Names Matter 1
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Grandeur –

1/1
As Name Portal enters the battlefield, name a card. Name Portal gains the name of that card in addition to its other names.
,
: Search your library for a card that shares a name with Name Portal, reveal that card, and put it in your hand. Then shuffle your library.


Whenever a non-token creature dealt damage by equipped creature is put into the graveyard, exile it instead.
Players can't cast cards with the same name as cards exiled under Nevermore Gloves.
Equip
Players can't cast cards with the same name as cards exiled under Nevermore Gloves.
Equip

Enchant creature
Enchanted creature gains +7/+7, flying and indestructible.
,
: Attach Possession of Celestials to another creature you control.
Enchanted creature gains +7/+7, flying and indestructible.


At the beginning of your upkeep, this permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.).
: Choose a permanent that shares a name with this permanent. Add one mana of that permanent's color to your mana pool.

Creatures that share a name with equipped creature gain +2/+0
Equip
Equip

(This card has no name.)
When this permanent enters the battlefield, sacrifices a creature with one or more names.
When this permanent enters the battlefield, sacrifices a creature with one or more names.
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Go to section: Colourless (1) White (30) Blue (19) Black (19) Red (13) Green (14) Multicolour (3) Hybrid (4) Artifact (9) Land (2)
Show rarities: C U R
Names Matter 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |