Names Matter 1

Printable
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Mechanics | Skeleton

Showing 4 of 4 Hybrid cards

Go to section: Colourless (1) White (30) Blue (19) Black (19) Red (13) Green (14) Multicolour (3) Hybrid (4) Artifact (9) Land (2)

Show rarities: R

 R 
Creature – Human Knight
At the beginning of your upkeep, this permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.).
This permanent has protection from spells and permanents your opponents control that shares a name with this permanent.
3/1
 R 
Enchantment
Whenever a creature dies, this permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.).
Grandeur – Discard a card that shares a name with this permanent: Return target non-land permanent to its owner's hand. Until the end of turn, players can't play cards that share a name it.
1 comment
2015-01-26 04:28:49 by dude1818
 R 
Sorcery
Each player discards his or her hand and draws seven cards.

Legacy (Then you may put a 1/1 colorless creature named Enlightened by Madness onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
 R 
Creature – Human Elf Mystic
Indestructible

Whenever a card is exiled from anywhere, put a +1/+1 on this permanent and you gain 1 life.
1/1

Go to section: Colourless (1) White (30) Blue (19) Black (19) Red (13) Green (14) Multicolour (3) Hybrid (4) Artifact (9) Land (2)

Show rarities: R


Names Matter 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton