Names Matter 1: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
{1}{b}, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)

Each opponent sacrifices each creature that shares a name as this card, then put a 1/1 black Imp creature token with flying onto the battlefield for each creature that died this turn.
 U 
Instant
Name a card. Until the end of turn, you and creatures you control have protection from permanents and spells that shares a name with that card.
Every hearth, from the most grandiose of the Palaces to the vilest of assassin-houses, is an inviolable sanctuary of the Purest.
 U 
Instant
Reveal your hand. Counter target spell if it shares a name with a permanent on the battlefield or a card in your hand.
 U 
Enchantment
Creatures that shares a name with this permanent have flying and vigilance.
{w}: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
 C 
Instant
Put a -1/-1 counter on target creature and each creature that shares the same name with it.
 C 
Sorcery
Draw a card.
Legacy (Then you may put a 1/1 colorless creature named Engineer Brilliance onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
"Calvolt's famed lost blueprints intrigued and inspired generations of Metamechanics to come."
 C 
Creature – Beast
When Grandeur Enabler A enters the battlefield, return another creature you control to its owner's hand.

{1}{g}: Target creature Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
4/4
 C 
Creature – Spirit
{2}{w}: Each creature that shares a name with this permanent gains +1/+1 until the end of turn.
You invoke his name. You feel his spirit light your way, and you forget your fears.
2/2
 C 
Artifact Creature – Golem Warrior
Haste
When Embodiment of Strength enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.).
"It ever searches for a face of true savagery worthy to be earned."
4/1
 C 
Creature – Human Shaman
Grandeur – {1}{g}, {t}, discard a card with the same name as Titanic Growth Man: Target creature gains +4/+4 until the end of turn.
2/2
 C 
Creature – Human Warrior
When Reckless Gladiator enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)

Creatures that share the same name as Reckless Gladiator have haste.
3/1
~
{1}{w}
 
 C 
Creature – Human Soldier
Whenever a creature that shares a name with this permanent attacks, tap target creature.
3/1
 C 
Creature – Vedalken Wizard
Grandeur – {u}, {t}, Discard a card that shares the same name as this permanent: Return target permanent to its owner's hand.
1/3
 C 
Instant
Target defending creature and each creature that shares the same name as that creature gains +5/+5 and first-strike until the end of turn.

Draw a card.
Swamp
 
 B 
Basic Land – Swamp
 T 
Artifact Creature – Golem
When this permanent enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
2/2

Underworld Curse (rare)
Proclaim Sanctuary (uncommon)
Punish Duplicity (uncommon)
Prophecy of Salvation (uncommon)
Echoing Hatred (common)
Engineer Brilliance (common)
Grandeur Enabler A (common)
Protector of Valor (common)
Embodiment of Strength (common)
Titanic Growth Man (common)
Reckless Gladiator (common)
~ (common)
Entrancing Seer (common)
Echoing Defense (common)
Swamp (basic)
Golem (token)