Names Matter 1: Virtual Booster
| Names Matter 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
Whenever a card is exiled from anywhere, put a +1/+1 on this permanent and you gain 1 life. 1/1
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At the beginning of your draw step, pay
![]() ![]() or you lose the game. |
Whenever a creature that shares a name as another creature in play enters the battlefield, you may pay
. If you do, draw a card.Liquids and metals. Gears and runes. Dark etchings and holy words. |
Reveal your hand. Target creature you control gain trample and +2/+2 for each permanent you control and each card in your hand that shares a name with it.
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Draw a card.
Legacy (Then you may put a 1/1 colorless creature named Engineer Brilliance onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) "Calvolt's famed lost blueprints intrigued and inspired generations of Metamechanics to come."
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Undying Spite deals 1 damage to target creature or player.
Legacy (Then you may put a 1/1 colorless creature named Undying Spite onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
Whenever a creature that shares a name with this permanent attacks, tap target creature.
3/1
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Haste
When Embodiment of Strength enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.). "It ever searches for a face of true savagery worthy to be earned."
4/1
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, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.) |
Flash
When Duplicant Squire enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.) When Duplicant Squire enters the battlefield, return a permanent you control that shares a name with this permanent to its owner's hand. It is legal, in fact looked upon, for warriors to resort to tactics and deception in the Arena.
2/2
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, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
Prevent all combat damage dealt this turn. You gain 2 life for each non-land permanent on the battlefield that shares a name as this spell. |
Target player gains 3 life.
Legacy (Then you may put a 1/1 colorless creature named One of Kind Preachings onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
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Descendant (As this permanent enters the battlefield, you may exile a card from your graveyard. If you do, it is a descendant and is descended from that card.)
As long as this permanent is descended from a green card, it has +1/+1 and reach. 3/3
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Defender
: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)2/5
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1/1
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Mother of All
(rare)
Blood Covenent Pact
(uncommon)
Artificers' Laboratory
(uncommon)
Might of the Past
(uncommon)
Engineer Brilliance
(common)
Undying Spite
(common)
~
(common)
Embodiment of Strength
(common)
Identifying Lens
(common)
Duplicant Squire
(common)
Hands of the Purest
(common)
One of Kind Preachings
(common)
Hateful Beast
(common)
~
(common)
Island
(basic)
Golem
(token)


Instant


or you lose the game.
. If you do, draw a card.
: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)