SFDD Custom Commander Set: Skeleton

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Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
Hybrid WG focused on W
Hybrid WR focused on W
WRG faction role creator
Creature 1 MV
Creature 1 or 2 MV
Creature 2 MV
Creature 2 MV
Creature 3 MV
Creature 3 MV
Creature 4 MV
Creature 4 MV
Creature 5 MV
Creature 5 or 6 MV
Small blocker removal
Large blocker removal
Destroy artifact/enchantment
Evasion
Card advantage or cantrip
Lifelinker
Good blocker with Vigilance
Graveyard recursion
WRG faction role creator
White Partner WRG commander
White Partner WRG commander
White Partner UGW commander
White Partner BWU commander
Hybrid WG focused on W
Hybrid WR focused on W
Aura payoff
1 MV creature
2 MV creature
3 MV creature
4 MV creature
5 MV creature
Creature
Creature
Creature removal
Non-creature life-gain
Non-creature team boost
Non-creature token maker
White Partner WRG commander
Hybrid WRG focused on W
Board-addressing tool
Hybrid UG focused on U
Hybrid UW focused on U
UGW faction role creator
Creature 1 MV
Creature 1 or 2 MV
Creature 2 MV
Creature 2 MV
Creature 3 MV
Creature 3 MV
Creature 4 MV
Creature 4 MV
Creature 5 MV
Creature 5 or 6 MV
Stun
Counterspell
Bounce
Evasion
Card advantage or cantrip
Graveyard recursion
Goad
Aura payoff
Good flying blocker
Blue Partner UGW commander
Blue Partner UGW commander
Blue Partner BWU commander
Blue Partner RUB commander
Hybrid UG focused on U
Hybrid UW focused on U
UGW faction role payoff
1 MV creature
2 MV creature
3 MV creature
4 MV creature
5 MV creature
Creature
Creature
Non-creature card advantage
Aura payoff
Counterspell
Bounce cantrip
Blue Partner UGW commander
Hybrid UGW focused on U
Board-addressing tool
Hybrid BW focused on B
Hybrid UB focused on B
BWU faction role creator
Creature 1 MV
Creature 1 or 2 MV
Creature 2 MV
Creature 2 MV
Creature 3 MV
Creature 3 MV
Creature 4 MV
Creature 4 MV
Creature 5 MV
Creature 5 or 6 MV
Small creature removal
Large creature removal
Edict
Evasion
Card advantage or cantrip
Graveyard recursion
Good deathtouch blocker
Lifelinker
Discard
Black Partner BWU commander
Black Partner BWU commander
Black Partner RUB commander
Black Partner GBR commander
Hybrid BW focused on B
Hybrid UB focused on B
BWU faction role payoff
1 MV creature
2 MV creature
3 MV creature
4 MV creature
5 MV creature
Creature
Creature
Non-creature aura payoff
Non-creature draw
Exile
Graveyard utilization
Black Partner BWU commander
Hybrid BWU focused on B
Board-addressing tool
Hybrid UR focused on R
Hybrid RB focused on R
RUB faction role creator
Creature 1 MV
Creature 1 or 2 MV
Creature 2 MV
Creature 2 MV
Creature 3 MV
Creature 3 MV
Creature 4 MV
Creature 4 MV
Creature 5 MV
Creature 5 or 6 MV
Small damage
Larger damage
Artifact destruction
Trample
Copy spell
Face-focused offensive spell
Discard to draw
Board wipe
Graveyard utilization
Red Partner WRG commander
Red Partner RUB commander
Red Partner RUB commander
Red Partner GBR commander
Hybrid UR focused on R
Hybrid UB focused on R
RUB faction role payoff
1 MV creature
2 MV creature
3 MV creature
4 MV creature
5 MV creature
Creature
Creature
Effective damage spell
Evasion
Aura payoff
Board wipe
Red Partner RUB commander
Hybrid RUB focused on R
Board-addressing tool
Hybrid BG focused on G
Hybrid RG focused on G
GBR faction role creator
Creature 1 MV
Creature 1 or 2 MV
Creature 2 MV
Creature 2 MV
Creature 3 MV
Creature 3 MV
Creature 4 MV
Creature 4 MV
Creature 5 MV
Creature 5 or 6 MV
Trample
Ramp
Graveyard utilization
Self-mill
Lifegain
Aura payoff
Effective blocker with reach
Huge beater
Graveyard utilization
Green Partner WRG commander
Green Partner UGW commander
Green Partner GBR commander
Green Partner GBR commander
Hybrid BG focused on G
Hybrid RG focused on G
GBR faction role payoff
1 MV creature
2 MV creature
3 MV creature
4 MV creature
5 MV creature
Creature
Creature
Huge beater
Graveyard utilization
Artifact/enchantment removal
Ramp
Aura payoff
Green Partner GBR commander
Hybrid GBR focused on G
Birthing Pod Effect
Board-addressing tool
White/Green WRG commander
White/Red WRG commander
Blue/White UGW commander
Blue/Green UGW commander
Black/Blue BWU commander
Black/White BWU commander
Red/Blue RUB commander
Red/Black RUB commander
Green/Black GBR commander
Green/Red GBR commander
WRG commander hybrid focused on W
UGW commander hybrid focused on U
BWU commander hybrid focused on B
RUB commander hybrid focused on R
GBR commander hybrid focused on G
Flawed creature
Flawed creature
Flawed creature
Flawed creature
Aura payoff
Land fixing
Mana production
WRG faction playable
UGW faction playable
BGR faction playable
RUB faction playable
GBR faction playable
Perfect Machines playable
Perfect Machines playable
Perfect Machines playable
Card advantage
WRG faction playable
UGW faction playable
BGR faction playable
RUB faction playable
GBR faction playable
Perfect Machines playable
Perfect Machines playable
Aura payoff
Card advantage
Perfect Machines colorless partner commander
Flawed creature
Perfect Machines playable
Perfect Machines colorless partner commander
WRG faction land
UGW faction land
BWU faction land
RUB faction land
GBR faction land
Aura payoff
Mana fixing land
Scry land
Adventure payoff land
Perfect Machines faction land
Mana fixing land
Aura payoff