Magic 20XX

Printable
Magic 20XX: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Showing 46 of 46 Blue cards

Go to section: White (41) Blue (46) Black (42) Red (41) Green (45) Artifact (17) Land (13)

Show rarities: C U R M

 C 
Creature – Snake
As long as you have more cards in hand than all opponents, Aether Snake becomes a spirit that is unblockable and can’t block.
3/1
1 comment
2011-12-13 06:10:21 by jmgariepy
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature cannot be the target of spells or abilities.
2 comments
last 2011-12-13 10:11:55 by Alex
 R 
Creature – Avatar
If an opponent has no cards in hand, Avatar of Will costs {6} less to cast.
Flying
5/6
1 comment
2012-11-12 10:53:58 by jmgariepy
 U 
Creature – Bird Rogue
Flying
{2}, Return a land you control to its owner’s hand: Draw a card, then discard a card.
2/1
1 comment
2012-07-30 07:27:52 by jmgariepy
 U 
Creature – Beast
When Barrel-Chested Thrombax enters the battlefield, you may return target creature to its owner’s hand.
Whenever you cast an Instant or a
Sorcery spell, you may return Barrel-Chested Thrombax to its owner’s hand.
2/2
2 comments
last 2012-07-30 10:24:57 by Alex
 C 
Instant
Target creature loses all abilities and becomes a 3/3 blue Beast and until end of turn.
2 comments
last 2011-12-13 10:13:01 by Alex
 C 
Instant
Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your hand.
2 comments
last 2011-12-13 10:13:28 by Alex
 C 
Creature – Cephalid Wizard
When Cephalid Spellmerchant is put into the graveyard from the battlefield, each player draws a card.
2/3
1 comment
2011-12-13 06:34:09 by jmgariepy
 C 
Sorcery
Look at the top two cards of your deck, then, put one in your hand.
Hellbent – If you have no cards in your hand, instead, draw two cards.
4 comments
last 2011-12-13 10:48:54 by jmgariepy
 R 
Sorcery
Put three 1/1 blue Bird creature tokens with flying into play. Then, reveal up to three cards named Sea Eagle from outside the game, and put them in your hand
5 comments
last 2012-11-14 05:04:48 by jmgariepy
 C 
Instant
Return target permanent to its owner’s hand.
Draw a card.
2 comments
last 2012-02-20 09:48:39 by Alex
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn’t untap during its controller’s untap step as long as you have more cards in hand than the creature’s controller.
2 comments
last 2012-02-20 09:49:23 by Alex
 C 
Creature – Illusion
Dream Prowler is unblockable as long as it’s attacking alone.
“To think that some find sleep a restful state.”
-Volrath
1/5
1 comment
2012-02-20 07:21:06 by jmgariepy
 U 
Instant
Return all creatures to their owner’s hand.
“Once I supply the breeze, you’ll see your warriors for the smoke they truly are.”
—Alexi, zephyr mage
1 comment
2012-07-30 09:52:37 by jmgariepy
 C 
Sorcery
Draw three cards. Then, each opponent draws a card.
2 comments
last 2012-02-20 09:51:36 by Alex
 R 
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
“How am I supposed to win when you're the one making up the rules?”
-Chandra Nalaar
8 comments
last 2012-11-20 05:16:14 by jmgariepy
 M 
Planeswalker – Feroz
+1 Put a ban counter on target creature. Creatures with ban counters on them don’t untap as long as Feroz is in play.
-2 Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.
-7 You gain an emblem with “Creature spells cannot be cast.”
3
4 comments
last 2013-07-29 11:20:12 by jmgariepy
{2}{u}{u}
 
 U 
Instant
You may discard an Island card and another card rather than pay Foil’s mana cost.
Counter target spell.
4 comments
last 2012-07-30 10:51:08 by jmgariepy
 U 
Enchantment – Aura
Enchant creature
When enchanted creature is put into a graveyard, return that card to the battlefield under your control.
When Fool’s Demise is put into a graveyard from the battlefield, return Fool’s Demise to its owner’s hand.
1 comment
2012-07-30 09:56:06 by jmgariepy
{4}{u}
 
 C 
Instant
You may return two Islands you control to their owner’s hand rather than pay Gush’s mana cost.
Draw two cards.
1 comment
2012-02-20 07:42:40 by jmgariepy
 U 
Enchantment
Hellbent{2}: Draw a card if you have no cards in hand.
Inspiration strikes the uncluttered mind.
1 comment
2012-08-06 09:03:56 by jmgariepy
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying.
{2}, Sacrifice Illuminated Wings: Draw a card.
For a moment, Urza thought not of war and destruction, but of the freedom of the skies.
1 comment
2012-02-28 07:41:17 by jmgariepy
 R 
Creature – Illusion
At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner’s hand.
“It followed me home. Can I keep it?”
4/4
2 comments
last 2012-11-19 12:06:46 by Alex
{1}{u}
 
 C 
Instant
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
1 comment
2012-02-28 07:45:54 by jmgariepy
{1}{u}
 
 U 
Instant
Counter target spell. If that spell is countered this way, put it into its owner’s hand instead of into that player’s graveyard.
Draw a card.
“Well, at least all of that arm-waving and arcane babbling you did was impressive.”
1 comment
2012-08-06 09:16:36 by jmgariepy
 C 
Enchantment
{u}: Tap target creature unless its controller pays {1}.
1 comment
2012-02-28 07:48:32 by jmgariepy
 U 
Creature – Human Artificer
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath.
2/1
1 comment
2012-08-06 09:19:04 by jmgariepy
 R 
Creature – Bird Scout
Flying
Birds you control gain hexproof.
Whenever a Scout you control deals combat damage to an opponent, you may draw a card, then discard a card.
1/1
1 comment
2012-11-19 11:02:06 by jmgariepy
 C 
Creature – Merfolk Pirate Shaman
As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island.
2/2
1 comment
2012-02-28 07:53:59 by jmgariepy
 C 
Enchantment – Aura
Enchant Permanent
{3}{u}: Attach Shifting Gears to target permanent.
Whenever Shifting Gears unattaches from a permanent, return that permanent to its owner's hand.
1 comment
2013-06-03 11:15:51 by jmgariepy
 C 
Creature – Human Pirate
Flying
Whenever Sky Pirate goes to the graveyard from anywhere, target player puts the top four cards from their library into their graveyard.
2/1
3 comments
last 2011-12-13 10:52:55 by jmgariepy
 C 
Creature – Snake Scout
Flying
When Snake Snake Pactmaker enters the battlefield, you may reveal a card named Pearled Unicorn or Dripping Dead from outside the game, and put it into your hand.
1/4
3 comments
last 2012-02-28 09:47:04 by jmgariepy
 C 
Instant
Counter target spell, unless its controller pays {2}.
Hellbent – When you cast Spellthrust, if you have no cards in hand, draw a card.
1 comment
2012-03-06 09:50:29 by jmgariepy
 R 
Creature – Sphinx
Flying, shroud
You may look at the top card of your library. (You may do this at any time.)
“Even if the sphinxes do know the location of every relic, getting one to talk is harder than just searching yourself.”
—Sachir, Akoum Expeditionary House
5/5
1 comment
2012-11-19 11:06:46 by jmgariepy
 C 
Enchantment – Aura
Enchant Land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
1 comment
2012-03-06 09:56:57 by jmgariepy
 U 
Instant
Choose One – Target creature gains Flying until end of turn; or switch the power and toughness of target creature until end of turn; or counter target activated ability.
1 comment
2012-08-06 09:23:07 by jmgariepy
 M 
Instant
End the turn.
2 comments
last 2013-07-04 12:14:13 by Alex
 U 
Instant
You may choose an uncommon card you own from outside the game, reveal that card, and put it into your hand. Exile Uncommon Wish.
Now, we’re getting somewhere...
3 comments
last 2014-03-12 00:13:24 by jmgariepy
 R 
Enchantment
When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
Some roads are paved with bad intentions.
1 comment
2012-01-16 09:23:01 by jmgariepy
 U 
Creature – Merfolk Wizard
Flash
When Vexing Aethergeller enters the battlefield, counter target creature spell.
0/1
1 comment
2012-01-09 05:47:03 by jmgariepy
 U 
Creature – Merfolk Wizard
Flash
When Vexing Aethergeller enters the battlefield, counter target creature spell.
0/1
1 comment
2012-08-06 09:29:44 by jmgariepy
 C 
Creature – Dolphin
Hexproof
3/4
1 comment
2012-03-06 10:05:04 by jmgariepy
 U 
Creature – Merfolk Knight
Protection from red
{u}: Vodalian Riddlemaiden gains flying until end of turn.
2/2
1 comment
2012-01-02 05:13:48 by jmgariepy
 U 
Creature – Merfolk Knight
Protection from red
{u}: Vodalian Riddlemaiden gains flying until end of turn.
2/2
1 comment
2012-08-13 03:46:54 by jmgariepy
{3}{u}
 
 U 
Creature – Incarnation
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."
- Scroll of Beginnings
2/2
1 comment
2012-01-02 04:50:49 by jmgariepy
{3}{u}
 
 U 
Creature – Incarnation
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
“The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air.”
—Scroll of Beginnings
2/2
1 comment
2012-08-13 03:49:58 by jmgariepy

Go to section: White (41) Blue (46) Black (42) Red (41) Green (45) Artifact (17) Land (13)

Show rarities: C U R M


Magic 20XX: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity