Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{2}{r}{r}
 
 M 
Enchantment
Creatures can't block.
 U 
Creature – Human Knight
First strike, protection from white
His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you’ve wronged him, but because you’re there.
{1}{w}{w}
 
 U 
Instant
You may discard a Plains card rather than pay Abolish’s mana cost.
Destroy target artifact or enchantment.
 U 
Sorcery
Spells and permanents you control gain lifelink until end of turn.
 C 
Instant
Cackling Flames deals 3 damage to target creature or player.
Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.
“I like a little entertainment with my dinner.”
 C 
Land
When Mountain Cave enters the battlefield, discard a card.
{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Elf Scout
When Elf Pactmaker enters the Battlefield, you may reveal a card named Mons' Goblin Raiders or Pearled Unicorn from outside the game, and put it into your hand.
2/2
 C 
Creature – Snake Rogue
When Matsu-Tribe Bandits deals combat damage to an opponent, look at the top card of your library. If it's a land card, you may reveal it. If you do, put it into your hand.
2/3
 C 
Instant
Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your hand.
 C 
Sorcery
Destroy target land. Creatures cannot block this turn.
 C 
Enchantment
{u}: Tap target creature unless its controller pays {1}.
 C 
Creature – Human Knight
Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight
2/2
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature gets +2/+0.
When enchanted creature deals combat damage to another creature, put a +1/+1 counter on the enchanted creature.
 C 
Enchantment – Aura
Enchant Creature
Enchanted Creature has defender.
{3}{w}: Attach Shifting Allegiances to target creature.
Plains
 
 B 
Basic Land – Plains

Bedlam (mythic)
Blood Knight (uncommon)
Abolish (uncommon)
Power of Faith (uncommon)
Cackling Flames (common)
Mountain Cave (common)
Elf Pactmaker (common)
Matsu-Tribe Bandits (common)
Belittle (common)
Land Split (common)
Rhystic Deluge (common)
Benalish Knight (common)
Poisoned Pinions (common)
Shifting Allegiances (common)
Plains (basic)