Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Land
{t}, Put an ice counter on Frozen Delta: Add {u} or {b} to your mana pool. You may use this ability only if Frozen Delta has no ice counters on it.
{t}: Add {1} to your mana pool. You may remove an ice counter from Frozen Delta
 U 
Instant
Return all creatures to their owner’s hand.
“Once I supply the breeze, you’ll see your warriors for the smoke they truly are.”
—Alexi, zephyr mage
 U 
Enchantment
Whenever Enchantress’s Promise or another enchantment comes into play, gain 4 life.
 U 
Instant
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
“A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own.”
—Quyzl, chronarch prodigy
 C 
Instant
Untap target attacking creature you control. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. Gain 4 life.
 C 
Creature – Wall
Defender
{r}: Flowstone Wall gets +1/-1 until end of turn.
Hellbent – As long as you have no cards in hand, Flowstone Wall loses defender.
0/5
 C 
Creature – Elf Shaman
When Llanowar Spiritualist enters the battlefield, return a Forest to your hand.
2/3
 C 
Enchantment
{u}: Tap target creature unless its controller pays {1}.
{1}{u}
 
 C 
Instant
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
 C 
Creature – Elemental
When Coal Stoker enters the battlefield, if you cast it from your hand, add {r}{r}{r} to your mana pool.
The day is mine. I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits.
—Dobruk the Unstable, pyromancer
3/3
 C 
Creature – Human Knight
First strike
{1}{w}: Capashen Knight gets +1/+0 until end of turn.
1/1
 C 
Creature – Unicorn Scout
Vigilance
When Unicorn Pactmaker enters the battlefield, you may reveal a card named Quirion Trailblazer or Sea Hawk from outside the game, and put it into your hand.
2/3
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Return Unstable Landscape to your hand: Add one mana of any color to your mana pool.
 C 
Sorcery
Target creature gets -X/-X until end of turn.
Plains
 
 B 
Basic Land – Plains

Frozen Delta (rare)
Evacuation (uncommon)
Enchantress's Promise (uncommon)
Ignorant Bliss (uncommon)
Dryad's Ruse (common)
Flowstone Wall (common)
Llanowar Spiritualist (common)
Rhystic Deluge (common)
Negate (common)
Coal Stoker (common)
Capashen Knight (common)
Unicorn Pactmaker (common)
Unstable Landscape (common)
Entropy Ray (common)
Plains (basic)