Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Corrupted Ring deals 4 damage to target creature or player. Then, if you control at least four Swamps, gain 4 life. |
: Until end of turn, whenever an opponent targets a spell you control, put a 1/1 green Snake token onto the battlefield.
, : Add ![]() to your mana pool. |
Return all creatures to their owner’s hand.
“Once I supply the breeze, you’ll see your warriors for the smoke they truly are.”
—Alexi, zephyr mage |
: Put the top card of target player’s library into their graveyard.
, : Add ![]() to your mana pool. |
You may return two Islands you control to their owner’s hand rather than pay Gush’s mana cost.
Draw two cards. |
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Equip
Equipped creature gains Haste and gets +2/+0. Hellbent – If you have no cards in your hand, Throatseeker Chakram gains "Equip ". |
Ironclaw Orcs can’t block creatures with power 2 or greater.
Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan.
2/2
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Put a +1/+1 counter on up to X target creatures you control, where X is equal to the number of cards in your hand.
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Hellbent — When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn.
3/3
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Put two 2/2 green bear tokens into play.
“At least it isn’t three bears.”
-Norin, the Weary |
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Flash
Enchant creature Enchanted creature gets +1/+2. |
Each player with the most creatures in play must sacrifice a creature.
Each player with the most lands in play must sacrifice a land. Each player with the most non-creature, non-land permanents in play must sacrifice a non-creature, non-land permanent. |
Enchant Creature
Enchanted creature gets -3/-1. ![]() : Attach Shifting Sickness to target creature. |
Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.
“No, no, sir, it’s alright. We don’t morally censor you. We just want the money.”
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Corrupted Ring
(rare)
Mystic Grove
(uncommon)
Evacuation
(uncommon)
Crumbling Belfry
(uncommon)
Gush
(common)
Throatseeker Chakram
(common)
Ironclaw Orcs
(common)
Spread of Wisdom
(common)
Slaughterhouse Bouncer
(common)
Double Bear
(common)
Indomitable Will
(common)
Realign
(common)
Shifting Sickness
(common)
Blackmail
(common)
Plains
(basic)
: Corrupted Ring deals 4 damage to target creature or player. Then, if you control at least four Swamps, gain 4 life.
,
to your mana pool.

to your mana pool.
".
