Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Soldier
{4}: Untap all Soldiers you control. After this phase, there is an additional combat phase. Use this ability only once each turn and only during the combat phase.
{2}: Elves you control gain +2/+2 until end of turn. Use this ability only once each turn.
3/3
 U 
Enchantment
Creatures that are enchanted can’t attack or block.
Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
{1}{w}{w}
 
 U 
Instant
You may discard a Plains card rather than pay Abolish’s mana cost.
Destroy target artifact or enchantment.
 U 
Creature – Human Knight
Protection from black
{w}: Order of the White Shield gains first strike until end of turn.
{w}{w}: Order of the White Shield gets +1/+0 until end of turn.
A shield of light admits no shadow.
2/1
 C 
Creature – Elemental
At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {g}{g}.
“All things must eat, after all. Even the air can hunger.”
—Gemma, Willow Priestess
6/2
 C 
Creature – Vampire Hound
Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
2/2
 C 
Creature – Elf Shaman
When Llanowar Spiritualist enters the battlefield, return a Forest to your hand.
2/3
 C 
Sorcery
Target player discards a card.
Draw a card at the beginning of the next turn’s upkeep.
An end to reason, an end to order. Forget all that has been.
 C 
Creature – Human Knight
Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight
2/2
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature cannot be the target of spells or abilities.
 C 
Sorcery
Destroy target land. Creatures cannot block this turn.
{4}{u}
 
 C 
Instant
You may return two Islands you control to their owner’s hand rather than pay Gush’s mana cost.
Draw two cards.
 C 
Creature – Gorgon Druid
Deathtouch
1/1
 C 
Creature – Merfolk Pirate Shaman
As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island.
2/2
Mountain
 
 B 
Basic Land – Mountain

Nurture's Child (rare)
Song of Serenity (uncommon)
Abolish (uncommon)
Order of the White Shield (uncommon)
Hungry Mist (common)
Vampire Hounds (common)
Llanowar Spiritualist (common)
Mind Ravel (common)
Benalish Knight (common)
Alexis Cloak (common)
Land Split (common)
Gush (common)
Toxic Caretaker (common)
Serpent Caller (common)
Mountain (basic)