Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Discard a card: Target creature gets +3/+3 until end of turn.3/3
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When you cast a creature spell, sacrifice Skittering Horror.
The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.
-Ayn Rand 4/3
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Enchant creature
When enchanted creature is put into a graveyard, return that card to the battlefield under your control. When Fool’s Demise is put into a graveyard from the battlefield, return Fool’s Demise to its owner’s hand. |
Draw three cards.
“Words lie. People lie. The land tells the truth.”
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As long as you have five or more cards in hand, Serra Penitent becomes an Angel and gains flying.
3/4
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Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.
“No, no, sir, it’s alright. We don’t morally censor you. We just want the money.”
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Deathtouch
1/1
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Flying
![]() , Return Eagle Archer to its owner’s hand: Target player gains 2 life.1/3
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At the beginning of your upkeep, sacrifice Hungry Mist unless you pay
![]() .“All things must eat, after all. Even the air can hunger.”
—Gemma, Willow Priestess 6/2
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Flash
Reach They’re considered good luck by the elves they don’t eat.
3/4
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Defender
: Target player loses 1 life.0/6
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Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your hand.
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Enchant Creature
Enchanted creature gets -3/-1. ![]() : Attach Shifting Sickness to target creature. |
Target creature gains double strike until end of turn. If that creature is a Soldier, it also gets +2/+2 until end of turn.
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Growth Serum Peddler
(rare)
Skittering Horror
(uncommon)
Fool's Demise
(uncommon)
Harmonize
(uncommon)
Serra Penitent
(common)
Blackmail
(common)
Toxic Caretaker
(common)
Eagle Archer
(common)
Hungry Mist
(common)
Tangle Spider
(common)
Wall of Noise
(common)
Belittle
(common)
Shifting Sickness
(common)
Moral Justification
(common)
Island
(basic)




: Target player loses 1 life.