Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Drone Scout
Flash
0/3
 
 R 
Creature – Elemental
Haste, trample
As Lightning Vortex enters the battlefield, you may exile any number of creatures you control.
Lightning Vortex’s power is equal to the combined power among all creatures exiled by Lightning Vortex.
*/4
 U 
Sorcery
Return any number of Swamps you control to their owner’s hand. Target player discards a card for each Swamp returned this way.
 U 
Enchantment – Aura
Enchant creature
When Vampirism enters the battlefield, draw a card at the beginning of the next turn’s upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
{3}{u}
 
 U 
Creature – Incarnation
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
“The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air.”
—Scroll of Beginnings
2/2
 C 
Creature – Human Pirate
Flying
Whenever Sky Pirate goes to the graveyard from anywhere, target player puts the top four cards from their library into their graveyard.
2/1
 C 
Creature – Thrull Cleric
Sacrifice Thrull Surgeon: regenerate target creature or enchantment.
1/1
 C 
Creature – Snake
This spell costs {1} less for each card in your hand. (Killer Constrictor is your hand when you determine its cost)
5/5
 C 
Sorcery
Deal 1 damage to each creature and player. All creatures get +1/+0 until end of turn.
 C 
Instant
Deal 3 damage to target attacking or blocking creature.
The road to the future leads us smack into the wall. We simply ricochet off the alternatives that destiny offers.
- Jacques Yves Cousteau
 C 
Artifact – Equipment
Equip {3}
Equipped creature gains Haste and gets +2/+0.
Hellbent – If you have no cards in your hand, Throatseeker Chakram gains "Equip {0}".
 C 
Creature – Elemental
When Coal Stoker enters the battlefield, if you cast it from your hand, add {r}{r}{r} to your mana pool.
The day is mine. I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits.
—Dobruk the Unstable, pyromancer
3/3
 C 
Sorcery
Target player discards two cards.
Hellbent – If you have no cards in hand, that player must also sacrifice a land.
 C 
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn’s upkeep.
“Only fools believe they will face my armies but once.”
—Kaervek
Forest
 
 B 
Basic Land – Forest

Explorer Drone (common, foil)
Lightning Vortex (rare)
Mental Tar Pit (uncommon)
Vampirism (uncommon)
Wonder (uncommon)
Sky Pirate (common)
Thrull Surgeon (common)
Killer Constrictor (common)
Pangs of Hunger (common)
Crash Headlong (common)
Throatseeker Chakram (common)
Coal Stoker (common)
Toxic Spill (common)
Bone Harvest (common)
Forest (basic)