Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant Permanent
{3}{u}: Attach Shifting Gears to target permanent.
Whenever Shifting Gears unattaches from a permanent, return that permanent to its owner's hand.
 
 R 
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
“How am I supposed to win when you're the one making up the rules?”
-Chandra Nalaar
 U 
Vampire Elemental
Parasite Elemental gets -1/-1 for each card in your hand.
“The master says that even parasites have their place in the circle of life. I do not know if he has ever seen one so large, though . . .”
7/7
 U 
Creature – Human Soldier Scout
When Veteran Explorer is put into a graveyard from the battlefield, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
1/1
 U 
Creature – Merfolk Wizard
Flash
When Vexing Aethergeller enters the battlefield, counter target creature spell.
0/1
 C 
Creature – Cat Soldier
Leonin Spader gets +1/+1 as long as you have seven or more cards in hand.
1/1
 C 
Creature – Ogre Warrior
Hellbent — When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn.
3/3
 C 
Enchantment
{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.
The elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the thallids did the same.
 C 
Sorcery
Look at the top two cards of your deck, then, put one in your hand.
Hellbent – If you have no cards in your hand, instead, draw two cards.
 C 
Creature – Thrull Scout
When Hazard Thrull enters the battlefield, discard a card.
When Hazard Thrull enters the battlefield, you may pay {1}{b}. If you do, you may return a creature called Hazard Thrull from your graveyard to play.
3/2
 C 
Creature – Thrull Artificer
{2}, Sacrifice Worker Thrull: Draw a card.
1/1
 C 
Artifact – Equipment
Equip {3}
Equipped creature gets +2/+2.
Whenever a creature equipped with Shinobi Steel Whip deals damage to an opponent, return that creature to it’s owner’s hand.
 C 
Sorcery
Deal 1 damage to each creature and player. All creatures get +1/+0 until end of turn.
 C 
Creature – Human Cleric
As long as you have five or more cards in hand, Serra Penitent becomes an Angel and gains flying.
3/4
Forest
 
 B 
Basic Land – Forest

Shifting Gears (common, foil)
Fact or Fiction (rare)
Parasite Elemental (uncommon)
Veteran Explorer (uncommon)
Vexing Aethergeller (uncommon)
Leonin Spader (common)
Slaughterhouse Bouncer (common)
Night Soil (common)
Choice of Time (common)
Hazard Thrull (common)
Worker Thrull (common)
Shinobi Steel Whip (common)
Pangs of Hunger (common)
Serra Penitent (common)
Forest (basic)