Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Untap all Soldiers you control. After this phase, there is an additional combat phase. Use this ability only once each turn and only during the combat phase.
: Elves you control gain +2/+2 until end of turn. Use this ability only once each turn.3/3
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Whenever Enchantress’s Promise or another enchantment comes into play, gain 4 life.
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Choose one — Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
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You may discard an Island card and another card rather than pay Foil’s mana cost.
Counter target spell. |
When Dwarf Pactmaker enters the battlefield, you may reveal a card named Dripping Dead or Quirion Trailblazer from outside the game, and put it into your hand.
4/1
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When Llanowar Spiritualist enters the battlefield, return a Forest to your hand.
2/3
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When Coal Stoker enters the battlefield, if you cast it from your hand, add
![]() ![]() to your mana pool.The day is mine. I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits.
—Dobruk the Unstable, pyromancer 3/3
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Vigilance
When Unicorn Pactmaker enters the battlefield, you may reveal a card named Quirion Trailblazer or Sea Hawk from outside the game, and put it into your hand. 2/3
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Enchant creature
Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. The taste of blood breaks down what little self-control the Rakdos possess.
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When Cephalid Spellmerchant is put into the graveyard from the battlefield, each player draws a card.
2/3
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Enchant Creature
When Ravenous Desire enters the battlefield, target player discards a card. Enchanted Creature gets +2/+1. |
Reveal a basic land from outside the game and put it into your hand.
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As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island. 2/2
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You may choose a common card you own from outside the game, reveal that card, and put it into your hand. Exile Common Wish.
Come on. You can do better than that.
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Nurture's Child
(rare)
Enchantress's Promise
(uncommon)
Emerald Charm
(uncommon)
Foil
(uncommon)
Dwarf Pactmaker
(common)
Llanowar Spiritualist
(common)
Coal Stoker
(common)
Unicorn Pactmaker
(common)
Taste for Mayhem
(common)
Cephalid Spellmerchant
(common)
Ravenous Desire
(common)
Unspoiled Lands
(common)
Serpent Caller
(common)
Common Wish
(common)
Forest
(basic)

: Untap all Soldiers you control. After this phase, there is an additional combat phase. Use this ability only once each turn and only during the combat phase.
: Elves you control gain +2/+2 until end of turn. Use this ability only once each turn.

