Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Spawning Snake attacks, put six 1/1 green Snake tokens onto the battlefield.
6/6
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Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
“A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own.”
—Quyzl, chronarch prodigy |
Flash
Flying, protection from blue Return a Forest you control to its owner’s hand: Untap target creature. Activate this ability only once each turn. 1/1
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You may choose an uncommon card you own from outside the game, reveal that card, and put it into your hand. Exile Uncommon Wish.
Now, we’re getting somewhere...
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You may choose a common card you own from outside the game, reveal that card, and put it into your hand. Exile Common Wish.
Come on. You can do better than that.
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When Matsu-Tribe Bandits deals combat damage to an opponent, look at the top card of your library. If it's a land card, you may reveal it. If you do, put it into your hand.
2/3
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Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.
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, Discard a card: Common Luftmaskin gains flying until end of turn.
, Return a land you control to its owner’s hand: Untap Common Luftmaskin.2/2
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As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island. 2/2
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Ironclaw Orcs can’t block creatures with power 2 or greater.
Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan.
2/2
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your hand.
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Defender
, Sacrifice Retaining Wall: Draw a card.“They make good walls. That is, until the farmers tear ‘em down to build a new windmill.”
- Hrorgar, Leonin Guardinal 0/5
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Enchant Creature
Enchanted creature loses flying and can't block. ![]() : Attach Shifting Vertigo to target creature. |
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Spawning Snake
(rare)
Ignorant Bliss
(uncommon)
Scryb Ranger
(uncommon)
Uncommon Wish
(uncommon)
Common Wish
(common)
Matsu-Tribe Bandits
(common)
Sign in Blood
(common)
Common Luftmaskin
(common)
Serpent Caller
(common)
Ironclaw Orcs
(common)
Act of Treason
(common)
Belittle
(common)
Retaining Wall
(common)
Shifting Vertigo
(common)
Mountain
(basic)





