Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
3/4
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End the turn.
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At the beginning of your upkeep, sacrifice Breeding Pit unless you pay
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At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. |
You may choose an uncommon card you own from outside the game, reveal that card, and put it into your hand. Exile Uncommon Wish.
Now, we’re getting somewhere...
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Whenever Enchantress’s Promise or another enchantment comes into play, gain 4 life.
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Return target permanent to its owner’s hand.
Draw a card. |
Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
“Out of my way!”
2/2
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Untap target creature you don’t control. That creature blocks this turn if able.
Draw a card. Mirri did not have time to think, only to react.
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As long as you have more cards in hand than all opponents, Aether Snake becomes a spirit that is unblockable and can’t block.
3/1
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Untap target attacking creature you control. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. Gain 4 life.
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Flash
0/3
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When Hazard Thrull enters the battlefield, discard a card.
When Hazard Thrull enters the battlefield, you may pay ![]() . If you do, you may return a creature called Hazard Thrull from your graveyard to play.3/2
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Lifelink
1/4
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Defender
: Target player loses 1 life.0/6
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Voda Dolphins
(common, foil)
Time Stop
(mythic)
Breeding Pit
(uncommon)
Uncommon Wish
(uncommon)
Enchantress's Promise
(uncommon)
Dematerialize
(common)
Barbarian Bully
(common)
Provoke
(common)
Aether Snake
(common)
Dryad's Ruse
(common)
Explorer Drone
(common)
Hazard Thrull
(common)
Guardian Thrull
(common)
Wall of Noise
(common)
Plains
(basic)





: Target player loses 1 life.