Magic 20XX: Virtual Booster

Magic 20XX: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird Scout
Flying
Birds you control gain hexproof.
Whenever a Scout you control deals combat damage to an opponent, you may draw a card, then discard a card.
1/1
 U 
Artifact Creature – Golem
Whenever another creature with power 1 or less comes into play under your control, put a +1/+1 counter on all creatures you control.
“Error 001: The system rejects your hypothesis. Charity sees the need, not the cause.”
1/5
 U 
Enchantment
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {b}{b}.
At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.
 U 
Creature – Bird Rebel Soldier
Flying
When Wingbeat Rebel enters the battlefield, return a permanent you control to its owner’s hand.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying.
{2}, Sacrifice Illuminated Wings: Draw a card.
For a moment, Urza thought not of war and destruction, but of the freedom of the skies.
 C 
Enchantment – Aura
Enchant Creature
When Ravenous Desire enters the battlefield, target player discards a card.
Enchanted Creature gets +2/+1.
 C 
Sorcery
Target player discards two cards.
Hellbent – If you have no cards in hand, that player must also sacrifice a land.
 C 
Creature – Giant Warrior
Trample
4/3
 C 
Sorcery
Put two 2/2 green bear tokens into play.
“At least it isn’t three bears.”
-Norin, the Weary
 C 
Creature – Snake Scout
Flying
When Snake Snake Pactmaker enters the battlefield, you may reveal a card named Pearled Unicorn or Dripping Dead from outside the game, and put it into your hand.
1/4
{4}{w}
 
 C 
Sorcery
Each player with the most creatures in play must sacrifice a creature.
Each player with the most lands in play must sacrifice a land.
Each player with the most non-creature, non-land permanents in play must sacrifice a non-creature, non-land permanent.
 C 
Artifact Creature – Construct
If you have 5 or more cards in hand, Coadjuvantational Tabulator gains Lifelink.
Hellbent – If you have no cards in hand, Coadjuvantational Tabulator gains First Strike.
4/2
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted Creature gets +1/+1 and gains Trample.
 C 
Sorcery
Creatures you control get +1/+1 until end of turn. Then, if you have five or more cards in your hand, they gain an additional +1/+1 until end of turn.
Forest
 
 B 
Basic Land – Forest

Seeker of New Lands (rare)
Golem Enthusiast (uncommon)
Breeding Pit (uncommon)
Wingbeat Rebel (uncommon)
Illuminated Wings (common)
Ravenous Desire (common)
Toxic Spill (common)
Gatesmasher Giant (common)
Double Bear (common)
Snake Pactmaker (common)
Realign (common)
Coadjuvantational Tabulator (common)
Tiger Claws (common)
Forward March (common)
Forest (basic)