Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If an opponent has no cards in hand, Avatar of Will costs
less to cast.
Flying 5/6
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Defender
: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn’t have defender as long as you have no cards in hand. 0/1
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Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. “The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air.”
—Scroll of Beginnings 2/2
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, Sacrifice a creature: Put a +1/+1 counter on Voluminous Pundinsnatcher.
If Voluminous Pundinsnatcher has three or more +1/+1 counters on it, it gains Intimidate. 1/1
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, Sacrifice Illusion Seed: Choose a basic land type. Target land is the chosen type until end of turn.
When Illusion Seed is put in the graveyard from play, draw a card. |
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Flying
Whenever Sky Pirate goes to the graveyard from anywhere, target player puts the top four cards from their library into their graveyard. 2/1
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Enchant Creature
Enchanted creature gets -3/-1. ![]() : Attach Shifting Sickness to target creature. |
: Viashino Firelord gets +1/+0 until end of turn.
, Sacrifice Viashino Firelord: Viashino Firelord deals damage to target creature equal to Viashino Firelord’s power.1/1
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As long as you have five or more cards in hand, Serra Penitent becomes an Angel and gains flying.
3/4
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Put a +1/+1 counter on up to X target creatures you control, where X is equal to the number of cards in your hand.
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Target creature loses all abilities and becomes a 3/3 blue Beast and until end of turn.
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Hellbent — When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn.
3/3
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Deal 1 damage to each creature and player. All creatures get +1/+0 until end of turn.
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Leonin Spader gets +1/+1 as long as you have seven or more cards in hand.
1/1
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Avatar of Will
(rare)
Slithering Shade
(uncommon)
Wonder
(uncommon)
Voluminous Pundinsnatcher
(uncommon)
Illusion Seed
(common)
Sky Pirate
(common)
Shifting Sickness
(common)
Viashino Firelord
(common)
Serra Penitent
(common)
Spread of Wisdom
(common)
Beastify
(common)
Slaughterhouse Bouncer
(common)
Pangs of Hunger
(common)
Leonin Spader
(common)
Plains
(basic)




