Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Land
{t}, Put an ice counter on Frozen Delta: Add {u} or {b} to your mana pool. You may use this ability only if Frozen Delta has no ice counters on it.
{t}: Add {1} to your mana pool. You may remove an ice counter from Frozen Delta
 U 
Instant
Choose One – Target creature gains Flying until end of turn; or switch the power and toughness of target creature until end of turn; or counter target activated ability.
 U 
Vampire Elemental
Parasite Elemental gets -1/-1 for each card in your hand.
“The master says that even parasites have their place in the circle of life. I do not know if he has ever seen one so large, though . . .”
7/7
 U 
Creature – Merfolk Wizard
Flash
When Vexing Aethergeller enters the battlefield, counter target creature spell.
0/1
 C 
Enchantment
Flash
Creatures you control get +0/+1 and may block an additional creature.
Do you know what a soldier is, young man? He’s the chap who makes it possible for civilized folk to despise war.
- Allan Massie
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature loses flying and can't block.
{2}{r}: Attach Shifting Vertigo to target creature.
 C 
Sorcery
Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.
“No, no, sir, it’s alright. We don’t morally censor you. We just want the money.”
 C 
Creature – Imp Scout
Flying
When Imp Pactmaker enters the Battlefield, you may reveal a card named Sea Hawk or Mon’s Goblin Raiders from outside the game, and put it into your hand.
1/2
{4}{w}
 
 C 
Sorcery
Each player with the most creatures in play must sacrifice a creature.
Each player with the most lands in play must sacrifice a land.
Each player with the most non-creature, non-land permanents in play must sacrifice a non-creature, non-land permanent.
 C 
Sorcery
Put a +1/+1 counter on up to X target creatures you control, where X is equal to the number of cards in your hand.
 C 
Creature – Thrull Artificer
{2}, Sacrifice Worker Thrull: Draw a card.
1/1
 C 
Instant
Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your hand.
 C 
Instant
As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
"A gargoyle's meat can be carved with an ordinary cleaver, but for its petrous hide . . ."
=Asmoranomardicadaistinaculdacar, The Underworld Cookbook
 C 
Artifact – Equipment
Equip {3}
Equipped creature gets +2/+2.
Whenever a creature equipped with Shinobi Steel Whip deals damage to an opponent, return that creature to it’s owner’s hand.
Mountain
 
 B 
Basic Land – Mountain

Frozen Delta (rare)
Star Charm (uncommon)
Parasite Elemental (uncommon)
Vexing Aethergeller (uncommon)
Dual-Wielding (common)
Shifting Vertigo (common)
Blackmail (common)
Imp Pactmaker (common)
Realign (common)
Spread of Wisdom (common)
Worker Thrull (common)
Belittle (common)
Lightning Axe (common)
Shinobi Steel Whip (common)
Mountain (basic)