Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Haste, trample
As Lightning Vortex enters the battlefield, you may exile any number of creatures you control.
Lightning Vortex’s power is equal to the combined power among all creatures exiled by Lightning Vortex.
*/4
 U 
Artifact – Equipment
Equip {2}
O-Naginata can be attached only to a creature with 3 or more power.
Equipped creature gets +3/+0 and has trample.
 U 
Creature – Beast
{r}, Sacrifice a creature: Put a +1/+1 counter on Voluminous Pundinsnatcher.
If Voluminous Pundinsnatcher has three or more +1/+1 counters on it, it gains Intimidate.
1/1
 U 
Creature – Beast
When Barrel-Chested Thrombax enters the battlefield, you may return target creature to its owner’s hand.
Whenever you cast an Instant or a
Sorcery spell, you may return Barrel-Chested Thrombax to its owner’s hand.
2/2
 C 
Instant
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
 C 
Creature – Snake Scout
Flying
When Snake Snake Pactmaker enters the battlefield, you may reveal a card named Pearled Unicorn or Dripping Dead from outside the game, and put it into your hand.
1/4
 C 
Sorcery
You may choose a common card you own from outside the game, reveal that card, and put it into your hand. Exile Common Wish.
Come on. You can do better than that.
{4}{w}
 
 C 
Sorcery
Each player with the most creatures in play must sacrifice a creature.
Each player with the most lands in play must sacrifice a land.
Each player with the most non-creature, non-land permanents in play must sacrifice a non-creature, non-land permanent.
{6}{g}
 
 C 
Instant
Pounce costs 1 less for each card in your hand (Pounce is in your hand when you determine its cost.)
Target creature gets +4/+4 until end of turn.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -3/-1.
{4}{b}: Attach Shifting Sickness to target creature.
{1}{u}
 
 C 
Instant
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
 C 
Artifact Creature – Soldier
{1}: Adarkar Sentinel gets +0/+1 until end of turn.
“We encountered the sentinels in the wastes, near no living thing. Their purpose was inscrutable.”
—Disa the Restless, journal entry
3/3
 C 
Creature – Viashino Barbarian
{r}: Viashino Firelord gets +1/+0 until end of turn.
{r}, Sacrifice Viashino Firelord: Viashino Firelord deals damage to target creature equal to Viashino Firelord’s power.
1/1
 C 
Creature – Elemental
When Coal Stoker enters the battlefield, if you cast it from your hand, add {r}{r}{r} to your mana pool.
The day is mine. I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits.
—Dobruk the Unstable, pyromancer
3/3
Mountain
 
 B 
Basic Land – Mountain

Lightning Vortex (rare)
O-Naginata (uncommon)
Voluminous Pundinsnatcher (uncommon)
Barrel-Chested Thrombax (uncommon)
Scent of Cinder (common)
Snake Pactmaker (common)
Common Wish (common)
Realign (common)
Pounce (common)
Shifting Sickness (common)
Negate (common)
Adarkar Sentinel (common)
Viashino Firelord (common)
Coal Stoker (common)
Mountain (basic)