Magic 20XX: Virtual Booster
| Magic 20XX: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Destroy all creatures.
|
First strike, protection from white
His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you’ve wronged him, but because you’re there.
|
Creatures that are enchanted can’t attack or block.
Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
|
As an additional cost to cast Vessel Exchange, sacrifice a creature you control.
Return target creature card from your graveyard to the battlefield. Put two +1/+1 counters on that creature if the sacrificed creature was a Thrull.” |
Destroy target enchantment.
Draw a card. “It’s beautiful. But it’s in my way.”
-Daria, Planeswalker |
|
Flying
Artistic temperament sometimes seems a battleground, a dark angel of destruction and a bright angel of creativity wrestling.
- Madeleine L’Engle 4/1
|
, Sacrifice Illusion Seed: Choose a basic land type. Target land is the chosen type until end of turn.
When Illusion Seed is put in the graveyard from play, draw a card. |
As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island. 2/2
|
Put two 2/2 green bear tokens into play.
“At least it isn’t three bears.”
-Norin, the Weary |
Cackling Flames deals 3 damage to target creature or player.
Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. “I like a little entertainment with my dinner.”
|
|
Defender
, Sacrifice Retaining Wall: Draw a card.“They make good walls. That is, until the farmers tear ‘em down to build a new windmill.”
- Hrorgar, Leonin Guardinal 0/5
|
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
|
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
|
Untap target creature you don’t control. That creature blocks this turn if able.
Draw a card. Mirri did not have time to think, only to react.
|
|
Eve of Sovereignty
(mythic)
Blood Knight
(uncommon)
Song of Serenity
(uncommon)
Vessel Exchange
(uncommon)
Aura Blast
(common)
Dark Angel
(common)
Illusion Seed
(common)
Serpent Caller
(common)
Double Bear
(common)
Cackling Flames
(common)
Retaining Wall
(common)
Scent of Cinder
(common)
Negate
(common)
Provoke
(common)
Island
(basic)





