Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Untap all Soldiers you control. After this phase, there is an additional combat phase. Use this ability only once each turn and only during the combat phase.
: Elves you control gain +2/+2 until end of turn. Use this ability only once each turn.3/3
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Flash
When Vexing Aethergeller enters the battlefield, counter target creature spell. 0/1
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![]() , Reveal Domnu Cleric from your hand: Gain 2 life.A high heart ought to bear calamities and not flee them, since in bearing them appears the grandeur of the mind and in fleeing them the cowardice of the heart.
- Pietro Aretino 5/5
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: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.2/2
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Flash
0/3
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Defender
: Target player loses 1 life.0/6
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Untap target attacking creature you control. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. Gain 4 life.
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Flash
Creatures you control get +0/+1 and may block an additional creature. Do you know what a soldier is, young man? He’s the chap who makes it possible for civilized folk to despise war.
- Allan Massie |
Enchant Land
When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |
As an additional cost to cast Lightning Axe, discard a card or pay
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Lightning Axe deals 5 damage to target creature. "A gargoyle's meat can be carved with an ordinary cleaver, but for its petrous hide . . ."
=Asmoranomardicadaistinaculdacar, The Underworld Cookbook |
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Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.
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Draw three cards. Then, each opponent draws a card.
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Flash
Enchant Creature Enchanted Creature gets +1/+1 and gains Trample. |
Vigilance
When Unicorn Pactmaker enters the battlefield, you may reveal a card named Quirion Trailblazer or Sea Hawk from outside the game, and put it into your hand. 2/3
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Nurture's Child
(rare)
Vexing Aethergeller
(uncommon)
Domnu Cleric
(uncommon)
Flailing Soldier
(uncommon)
Explorer Drone
(common)
Wall of Noise
(common)
Dryad's Ruse
(common)
Dual-Wielding
(common)
Spreading Seas
(common)
Lightning Axe
(common)
Sign in Blood
(common)
Extra Pages
(common)
Tiger Claws
(common)
Unicorn Pactmaker
(common)
Swamp
(basic)

: Untap all Soldiers you control. After this phase, there is an additional combat phase. Use this ability only once each turn and only during the combat phase.
: Elves you control gain +2/+2 until end of turn. Use this ability only once each turn.


: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.
: Target player loses 1 life.