Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{2}{r}{r}
 
 M 
Enchantment
Creatures can't block.
 U 
Creature – Shade
Defender
{b}: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn’t have defender as long as you have no cards in hand.
0/1
 U 
Creature – Eye
Defender, flying
{b}: Evil Eye of Erg loses Defender and gains “Non-eye creatures you control cannot attack.” until end of turn.
2/2
 U 
Enchantment – Aura
Enchant creature
When enchanted creature is put into a graveyard, return that card to the battlefield under your control.
When Fool’s Demise is put into a graveyard from the battlefield, return Fool’s Demise to its owner’s hand.
 C 
Creature – Human Knight
First strike
{1}{w}: Capashen Knight gets +1/+0 until end of turn.
1/1
 C 
Creature – Elemental
At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {g}{g}.
“All things must eat, after all. Even the air can hunger.”
—Gemma, Willow Priestess
6/2
 C 
Enchantment
When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
 C 
Enchantment
{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.
The elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the thallids did the same.
 C 
Creature – Skeleton
Inexorable Skeleton cannot block.
Inexorable Skeleton is indestructible.
1/1
 C 
Sorcery
Look at the top two cards of your deck, then, put one in your hand.
Hellbent – If you have no cards in your hand, instead, draw two cards.
 C 
Enchantment – Aura
Enchant Land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
 C 
Creature – Thrull Artificer
{2}, Sacrifice Worker Thrull: Draw a card.
1/1
 C 
Land
When Mountain Cave enters the battlefield, discard a card.
{t}: Add {b} or {r} to your mana pool.
 C 
Instant
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
Plains
 
 B 
Basic Land – Plains

Bedlam (mythic)
Slithering Shade (uncommon)
Evil Eye of Erg (uncommon)
Fool's Demise (uncommon)
Capashen Knight (common)
Hungry Mist (common)
Opal Champion (common)
Night Soil (common)
Inexorable Skeleton (common)
Choice of Time (common)
Spreading Seas (common)
Worker Thrull (common)
Mountain Cave (common)
Scent of Cinder (common)
Plains (basic)