Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, shroud
You may look at the top card of your library. (You may do this at any time.) “Even if the sphinxes do know the location of every relic, getting one to talk is harder than just searching yourself.”
—Sachir, Akoum Expeditionary House 5/5
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When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn’s upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. |
Flying
When Wingbeat Rebel enters the battlefield, return a permanent you control to its owner’s hand. 2/3
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At the beginning of your upkeep, sacrifice Breeding Pit unless you pay
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At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. |
, Sacrifice Illusion Seed: Choose a basic land type. Target land is the chosen type until end of turn.
When Illusion Seed is put in the graveyard from play, draw a card. |
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Target player discards two cards.
Hellbent – If you have no cards in hand, that player must also sacrifice a land. |
Target creature gets -X/-X until end of turn.
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When Elf Pactmaker enters the Battlefield, you may reveal a card named Mons' Goblin Raiders or Pearled Unicorn from outside the game, and put it into your hand.
2/2
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Defender
, Sacrifice Retaining Wall: Draw a card.“They make good walls. That is, until the farmers tear ‘em down to build a new windmill.”
- Hrorgar, Leonin Guardinal 0/5
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Dream Prowler is unblockable as long as it’s attacking alone.
“To think that some find sleep a restful state.”
-Volrath 1/5
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Whenever a non-black source deals damage to you, you may pay
. If you do, target player loses 1 life. |
Deal 1 damage to target creature and 6 damage to that creature’s controller.
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Leonin Spader gets +1/+1 as long as you have seven or more cards in hand.
1/1
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Pounce costs 1 less for each card in your hand (Pounce is in your hand when you determine its cost.)
Target creature gets +4/+4 until end of turn. |
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Sphinx of Jwar Isle
(rare)
Bestial Fury
(uncommon)
Wingbeat Rebel
(uncommon)
Breeding Pit
(uncommon)
Illusion Seed
(common)
Toxic Spill
(common)
Entropy Ray
(common)
Elf Pactmaker
(common)
Retaining Wall
(common)
Dream Prowler
(common)
Circle of Malignment
(common)
Ignite
(common)
Leonin Spader
(common)
Pounce
(common)
Mountain
(basic)







