Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Wizard
{2}{g}, {t}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
1/1
 U 
Land
{t}: Add {1} to your mana pool.
{4},{t}: Reveal a card from outside the game called Seismic Spread and put it into play.
 U 
Creature – Human Knight
First strike, protection from white
His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you’ve wronged him, but because you’re there.
 U 
Instant
Choose one — Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Return Unstable Landscape to your hand: Add one mana of any color to your mana pool.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -3/-1.
{4}{b}: Attach Shifting Sickness to target creature.
 C 
Instant
Counter target spell, unless its controller pays {2}.
Hellbent – When you cast Spellthrust, if you have no cards in hand, draw a card.
 C 
Creature – Wall
Defender
{2}, Sacrifice Retaining Wall: Draw a card.
“They make good walls. That is, until the farmers tear ‘em down to build a new windmill.”
- Hrorgar, Leonin Guardinal
0/5
 C 
Sorcery
Target player loses 4 life and you gain 4 life.
“I smell the tang of a mortal’s fresh blood. I hear it sliding wetly beneath its skin. My hunger cannot refuse the invitation.”
—Yuri, Sengir vampire
 C 
Sorcery
Put two 2/2 green bear tokens into play.
“At least it isn’t three bears.”
-Norin, the Weary
{6}{g}
 
 C 
Instant
Pounce costs 1 less for each card in your hand (Pounce is in your hand when you determine its cost.)
Target creature gets +4/+4 until end of turn.
 C 
Instant
Return target permanent to its owner’s hand.
Draw a card.
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature gains First Strike and gets +1/+0.
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +1/+2.
Mountain
 
 B 
Basic Land – Mountain

Ivy Seer (rare)
Seismic Spread (uncommon)
Blood Knight (uncommon)
Piety Charm (uncommon)
Unstable Landscape (common)
Shifting Sickness (common)
Spellthrust (common)
Retaining Wall (common)
Soul Feast (common)
Double Bear (common)
Pounce (common)
Dematerialize (common)
Exhalambation (common)
Indomitable Will (common)
Mountain (basic)