Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Corrupted Ring deals 4 damage to target creature or player. Then, if you control at least four Swamps, gain 4 life. |
![]() , Reveal Domnu Cleric from your hand: Gain 2 life.A high heart ought to bear calamities and not flee them, since in bearing them appears the grandeur of the mind and in fleeing them the cowardice of the heart.
- Pietro Aretino 5/5
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Spells and permanents you control gain lifelink until end of turn.
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Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
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Enchant Creature
Enchanted creature gets -3/-1. ![]() : Attach Shifting Sickness to target creature. |
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Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
“Out of my way!”
2/2
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Dream Prowler is unblockable as long as it’s attacking alone.
“To think that some find sleep a restful state.”
-Volrath 1/5
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Defender
: Flowstone Wall gets +1/-1 until end of turn.
Hellbent – As long as you have no cards in hand, Flowstone Wall loses defender. 0/5
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Lifelink
1/4
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Destroy target artifact.
Draw a card. “They’re ugly, and they’re in my way.”
—Tahngarth |
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Each player with the most creatures in play must sacrifice a creature.
Each player with the most lands in play must sacrifice a land. Each player with the most non-creature, non-land permanents in play must sacrifice a non-creature, non-land permanent. |
: Tap target creature unless its controller pays . |
Put a +1/+1 counter on up to X target creatures you control, where X is equal to the number of cards in your hand.
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Reveal a basic land from outside the game and put it into your hand.
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Corrupted Ring
(rare)
Domnu Cleric
(uncommon)
Power of Faith
(uncommon)
Midnight Charm
(uncommon)
Shifting Sickness
(common)
Barbarian Bully
(common)
Dream Prowler
(common)
Flowstone Wall
(common)
Guardian Thrull
(common)
Smash
(common)
Realign
(common)
Rhystic Deluge
(common)
Spread of Wisdom
(common)
Unspoiled Lands
(common)
Plains
(basic)
: Corrupted Ring deals 4 damage to target creature or player. Then, if you control at least four Swamps, gain 4 life.





