Magic 20XX: Virtual Booster
| Magic 20XX: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Untap all Soldiers you control. After this phase, there is an additional combat phase. Use this ability only once each turn and only during the combat phase.
: Elves you control gain +2/+2 until end of turn. Use this ability only once each turn.3/3
|
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay
![]() .
At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. |
When Ztasre Gnomes enters the battlefield, add one mana of any color to your mana pool.
2/1
|
Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. 1/1
|
Mammoth Mammoth can’t be blocked except by two or more creatures.
5/6
|
|
Flash
Enchant Creature Enchanted creature cannot be the target of spells or abilities. |
Enchant Creature
Enchanted creature gets -3/-1. ![]() : Attach Shifting Sickness to target creature. |
When Cephalid Spellmerchant is put into the graveyard from the battlefield, each player draws a card.
2/3
|
Cackling Flames deals 3 damage to target creature or player.
Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. “I like a little entertainment with my dinner.”
|
: Tap target creature unless its controller pays . |
|
First strike, haste
, Sacrifice Viashino Front Line: Draw a card.1/1
|
When Mountain Cave enters the battlefield, discard a card.
: Add or to your mana pool. |
Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight 2/2
|
Deal 1 damage to each creature and player. All creatures get +1/+0 until end of turn.
|
|
Nurture's Child
(rare)
Breeding Pit
(uncommon)
Ztasre Gnomes
(uncommon)
Dunerider Outlaw
(uncommon)
Mammoth Mammoth
(common)
Alexis Cloak
(common)
Shifting Sickness
(common)
Cephalid Spellmerchant
(common)
Cackling Flames
(common)
Rhystic Deluge
(common)
Viashino Frontline
(common)
Mountain Cave
(common)
Benalish Knight
(common)
Pangs of Hunger
(common)
Plains
(basic)

: Untap all Soldiers you control. After this phase, there is an additional combat phase. Use this ability only once each turn and only during the combat phase.
: Elves you control gain +2/+2 until end of turn. Use this ability only once each turn.


: Add