Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
As long as you control exactly one creature, that creature gets +2/+2 and gains flying and vigilance.
“Trust thyself: every heart vibrates to that iron string.”
- Ralph Waldo Emerson
 U 
Instant
Choose one — Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
 U 
Artifact – Equipment
Equip {2}
O-Naginata can be attached only to a creature with 3 or more power.
Equipped creature gets +3/+0 and has trample.
 U 
Creature – Spider Scout
Reach
Treeweb Spider can’t be blocked except by creatures with flying.
Whenever an opponent's flying creature attacks, untap Treeweb Spider.
2/5
 C 
Artifact Creature – Drone Scout
Flash
0/3
 C 
Creature – Snake
As long as you have more cards in hand than all opponents, Aether Snake becomes a spirit that is unblockable and can’t block.
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
The taste of blood breaks down what little self-control the Rakdos possess.
 C 
Creature – Human Pirate
Flying
Whenever Sky Pirate goes to the graveyard from anywhere, target player puts the top four cards from their library into their graveyard.
2/1
 C 
Creature – Vampire Hound
Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
2/2
 C 
Instant
Return target permanent to its owner’s hand.
Draw a card.
 C 
Creature – Dwarf Scout
When Dwarf Pactmaker enters the battlefield, you may reveal a card named Dripping Dead or Quirion Trailblazer from outside the game, and put it into your hand.
4/1
 C 
Creature – Thrull Scout
When Hazard Thrull enters the battlefield, discard a card.
When Hazard Thrull enters the battlefield, you may pay {1}{b}. If you do, you may return a creature called Hazard Thrull from your graveyard to play.
3/2
 C 
Instant
Deal 3 damage to target attacking or blocking creature.
The road to the future leads us smack into the wall. We simply ricochet off the alternatives that destiny offers.
- Jacques Yves Cousteau
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted Creature gets +1/+1 and gains Trample.
Swamp
 
 B 
Basic Land – Swamp

Self-Reliance (rare)
Emerald Charm (uncommon)
O-Naginata (uncommon)
Treeweb Spider (uncommon)
Explorer Drone (common)
Aether Snake (common)
Taste for Mayhem (common)
Sky Pirate (common)
Vampire Hounds (common)
Dematerialize (common)
Dwarf Pactmaker (common)
Hazard Thrull (common)
Crash Headlong (common)
Tiger Claws (common)
Swamp (basic)