Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player chooses a permanent, then sacrifices all other non-land permanents they control.
 U 
Sorcery
You may discard a Mountain rather than pay Brushfire’s mana cost.
Deal 3 damage to each creature and each player.
 U 
Enchantment
Hellbent{2}: Draw a card if you have no cards in hand.
Inspiration strikes the uncluttered mind.
 U 
Instant
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
“A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own.”
—Quyzl, chronarch prodigy
 C 
Creature – Human Cleric
As long as you have five or more cards in hand, Serra Penitent becomes an Angel and gains flying.
3/4
 C 
Creature – Orc Warrior
Ironclaw Orcs can’t block creatures with power 2 or greater.
Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan.
2/2
 C 
Enchantment – Aura
Enchant Creature
When Ravenous Desire enters the battlefield, target player discards a card.
Enchanted Creature gets +2/+1.
 C 
Creature – Thrull Soldier
Lifelink
1/4
 C 
Enchantment
Whenever a non-black source deals damage to you, you may pay {1}. If you do, target player loses 1 life.
 C 
Creature – Elf Scout
When Elf Pactmaker enters the Battlefield, you may reveal a card named Mons' Goblin Raiders or Pearled Unicorn from outside the game, and put it into your hand.
2/2
 C 
Artifact – Equipment
Equip {3}
Equipped creature gets +2/+2.
Whenever a creature equipped with Shinobi Steel Whip deals damage to an opponent, return that creature to it’s owner’s hand.
{6}{g}
 
 C 
Instant
Pounce costs 1 less for each card in your hand (Pounce is in your hand when you determine its cost.)
Target creature gets +4/+4 until end of turn.
 C 
Instant
Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your hand.
 C 
Creature – Wall
Defender
{t}: Target player loses 1 life.
0/6
Plains
 
 B 
Basic Land – Plains

Choice of Champions (rare)
Brushfire (uncommon)
Idle Thoughts (uncommon)
Ignorant Bliss (uncommon)
Serra Penitent (common)
Ironclaw Orcs (common)
Ravenous Desire (common)
Guardian Thrull (common)
Circle of Malignment (common)
Elf Pactmaker (common)
Shinobi Steel Whip (common)
Pounce (common)
Belittle (common)
Wall of Noise (common)
Plains (basic)