Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Pirate
Flying
Whenever Sky Pirate goes to the graveyard from anywhere, target player puts the top four cards from their library into their graveyard.
2/1
 
 R 
Instant
You may choose new targets for target spell.
Hellbent – If you have no cards in hand, you may copy that spell twice. You may choose new targets for those copies.
 U 
Enchantment
Hellbent – {2}: Draw a card if you have no cards in hand.
Inspiration strikes the uncluttered mind.
 U 
Creature – Bird Rebel Soldier
Flying
When Wingbeat Rebel enters the battlefield, return a permanent you control to its owner’s hand.
2/3
{3}{u}
 
 U 
Creature – Incarnation
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
“The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air.”
—Scroll of Beginnings
2/2
{5}{r}
 
 C 
Sorcery
Deal 1 damage to target creature and 6 damage to that creature’s controller.
 C 
Creature – Ogre Warrior
Hellbent — When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn.
3/3
 C 
Creature – Human Knight
Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight
2/2
{4}{w}
 
 C 
Sorcery
Each player with the most creatures in play must sacrifice a creature.
Each player with the most lands in play must sacrifice a land.
Each player with the most non-creature, non-land permanents in play must sacrifice a non-creature, non-land permanent.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying.
{2}, Sacrifice Illuminated Wings: Draw a card.
For a moment, Urza thought not of war and destruction, but of the freedom of the skies.
 C 
Sorcery
Target creature gains double strike until end of turn. If that creature is a Soldier, it also gets +2/+2 until end of turn.
 C 
Enchantment – Aura
Enchant artifact
Enchanted artifact's abilities may not be activated.
{g}: Attach Shifting Inertia to target artifact.
 C 
Land
When Mountain Cave enters the battlefield, discard a card.
{t}: Add {b} or {r} to your mana pool.
 C 
Enchantment
Whenever a non-black source deals damage to you, you may pay {1}. If you do, target player loses 1 life.
Plains
 
 B 
Basic Land – Plains

Sky Pirate (common, foil)
Triplicide (rare)
Idle Thoughts (uncommon)
Wingbeat Rebel (uncommon)
Wonder (uncommon)
Ignite (common)
Slaughterhouse Bouncer (common)
Benalish Knight (common)
Realign (common)
Illuminated Wings (common)
Moral Justification (common)
Shifting Inertia (common)
Mountain Cave (common)
Circle of Malignment (common)
Plains (basic)