Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You may choose new targets for target spell.
Hellbent – If you have no cards in hand, you may copy that spell twice. You may choose new targets for those copies.
 U 
Creature – Human Knight
First strike, protection from white
His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you’ve wronged him, but because you’re there.
 U 
Sorcery
Each player discards three cards.
There came a rush, a sudden fire in the mind. Then the two saw only the sooty fog of madness, heard only the crackling of their last thoughts burning away.
 U 
Creature – Merfolk Knight
Protection from red
{u}: Vodalian Riddlemaiden gains flying until end of turn.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -3/-1.
{4}{b}: Attach Shifting Sickness to target creature.
 C 
Creature – Thrull Artificer
{2}, Sacrifice Worker Thrull: Draw a card.
1/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted Creature has defender.
{3}{w}: Attach Shifting Allegiances to target creature.
 C 
Creature – Hound
Hellbent – If you have no cards in hand, Pariah Dog gains Trample.
3/3
 C 
Creature – Human Knight
First strike
{1}{w}: Capashen Knight gets +1/+0 until end of turn.
1/1
 C 
Land
When Mountain Cave enters the battlefield, discard a card.
{t}: Add {b} or {r} to your mana pool.
 C 
Sorcery
Put two 2/2 green bear tokens into play.
“At least it isn’t three bears.”
-Norin, the Weary
 C 
Creature – Dolphin
Hexproof
3/4
 C 
Creature – Wall
Defender
{r}: Flowstone Wall gets +1/-1 until end of turn.
Hellbent – As long as you have no cards in hand, Flowstone Wall loses defender.
0/5
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn’t untap during its controller’s untap step as long as you have more cards in hand than the creature’s controller.
Forest
 
 B 
Basic Land – Forest

Triplicide (rare)
Blood Knight (uncommon)
Delirium Skeins (uncommon)
Vodalian Riddlemaiden (uncommon)
Shifting Sickness (common)
Worker Thrull (common)
Shifting Allegiances (common)
Pariah Dog (common)
Capashen Knight (common)
Mountain Cave (common)
Double Bear (common)
Voda Dolphins (common)
Flowstone Wall (common)
Dominating Presence (common)
Forest (basic)