Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Corrupted Ring deals 4 damage to target creature or player. Then, if you control at least four Swamps, gain 4 life. |
Defender
Players can not discard cards. The human mind, if it is to keep its sanity, must maintain the nicest balance between unity and plurality.
- Irving Babbitt 2/5
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Non-eye creatures you control cannot attack.
Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. “Edahlis, what is that thing? We should have stayed in Yavimaya . . . .”
6/3
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Protection from black
: Order of the White Shield gains first strike until end of turn.
![]() : Order of the White Shield gets +1/+0 until end of turn.A shield of light admits no shadow.
2/1
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Leonin Spader gets +1/+1 as long as you have seven or more cards in hand.
1/1
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Equip
Equipped creature gains Haste and gets +2/+0. Hellbent – If you have no cards in your hand, Throatseeker Chakram gains "Equip ". |
When Matsu-Tribe Bandits deals combat damage to an opponent, look at the top card of your library. If it's a land card, you may reveal it. If you do, put it into your hand.
2/3
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Dream Prowler is unblockable as long as it’s attacking alone.
“To think that some find sleep a restful state.”
-Volrath 1/5
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Flying
When Snake Snake Pactmaker enters the battlefield, you may reveal a card named Pearled Unicorn or Dripping Dead from outside the game, and put it into your hand. 1/4
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Flash
Enchant Creature Enchanted creature gets +2/+0. When enchanted creature deals combat damage to another creature, put a +1/+1 counter on the enchanted creature. |
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Destroy target artifact.
Draw a card. “They’re ugly, and they’re in my way.”
—Tahngarth |
Deal 1 damage to each creature and player. All creatures get +1/+0 until end of turn.
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Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
“Out of my way!”
2/2
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Vigilance
When Unicorn Pactmaker enters the battlefield, you may reveal a card named Quirion Trailblazer or Sea Hawk from outside the game, and put it into your hand. 2/3
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Corrupted Ring
(rare)
Wall of Sanity
(uncommon)
Evil Eye of Urborg
(uncommon)
Order of the White Shield
(uncommon)
Leonin Spader
(common)
Throatseeker Chakram
(common)
Matsu-Tribe Bandits
(common)
Dream Prowler
(common)
Snake Pactmaker
(common)
Poisoned Pinions
(common)
Smash
(common)
Pangs of Hunger
(common)
Barbarian Bully
(common)
Unicorn Pactmaker
(common)
Mountain
(basic)
: Corrupted Ring deals 4 damage to target creature or player. Then, if you control at least four Swamps, gain 4 life.

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