Magic 20XX: Virtual Booster

Magic 20XX: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Serra
+2Creatures you control gain Protection from Black and Red and get +1/+1 until end of turn.
-4Put a 4/4 white Angel creature token with flying and vigilance on the battlefield.
-10You get an emblem with "Creatures you control gain flying, first strike, vigilance, lifelink and protection from black and red."
5
 U 
Sorcery
Return any number of Swamps you control to their owner’s hand. Target player discards a card for each Swamp returned this way.
{1}{u}
 
 U 
Instant
Counter target spell. If that spell is countered this way, put it into its owner’s hand instead of into that player’s graveyard.
Draw a card.
“Well, at least all of that arm-waving and arcane babbling you did was impressive.”
 U 
Creature – Merfolk Knight
Protection from red
{u}: Vodalian Riddlemaiden gains flying until end of turn.
2/2
 C 
Creature – Unicorn Scout
Vigilance
When Unicorn Pactmaker enters the battlefield, you may reveal a card named Quirion Trailblazer or Sea Hawk from outside the game, and put it into your hand.
2/3
 C 
Creature – Thrull Soldier
Lifelink
1/4
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature gets +2/+0.
When enchanted creature deals combat damage to another creature, put a +1/+1 counter on the enchanted creature.
{1}{u}
 
 C 
Instant
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
 C 
Creature – Dolphin
Hexproof
3/4
 C 
Enchantment
{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.
The elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the thallids did the same.
 C 
Sorcery
Deal 1 damage to each creature and player. All creatures get +1/+0 until end of turn.
 C 
Creature – Human Barbarian
Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
“Out of my way!”
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
The taste of blood breaks down what little self-control the Rakdos possess.
 C 
Artifact Creature – Construct
If you have 5 or more cards in hand, Coadjuvantational Tabulator gains Lifelink.
Hellbent – If you have no cards in hand, Coadjuvantational Tabulator gains First Strike.
4/2
Mountain
 
 B 
Basic Land – Mountain

Serra, Resplendant (mythic)
Mental Tar Pit (uncommon)
Remand (uncommon)
Vodalian Riddlemaiden (uncommon)
Unicorn Pactmaker (common)
Guardian Thrull (common)
Poisoned Pinions (common)
Negate (common)
Voda Dolphins (common)
Night Soil (common)
Pangs of Hunger (common)
Barbarian Bully (common)
Taste for Mayhem (common)
Coadjuvantational Tabulator (common)
Mountain (basic)