Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Bolt of Fire and Ice Deals 4 damage to target creature or player.
Hellbent – When you cast this spell, if you have no cards in hand, copy it. You may choose new targets for that copy. |
Return any number of Swamps you control to their owner’s hand. Target player discards a card for each Swamp returned this way.
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Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath.
2/1
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Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. 1/1
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![]() : Tap target creature.2/2
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Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight 2/2
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Flash
Enchant Creature Enchanted Creature gets +1/+1 and gains Trample. |
Cackling Flames deals 3 damage to target creature or player.
Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. “I like a little entertainment with my dinner.”
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, Sacrifice Illusion Seed: Choose a basic land type. Target land is the chosen type until end of turn.
When Illusion Seed is put in the graveyard from play, draw a card. |
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
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Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
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Destroy target artifact.
Draw a card. “They’re ugly, and they’re in my way.”
—Tahngarth |
Target player discards a card.
Draw a card at the beginning of the next turn’s upkeep. An end to reason, an end to order. Forget all that has been.
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Enchant Permanent
![]() : Attach Shifting Gears to target permanent.
Whenever Shifting Gears unattaches from a permanent, return that permanent to its owner's hand. |
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Bolt of Fire and Ice
(rare)
Mental Tar Pit
(uncommon)
Riddlesmith
(uncommon)
Dunerider Outlaw
(uncommon)
Thrull Usher
(common)
Benalish Knight
(common)
Tiger Claws
(common)
Cackling Flames
(common)
Illusion Seed
(common)
Negate
(common)
Scent of Cinder
(common)
Smash
(common)
Mind Ravel
(common)
Shifting Gears
(common)
Swamp
(basic)



