Magic 20XX: Virtual Booster

Magic 20XX: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Mutant Snake
When Spawning Snake attacks, put six 1/1 green Snake tokens onto the battlefield.
6/6
 U 
Instant
You may choose an uncommon card you own from outside the game, reveal that card, and put it into your hand. Exile Uncommon Wish.
Now, we’re getting somewhere...
 U 
Land
{t}: Until end of turn, whenever an opponent targets a spell you control, put a 1/1 green Snake token onto the battlefield.
{1}, {t}: Add {1}{g} to your mana pool.
 U 
Sorcery
You may discard a Mountain rather than pay Brushfire’s mana cost.
Deal 3 damage to each creature and each player.
 C 
Creature – Spider
Flash
Reach
They’re considered good luck by the elves they don’t eat.
3/4
 C 
Sorcery
Look at the top two cards of your deck, then, put one in your hand.
Hellbent – If you have no cards in your hand, instead, draw two cards.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
The taste of blood breaks down what little self-control the Rakdos possess.
 C 
Instant
Cackling Flames deals 3 damage to target creature or player.
Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.
“I like a little entertainment with my dinner.”
 C 
Creature – Wall
Defender
{r}: Flowstone Wall gets +1/-1 until end of turn.
Hellbent – As long as you have no cards in hand, Flowstone Wall loses defender.
0/5
 C 
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn’s upkeep.
“Only fools believe they will face my armies but once.”
—Kaervek
 C 
Enchantment
When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
 C 
Creature – Human Knight
Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight
2/2
 C 
Creature – Thrull Scout
When Hazard Thrull enters the battlefield, discard a card.
When Hazard Thrull enters the battlefield, you may pay {1}{b}. If you do, you may return a creature called Hazard Thrull from your graveyard to play.
3/2
 C 
Artifact Creature – Thopter
{2}, Discard a card: Common Luftmaskin gains flying until end of turn.
{2}, Return a land you control to its owner’s hand: Untap Common Luftmaskin.
2/2
Swamp
 
 B 
Basic Land – Swamp

Spawning Snake (rare)
Uncommon Wish (uncommon)
Mystic Grove (uncommon)
Brushfire (uncommon)
Tangle Spider (common)
Choice of Time (common)
Taste for Mayhem (common)
Cackling Flames (common)
Flowstone Wall (common)
Bone Harvest (common)
Opal Champion (common)
Benalish Knight (common)
Hazard Thrull (common)
Common Luftmaskin (common)
Swamp (basic)