Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Thrull Wizard
Wizards you control gain flying.
{2}, Sacrifice a Thrull: Counter target spell unless that spell’s controller pays {b} or {2}.
2/2
 U 
Enchantment
Creatures that are enchanted can’t attack or block.
Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
 U 
Creature – Troll
At the beginning of the end step, if Cave Troll is in play, exile it.
At the beginning of your declare attackers step, if Cave Troll is exiled, put it into play tapped and attacking.
3/4
 U 
Creature – Merfolk Wizard
Flash
When Vexing Aethergeller enters the battlefield, counter target creature spell.
0/1
 C 
Creature – Snake Rogue
When Matsu-Tribe Bandits deals combat damage to an opponent, look at the top card of your library. If it's a land card, you may reveal it. If you do, put it into your hand.
2/3
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Return Unstable Landscape to your hand: Add one mana of any color to your mana pool.
 C 
Creature – Thrull Cleric
Sacrifice Thrull Surgeon: regenerate target creature or enchantment.
1/1
 C 
Creature – Merfolk Pirate Shaman
As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island.
2/2
 C 
Creature – Thrull Scout
When Hazard Thrull enters the battlefield, discard a card.
When Hazard Thrull enters the battlefield, you may pay {1}{b}. If you do, you may return a creature called Hazard Thrull from your graveyard to play.
3/2
 C 
Sorcery
Target creature gains double strike until end of turn. If that creature is a Soldier, it also gets +2/+2 until end of turn.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature loses flying and can't block.
{2}{r}: Attach Shifting Vertigo to target creature.
 C 
Instant
Deal 3 damage to target attacking or blocking creature.
The road to the future leads us smack into the wall. We simply ricochet off the alternatives that destiny offers.
- Jacques Yves Cousteau
 C 
Instant
Return target permanent to its owner’s hand.
Draw a card.
 C 
Sorcery
Target player discards two cards.
Hellbent – If you have no cards in hand, that player must also sacrifice a land.
Forest
 
 B 
Basic Land – Forest

Thrull Mindslave (rare)
Song of Serenity (uncommon)
Cave Troll (uncommon)
Vexing Aethergeller (uncommon)
Matsu-Tribe Bandits (common)
Unstable Landscape (common)
Thrull Surgeon (common)
Serpent Caller (common)
Hazard Thrull (common)
Moral Justification (common)
Shifting Vertigo (common)
Crash Headlong (common)
Dematerialize (common)
Toxic Spill (common)
Forest (basic)