Magic 20XX: Virtual Booster

Magic 20XX: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Specter
Flying
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
2/2
 U 
Creature – Mutant Snake
When Crystaline dies, put three 1/1 green Snake creature tokens onto the battlefield.
3/3
{3}{u}
 
 U 
Creature – Incarnation
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."
- Scroll of Beginnings
2/2
 U 
Creature – Eye
Non-eye creatures you control cannot attack.
Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.
“Edahlis, what is that thing? We should have stayed in Yavimaya . . . .”
6/3
 C 
Creature – Cephalid Wizard
When Cephalid Spellmerchant is put into the graveyard from the battlefield, each player draws a card.
2/3
 C 
Instant
Destroy target nonartifact creature.
My mother said
That I never should
Play with the gypsies in the wood.
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature cannot be the target of spells or abilities.
 C 
Instant
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature gets +2/+0.
When enchanted creature deals combat damage to another creature, put a +1/+1 counter on the enchanted creature.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature loses flying and can't block.
{2}{r}: Attach Shifting Vertigo to target creature.
 C 
Sorcery
Put a +1/+1 counter on up to X target creatures you control, where X is equal to the number of cards in your hand.
 C 
Creature – Human Knight
First strike
{1}{w}: Capashen Knight gets +1/+0 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant Land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
 C 
Artifact Creature – Soldier
{1}: Adarkar Sentinel gets +0/+1 until end of turn.
“We encountered the sentinels in the wastes, near no living thing. Their purpose was inscrutable.”
—Disa the Restless, journal entry
3/3
Swamp
 
 B 
Basic Land – Swamp

Guul Draz Specter (rare)
Crystaline Snake (uncommon)
Wonder (uncommon)
Evil Eye of Urborg (uncommon)
Cephalid Spellmerchant (common)
Skin Peel (common)
Alexis Cloak (common)
Scent of Cinder (common)
Poisoned Pinions (common)
Shifting Vertigo (common)
Spread of Wisdom (common)
Capashen Knight (common)
Spreading Seas (common)
Adarkar Sentinel (common)
Swamp (basic)