Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
At the beginning of the end step, the player whose turn is next gains control of enchanted creature. |
Defender, flying
: Evil Eye of Erg loses Defender and gains “Non-eye creatures you control cannot attack.” until end of turn.2/2
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First strike, protection from white
His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you’ve wronged him, but because you’re there.
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Flash
When Vexing Aethergeller enters the battlefield, counter target creature spell. 0/1
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Flying
When Imp Pactmaker enters the Battlefield, you may reveal a card named Sea Hawk or Mon’s Goblin Raiders from outside the game, and put it into your hand. 1/2
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When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
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Equip
Equipped creature gains Haste and gets +2/+0. Hellbent – If you have no cards in your hand, Throatseeker Chakram gains "Equip ". |
Creatures you control get +1/+1 until end of turn. Then, if you have five or more cards in your hand, they gain an additional +1/+1 until end of turn.
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Ironclaw Orcs can’t block creatures with power 2 or greater.
Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan.
2/2
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As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island. 2/2
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: Add to your mana pool.
, Sacrifice Heart Warden: Draw a card.“In Llanowar, we tend the forest’s boughs and branches. In Yavimaya, we are a part of them.”
—Rofellos of Llanowar |
When Llanowar Spiritualist enters the battlefield, return a Forest to your hand.
2/3
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When Cephalid Spellmerchant is put into the graveyard from the battlefield, each player draws a card.
2/3
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Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
“Out of my way!”
2/2
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Wig Out
(rare)
Evil Eye of Erg
(uncommon)
Blood Knight
(uncommon)
Vexing Aethergeller
(uncommon)
Imp Pactmaker
(common)
Opal Champion
(common)
Throatseeker Chakram
(common)
Forward March
(common)
Ironclaw Orcs
(common)
Serpent Caller
(common)
Heart Warden
(common)
Llanowar Spiritualist
(common)
Cephalid Spellmerchant
(common)
Barbarian Bully
(common)
Island
(basic)


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