Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Bolt of Fire and Ice Deals 4 damage to target creature or player.
Hellbent – When you cast this spell, if you have no cards in hand, copy it. You may choose new targets for that copy.
 U 
Creature – Troll
At the beginning of the end step, if Cave Troll is in play, exile it.
At the beginning of your declare attackers step, if Cave Troll is exiled, put it into play tapped and attacking.
3/4
 U 
Creature – Human Artificer
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath.
2/1
 U 
Creature – Merfolk Knight
Protection from red
{u}: Vodalian Riddlemaiden gains flying until end of turn.
2/2
 C 
Creature – Elf Bird Archer
Flying
{2}{w}, Return Eagle Archer to its owner’s hand: Target player gains 2 life.
1/3
 C 
Creature – Thrull Scout
When Hazard Thrull enters the battlefield, discard a card.
When Hazard Thrull enters the battlefield, you may pay {1}{b}. If you do, you may return a creature called Hazard Thrull from your graveyard to play.
3/2
 C 
Instant
Counter target spell, unless its controller pays {2}.
Hellbent – When you cast Spellthrust, if you have no cards in hand, draw a card.
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature gains First Strike and gets +1/+0.
 C 
Creature – Snake Rogue
When Matsu-Tribe Bandits deals combat damage to an opponent, look at the top card of your library. If it's a land card, you may reveal it. If you do, put it into your hand.
2/3
{1}{u}
 
 C 
Instant
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
 C 
Artifact – Equipment
Equip {3}
Equipped creature gains Haste and gets +2/+0.
Hellbent – If you have no cards in your hand, Throatseeker Chakram gains "Equip {0}".
 C 
Creature – Wall
Defender
{2}, Sacrifice Retaining Wall: Draw a card.
“They make good walls. That is, until the farmers tear ‘em down to build a new windmill.”
- Hrorgar, Leonin Guardinal
0/5
 C 
Creature – Elemental
At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {g}{g}.
“All things must eat, after all. Even the air can hunger.”
—Gemma, Willow Priestess
6/2
 C 
Instant
Destroy target nonartifact creature.
My mother said
That I never should
Play with the gypsies in the wood.
Plains
 
 B 
Basic Land – Plains

Bolt of Fire and Ice (rare)
Cave Troll (uncommon)
Riddlesmith (uncommon)
Vodalian Riddlemaiden (uncommon)
Eagle Archer (common)
Hazard Thrull (common)
Spellthrust (common)
Exhalambation (common)
Matsu-Tribe Bandits (common)
Negate (common)
Throatseeker Chakram (common)
Retaining Wall (common)
Hungry Mist (common)
Skin Peel (common)
Plains (basic)