Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may choose a common card you own from outside the game, reveal that card, and put it into your hand. Exile Common Wish.
Come on. You can do better than that.
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Flying
When Guiding Whisp enters the battlefield, reveal up to three cards named Pearled Unicorn from outside the game. Put those cards into your hand. 1/1
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Haste
At the beginning of your upkeep, return a red creature you control to its owner’s hand. The oni leapt easily from peak to peak, toying with its victims, its voice a purr from the rumbling depths of nightmare.
6/5
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When you cast a creature spell, sacrifice Skittering Horror.
The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.
-Ayn Rand 4/3
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Return any number of Forests you control to their owner’s hand. Deal X damage to target flying creature, where X is three times the number of Forests returned in this manner.
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Flying
Artistic temperament sometimes seems a battleground, a dark angel of destruction and a bright angel of creativity wrestling.
- Madeleine L’Engle 4/1
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, Discard a card: Common Luftmaskin gains flying until end of turn.
, Return a land you control to its owner’s hand: Untap Common Luftmaskin.2/2
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Lifelink
1/4
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Target player discards a card.
Draw a card at the beginning of the next turn’s upkeep. An end to reason, an end to order. Forget all that has been.
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Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your hand.
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Pounce costs 1 less for each card in your hand (Pounce is in your hand when you determine its cost.)
Target creature gets +4/+4 until end of turn. |
As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island. 2/2
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Untap target attacking creature you control. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. Gain 4 life.
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Deal 1 damage to target creature and 6 damage to that creature’s controller.
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Common Wish
(common, foil)
Guiding Whisp
(rare)
Oni of Wild Places
(uncommon)
Skittering Horror
(uncommon)
Perfect Shot
(uncommon)
Dark Angel
(common)
Common Luftmaskin
(common)
Guardian Thrull
(common)
Mind Ravel
(common)
Belittle
(common)
Pounce
(common)
Serpent Caller
(common)
Dryad's Ruse
(common)
Ignite
(common)
Forest
(basic)




