Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Tap an untapped red creature you control: Attach Lightning Rod to a creature you control. Equipped creature gains “ : Lightning Rod deals 3 damage to target creature or player.” |
Return any number of Swamps you control to their owner’s hand. Target player discards a card for each Swamp returned this way.
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As an additional cost to cast Vessel Exchange, sacrifice a creature you control.
Return target creature card from your graveyard to the battlefield. Put two +1/+1 counters on that creature if the sacrificed creature was a Thrull.” |
Return any number of Forests you control to their owner’s hand. Deal X damage to target flying creature, where X is three times the number of Forests returned in this manner.
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This spell costs
less for each card in your hand. (Killer Constrictor is your hand when you determine its cost)5/5
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Equip
Equipped creature gains Haste and gets +2/+0. Hellbent – If you have no cards in your hand, Throatseeker Chakram gains "Equip ". |
Target creature loses all abilities and becomes a 3/3 blue Beast and until end of turn.
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Deal 1 damage to target creature and 6 damage to that creature’s controller.
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Destroy target nonartifact creature.
My mother said
That I never should Play with the gypsies in the wood. |
As long as you have five or more cards in hand, Serra Penitent becomes an Angel and gains flying.
3/4
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Counter target spell, unless its controller pays
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Hellbent – When you cast Spellthrust, if you have no cards in hand, draw a card. |
Target creature gets -X/-X until end of turn.
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, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.The elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the thallids did the same.
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Flying
![]() , Return Eagle Archer to its owner’s hand: Target player gains 2 life.1/3
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Lightning Rod
(rare)
Mental Tar Pit
(uncommon)
Vessel Exchange
(uncommon)
Perfect Shot
(uncommon)
Killer Constrictor
(common)
Throatseeker Chakram
(common)
Beastify
(common)
Ignite
(common)
Skin Peel
(common)
Serra Penitent
(common)
Spellthrust
(common)
Entropy Ray
(common)
Night Soil
(common)
Eagle Archer
(common)
Plains
(basic)
: Lightning Rod deals 3 damage to target creature or player.”



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