Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
 U 
Creature – Lammasu
Flying
All creatures gain “At the beginning of your upkeep, pay {1} or return this card to it’s owner’s hand.”
2/4
 U 
Creature – Demon Spirit
Haste
At the beginning of your upkeep, return a red creature you control to its owner’s hand.
The oni leapt easily from peak to peak, toying with its victims, its voice a purr from the rumbling depths of nightmare.
6/5
 U 
Creature – Troll
At the beginning of the end step, if Cave Troll is in play, exile it.
At the beginning of your declare attackers step, if Cave Troll is exiled, put it into play tapped and attacking.
3/4
 C 
Instant
Counter target spell, unless its controller pays {2}.
Hellbent – When you cast Spellthrust, if you have no cards in hand, draw a card.
 C 
Artifact – Equipment
Equip {3}
Equipped creature gets +2/+2.
Whenever a creature equipped with Shinobi Steel Whip deals damage to an opponent, return that creature to it’s owner’s hand.
 C 
Creature – Vampire Hound
Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature loses flying and can't block.
{2}{r}: Attach Shifting Vertigo to target creature.
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature gains First Strike and gets +1/+0.
 C 
Creature – Thrull Cleric
Sacrifice Thrull Surgeon: regenerate target creature or enchantment.
1/1
{1}{u}
 
 C 
Instant
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted Creature gets +1/+1 and gains Trample.
 C 
Creature – Elf Bird Archer
Flying
{2}{w}, Return Eagle Archer to its owner’s hand: Target player gains 2 life.
1/3
 C 
Creature – Imp Scout
Flying
When Imp Pactmaker enters the Battlefield, you may reveal a card named Sea Hawk or Mon’s Goblin Raiders from outside the game, and put it into your hand.
1/2
Plains
 
 B 
Basic Land – Plains

Wild Pair (rare)
Golden Lammasu (uncommon)
Oni of Wild Places (uncommon)
Cave Troll (uncommon)
Spellthrust (common)
Shinobi Steel Whip (common)
Vampire Hounds (common)
Shifting Vertigo (common)
Exhalambation (common)
Thrull Surgeon (common)
Negate (common)
Tiger Claws (common)
Eagle Archer (common)
Imp Pactmaker (common)
Plains (basic)