Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Discard a card: Target creature gets +3/+3 until end of turn.3/3
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Choose one — Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
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Flash
When Vexing Aethergeller enters the battlefield, counter target creature spell. 0/1
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Creatures that are enchanted can’t attack or block.
Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
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Equip
Equipped creature gains Haste and gets +2/+0. Hellbent – If you have no cards in your hand, Throatseeker Chakram gains "Equip ". |
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Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.
“No, no, sir, it’s alright. We don’t morally censor you. We just want the money.”
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When Llanowar Spiritualist enters the battlefield, return a Forest to your hand.
2/3
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: Viashino Firelord gets +1/+0 until end of turn.
, Sacrifice Viashino Firelord: Viashino Firelord deals damage to target creature equal to Viashino Firelord’s power.1/1
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Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
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First strike
![]() : Capashen Knight gets +1/+0 until end of turn.1/1
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Ironclaw Orcs can’t block creatures with power 2 or greater.
Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan.
2/2
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When Coal Stoker enters the battlefield, if you cast it from your hand, add
![]() ![]() to your mana pool.The day is mine. I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits.
—Dobruk the Unstable, pyromancer 3/3
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Flash
Enchant Creature Enchanted creature gets +2/+0. When enchanted creature deals combat damage to another creature, put a +1/+1 counter on the enchanted creature. |
As long as you have five or more cards in hand, Serra Penitent becomes an Angel and gains flying.
3/4
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Growth Serum Peddler
(rare)
Emerald Charm
(uncommon)
Vexing Aethergeller
(uncommon)
Song of Serenity
(uncommon)
Throatseeker Chakram
(common)
Blackmail
(common)
Llanowar Spiritualist
(common)
Viashino Firelord
(common)
Negate
(common)
Capashen Knight
(common)
Ironclaw Orcs
(common)
Coal Stoker
(common)
Poisoned Pinions
(common)
Serra Penitent
(common)
Island
(basic)




".
