Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Soldier
{4}: Untap all Soldiers you control. After this phase, there is an additional combat phase. Use this ability only once each turn and only during the combat phase.
{2}: Elves you control gain +2/+2 until end of turn. Use this ability only once each turn.
3/3
 U 
Enchantment
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {b}{b}.
At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.
 U 
Artifact Creature – Gnome
When Ztasre Gnomes enters the battlefield, add one mana of any color to your mana pool.
2/1
 U 
Creature – Human Rogue
Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
 C 
Creature – Elephant
Mammoth Mammoth can’t be blocked except by two or more creatures.
5/6
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature cannot be the target of spells or abilities.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -3/-1.
{4}{b}: Attach Shifting Sickness to target creature.
 C 
Creature – Cephalid Wizard
When Cephalid Spellmerchant is put into the graveyard from the battlefield, each player draws a card.
2/3
 C 
Instant
Cackling Flames deals 3 damage to target creature or player.
Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.
“I like a little entertainment with my dinner.”
 C 
Enchantment
{u}: Tap target creature unless its controller pays {1}.
 C 
Creature – Viashino Warrior
First strike, haste
{2}, Sacrifice Viashino Front Line: Draw a card.
1/1
 C 
Land
When Mountain Cave enters the battlefield, discard a card.
{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Human Knight
Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight
2/2
 C 
Sorcery
Deal 1 damage to each creature and player. All creatures get +1/+0 until end of turn.
Plains
 
 B 
Basic Land – Plains

Nurture's Child (rare)
Breeding Pit (uncommon)
Ztasre Gnomes (uncommon)
Dunerider Outlaw (uncommon)
Mammoth Mammoth (common)
Alexis Cloak (common)
Shifting Sickness (common)
Cephalid Spellmerchant (common)
Cackling Flames (common)
Rhystic Deluge (common)
Viashino Frontline (common)
Mountain Cave (common)
Benalish Knight (common)
Pangs of Hunger (common)
Plains (basic)