Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Snake Warrior
Other snakes you control get +1/+0.
Warriors you control have deathtouch.
3/4
 U 
Instant
Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
 U 
Creature – Human Knight
Protection from black
{w}: Order of the White Shield gains first strike until end of turn.
{w}{w}: Order of the White Shield gets +1/+0 until end of turn.
A shield of light admits no shadow.
2/1
 U 
Creature – Giant Warrior
Giant Recluse may only attack alone.
6/6
 C 
Creature – Ogre Warrior
Hellbent — When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn.
3/3
 C 
Land
When Mountain Cave enters the battlefield, discard a card.
{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Snake
As long as you have more cards in hand than all opponents, Aether Snake becomes a spirit that is unblockable and can’t block.
3/1
 C 
Creature – Dolphin
Hexproof
3/4
{6}{g}
 
 C 
Instant
Pounce costs 1 less for each card in your hand (Pounce is in your hand when you determine its cost.)
Target creature gets +4/+4 until end of turn.
 C 
Creature – Cephalid Wizard
When Cephalid Spellmerchant is put into the graveyard from the battlefield, each player draws a card.
2/3
 C 
Creature – Elf Bird Archer
Flying
{2}{w}, Return Eagle Archer to its owner’s hand: Target player gains 2 life.
1/3
 C 
Enchantment – Aura
Enchant Creature
When Ravenous Desire enters the battlefield, target player discards a card.
Enchanted Creature gets +2/+1.
 C 
Creature – Elf Scout
When Elf Pactmaker enters the Battlefield, you may reveal a card named Mons' Goblin Raiders or Pearled Unicorn from outside the game, and put it into your hand.
2/2
 C 
Sorcery
Target creature gains double strike until end of turn. If that creature is a Soldier, it also gets +2/+2 until end of turn.
Forest
 
 B 
Basic Land – Forest

Pit Keeper (rare)
Midnight Charm (uncommon)
Order of the White Shield (uncommon)
Giant Recluse (uncommon)
Slaughterhouse Bouncer (common)
Mountain Cave (common)
Aether Snake (common)
Voda Dolphins (common)
Pounce (common)
Cephalid Spellmerchant (common)
Eagle Archer (common)
Ravenous Desire (common)
Elf Pactmaker (common)
Moral Justification (common)
Forest (basic)