Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Wizard
When Polluted Necromancer enters the battlefield, you may reveal up to three cards named Dripping Dead from outside the game. You may put one of them onto the battlefield, you may put one of them into your hand, and you may put one of them into your graveyard.
4/1
 U 
Creature – Human Knight
Protection from black
{w}: Order of the White Shield gains first strike until end of turn.
{w}{w}: Order of the White Shield gets +1/+0 until end of turn.
A shield of light admits no shadow.
2/1
 U 
Creature – Giant Cleric
{3}{w}, Reveal Domnu Cleric from your hand: Gain 2 life.
A high heart ought to bear calamities and not flee them, since in bearing them appears the grandeur of the mind and in fleeing them the cowardice of the heart.
- Pietro Aretino
5/5
 U 
Sorcery
You gain 2 life for each card in your hand.
A picture is worth a thousand swords.
 C 
Creature – Snake
This spell costs {1} less for each card in your hand. (Killer Constrictor is your hand when you determine its cost)
5/5
 C 
Artifact – Equipment
Equip {3}
Equipped creature gets +2/+2.
Whenever a creature equipped with Shinobi Steel Whip deals damage to an opponent, return that creature to it’s owner’s hand.
 C 
Creature – Wall
Defender
{2}, Sacrifice Retaining Wall: Draw a card.
“They make good walls. That is, until the farmers tear ‘em down to build a new windmill.”
- Hrorgar, Leonin Guardinal
0/5
 C 
Enchantment – Aura
Enchant Creature
When Ravenous Desire enters the battlefield, target player discards a card.
Enchanted Creature gets +2/+1.
 C 
Instant
Counter target spell, unless its controller pays {2}.
Hellbent – When you cast Spellthrust, if you have no cards in hand, draw a card.
 C 
Creature – Elemental
When Coal Stoker enters the battlefield, if you cast it from your hand, add {r}{r}{r} to your mana pool.
The day is mine. I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits.
—Dobruk the Unstable, pyromancer
3/3
 C 
Instant
Deal 3 damage to target attacking or blocking creature.
The road to the future leads us smack into the wall. We simply ricochet off the alternatives that destiny offers.
- Jacques Yves Cousteau
 C 
Creature – Spider
Flash
Reach
They’re considered good luck by the elves they don’t eat.
3/4
 C 
Creature – Wall
Defender
{r}: Flowstone Wall gets +1/-1 until end of turn.
Hellbent – As long as you have no cards in hand, Flowstone Wall loses defender.
0/5
{1}{u}
 
 C 
Instant
Counter target non-creature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
Forest
 
 B 
Basic Land – Forest

Polluted Necromancer (rare)
Order of the White Shield (uncommon)
Domnu Cleric (uncommon)
Gerrard's Wisdom (uncommon)
Killer Constrictor (common)
Shinobi Steel Whip (common)
Retaining Wall (common)
Ravenous Desire (common)
Spellthrust (common)
Coal Stoker (common)
Crash Headlong (common)
Tangle Spider (common)
Flowstone Wall (common)
Negate (common)
Forest (basic)