Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Discard a card: Target creature gets +3/+3 until end of turn.3/3
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Creatures that are enchanted can’t attack or block.
Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
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Parasite Elemental gets -1/-1 for each card in your hand.
“The master says that even parasites have their place in the circle of life. I do not know if he has ever seen one so large, though . . .”
7/7
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As an additional cost to cast Vessel Exchange, sacrifice a creature you control.
Return target creature card from your graveyard to the battlefield. Put two +1/+1 counters on that creature if the sacrificed creature was a Thrull.” |
Flying
When Snake Snake Pactmaker enters the battlefield, you may reveal a card named Pearled Unicorn or Dripping Dead from outside the game, and put it into your hand. 1/4
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Target player discards a card.
Draw a card at the beginning of the next turn’s upkeep. An end to reason, an end to order. Forget all that has been.
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Reveal a basic land from outside the game and put it into your hand.
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Put a +1/+1 counter on up to X target creatures you control, where X is equal to the number of cards in your hand.
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Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight 2/2
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Vigilance
When Unicorn Pactmaker enters the battlefield, you may reveal a card named Quirion Trailblazer or Sea Hawk from outside the game, and put it into your hand. 2/3
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, Sacrifice Worker Thrull: Draw a card.1/1
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Untap target attacking creature you control. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. Gain 4 life.
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Dream Prowler is unblockable as long as it’s attacking alone.
“To think that some find sleep a restful state.”
-Volrath 1/5
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Defender
: Flowstone Wall gets +1/-1 until end of turn.
Hellbent – As long as you have no cards in hand, Flowstone Wall loses defender. 0/5
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Growth Serum Peddler
(rare)
Song of Serenity
(uncommon)
Parasite Elemental
(uncommon)
Vessel Exchange
(uncommon)
Snake Pactmaker
(common)
Mind Ravel
(common)
Unspoiled Lands
(common)
Spread of Wisdom
(common)
Benalish Knight
(common)
Unicorn Pactmaker
(common)
Worker Thrull
(common)
Dryad's Ruse
(common)
Dream Prowler
(common)
Flowstone Wall
(common)
Mountain
(basic)




