Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
Enchanted creature loses flying and can't block. ![]() : Attach Shifting Vertigo to target creature. |
When Spawning Snake attacks, put six 1/1 green Snake tokens onto the battlefield.
6/6
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Mindless Automaton enters the battlefield with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card. 0/0
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Defender
Players can not discard cards. The human mind, if it is to keep its sanity, must maintain the nicest balance between unity and plurality.
- Irving Babbitt 2/5
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You may choose an uncommon card you own from outside the game, reveal that card, and put it into your hand. Exile Uncommon Wish.
Now, we’re getting somewhere...
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When Elf Pactmaker enters the Battlefield, you may reveal a card named Mons' Goblin Raiders or Pearled Unicorn from outside the game, and put it into your hand.
2/2
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Defender
, Sacrifice Retaining Wall: Draw a card.“They make good walls. That is, until the farmers tear ‘em down to build a new windmill.”
- Hrorgar, Leonin Guardinal 0/5
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Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn’s upkeep. “Only fools believe they will face my armies but once.”
—Kaervek |
Flying
![]() , Return Eagle Archer to its owner’s hand: Target player gains 2 life.1/3
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, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.The elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the thallids did the same.
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, Sacrifice Worker Thrull: Draw a card.1/1
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Enchant Creature
Enchanted creature gets -3/-1. ![]() : Attach Shifting Sickness to target creature. |
Equip
Equipped creature gets +2/+2. Whenever a creature equipped with Shinobi Steel Whip deals damage to an opponent, return that creature to it’s owner’s hand. |
Return target permanent to its owner’s hand.
Draw a card. |
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Shifting Vertigo
(common, foil)
Spawning Snake
(rare)
Mindless Automaton
(uncommon)
Wall of Sanity
(uncommon)
Uncommon Wish
(uncommon)
Elf Pactmaker
(common)
Retaining Wall
(common)
Bone Harvest
(common)
Eagle Archer
(common)
Night Soil
(common)
Worker Thrull
(common)
Shifting Sickness
(common)
Shinobi Steel Whip
(common)
Dematerialize
(common)
Mountain
(basic)



, Discard a card: Put a +1/+1 counter on Mindless Automaton.
