Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put three 1/1 blue Bird creature tokens with flying into play. Then, reveal up to three cards named Sea Eagle from outside the game, and put them in your hand
 U 
Sorcery
You gain 2 life for each card in your hand.
A picture is worth a thousand swords.
 U 
Creature – Viashino Warrior
Haste
At the beginning of the end step, return Viashino Sandstalker to its owner’s hand. (Return it only if it’s on the battlefield.)
4/2
 U 
Artifact
{t}: Add {3} mana to your mana pool.
{3}, {t}, Sacrifice Dreamstone Hedron: Draw three cards.
Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.
 C 
Sorcery
Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.
“No, no, sir, it’s alright. We don’t morally censor you. We just want the money.”
 C 
Enchantment – Aura
Flash
Enchant Creature
Enchanted creature cannot be the target of spells or abilities.
 C 
Instant
Target creature loses all abilities and becomes a 3/3 blue Beast and until end of turn.
 C 
Enchantment
{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.
The elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the thallids did the same.
 C 
Sorcery
Reveal a basic land from outside the game and put it into your hand.
 C 
Sorcery
Target creature gains double strike until end of turn. If that creature is a Soldier, it also gets +2/+2 until end of turn.
 C 
Creature – Thrull Scout
When Hazard Thrull enters the battlefield, discard a card.
When Hazard Thrull enters the battlefield, you may pay {1}{b}. If you do, you may return a creature called Hazard Thrull from your graveyard to play.
3/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 C 
Sorcery
Creatures you control get +1/+1 until end of turn. Then, if you have five or more cards in your hand, they gain an additional +1/+1 until end of turn.
 C 
Instant
Untap target attacking creature you control. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. Gain 4 life.
Forest
 
 B 
Basic Land – Forest

Convocation of Eagles (rare)
Gerrard's Wisdom (uncommon)
Viashino Sandstalker (uncommon)
Dreamstone Hedron (uncommon)
Blackmail (common)
Alexis Cloak (common)
Beastify (common)
Night Soil (common)
Unspoiled Lands (common)
Moral Justification (common)
Hazard Thrull (common)
Act of Treason (common)
Forward March (common)
Dryad's Ruse (common)
Forest (basic)