Magic 20XX: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards his or her hand.
“I searched for form and land; for years and years I roamed. I gazed a gazely stare at all the millions here. We must have died alone a long, long time ago.”
-David Bowie
 U 
Land
{t}: Return target creature you control to its owner's hand. Use this ability only when you could cast a sorcery.
{1}, {t}: Add {1}{w} to your mana pool.
 U 
Instant
You may discard a Forest rather than pay Ferralize’s mana cost.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
 U 
Sorcery
Spells and permanents you control gain lifelink until end of turn.
 C 
Creature – Elf Scout
When Elf Pactmaker enters the Battlefield, you may reveal a card named Mons' Goblin Raiders or Pearled Unicorn from outside the game, and put it into your hand.
2/2
 C 
Creature – Merfolk Pirate Shaman
As long as you have more cards in hand than each opponent, Serpent Caller is a
Serpent, gets +4/+4 and may only attack if your opponent controls an Island.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying.
{2}, Sacrifice Illuminated Wings: Draw a card.
For a moment, Urza thought not of war and destruction, but of the freedom of the skies.
 C 
Enchantment
When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
 C 
Creature – Human Knight
Flash, first strike
“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight
2/2
 C 
Creature – Ogre Warrior
Hellbent — When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn.
3/3
 C 
Artifact
{1}, Sacrifice Illusion Seed: Choose a basic land type. Target land is the chosen type until end of turn.
When Illusion Seed is put in the graveyard from play, draw a card.
 C 
Sorcery
Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.
 C 
Creature – Dwarf Scout
When Dwarf Pactmaker enters the battlefield, you may reveal a card named Dripping Dead or Quirion Trailblazer from outside the game, and put it into your hand.
4/1
 C 
Creature – Snake Rogue
When Matsu-Tribe Bandits deals combat damage to an opponent, look at the top card of your library. If it's a land card, you may reveal it. If you do, put it into your hand.
2/3
Swamp
 
 B 
Basic Land – Swamp

Brink of Madness (rare)
Hidden Armory (uncommon)
Ferralize (uncommon)
Power of Faith (uncommon)
Elf Pactmaker (common)
Serpent Caller (common)
Illuminated Wings (common)
Opal Champion (common)
Benalish Knight (common)
Slaughterhouse Bouncer (common)
Illusion Seed (common)
Sign in Blood (common)
Dwarf Pactmaker (common)
Matsu-Tribe Bandits (common)
Swamp (basic)