Magic 20XX: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
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: Sacrifice a permanent you control.
, : Add ![]() to your mana pool. |
Flash
Flying, protection from blue Return a Forest you control to its owner’s hand: Untap target creature. Activate this ability only once each turn. 1/1
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: Add mana to your mana pool.
, , Sacrifice Dreamstone Hedron: Draw three cards.Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.
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Put two 2/2 green bear tokens into play.
“At least it isn’t three bears.”
-Norin, the Weary |
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Look at the top two cards of your deck, then, put one in your hand.
Hellbent – If you have no cards in your hand, instead, draw two cards. |
Whenever a non-black source deals damage to you, you may pay
. If you do, target player loses 1 life. |
When Matsu-Tribe Bandits deals combat damage to an opponent, look at the top card of your library. If it's a land card, you may reveal it. If you do, put it into your hand.
2/3
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Destroy target land. Creatures cannot block this turn.
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Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.
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Each player with the most creatures in play must sacrifice a creature.
Each player with the most lands in play must sacrifice a land. Each player with the most non-creature, non-land permanents in play must sacrifice a non-creature, non-land permanent. |
, Discard a card: Common Luftmaskin gains flying until end of turn.
, Return a land you control to its owner’s hand: Untap Common Luftmaskin.2/2
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Creatures you control get +1/+1 until end of turn. Then, if you have five or more cards in your hand, they gain an additional +1/+1 until end of turn.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Wild Pair
(rare)
Sacrificial Altar
(uncommon)
Scryb Ranger
(uncommon)
Dreamstone Hedron
(uncommon)
Double Bear
(common)
Choice of Time
(common)
Circle of Malignment
(common)
Matsu-Tribe Bandits
(common)
Land Split
(common)
Sign in Blood
(common)
Realign
(common)
Common Luftmaskin
(common)
Forward March
(common)
Act of Treason
(common)
Forest
(basic)


: Sacrifice a permanent you control.
,
to your mana pool.
mana to your mana pool.
