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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-25 01:19:51)
For Challenge # 056.
Man, there's going to be a lot of upset players when they print a card named 'Reach', eh? :D
I like the card, but, yeah, like Alex said... I don't see any reason why Prey Upon wasn't fair, and this is Prey Upon+++.
If you wanted to keep the 1cc cycle, though, how about giving the enchanted creature +1/+0, and giving it a fight activation for... I don't know...

?
Nice one Jack! I actually like your solution better, since mine has double references to a single word (for instance, both the blue and black ones mention "graveyard"), which can be counted as an explicit reference depending on how strict you are. :P
The Zealot il-Vec ability. Cool. Slightly more complex than the rest of the loop, indeed, but that is kinda necessary for the loop to work (which it does, very well).
Another way to do this is Refractive Cagemail, but that doesn't complete the loop :)
Yep, very likely to get printed eventually; probably fractionally more likely in black, but green is very possible.
I think it'd need to have slightly more words:
> Enchanted creature has "
: This creature fights target creature."
And yes, when it's on an Aura granting the ability to the creature, I don't see any need for "that you don't control".
Power-level-wise, I actually fear this is way too good. I think it'd need to be about 2CC, or better, have an activation cost of the ability like "
,
" rather than just
.
Thank you!
Yeah, I felt there should be a split card, but it didn't help the challenge :) I agree flight is sub-par, but it still gets printed.
for abuse reasons it'd probably want to be "That you don't control"
That prevents you from using one of your creatures to fight another of your creatures: I can't actually see a downside to that? (If you put it on an opponent's creature, its controller chooses how it fights, not you.) Prey Upon says "you control" and "you don't control" but I assumed that was just for symmetry, and preventing you using it as Blood Feud
Named this way makes me think it should be a double card "Fight || Flight"; and flight is probably worth roughly half a card nowadays.
And yes; that looks like good wording to me. Though for abuse reasons it'd probably want to be "That you don't control" and for "Wizards are templating mad fools" reasons, it'd want something worse.
The templating isn't officially correct, but it's SO intuitive I feel that the rules ought to find a way to allow it... :)
For Challenge # 056
I'm not sure what this would actually cost, or whether it would be G or R, but I feel this card must be printed eventually.
I'm not sure about name: I went for the simplest, but I don't think "fight" really works as an aura (and is too close to 'flight') -- any suggestions for another name where you can clearly guess what the card does from the name?
For Challenge # 056
I used up an iconic name here, but I think "deathtouch" is reserved for this card, just like lifelink :) My only question is whether "deathtouch" should be green, black or
.
I assume this is fairly costed: it would probably be better as a two-cost enchantment with less card disadvantage as that's less swingy, but this one-cost enchantment is the sort of thing that keeps being needed and enjoyed in core sets.
For Challenge # 056
I'm not sure about cost.
This is the most complicated one; I'm not sure how desirable it is as a card by itself, but I think it's a plausible ability.
Awesome challenge!
I spent all afternoon juggling abilities, but eventually came up with:
: Flight
: Unholy strength
: Fight
: Deathtouch
: Commando Training
All one-mana creature enchantments. Commando training is obviously a bit more complicated than the others: I'd hoped to manage it entirely with iconic abilities, but found lots of four-cycles but no five-cycles. I hope there are some, but decided I'd gone far enough :)
I assume the synergies are clear.
I tried to avoid as much enemy-colour overlap as possible. A couple are compatible, but I don't think any are really any better on the same creature than on different creatures.
Edit: I don't know if reprints are appropriate for the challenge or not, but I felt the spirit of the challenge was to design a cycle, not design the cards, and since I was going for the simplest possible, it seemed irrational to pass up Flight and Unholy Strength when they already existed. I'm only sorry Deathtouch and Fight didn't :)
Wow. Nice... I want to say "cycle", but it's not, is it? Nice loop. I like the idea; I'll have to give this some thought.
For Challenge # 56.