Ma'at Breached 2.0
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Mechanics | Skeleton |
Showing 41 of 41 Hybrid cards
Go to section: Colourless (1) White (7) Blue (7) Black (7) Red (7) Green (7) Multicolour (112) Hybrid (41) Artifact (11) Land (18)
Show rarities: C U R M
Emancipated Champion can't be blocked.
Whenever Emancipated Champion attacks, put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield tapped and attacking. Exile those creatures at the end of combat.
Whenever Emancipated Champion attacks, put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield tapped and attacking. Exile those creatures at the end of combat.
0/1
Flash
Whenever Emancipated Titan enters the battlefield or attacks, target creature has base power and toughness 1/1 and loses all other abilities until Emancipated Titan leaves the battlefield.
Whenever Emancipated Titan enters the battlefield or attacks, target creature has base power and toughness 1/1 and loses all other abilities until Emancipated Titan leaves the battlefield.
Never as powerful as a being freed from its bonds.
6/6
Flash (You may play this card any time you can play an instant.)
Enchant tapped creature
Enchanted creature gains flying and "Untap this creature: this creature gets +2/+0 until the end of turn. Activate this only once per turn."
Enchant tapped creature
Enchanted creature gains flying and "Untap this creature: this creature gets +2/+0 until the end of turn. Activate this only once per turn."
Each tapped creature can attack or block as if it was untapped and each untapped creature cannot attack or block.
,
: Tap or untap up to two target creatures.


"Let the masters have a taste of their own misdeeds."
2/2
Fractured (You may cast this card from exile. As you cast this spell, flip a coin. If you win the flip, exile it as it resolves.)
Put up to one target instant or enchantment card from a graveyard on the top of its owner's library. If you cast this card from exile, draw a card.
Put up to one target instant or enchantment card from a graveyard on the top of its owner's library. If you cast this card from exile, draw a card.
"I find page 34 of the journal refreshed every day."
Whenever a creature you control dies, you may cast this card.
Sympathetic Help enters the battlefield tapped.
Sympathetic Help enters the battlefield tapped.
2/2
Tap all creatures you don't control and untap all creature you control.
Whenever you cast a spell, you may draw a card for each color of mana that you spent that was not the spell's colors.
: The next spell you cast this turn loses a color of your choice.

Hexproof
Whenever Enigma Titan enters the battlefield or attacks, you may search your library for a nonlegendary creature card and put it into your graveyard, then shuffle your library. If you do, Enigma Titan becomes a copy of that card until the end of turn.
Whenever Enigma Titan enters the battlefield or attacks, you may search your library for a nonlegendary creature card and put it into your graveyard, then shuffle your library. If you do, Enigma Titan becomes a copy of that card until the end of turn.
"Rise, Ancient one! Protect us!"
6/6
Whenever an opponent draws a card, that player reveals it.


, Sacrifice Sanctum's Maze: Until the end of turn, whenever an opponent would draw a card, instead he or she skips that draw. Sanctum's Maze deals damage to you equal to the number of cards in the hand of the opponent with the highest number of cards.



"Neverending... revelation after revelation."
As an addition cost to cast Secrets Unveiled, pay 5 life and discard two cards.
Search your library for a card and put it in your hand. Shuffle your library afterwards.
Search your library for a card and put it in your hand. Shuffle your library afterwards.
"There is a way to save them all. To do so however, requires sacrifice. Are you willing pay the price?" — Khemnestra, to Scharazad


3/2
Indestructible, deathtouch
Whenever a creature dealt damage by a Zombie or a Rebel dies, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."
: Al-Farik, the Golden King deals 1 damage to target creature or player.
Whenever a creature dealt damage by a Zombie or a Rebel dies, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."

“Yes, I shall send you back... and maybe I can make it so that you won’t be so worthless after all.”
4/4
Trample
Whenever Gilded Champion deals combat damage to a player, put a +1/+1 counter on it.
Whenever Gilded Champion is a target of a spell or ability an opponent controls, it becomes an artifact with indestructible until the end of turn and loses all other abilities.
Whenever Gilded Champion deals combat damage to a player, put a +1/+1 counter on it.
Whenever Gilded Champion is a target of a spell or ability an opponent controls, it becomes an artifact with indestructible until the end of turn and loses all other abilities.
2/2
Intimidate
Whenever Gilded Titan enters the battlefield or attacks, put three colorless artifact tokens named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool."
Whenever Gilded Titan enters the battlefield or attacks, put three colorless artifact tokens named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool."
"Gold! Gold! GOLD!" – Last words of Lamar, Bandit King
6/6
Sacrifice a land or an artifact: Add
to your mana pool.

"If you wanted Gold we have plenty here, but you require Silver..."
Search your library for a land card and exile it, then shuffle your library. Until the end of turn, you may play that card. Add one mana of any color that lands can produce to your mana pool.
Draw a card.
Draw a card.
As the day of High Flood nears, a silver portal upon the Palace nears its completion.
All creatures gain haste and must attack or block if able.
Whenever a permanent enters the battlefield, untap it.
: Target spell can't be countered. Any player may activate this ability.
Whenever a permanent enters the battlefield, untap it.

Haste
Whenever Savage Titan enters the battlefield or attacks, another target creatures you control gets +3/+3 and gains haste until the end of turn.
Whenever Savage Titan enters the battlefield or attacks, another target creatures you control gets +3/+3 and gains haste until the end of turn.
Its very presence enrages and inspires.
Illus. shousuke0716.deviantart.com
6/6
Whenever an opponent casts a non-creature spell, Savage's Maze deals 2 damage that player.


, Sacrifice Savage's Maze: Exile target creature you don't control. You lose life equal to its power and its controller gains that much life.



"These savages don't even need to move a finger; the jungle provides all the protection they need."
Reach
Whenever Monolith Titan enters the battlefield or attacks, you may put a permanent card you own with converted mana cost 3 or less from your hand onto the battlefield.
Whenever Monolith Titan enters the battlefield or attacks, you may put a permanent card you own with converted mana cost 3 or less from your hand onto the battlefield.
As Monumental as the House itself.
Illus. www.pinterest.com/theravynn/concept-art-fantasy-characters/
6/6
You may choose not to untap Royal Summoner during your untap step.
: Return target creature card from your graveyard onto the battlefield. It is a white Zombie in addition to its other types. Exile that creature if you lose control of Royal Summoner or if it becomes untapped.

Being a Sovereign has its advantages.
1/3
Non-creature spells your opponents control cost
more to cast.


, Sacrifice Sovereign's Maze: Return all creatures each opponent controls to their owner's hands. Each opponent may then put a noncreature permanent onto the battlefield.




Target creature gains first strike and "Whenever this creature deals combat damage, each creature you control gets +5/+5 until the end of turn."
"Prince Tah'wir, it's now up to you."
Whenever a creature an opponent controls dies, put a 1/1 white and black Shabti artifact creature token named "Cursed Shabti" with deathtouch onto the battlefield tapped.

, Sacrifice Glyph-Mire Maze: Destroy target non-creature permanent an opponent controls. Tap all your lands.


"For each one we lose, they fill one more in their ranks."
At the beginning of your upkeep, put a +1/+1 counter on each other artifact creature you control.
Brought to Life —
,
, Remove X counters on Glyphbreaker: Exile target nonland permanent with converted mana cost X or less. Activate this only if there are one or more counters on Glyphbreaker.
Brought to Life —



0/1



Sacrifice Hieroglyph of Fear: Add


Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
When you lose fear, you gain the capacity to be reckless.
Put a +1/+1 counter on up to two target lands you control. Those lands become a 0/0 Elemental creatures with haste in addition to its other types.
Proliferate, proliferate, then proliferate again.
Proliferate, proliferate, then proliferate again.
Destroy target nonbasic land. Search its owner's library for a basic land card and put it onto the battlefield tapped.
Intimidate
Embalmed Snapper enters the battlefield with a +1/+1 counter on it.


: Proliferate, then Proliferate again. This ability costs
less for each creature card in your graveyard.
Embalmed Snapper enters the battlefield with a +1/+1 counter on it.




1/1



Sacrifice Hieroglyph of Inevitability: Add


Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
True Freedom is to be free from the fate of being forgotten.
Whenever a creature attacks you or a planeswalker you control, it gets -4/-0 and loses flying until the end of turn.


, Sacrifice Eternity's Maze: Destroy all attacking creatures. For each creature destroyed this way, its controller draws a card.



"All of existence seem to work against you in the Caves."



Sacrifice Hieroglyph of Servitude: Add


Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
When restraint is lost, an eternity of bitterness broke through.
Flying, trample, indestructible
Whenever Notable Dissenter becomes target of a spell or an ability an opponent controls, return Notable Dissenter to its owner's hand.

: Notable Dissenter gets +2/+2 until the end of turn. Activate this only once per turn.
Whenever Notable Dissenter becomes target of a spell or an ability an opponent controls, return Notable Dissenter to its owner's hand.


5/1
Flying, haste, prowess
Whenever you cast a spell, untap Galvanized Champion.
,
: Draw a card.
,
: Change the target of target spell or ability that target Galvanized Champion.
: Galvanized Champion gets +1/-1 until the end of turn.
Whenever you cast a spell, untap Galvanized Champion.





1/5



Sacrifice Hieroglyph of Obsession: Add


Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
Only when his desires are abandoned can a man truly fulfill his duty.
Flash, haste
Whenever you cast an instant spell, put a +1/+1 counter on Blastcaster and another target creature you control.


,
: You may cast target red or white instant card you own from exile with converted mana cost X or less without paying its mana cost.
Whenever you cast an instant spell, put a +1/+1 counter on Blastcaster and another target creature you control.




1/1
Brought to Life — Sacrifice an artifact: Foddermaker deals 1 damage to target creature or player. Activate this only if there are one or more counters on Foddermaker.
0/1



Sacrifice Hieroglyph of Loyalty: Add


Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
The Death of Loyalty starts with Deception.
Sandborne Champion's power and toughness is each equal to the number of token permanents you control.
Whenever Sandborne Champion or another token permanent deals damage to a player, put a 2/1 white and red Shabti artifact creature token with first-strike onto the battlefield.
Whenever Sandborne Champion or another token permanent deals damage to a player, put a 2/1 white and red Shabti artifact creature token with first-strike onto the battlefield.
*/*
Go to section: Colourless (1) White (7) Blue (7) Black (7) Red (7) Green (7) Multicolour (112) Hybrid (41) Artifact (11) Land (18)
Show rarities: C U R M
Ma'at Breached 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
last 2016-02-29 17:20:31 by Alex