Al Weh'jed 2.0: Virtual Booster
Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"Find the Prince!"
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At the beginning of each combat phase, another target creature gains +3/+0 and first-strike until the end of turn.
Cycling ![]() ![]() ![]() ![]() When you cycle Isfet’s Herald, target creature gains +3/+0 and double-strike until the end of turn. “Behold Isfet, he who initiates Change.”
0/1
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Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. ![]() 3/4
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Name a nonland or a nonbasic land card. Search each opponent’s hand, graveyard and library for each card with the same name as the named card and exile it face down, then each opponent shuffles his or her library.
Rakel woke up and found that no one could remember him. When he tried to touch or write something, the object slipped away.
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Choose one:
- Oblivion Charm deals 2 damage to each creature, player and planeswalker. - Until the end of turn, damage can't be prevented and players can't gain life. - The next time damage from a source would be dealt to you, it deals that much damage to the source’s controller. |
![]() ![]() ![]() ![]() ![]() A Shabti of the House is sometimes portrayed as the most exemplar of a being that follows Ma'at.
0/1
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![]() ![]() ![]() Sacrifice Hieroglyph of Sin: Whenever a permanent would enter the battlefield or a spell would resolve during target player's next upkeep step, exile it instead. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
Exile target creature. Its controller puts X 1/1 white Shabti Soldier artifact creature tokens onto the battlefield at his or her next upkeep, where X is the exiled creature’s power.
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Choose one:
- Counter target spell, activated or triggered ability unless its controller pays ![]() - Creatures your opponents control gets -4/-0 until the end of turn. - Draw two cards, then discard a card. |
Enchant Permanent
Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it. ![]() ![]() Worse than fading from existence is having someone replace yours.
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At the beginning of your combat phase, put a 2/1 red Shabti Avenger artifact creature token onto the battlefield for each Shrine you control. They gain haste. Exile them at the end of combat.
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Choose one:
- Creatures you control gains +1/+1 and lifelink until the end of turn. - Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. - Counter target spell or ability that targets you or a permanent you control. |
When Words of Tradition enters the battlefield, put a 0/1 black Shabti Servant artifact creature token onto the battlefield.
Whenever a nontoken creature enters the battlefield, exile Words of Tradition then return it onto the battlefield. Cycling ![]() ![]() |
When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
The rich of Weh’jed have attendants to do the fighting for them.
1/1
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When Enforce Oblivion enters the battlefield, exile all other artifact and enchantments on the battlefield and in all graveyards until Enforce Oblivion leaves the battlefield.
Whenever an artifact or enchantment would enter the battlefield, instead exile that permanent until Enforce Oblivion leaves the battlefield. Only when the name of a deceased is forgotten will he or she truly meet oblivion.
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Sovereign's Call
(common)
Isfet's Herald
(uncommon)
Spirit of the South
(common)
Curse of the Perceiver
(rare)
Oblivion Charm
(uncommon)
Patron of Loyalty
(common)
Hieroglyph of Sin
(uncommon)
Hwet's Wrath
(uncommon)
Eternity Charm
(uncommon)
Deny Perception
(common)
Shrine of the Destroyer
(uncommon)
Providence Charm
(uncommon)
Words of Tradition
(common)
Privileged Recruit
(common)
Enforce Oblivion
(mythic)