Clash on Beledin (2015)

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Showing 50 of 73 Land cards

Go to section: Colourless (14) White (38) Blue (38) Black (38) Red (38) Green (38) Artifact (18) Land (73)

Show rarities: C U R B

 U 
Land
{t}: Add {1} to your mana pool.
{6}, {t}: Draw a card.
 R 
Land – Island Plains
({t}: Add {w} or {u} to your mana pool.)
If Arctic Expanse is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
 R 
Land – Swamp Forest
({t}: Add {b} or {g} to your mana pool.)
If Backwater Canopy is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
 R 
Land – Mountain Plains
({t}: Add {r} or {w} to your mana pool.)
If Barren Foothills is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
 C 
Land
Bleary Bottoms enters the battlefield tapped.
T: Add {b} to your mana pool.
Cycling {2/b} ({2/b}, Discard this card: Draw a card.)
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {2} to your mana pool. Spend this mana only to cast face-down creature spells.
 R 
Land – Mountain Forest
({t}: Add {r} or {g} to your mana pool.)
If Boreal Apex is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
 U 
Land
Crumbling Ridge enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{2/r}{r}, {t}, Sacrifice Crumbling Ridge: Crumbling Ridge deals X damage to target player where X is your devotion to red. (Each {r} in the mana costs of permanents you control counts toward your devotion to red.)
 R 
Land – Plains Swamp
({t}: Add {w} or {b} to your mana pool.)
If Desolate Magisterium is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
 C 
Land
Dewy Meadow enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Cycling {2/w} ({2/w}, Discard this card: Draw a card.)
 U 
Colour indicator R Enchantment Land
Distant Peak enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Enrich {1}{r} (If you cast this card for its enrich cost, it’s an Aura spell with enchant land. It becomes a land again if it’s not attached to a land.)
Whenever enchanted land is tapped for mana, it produces an additional {r}.
 U 
Colour indicator U Enchantment Land
Faraway Isle enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Enrich {1}{u} (If you cast this card for its enrich cost, it’s an Aura spell with enchant land. It becomes a land again if it’s not attached to a land.)
Whenever enchanted land is tapped for mana, it produces an additional {u}.
 U 
Land
Fetid Quagmire enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{2/b}{b}, {t}, Sacrifice Fetid Quagmire: Target creature gets -X/-X until end of turn where X is your devotion to black. (Each {b} in the mana costs of permanents you control counts toward your devotion to black.)
 C 
Land
Foggy Weald enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Cycling {2/g} ({2/g}, Discard this card: Draw a card.)
 
 B 
Basic Land – Forest
 
 B 
Basic Land – Forest
 
 B 
Basic Land – Forest
 
 B 
Basic Land – Forest
 
 B 
Basic Land – Forest
 
 B 
Basic Land – Forest
 
 B 
Basic Land – Forest
 U 
Land
Forsaken Path enters the battlefield tapped.
{t}: Return Forsaken Path and another land you control to their owner’s hands. Add {3} to your mana pool.
 U 
Land
Gemstone Gully enters the battlefield tapped with one charge counter on it.
{t}, Remove a charge counter from Gemstone Gully: Add one mana of any color to your mana pool.
Whenever a player topdecks, put a charge counter on Gemstone Gully.
 C 
Land
{t}: Add {1} to your mana pool.
{6}, {t}, Sacrifice Geomorphic Plane: Search your library for two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
 C 
Land
Hazy Reef enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Cycling {2/u} ({2/u}, Discard this card: Draw a card.)
 
 B 
Basic Land – Island
 
 B 
Basic Land – Island
 
 B 
Basic Land – Island
 
 B 
Basic Land – Island
 
 B 
Basic Land – Island
 
 B 
Basic Land – Island
 
 B 
Basic Land – Island
 C 
Land
Misty Hills enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Cycling {2/r} ({2/r}, Discard this card: Draw a card.)
 B 
Basic Land – Mountain
 B 
Basic Land – Mountain
 B 
Basic Land – Mountain
 B 
Basic Land – Mountain
 B 
Basic Land – Mountain
 B 
Basic Land – Mountain
 B 
Basic Land – Mountain
 C 
Land – Forest
({t}: Add {g} to your mana pool.)
Mystic Forest enters the battlefield tapped.
Sacrifice Mystic Forest: Put the top card of the land pile onto the battlefield tapped.
 C 
Land – Island
({t}: Add {u} to your mana pool.)
Mystic Island enters the battlefield tapped.
Sacrifice Mystic Island: Put the top card of the land pile onto the battlefield tapped.
 C 
Land – Mountain
({t}: Add {r} to your mana pool.)
Mystic Mountain enters the battlefield tapped.
Sacrifice Mystic Mountain: Put the top card of the land pile onto the battlefield tapped.
 C 
Land – Plains
({t}: Add {w} to your mana pool.)
Mystic Plains enters the battlefield tapped.
Sacrifice Mystic Plains: Put the top card of the land pile onto the battlefield tapped.
 C 
Land
({t}: Add {b} to your mana pool.)
Mystic Swamp enters the battlefield tapped.
Sacrifice Mystic Swamp: Put the top card of the land pile onto the battlefield tapped.
 R 
Land – Forest Plains
({t}: Add {g} or {w} to your mana pool.)
If Overgrown Steppe is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
 U 
Colour indicator W Enchantment Land
Placid Veldt enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Enrich {1}{w} (If you cast this card for its enrich cost, it’s an Aura spell with enchant land. It becomes a land again if it’s not attached to a land.)
Whenever enchanted land is tapped for mana, it produces an additional {w}.
 
 B 
Basic Land – Plains
 
 B 
Basic Land – Plains
 
 B 
Basic Land – Plains

Go to section: Colourless (14) White (38) Blue (38) Black (38) Red (38) Green (38) Artifact (18) Land (73)

Show rarities: C U R B


Clash on Beledin (2015): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity