Clash on Beledin (2015)
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Showing 38 of 38 Green cards
Go to section: Colourless (14) White (38) Blue (38) Black (38) Red (38) Green (38) Artifact (18) Land (73)
Show rarities: C U R M
When Bear Rustler enters the battlefield, or is turned face up, put a 3/3 green Bear creature token onto the battlefield.
Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
, : Target Bear you control fights another target creature.
Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
, : Target Bear you control fights another target creature.
2/2
Choose one —
• Put a 3/3 green Bear creature token onto the battlefield.
• Put X 3/3 green Bear creature tokens onto the battlefield, where X is the number of black and blue creatures your opponents control.
Basiccast — If only mana produced by basic lands was used to cast this, Bear creatures you control gain indestructible until end of turn.
• Put a 3/3 green Bear creature token onto the battlefield.
• Put X 3/3 green Bear creature tokens onto the battlefield, where X is the number of black and blue creatures your opponents control.
Basiccast — If only mana produced by basic lands was used to cast this, Bear creatures you control gain indestructible until end of turn.
Choose one —
• Target creature gets +2/+2 until end of turn. Draw a card.
• Target creature with no abilities gets +4/+4 until end of turn.
• Target creature gets +2/+2 until end of turn. Draw a card.
• Target creature with no abilities gets +4/+4 until end of turn.
Morph—Skip your next turn. (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever Burrowing Lindworm becomes exposed, the player who exposed it may put it onto the battlefield face down as a 2/2 creature.
Whenever Burrowing Lindworm becomes exposed, the player who exposed it may put it onto the battlefield face down as a 2/2 creature.
7/7
Trample
When Champion of Jurga enters the battlefield or is turned face up, creatures you control become a copy of it until end of turn.
Morph
When Champion of Jurga enters the battlefield or is turned face up, creatures you control become a copy of it until end of turn.
Morph
7/7
Whenever a player topdecks, untap target creature and put a +1/+1 counter on it.
Forestfall – Whenever a Forest enters the battlefield under your control, destroy target artifact or enchantment.
: Destroy Choked by Roots. Any player may activate this ability, but only as a sorcery.
Forestfall – Whenever a Forest enters the battlefield under your control, destroy target artifact or enchantment.
: Destroy Choked by Roots. Any player may activate this ability, but only as a sorcery.
Whenever a nontoken creature you control dies, you gain one topdeck.
Forestfall — Whenever a Forest enters the battlefield under your control, expose the top card of the spell pile. If you expose a creature card this way, you may put that card onto the battlefield. (An exposed card is revealed as long as it’s the top card. You can’t expose a revealed card.)
Forestfall — Whenever a Forest enters the battlefield under your control, expose the top card of the spell pile. If you expose a creature card this way, you may put that card onto the battlefield. (An exposed card is revealed as long as it’s the top card. You can’t expose a revealed card.)
Other green creatures you control get +1/+1.
Whenever a creature you control with no abilities enters the battlefield, put a +1/+1 counter on that creature and a +1/+1 counter on Dietek, Kaiser of Jurga.
, : Put a creature card from your hand onto the battlefield face down as a 2/2 creature.
Whenever a creature you control with no abilities enters the battlefield, put a +1/+1 counter on that creature and a +1/+1 counter on Dietek, Kaiser of Jurga.
, : Put a creature card from your hand onto the battlefield face down as a 2/2 creature.
3/3
Morph—Untap target permanent with a mana ability. (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
2/2
When Elvish Naturalist enters the battlefield, destroy target artifact.
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
3/2
At the beginning of each upkeep, untap all basic lands and creatures you control.
Forestcraft — As long as you control three or more Forests, basic lands you control are 2/2 creatures with indestructible. They’re still lands.
Forestcraft — As long as you control three or more Forests, basic lands you control are 2/2 creatures with indestructible. They’re still lands.
3/4
Forestcraft — Harvester Elf gets +3/+3 as long as you control three or more Forests.
, Sacrifice Harvester Elf: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
, Sacrifice Harvester Elf: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
1/1
Hippoform Statue enters the battlefield tapped.
: Add to your mana pool.
Forestcraft — Hippoform Statue is a 4/3 Centaur creature as long as you control three or more Forests.
: Add to your mana pool.
Forestcraft — Hippoform Statue is a 4/3 Centaur creature as long as you control three or more Forests.
Enchant creature
Enchanted creature gets +2/+2 for each creature on the battlefield with no abilities.
Enchanted creature gets +2/+2 for each creature on the battlefield with no abilities.
: Put four +1/+1 counters on target creature.
3/3
Reach (This creature can block creatures with flying.)
When Jurgan Archer dies, Distribute two +1/+1 counters among one or two target creatures.
Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Jurgan Archer dies, Distribute two +1/+1 counters among one or two target creatures.
Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
2/2
3/3
: You may put a land card from your hand onto the battlefield.
Forestfall – Whenever a Forest enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
Forestfall – Whenever a Forest enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
2/2
Morph (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Forestcraft — Jurgan Woodbeast gets +2/+2 and has trample as long as you control three or more Forests.
Forestcraft — Jurgan Woodbeast gets +2/+2 and has trample as long as you control three or more Forests.
5/5
Target creature you control gets +3/+3 and has forestwalk until end of turn.
Basiccast – If only mana produced by basic lands was used to cast this, instead all creatures you control get +3/+3 and have forestwalk until end of turn.
Basiccast – If only mana produced by basic lands was used to cast this, instead all creatures you control get +3/+3 and have forestwalk until end of turn.
Destroy target artifact, enchantment, or nonbasic land.
Basiccast – If only mana produced by basic lands was used to cast this, draw a spell and a land.
Basiccast – If only mana produced by basic lands was used to cast this, draw a spell and a land.
You gain one topdeck. Draw a land.
Whenever Path to the New World becomes exposed, the player who exposed it gains one topdeck.
Whenever Path to the New World becomes exposed, the player who exposed it gains one topdeck.
Fortified land is a Forest in addition to it’s other types.
Fortified land has “, : Target creature gets +1/+1 until end of turn for each Forest you control.”
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Fortified land has “, : Target creature gets +1/+1 until end of turn for each Forest you control.”
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
, Expose the top card of the land pile. (It’s revealed as long as it’s the top card. You can’t expose a revealed card.)
, Sacrifice a land: Draw a land.
, Sacrifice a land: Draw a land.
2/2
, , Tap two untapped Slivers you control: Put a 1/1 colorless Sliver creature token onto the battlefield.
: Target Sliver gets +3/+3 until end of turn. Activate this ability once each turn.
: Target Sliver gets +3/+3 until end of turn. Activate this ability once each turn.
2/4
Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
All Sliver creatures have reach. (They can block creatures with flying.)
All Sliver creatures have reach. (They can block creatures with flying.)
2/2
: Expose the top card of the spell pile. If you expose a creature card this way, put a +1/+1 counter on Spectral Elf. (An exposed card is revealed as long as it’s the top card. You can’t expose a revealed card.)
Whenever Spectral Elf becomes exposed, the player that exposed it puts a +1/+1 counter on each creature he or she controls.
Whenever Spectral Elf becomes exposed, the player that exposed it puts a +1/+1 counter on each creature he or she controls.
2/2
Forestcharged (This enters the battlefield with a +1/+1 counter on it for each green mana spent to cast it.)
Forestfall — Whenever a Forest enters the battlefield under your control, put a +1/+1 counter on Springleaf Sprite.
, Remove two +1/+1 counters from among creatures you control: Gain one topdeck
Forestfall — Whenever a Forest enters the battlefield under your control, put a +1/+1 counter on Springleaf Sprite.
, Remove two +1/+1 counters from among creatures you control: Gain one topdeck
0/0
4/5
Put the top X cards of the land pile onto the battlefield tapped.
Basiccast — If only mana produced by basic lands was used to cast this, those lands enter the battlefield untapped.
Basiccast — If only mana produced by basic lands was used to cast this, those lands enter the battlefield untapped.
Whenever Thorned Cudgel becomes attached to a creature, that creature gains trample until end of turn.
Equipped creature gets +2/+2
Equip
Equipped creature gets +2/+2
Equip
Enchant creature
Flash (You may cast this spell any time you could cast an instant.)
: Regenerate enchanted creature.
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
Flash (You may cast this spell any time you could cast an instant.)
: Regenerate enchanted creature.
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
Whenever fortified land is tapped for mana, it produces an additional .
At the beginning of your upkeep, if Treetop Arena is attached to a Forest, target creature you control gets +3/+3 until end of turn.
Fortify
At the beginning of your upkeep, if Treetop Arena is attached to a Forest, target creature you control gets +3/+3 until end of turn.
Fortify
: Add one mana of any color to your mana pool.
Dominion — As long as you control a basic land of each basic land type, basic lands you control have “: Add one mana of any color to your mana pool.”
Dominion — As long as you control a basic land of each basic land type, basic lands you control have “: Add one mana of any color to your mana pool.”
1/1
All Slivers have “, Sacrifice this permanent: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.” and are artifacts in addition to their other types.
3/3
Choose one —
• Put two +1/+1 counters on target creature.
• Target creature you control with no abilities fights another target creature you don’t control.
• Search your library for a basic Forest card, reveal it, and put it onto the battlefield tapped. Then shuffle your library
• Put two +1/+1 counters on target creature.
• Target creature you control with no abilities fights another target creature you don’t control.
• Search your library for a basic Forest card, reveal it, and put it onto the battlefield tapped. Then shuffle your library
, Sacrifice Woodland Fae: The next creature spell you cast this turn has forestcharged. (It enters the battlefield with a +1/+1 counter on it for each green mana spent to cast it.)
1/1
Go to section: Colourless (14) White (38) Blue (38) Black (38) Red (38) Green (38) Artifact (18) Land (73)
Show rarities: C U R M
Clash on Beledin (2015): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Forestcraft — : Creatures you control with no abilities get +1/+1 until end of turn. Activate this ability only of you control three or more Forests.