Clash on Beledin (2015): Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Flash
When Arcane Interdictor enters the battlefield or is turned face up, counter target triggered ability.
Morph {u} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1
 U 
Creature – Spirit
Morph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Nightshade Geist is turned face up, remove all counters from target permanent.
2/2
 U 
Sorcery
Choose one —
• Steam Burst deals 2 damage to each creature.
• Steam Burst deals 4 damage to each blue and white creature.
Basiccast — If only mana produced by basic lands was used to cast this, creatures can’t block this turn.
 U 
Sorcery
Choose one —
• Put a 3/3 green Bear creature token onto the battlefield.
• Put X 3/3 green Bear creature tokens onto the battlefield, where X is the number of black and blue creatures your opponents control.
Basiccast — If only mana produced by basic lands was used to cast this, Bear creatures you control gain indestructible until end of turn.
 C 
Creature – Illusion
Flying
Islandfall — Whenever an Island enters the battlefield under your control, switch Ravenous Mist’s power and toughness until end of turn.
2/4
 C 
Sorcery
Target player discards a card, then chooses a card in his or her hand and puts that card on top of that player’s library.
 C 
Artifact Enchantment – Aura
Enchant creature
Enchanted creature can’t attack or block alone.
Plainscycling {2/w} ({2/w}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Sorcery
Put target enchantment on top of it’s owner’s library.
 C 
Artifact Enchantment – Aura
Enchant creature
Flash (You may cast this spell any time you could cast an instant.)
{2/g}: Regenerate enchanted creature.
Forestcycling {2/g} ({2/g}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Artifact – Equipment
Whenever Wizard’s Orb becomes attached to a creature, that creature can’t be blocked this turn.
Whenever equipped creature deals combat damage to a player, draw a card.
Equip {2/u}{2/u}
 C 
Artifact
Ichorform Statue enters the battlefield tapped.
{t}: Add {b} to your mana pool.
Swampcraft — Ichorform Statue is a 2/2 Imp creature with deathtouch as long as you control three or more Swamps.
 C 
Creature – Goblin Warrior
Haste
Whenever a player topdecks, that player untaps Vanguard Charger and gains control of it.
3/2
 C 
Sorcery
You gain one topdeck. Draw a land.
Whenever Path to the New World becomes exposed, the player who exposed it gains one topdeck.
 C 
Land – Mountain
({t}: Add {r} to your mana pool.)
Mystic Mountain enters the battlefield tapped.
Sacrifice Mystic Mountain: Put the top card of the land pile onto the battlefield tapped.
 
 B 
Basic Land – Plains

Arcane Interdictor (rare)
Nightshade Geist (uncommon)
Steam Burst (uncommon)
Bear Witness (uncommon)
Ravenous Mists (common)
Soul Decay (common)
Threads of Bondage (common)
Fading Mystique (common)
Threads of Renewal (common)
Wizard's Orb (common)
Ichorform Statue (common)
Vanguard Charger (common)
Path to the New World (common)
Mystic Mountain (common)
Plains (basic)