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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Frontline Charge White Common 1{w} Instant Target attacking creature you control gets +1/+1 until end of turn.
Draw a card.
0
2 Keni's Cleric White Uncommon 1{w} Creature – Cleric 1 3 Whenever you gain life, draw a card. 2 1430989048 on 07 May 2015 by Alex
3 Archmage's Lesson Blue Uncommon 2{u}{u} Instant Counter target spell if you control more creatures than that spell's controller.
Draw a card, then discard a card.
0
4 Powers from Beyond Blue Uncommon 3{2}{u} Enchantment – Aura Enchant creature
When Powers from Beyond enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has stealth.
0
5 Hellish Commander Black Uncommon 3{1}{b}{b} Creature – Demon 4 4 Stealth (This creature has hexproof. It loses stealth when it attacks.)
At the beginning of your upkeep, sacrifice Hellish Commander unless you discard two cards.
2 1455890040 on 19 Feb 2016 by KeresAcheron
6 Hellish Wrestler Black Uncommon 4{2}{b}{b} Creature – Horror 3 1 Sacrifice another creature: Untap target black creature you control.
Sacrifice Hellish Wrestler: Destroy target nonblack creature with converted mana cost 4 or less.
0
7 Lurking Nightmare Black Rare 2{1}{b} Creature – Horror 1 1 Stealth (This creature has hexproof. It loses stealth when it attacks.)
When Lurking Nightmare dies, if you control no other creatures, destroy target creature or planeswalker.
0
8 Wandering Rogue Black Common 1{b} Creature – Human Rogue 0 2 Stealth (This creature has hexproof. It loses stealth when it attacks.)
Wandering Rogue gets +1/-1 and has deathtouch as long as it is attacking or blocking.
2 1455890185 on 19 Feb 2016 by KeresAcheron
9 Bring Forth Thunder Red Uncommon 4{3}{r} Instant Bring Forth Thunder deals 3 damage to target creature or player.
Discard up to two cards, then draw that many cards.
0
10 Hellkite Overseer Red None 8{6}{r}{r} Creature – Dragon 5 5 Hellkite Overseer costs {1} less to cast for each creature that's died this turn.
Flying
1 1455889962 on 19 Feb 2016 by KeresAcheron
11 Sifas the Mad Red Rare 2{1}{r} Legendary Creature – Elemental 2 2 Whenever a creature enters the battlefield under your control, if Sifas the Mad is untapped, put a charge counter on Sifas.
{r}, Remove three charge counters from Sifas: She deals 4 damage to target creature or player.
2 1455890458 on 19 Feb 2016 by KeresAcheron
12 Call Nature Green Uncommon 2{1}{g} Sorcery Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. 0
13 Resistant Crusher Green Common 6{5}{g} Creature – Wurm 4 4 Flash
When Resistant Crusher enters the battlefield, prevent all damage except 1 target attacking creature would deal this turn.
0
14 Shaman of Spring Green Common 4{3}{g} Creature – Elf Shaman 2 2 When Shaman of Spring enters the battlefield, draw a card. 0
15 Witty Scout Green Rare 1{g} Creature – Elf Scout 1 2 {1}{g}: Untap target creature. That creature blocks a creature you control chosen at random this turn if able. 0
16 Ekkiv of Hell Multicolour Rare 4{2}{u}{b} Legendary Creature – Horror 3 3 Players can't cast spells with more than two different mana symbols in their mana cost.
{1}{u}{b}, {t}: Tap target creature. Its controller loses 2 life.
0
17 Intelligent Rogue Multicolour Rare 4{2}{u}{b} Creature – Bear Rogue 3 4 Stealth
Whenever Intelligent Rogue blocks, you may have it lose stealth. If you do, it gets +3/-1 until end of turn.
1 1455890542 on 19 Feb 2016 by KeresAcheron
18 Magicbane Tyrant Multicolour Rare 5{3}{b}{r} Creature – Dragon 4 4 Magicbane Tyrant can't be countered.
Flying, Haste, Protection from Blue
3 1455890794 on 19 Feb 2016 by KeresAcheron
19 Intelligent Warrior Multicolour Rare 4{2}{r}{g} Creature – Bear Warrior 4 4 Whenever Intelligent Warrior becomes blocked by a creature with converted mana cost 5 or greater, destroy that creature. 1 1455890638 on 19 Feb 2016 by KeresAcheron
20 Shocking Duel Multicolour Uncommon 3{1}{r}{g} Instant Target red creature you control gets +3/+0 until end of turn and fights target creature. 0
21 Jolly Ent Multicolour Rare 6{w/g} {w/g} Creature – Treefolk 3 3 Defender (This creature can't attack.)
At the beginning of your upkeep, you gain 2 life.
Persist
1 1455890774 on 19 Feb 2016 by KeresAcheron
22 Keni, Dejlora's Watcher Multicolour Mythic 5{3}{g}{w} Legendary Creature – Human Soldier 5 4 Other creatures you control get +1/+1 and have "Whenever you gain life, put a +1/+1 counter on this creature."
Persist
1 1455912801 on 19 Feb 2016 by Link
23 Lifespiral Wurm Multicolour Uncommon 5{3}{g}{w} Creature – Wurm 3 5 Lifespiral Wurm gets +3/+0 as long as your life total is greater than or equal to 15. 0
24 Canopy Killer Multicolour Rare 2{b}{g} Creature – Human Archer 2 2 Reach, Persist
Canopy Killer has deathtouch as long as you control no other creatures.
0
25 Ancient Guardian Artifact Uncommon 7{7} Artifact Creature – Golem 0 10 Defender
Discard two cards: Ancient Guardian gets +8/+0 until end of turn, then it loses defender and switch its power and toughness.
0
26 The Chi'Tal Rifts Land Mythic 0 Legendary Land T: Add {1} to your mana pool.
{5}, {t}: Each player reveals cards from the top of his or her library until they reveal a creature card. Put the revealed creature cards onto the battlefield under their owner's control and shuffle the rest into their owner's libraries.
1 1455890899 on 19 Feb 2016 by KeresAcheron
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