Djelora
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Whenever you gain life, draw a card.
"I work for General Keni only. Orders from him are words I will take to my grave."
1/3
Counter target spell if you control more creatures than that spell's controller.
Draw a card, then discard a card.
Draw a card, then discard a card.
Enchant creature
When Powers from Beyond enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has stealth.
When Powers from Beyond enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has stealth.
Stealth (This creature has hexproof. It loses stealth when it attacks.)
At the beginning of your upkeep, sacrifice Hellish Commander unless you discard two cards.
At the beginning of your upkeep, sacrifice Hellish Commander unless you discard two cards.
4/4
Sacrifice another creature: Untap target black creature you control.
Sacrifice Hellish Wrestler: Destroy target nonblack creature with converted mana cost 4 or less.
Sacrifice Hellish Wrestler: Destroy target nonblack creature with converted mana cost 4 or less.
3/1
Stealth (This creature has hexproof. It loses stealth when it attacks.)
When Lurking Nightmare dies, if you control no other creatures, destroy target creature or planeswalker.
When Lurking Nightmare dies, if you control no other creatures, destroy target creature or planeswalker.
1/1
Stealth (This creature has hexproof. It loses stealth when it attacks.)
Wandering Rogue gets +1/-1 and has deathtouch as long as it is attacking or blocking.
Wandering Rogue gets +1/-1 and has deathtouch as long as it is attacking or blocking.
0/2
Bring Forth Thunder deals 3 damage to target creature or player.
Discard up to two cards, then draw that many cards.
Discard up to two cards, then draw that many cards.
"Hey, Ekkiv, I had an epiphany. You're dead." – Sifas the Mad
Hellkite Overseer costs
less to cast for each creature that's died this turn.
Flying

Flying
He was the witness of the first apocalypse. Now he waits for the second.
5/5
Whenever a creature enters the battlefield under your control, if Sifas the Mad is untapped, put a charge counter on Sifas.
, Remove three charge counters from Sifas: She deals 4 damage to target creature or player.

2/2
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
"Hey, nature!"
Flash
When Resistant Crusher enters the battlefield, prevent all damage except 1 target attacking creature would deal this turn.
When Resistant Crusher enters the battlefield, prevent all damage except 1 target attacking creature would deal this turn.
4/4
When Shaman of Spring enters the battlefield, draw a card.
Young elves are taught not to disturb her, as her rites are more important than they could ever fathom.
2/2


1/2
Players can't cast spells with more than two different mana symbols in their mana cost.


,
: Tap target creature. Its controller loses 2 life.




3/3
Stealth
Whenever Intelligent Rogue blocks, you may have it lose stealth. If you do, it gets +3/-1 until end of turn.
Whenever Intelligent Rogue blocks, you may have it lose stealth. If you do, it gets +3/-1 until end of turn.
Wizards and scientists have one thing in common – making animals either monstrosities or one of their own.
3/4
Magicbane Tyrant can't be countered.
Flying, Haste, Protection from Blue
Flying, Haste, Protection from Blue
"You, mage. I shall spare the life of this city if you tell me of the Kenian Army's location."
4/4
Whenever Intelligent Warrior becomes blocked by a creature with converted mana cost 5 or greater, destroy that creature.
"What the- who gave him armor!?"
– General Keni
– General Keni
4/4
Target red creature you control gets +3/+0 until end of turn and fights target creature.
Unlimited power is a great responsibility, unless you kill the responsibility with your unlimited power.
Defender (This creature can't attack.)
At the beginning of your upkeep, you gain 2 life.
Persist
At the beginning of your upkeep, you gain 2 life.
Persist
3/3
Other creatures you control get +1/+1 and have "Whenever you gain life, put a +1/+1 counter on this creature."
Persist
Persist
5/4
Lifespiral Wurm gets +3/+0 as long as your life total is greater than or equal to 15.
Some say the life span of a wurm doesn't really matter; no one ever lives to test their hypothesis.
3/5
Reach, Persist
Canopy Killer has deathtouch as long as you control no other creatures.
Canopy Killer has deathtouch as long as you control no other creatures.
"I take no advice. I've been doing this for years, and anyone who questions me is a target."
2/2
Defender
Discard two cards: Ancient Guardian gets +8/+0 until end of turn, then it loses defender and switch its power and toughness.
Discard two cards: Ancient Guardian gets +8/+0 until end of turn, then it loses defender and switch its power and toughness.
0/10
T: Add
to your mana pool.
,
: Each player reveals cards from the top of his or her library until they reveal a creature card. Put the revealed creature cards onto the battlefield under their owner's control and shuffle the rest into their owner's libraries.



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Draw a card.