Djelora: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Demon
Stealth (This creature has hexproof. It loses stealth when it attacks.)
At the beginning of your upkeep, sacrifice Hellish Commander unless you discard two cards.
4/4
 
 R 
Creature – Horror
Stealth (This creature has hexproof. It loses stealth when it attacks.)
When Lurking Nightmare dies, if you control no other creatures, destroy target creature or planeswalker.
1/1
 U 
Instant
Target red creature you control gets +3/+0 until end of turn and fights target creature.
Unlimited power is a great responsibility, unless you kill the responsibility with your unlimited power.
 U 
Artifact Creature – Golem
Defender
Discard two cards: Ancient Guardian gets +8/+0 until end of turn, then it loses defender and switch its power and toughness.
0/10
 U 
Creature – Demon
Stealth (This creature has hexproof. It loses stealth when it attacks.)
At the beginning of your upkeep, sacrifice Hellish Commander unless you discard two cards.
4/4
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Human Rogue
Stealth (This creature has hexproof. It loses stealth when it attacks.)
Wandering Rogue gets +1/-1 and has deathtouch as long as it is attacking or blocking.
0/2
 
 
No more commons
 C 
Creature – Wurm
Flash
When Resistant Crusher enters the battlefield, prevent all damage except 1 target attacking creature would deal this turn.
4/4
 C 
Creature – Elf Shaman
When Shaman of Spring enters the battlefield, draw a card.
Young elves are taught not to disturb her, as her rites are more important than they could ever fathom.
2/2
 C 
Instant
Target attacking creature you control gets +1/+1 until end of turn.
Draw a card.
"For Keni! For victory! For freedom!"
Island
 
 B 
Basic Land – Island

Hellish Commander (uncommon, foil)
Lurking Nightmare (rare)
Shocking Duel (uncommon)
Ancient Guardian (uncommon)
Hellish Commander (uncommon)
Wandering Rogue (common)
Resistant Crusher (common)
Shaman of Spring (common)
Frontline Charge (common)
Island (basic)