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Showing 21 of 21 Black cards

Go to section: Colourless (4) White (26) Blue (21) Black (21) Red (20) Green (18) Multicolour (30) Hybrid (1) Artifact (11)

Show rarities: C U R M

 R 
Enchantment
Constellation — Whenever Ashiok's Tapestry or another enchantment enters the battlefield under your control, put a nightmare counter on Ashiok's Tapestry.
{b}{b}, remove a nightmare counter from Ashiok's Tapestry: Choose one —
• Target player discards a card.
• Each opponent loses 2 life.
• Put a 2/2 black Nightmare creature token with menace onto the battlefield.
 C 
Instant
Ensnare {b}{b} (You may exile this card face down from your hand for {2} at any time you could cast a sorcery. Turn it face up and cast it at any time you could cast it an instant for its ensnare cost. )
Target creature gets -3/-3 until end of turn.
 C 
Instant
Ensnare — Sacrifice a creature. (You may exile this card face down from your hand for {2} at any time you could cast a sorcery. Turn it face up and cast it at any time you could cast it an instant for its ensnare cost. )
Target player sacrifices a creature.
 U 
Creature – Giant Shaman
Whenever Corpse Smasher or another creature you control dies, target player loses life equal to that creature's toughness.
2/4
 C 
Creature – Human Assassin
({2/b} can be paid with {2} or {b}. This card's converted mana cost is six.)
When Deathmist Agent enters the battlefield, target opponent loses 1 life for each {b} spent to cast it.
3/3
 R 
Enchantment
At the beginning of your upkeep, you draw a card and gain a corruption counter. Then, you lose 1 life for each corruption counter you have.
"I don't remember Mishra being this reckless. How cruel he must have become in his quest for power."
-- Urza, journal
 R 
Sorcery
As an additional cost to cast Diabolic Ascension, sacrifice two creatures.
Search your library for a creature or planeswalker card that shares a color with one or more of the sacrificed creatures and put it onto the battlefield. Then, shuffle your library.
 R 
Legendary Enchantment
Pirate creatures you control get +1/+1.
Nonpirate creatures get -1/-1.
The power of both Spellbreaker and Fleshcleaver by his side, Drak was unstoppable. Within months, all but the most remote islands either pledged loyalty to him or were annihilated.
 M 
Legendary Creature – Zombie Knight
First strike
Other black creatures you control get +1/+1.
Heroic — Whenever you cast a spell that targets Elspeth, Returned Champion, put a 2/2 black Zombie creature token onto the battlefield tapped.
3/2
 U 
Sorcery
Return target creature card from your graveyard to the battlefield and put two -1/-1 counters on it.
Rummage {3} (When you draw this card, you may reveal it and pay {3}. If you do, exile it and draw a card.)
 U 
Instant
Frigid Grasp deals 3 damage to target creature and you gain 3 life. If {s} was spent to cast Frigid Grasp, it deals 4 damage to that creature and you gain 4 life instead.
"Dark things lurk in the Filinea marsh. I fear the worst."
- Anhavan Scout, last report
 U 
Artifact Creature – Horror
Corrupt 2 (As an additional cost to cast this card, you gain two corruption counters, then lose 1 life for each corruption counter you have.)
Menace (This creature can't be blocked, except by two or more creatures.)
3/3
 C 
Creature – Wolf
Bloodied — At the beginning of you end step, if Mindsnap Wolf dealt combat damage to a player this turn, target player discards a card.
2/2
 M 
Planeswalker – Nasathori
+1
Each player discards two cards.
-3 Return target creature card from a graveyard to the battlefield under your control. You lose life equal to its converted mana cost.
-8 You get an emblem with "You can't lose the game and your opponents can't win the game" and "At the beginning of your upkeep, you lose this emblem unless you sacrifice a permanent."
4
 U 
Sorcery
Ensnare {3}{b}{b} (You may exile this card face down from your hand for {2} at any time you could cast a sorcery. Turn it face up and cast it at any time you could cast it an instant for its ensnare cost. )
Put two 2/2 black Zombie creature tokens onto the battlefield.
 C 
Creature – Insect
Flying, deathtouch
{2}: Quag Swarm gets +1/+0 until end of turn.
1/1
 U 
Sorcery
Target player discards two cards at random.
Domination — If you control the creature with the highest power, that player discards three cards at random instead.
No ship, no crew, no hope.
 C 
Creature – Zombie Warrior
Bloodied — At the beginning of your end step, if Stormcrag Butcher dealt damage to a player this turn, you gain 5 life.
4/3
 U 
Creature – Fungus
Germinate (This creature enters the battlefield with a spore counter on it. At the beginning of your upkeep, put a spore counter on it.)
Remove three spore counters from Thalid Deathclaw: Target creature gets -3/-3 until end of turn.
3/3
 C 
Snow Creature – Horror Scout
Snowcharge — When Theltet Seeker enters the battlefield, if {s} was spent to cast it, you draw a card and lose 1 life.
"Our cage thaws. The night beckons."
-- Korat, Theltet Speaker
2/2
 C 
Creature – Zombie Scout
Bloodied — At the beginning of your end step, if Tomb Hunter dealt damage to a player this turn, return target creature card from your graveyard to your hand.
2/4

Go to section: Colourless (4) White (26) Blue (21) Black (21) Red (20) Green (18) Multicolour (30) Hybrid (1) Artifact (11)

Show rarities: C U R M


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Mechanics