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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Soldier
First strike
Kadeus, Glory Seeker can't block creatures with power 4 or greater. You pay pay {4} to ignore this effect until end of turn.
When Kadeus dies, if he blocked a creature with power four or greater this turn, return him to the battlefield transformed.
3/1
Kadeus, High Priest of Karametra
 
 R 
Colour indicator WG Legendary Creature – Human Druid
When this creature transforms into Kadeus, High Priest of Karametra, you may search your library for a land card and put it onto the battlefield tapped. If you do, shuffle your library.
{x}, {t}: X target lands become 4/4 green and white Elemental creatures until end of turn. They're still lands.
3/6
 U 
Sorcery
Creatures you control get +1/+0 and gain haste until end of turn.
Overcharge {0} (You may cast this spell for its overcharge cost. If you do, skip your next untap step.)
 U 
Instant
As an additional cost to cast Flurry of Fists, remove X +1/+1 counters from among creatures you control.
Flurry of Fists deals X damage to each attacking or blocking creature.
 U 
Enchantment – Aura
Ensnare {2}{u}{u} (You may exile this card face down from your hand for {2} at any time you could cast a sorcery. Turn it face up and cast it at any time you could cast it an instant for its ensnare cost. )
Enchant creature
You control enchanted creature.
 C 
Contraption Artifact
When Smoke Bomb enters the battlefield, draw a card.
{2}, {t}, sacrifice Smoke Bomb: Rigger creatures you control can't be blocked this turn.
 C 
Creature – Human Monk
Combo (Whenever this creature deals combat damage, put a charge counter on it. At the beginning of your end step, if it hasn't dealt combat damage this turn, removal all charge counters from it.)
Windfury Monk gets +1/+1 for each charge counter on it.
2/2
 C 
Creature – Human Knight
Gallantry — Whenever Calvalry Charger and at exactly one other creature attack, both creatures get +1/+1 until end of turn.
2/2
 C 
Creature – Human Cleric
Engineer{t}, tap an untapped artifact you control: You gain 2 life.
1/3
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Awaken 2 — {2}{g} (If you cast this spell for {2}{g}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Instant
Ensnare — Sacrifice a creature. (You may exile this card face down from your hand for {2} at any time you could cast a sorcery. Turn it face up and cast it at any time you could cast it an instant for its ensnare cost. )
Target player sacrifices a creature.
 C 
Creature – Zombie Warrior
Bloodied — At the beginning of your end step, if Stormcrag Butcher dealt damage to a player this turn, you gain 5 life.
4/3
 C 
Creature – Human Cleric
When Selesnya Preacher enters the battlefield, recruit. (Reveal the top card of your library. If it shares a color with this card, put a 1/1 green Saproling creature token onto the battlefield.)
2/2
 C 
Creature – Ogre
Engineer{t}, tap an untapped artifact you control: Ogre Lineboss deals 1 damage to target creature or player.
3/3
{1}{u}{u}
 
 C 
Instant
Deep freeze — Costs {1} less to cast as long as you control three or more nonland snow permanents.
Counter target spell.
Plains
 
 B 
Basic Land – Plains

Kadeus, Glory Seeker (rare)
Thunder Charge (uncommon)
Flurry of Fists (uncommon)
Befuddling Mists (uncommon)
Smoke Bomb (common)
Windfury Monk (common)
Calvalry Charger (common)
Archiron Engineer (common)
Nissa's Channeling (common)
Blood Bargain (common)
Stormcrag Butcher (common)
Selesnya Preacher (common)
Ogre Lineboss (common)
On Ice (common)
Plains (basic)