Harmony: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, each player sacrifices all creatures he or she controls.
It only takes two angry dwarves to turn an innocent drink into chaos.
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Target opponent discards two cards. You draw a card for each green or white card discarded this way.
“He remembers nothing of his past, of his old friends. This way, he doesn’t need to worry about mercy either.”
—King Paolo |
Sacrifice Carrier of Guilt: Destroy target green or white creature. It can’t be regenerated. Draw a card.
“The weakest beings are not those that can’t go on by themselves, but those that waste time helping others.”
2/2
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Creatures you control with converted mana cost 1 or less can’t be blocked by creatures with power 4 or greater.
“Many think our small size is a direct disadvantage. Those are prejudices I am bound to clear for my people.”
1/1
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: Put a quest counter on target permanent.
Remove a quest counter from Mermaid Ladyhealer: Prevent the next 1 damage that would be dealt to you this turn. A women works to help her companions. A mermaid dedicates her life to it.
1/2
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Target creature gets +4/+4 and blue creatures lose flying until end of turn.
“After leaving Moongrove, we found a new place, and new beings. They called themselves sirens. We didn’t know them, but we felt in our hearts that we could trust them.”
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Vigilance
: Creatures you control with converted mana cost 1 or less get +1/+1 until end of turn.Though giants of Mertinia have always had love to share, until now, they didn’t have any people who needed it.
3/3
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Whenever Caller of Strength attacks or blocks, target creature gets +3/+3 until end of turn.
“The jötuns have taught us about the strength of the body. The kithkin have taught us about the strength of the heart.”
2/2
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Enchant creature
Healer’s Blessing enters the battlefield with X healing counters on it. Enchanted creature has blessing X, where X is the number of healing counters on Healer’s Blessing. (If a source would deal only X or less damage to that creature, prevent that damage.) |
Flying
, Exile a card from your graveyard: Umbra Necrofeeder gets +3/+0 until end of turn. Activate this ability only once each turn.Paolo’s arrival at Moongrove revealed not only the faeries’ potential but also their darker side.
0/1
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Flying
: Hunting Siren gets +1/+0 until end of turn.
: Hunting Siren loses flying until end of turn and target creature blocks it this turn if able.4/3
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Dwarf Mercenary blocks and must be blocked by a white creature if able.
With so many treasures in Liberia, many dwarves have become bounty hunters. No shame for any job, they only seek the right reward.
4/1
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Creatures your opponents controls get -2/-0 until end of turn.
“Common beings can’t resist the darkness, but we, who have managed to embrace the night, don’t have a problem with it.”
—Icya, Queen of the Fae |
Carrion Feeder can’t block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. While King Paolo has a strong affection for the Umbras, the rest of the army is seen as disposable.
1/1
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Flying
1/1
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Frenzy Explosion
(mythic)
Zombie's Revenge
(uncommon)
Carrier of Guilt
(uncommon)
Master Dodger
(uncommon)
Mermaid Ladyhealer
(common)
Forest's Hand
(common)
Guardian Giant
(common)
Caller of Strength
(common)
Healer's Blessing
(common)
Umbra Necrofeeder
(common)
Hunting Siren
(common)
Dwarf Mercenary
(common)
Blinding Night
(common)
Carrion Feeder
(common)
Swamp
(basic)
Insect
(token)




: Put a quest counter on target permanent.


