Harmony: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Troll Zombie
Carrion Vitterfolk can’t block.
Whenever another creature is put into a graveyard from the battlefield, you may put a quest counter on Carrion Vitterfolk.
If Carrion Vitterfolk would be destroyed while it has four or more quest counters on it, regenerate it.
4/2
 U 
Sorcery
Creatures you control get +2/+0 until end of turn.
Adapt—If an opponent controls no creatures, you may pay {b}{r} rather than pay Raiding Together’s mana cost.
Its easier to destroy an empty village, but, for Skullriders, it’s also less enjoying.
 U 
Sorcery
Dig 4 for any number of cards. You lose that much life. (To dig, look at the top four cards of your library. You may reveal any number of cards from among them and put them into your hand. Put the rest on the bottom in any order.)
Adapt—If you have no cards in hand, you may pay {u}{b} rather than pay Umbra’s Vision’s mana cost.
 U 
Enchantment
Creatures you control with converted mana cost 1 or less get +2/+2.
Adapt—If you control four or more creatures with converted mana cost 1 or less, you pay {g}{w} rather than pay Humble Hearts’s mana cost.
Under the tiniest bodies lie the purest souls.
 C 
Sorcery
Target creature gets +1/+0 and gains flying, haste, intimidate and swampwalk until end of turn.
In an effort to forget their embarassing past, the analytical minds once known as Lunes became the now ambicious and selfish beings known as Umbras.
 C 
Creature – Giant Soldier
Vigilance
{t}: Creatures you control with converted mana cost 1 or less get +1/+1 until end of turn.
Though giants of Mertinia have always had love to share, until now, they didn’t have any people who needed it.
3/3
 C 
Creature – Faerie Druid
When Soleil Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
Having left Heavenlake and Moongrove, respectively, sirens and Soleils met. They’d be the founders of a what they would later call Flamegrove, their new home.
1/1
 C 
Creature – Zombie Siren
Flying
Damage that would be dealt by Heavenlake Remains can’t be prevented.
“I’m used to picking those unlucky vitterfolk, sometimes maybe an old soldier from Forteplaza, but this is a nice find.”
—King Paolo
3/1
 C 
Creature – Dwarf Berserker
When Jail Liberator enters the battlefield, other creatures you control with converted mana cost 1 or less get +1/+0 until end of turn.
Releasing dwarves is releasing chaos.
1/1
 C 
Sorcery
Skull Burn deals 1 damage to target creature.
Draw a card.
Some say Skullriders try their victims to end up looking like their own masks.
 C 
Artifact – Equipment
Whenever a creature with converted mana cost 1 or less enters the battlefield under your control, you may attach Orphan’s Dagger to that creature.
Equipped creature gets +2/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Sorcery
Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
Queen Cecilia got rid of her husband Paolo a long time ago, but every now and then a new body rises in Forteplaza, swearing loyalty to the king.
 C 
Sorcery
Put an unblockable 1/1 blue Illusion creature token onto the battlefield. Return Carry All Memories to your hand.
The ocean is as infinite as one’s mind allows it to be.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Human
1/1

Carrion Vitterfolk (rare)
Raiding Together (uncommon)
Umbra's Vision (uncommon)
Humble Hearts (uncommon)
Fae's Hunting (common)
Guardian Giant (common)
Soleil Pioneer (common)
Heavenlake Remains (common)
Jail Liberator (common)
Skull Burn (common)
Orphan's Dagger (common)
Stir the Grave (common)
Ghost of the Deep (common)
Radiant Aura (common)
Mountain (basic)
Human (token)