Harmony: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Warrior
When Loyal Mertinian blocks a creature, destroy that creature and Loyal Mertinian.
Adapt—If you control a Forest and a Plains, and a creature with power 4 or greater is attacking, you may cast Loyal Mertinian without paying its mana cost and as though it had flash.
1/1
 U 
Artifact
{2}, T, Sacrifice Box of Silence: Exile target nonland permanent.
Forteplaza used to execute their criminals. The merfolk suggested a less violent punishment, but with the same feeling of justice behind.
 U 
Sorcery
Return target creature card from your graveyard to the battlefield and put an unblockable 1/1 blue Illusion creature token onto the battlefield. If one of them would leave the battlefield, instead exile both.
 U 
Creature – Snake
Flying
Whenever Ascending Snake becomes the target of a spell or ability, it gains blessing 3 until end of turn. (If a source would deal only 3 or less damage to this creature, prevent it.)
2/2
 C 
Creature – Dwarf Assassin
Intimidate
When Punisher Dwarf enters the battlefield, you may have target creature get -X/-X until end of turn, where X is its converted mana cost.
Dwarves hate the biggest creatures for the same reason they hate their tiny bodies.
2/2
 C 
Instant
Counter target spell. Its controller puts the top X cards of his or her library into his or her graveyard, where X is the spell’s converted mana cost.
Adapt—If Mind Crime targets a spell with converted mana cost 1 or less, you may pay {u}{b} rather than pay its mana cost.
 C 
Creature – Skeleton
When Fragile Bones becomes blocked by a nongreen creature, sacrifice it.
Weak and useless as they are, they are trained to serve, and so Queen Icya gave them that chance.
3/1
 C 
Artifact – Equipment
Whenever a creature with converted mana cost 1 or less enters the battlefield under your control, you may attach Orphan’s Dagger to that creature.
Equipped creature gets +2/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Human Soldier
Vigilance
Blessing 1 (If a source would deal only 1 damage to this creature, prevent it.)
The struggles in Heavenlake created violent people. The harmony now there is in Forteplaza creates only peace.
2/3
 C 
Sorcery
Exile target creature or enchantment. Its controller puts a 1/1 Human creature token onto the battlefield.
Mertinia, rid of the vitterfolk, has now become a land for friendly kithkin, loving jötuns, and free humans to enjoy together as a family.
 C 
Sorcery
Destroy target artifact with converted mana cost X. It can’t be regenerated. Detonate deals X damage to that artifact’s controller.
Skullriders kill their victims in creative ways, for their own amusement. With artifacts, they have no fun, so they just blow them up.
 C 
Sorcery
Skull Burn deals 1 damage to target creature.
Draw a card.
Some say Skullriders try their victims to end up looking like their own masks.
 C 
Creature – Dwarf Knight
Haste
When Skullrider Fighter is put into a graveyard from the battlefield, put it into its owner’s library second from the top.
Skullriders now laugh at how they used to call others for help.
2/1
 C 
Creature – Merfolk Cleric
{t}: Put a quest counter on target permanent.
Remove a quest counter from Mermaid Ladyhealer: Prevent the next 1 damage that would be dealt to you this turn.
A women works to help her companions. A mermaid dedicates her life to it.
1/2
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Illusion
This creature is unblockable.
1/1

Loyal Mertinian (rare)
Box of Silence (uncommon)
Zombie Mannequin (uncommon)
Ascending Snake (uncommon)
Punisher Dwarf (common)
Mind Crime1 (common)
Fragile Bones (common)
Orphan's Dagger (common)
Heaventouched Soldier (common)
Impede Dangers (common)
Detonate (common)
Skull Burn (common)
Skullrider Fighter (common)
Mermaid Ladyhealer (common)
Plains (basic)
Illusion (token)