Harmony: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Pact of Blood deals X damage to target creature.
Adapt—If you control a Swamp and a Mountain, and Pact of Blood targets a white creature, you may pay X life rather than pay its mana cost.
 U 
Instant
Dwarf’s Revenge deals 4 damage to target creature. If that creature is white or blue, Dwarf’s Revenge also deals 4 damage to that creature’s controller.
Skullriders condemn the kithkin, the other race of old Irecliff, the one who followed the shameful path of love.
 U 
Instant
Counter target spell unless its controller pays U.
Draw a card.
Adapt—If an opponent controls an Island, you may pay {w}{u} rather than pay Word of Prohibition’s mana cost.
 U 
Sorcery
Destroy target creature with converted mana cost X and target land with the same controller.
Those who feel themselves connected to the land often end up being suffering the same death.
 C 
Creature – Human Knight
Seeker of Order has shroud as long an opponent controls a Mountain.
“If you fight for order, not even the most chaotic will be able to touch you.”
—Merfolk ladyhealer
3/4
 C 
Creature – Faerie Wizard
Flying
{b}, Exile a card from your graveyard: Umbra Necrofeeder gets +3/+0 until end of turn. Activate this ability only once each turn.
Paolo’s arrival at Moongrove revealed not only the faeries’ potential but also their darker side.
0/1
 C 
Instant
Target creature gets +2/+2 and gains flying and shroud until end of turn.
“Forget Forteplaza or the Queen. I’m doing this in the name of justice!”
 C 
Creature – Siren Druid
Reach
{r}: Siren of Flamegrove gets +1/+0 until end of turn.
While sirens are capable of flying, some like so much the teachings of the Soleils that they decide to imitate even their limitations.
2/4
 C 
Creature – Human Cleric
Protection from black
Queen Cecilia disliked her huband, but she never ignored him. By contrary, she was certain Forteplaza would grow by knowing its enemies.
1/1
 C 
Sorcery
Dig 7 for up to three basic lands. (Look at the top seven cards of your library. You may reveal up to three basic land cards from among them and put them into your hand. Put the rest on the bottom in any order.)
Adapt—If an opponent controls more lands than you, you may pay {g}{w} rather than pay Mertinia Farming’s mana cost.
 C 
Creature – Siren Warrior
Whenever Ground Hunter is dealt damage, it deals that much damage to you.
A siren receives the support from all her family. If hurt, the pain is also passed to all her family.
2/1
 C 
Creature – Human Shaman
Whenever Caller of Strength attacks or blocks, target creature gets +3/+3 until end of turn.
“The jötuns have taught us about the strength of the body. The kithkin have taught us about the strength of the heart.”
2/2
 C 
Instant
Target creature gets +4/+0 until end of turn and must be blocked this turn if able.
“Fairness dictates I must fight you alone. But believe me! I’ve got the support of an entire nation.”
 C 
Creature – Faerie Wizard
Careful Moonborn has flying as long as you control a Swamp.
The faeries used to embrace both lunar and solar magic. With the Soleils out of the way now, the newly born children can learn from more powerful parents.
2/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Insect
Flying
1/1

Pact of Blood (rare)
Dwarf's Revenge (uncommon)
Word of Prohibition (uncommon)
Peel the Earth (uncommon)
Seeker of Order (common)
Umbra Necrofeeder (common)
Magical Flight (common)
Siren of Flamegrove (common)
Death Speakers (common)
Mertinia Farming (common)
Ground Hunter (common)
Caller of Strength (common)
Lure the Prey (common)
Careful Moonborn (common)
Mountain (basic)
Insect (token)