Harmony: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search your library and/or graveyard for a blue or black card, reveal it, and put it into your hand. Then shuffle your library.
While you’re digging, you may reveal Umbra’s Gambit and cast it without paying its mana cost rather than revealing a card and putting it into your hand.
 U 
Instant
Dwarf’s Revenge deals 4 damage to target creature. If that creature is white or blue, Dwarf’s Revenge also deals 4 damage to that creature’s controller.
Skullriders condemn the kithkin, the other race of old Irecliff, the one who followed the shameful path of love.
 U 
Creature – Snake
Flying
Whenever Ascending Snake becomes the target of a spell or ability, it gains blessing 3 until end of turn. (If a source would deal only 3 or less damage to this creature, prevent it.)
2/2
 U 
Instant
Counter target spell unless its controller pays U.
Draw a card.
Adapt—If an opponent controls an Island, you may pay {w}{u} rather than pay Word of Prohibition’s mana cost.
 C 
Instant
Untap target creature. It gets +3/+3 and gains vigilance until end of turn.
The druid stopped running. She felt something. Her enemies were getting close, but she didn’t move. She knew Mertinia had foreseen her victory.
 C 
Creature – Giant Soldier
Vigilance
{t}: Creatures you control with converted mana cost 1 or less get +1/+1 until end of turn.
Though giants of Mertinia have always had love to share, until now, they didn’t have any people who needed it.
3/3
 C 
Sorcery
Skull Burn deals 1 damage to target creature.
Draw a card.
Some say Skullriders try their victims to end up looking like their own masks.
 C 
Instant
Search your library for a basic land card and put it onto the battlefield with a seed counter on it. Then shuffle your library. As long as that land has a seed counter on it, it’s a 2/2 green Elemental creature that’s still a land. (It’s affected by summoning sickness)
 C 
Creature – Faerie Wizard
Flying
{b}, Exile a card from your graveyard: Umbra Necrofeeder gets +3/+0 until end of turn. Activate this ability only once each turn.
Paolo’s arrival at Moongrove revealed not only the faeries’ potential but also their darker side.
0/1
 C 
Instant
Counter target spell. Its controller puts the top X cards of his or her library into his or her graveyard, where X is the spell’s converted mana cost.
Adapt—If Mind Crime targets a spell with converted mana cost 1 or less, you may pay {u}{b} rather than pay its mana cost.
 C 
Creature – Dwarf Knight
Haste
When Skullrider Fighter is put into a graveyard from the battlefield, put it into its owner’s library second from the top.
Skullriders now laugh at how they used to call others for help.
2/1
 C 
Creature – Troll Wizard
When Vitterfolk Slave becomes the target of a spell or ability, sacrifice it.
The few vitterfolk that King Paolo didn’t turn into undead ended up as slaves, their frozen hands representing the limits of their actions.
4/2
 C 
Sorcery
Dwarf Avalanche deals damage to target creature or player equal to the number of creatures with converted mana cost 1 or less you control.
The weakest dwarves are not guided by skill, but by numbers.
 C 
Instant
Creatures your opponents controls get -2/-0 until end of turn.
“Common beings can’t resist the darkness, but we, who have managed to embrace the night, don’t have a problem with it.”
—Icya, Queen of the Fae
Island
 
 B 
Basic Land – Island
 T 
Creature – Human
1/1

Umbra's Gambit (rare)
Dwarf's Revenge (uncommon)
Ascending Snake (uncommon)
Word of Prohibition (uncommon)
Sun's Energy (common)
Guardian Giant (common)
Skull Burn (common)
Terramancy (common)
Umbra Necrofeeder (common)
Mind Crime1 (common)
Skullrider Fighter (common)
Vitterfolk Slave (common)
Dwarf Avalanche (common)
Blinding Night (common)
Island (basic)
Human (token)