Harmony: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
, : Add ![]() to your mana pool. If this mana is spent on a creature spell, that creature enters the battlefield with a +1/+1 counter on it.A land to become nature’s faithful ally.
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Creatures you control with converted mana cost 1 or less get +2/+2.
Adapt—If you control four or more creatures with converted mana cost 1 or less, you pay ![]() rather than pay Humble Hearts’s mana cost.Under the tiniest bodies lie the purest souls.
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Destroy target creature with converted mana cost X and target land with the same controller.
Those who feel themselves connected to the land often end up being suffering the same death.
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Flying
Whenever Umbra Shade deals combat damage to a player, put a quest counter on it. Remove two quest counters from Umbra Shade: Umbra Shade gains blessing 4 until end of turn. (If a source would deal only 4 or less damage to this creature, prevent it.) 2/3
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Reach
: Siren of Flamegrove gets +1/+0 until end of turn.While sirens are capable of flying, some like so much the teachings of the Soleils that they decide to imitate even their limitations.
2/4
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Target creature gets +2/+2 and gains flying and shroud until end of turn.
“Forget Forteplaza or the Queen. I’m doing this in the name of justice!”
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Exile target artifact or enchantment.
“The jötun’s previous world died because of these same weapons. Mertinia is just asking for calm and balance, and this is how I am responding.”
—Thadeo, Mertinian liberator |
Careful Moonborn has flying as long as you control a Swamp.
The faeries used to embrace both lunar and solar magic. With the Soleils out of the way now, the newly born children can learn from more powerful parents.
2/1
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Dwarf Avalanche deals damage to target creature or player equal to the number of creatures with converted mana cost 1 or less you control.
The weakest dwarves are not guided by skill, but by numbers.
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Flying
: Hunting Siren gets +1/+0 until end of turn.
: Hunting Siren loses flying until end of turn and target creature blocks it this turn if able.4/3
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Return target nonland permanent with converted mana cost X to its owner’s hand.
Draw a card. The merfolk’s magic tells the sea who to attack and who to protect.
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Creatures you control get +2/+2 and gain lifelink until end of turn.
“If everything else fails, we still have each other. We call ourselves a country for a reason. No matter how we may be losing, we can recover together.” —Cecilia, Queen of Forteplaza
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When Fragile Bones becomes blocked by a nongreen creature, sacrifice it.
Weak and useless as they are, they are trained to serve, and so Queen Icya gave them that chance.
3/1
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Target creature gets +4/+4 and blue creatures lose flying until end of turn.
“After leaving Moongrove, we found a new place, and new beings. They called themselves sirens. We didn’t know them, but we felt in our hearts that we could trust them.”
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1/1
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Sunlight of Mertinia
(rare)
Humble Hearts
(uncommon)
Peel the Earth
(uncommon)
Umbra Shade
(uncommon)
Siren of Flamegrove
(common)
Magical Flight
(common)
Purity's Touch
(common)
Careful Moonborn
(common)
Dwarf Avalanche
(common)
Hunting Siren
(common)
Repeal
(common)
Together in the Cold
(common)
Fragile Bones
(common)
Forest's Hand
(common)
Island
(basic)
Human
(token)
: Add
to your mana pool.

to your mana pool. If this mana is spent on a creature spell, that creature enters the battlefield with a +1/+1 counter on it.



