Harmony: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Seeker of Order has shroud as long an opponent controls a Mountain.
“If you fight for order, not even the most chaotic will be able to touch you.”
—Merfolk ladyhealer 3/4
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: Add to your mana pool.
, : Put a storage counter on Oceans of Forteplaza.
, : Add or to your mana pool for each storage counter on Oceans of Forteplaza.A land where moral and justice guide.
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Sacrifice Carrier of Justice: Target blocking creature gets +4/+4 until end of turn. Draw a card.
“My actions shall not represent the desires of my heart, but those of my moral.”
2/2
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Destroy target creature with converted mana cost X and target land with the same controller.
Those who feel themselves connected to the land often end up being suffering the same death.
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Vial of Creation enters the battlefield tapped.
: You may put a creature card with converted mana cost 1 or less from your hand onto the battlefield. |
When Soleil Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
Having left Heavenlake and Moongrove, respectively, sirens and Soleils met. They’d be the founders of a what they would later call Flamegrove, their new home.
1/1
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Whenever a creature with converted mana cost 1 or less enters the battlefield under your control, you may attach Orphan’s Dagger to that creature.
Equipped creature gets +2/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Waterfall of Peace can block an additional creature.
Adapt—If an opponent controls three or more creatures, you may pay ![]() rather than pay Waterfall of Peace’s mana cost.Once violence sees itself not working, it simply disappears.
0/4
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Haste
When Skullrider Fighter is put into a graveyard from the battlefield, put it into its owner’s library second from the top. Skullriders now laugh at how they used to call others for help.
2/1
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Flying
When Umbra Farseer enters the battlefield, you may dig 6 for up to two instants. (Look at the top six cards of your library. You may reveal up to two instant cards from among them and put them into your hand. Put the rest on the bottom in any order.) 3/2
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Enchant creature
Healer’s Blessing enters the battlefield with X healing counters on it. Enchanted creature has blessing X, where X is the number of healing counters on Healer’s Blessing. (If a source would deal only X or less damage to that creature, prevent that damage.) |
Attacking creatures you control get +1/+1.
Adapt—If a creature with converted mana cost 1 or less attacked this turn, you may pay ![]() rather than pay Promise to Flamegrove’s mana cost. |
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Protection from black
Queen Cecilia disliked her huband, but she never ignored him. By contrary, she was certain Forteplaza would grow by knowing its enemies.
1/1
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Destroy target artifact with converted mana cost X. It can’t be regenerated. Detonate deals X damage to that artifact’s controller.
Skullriders kill their victims in creative ways, for their own amusement. With artifacts, they have no fun, so they just blow them up.
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1/1
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Seeker of Order
(common, foil)
Oceans of Forteplaza
(rare)
Carrier of Justice
(uncommon)
Peel the Earth
(uncommon)
Vial of Creation
(uncommon)
Soleil Pioneer
(common)
Orphan's Dagger
(common)
Waterfall of Peace
(common)
Skullrider Fighter
(common)
Umbra Farseer
(common)
Healer's Blessing
(common)
Promise to Flamegrove
(common)
Death Speakers
(common)
Detonate
(common)
Plains
(basic)
Human
(token)


: Add
to your mana pool.
or 


