Harmony: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Serpent Nightmare
Shroud
Whenever Ambition Entity deals combat damage, each player returns that many permanents he or she controls to their owners’ hands and draws that many cards.
3/4
 U 
Sorcery
Destroy target creature with converted mana cost X and target land with the same controller.
Those who feel themselves connected to the land often end up being suffering the same death.
 U 
Instant
Dwarf’s Revenge deals 4 damage to target creature. If that creature is white or blue, Dwarf’s Revenge also deals 4 damage to that creature’s controller.
Skullriders condemn the kithkin, the other race of old Irecliff, the one who followed the shameful path of love.
 U 
Creature – Giant Druid
Trample
Blessing 2 (If a source would deal only 2 or less damage to this creature, prevent it.)
If the top of the world hasn’t been reached, this jötun is very close.
4/4
 C 
Creature – Human Knight
Seeker of Order has shroud as long an opponent controls a Mountain.
“If you fight for order, not even the most chaotic will be able to touch you.”
—Merfolk ladyhealer
3/4
 C 
Sorcery
Each opponent discards a card.
Draw a card.
Adapt—If you have two or more cards in hand than an opponent, you may pay {1}{u}{b} rather than pay Proof of Superiority’s mana cost.
An Umbra is as smart as the night is dark.
 C 
Creature – Kithkin Druid
When Kithkin Druid enters the battlefield, you may dig 3 for a land. (Look at the top three cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom in any order.)
2/2
 C 
Sorcery
Put an unblockable 1/1 blue Illusion creature token onto the battlefield. Return Carry All Memories to your hand.
The ocean is as infinite as one’s mind allows it to be.
 C 
Creature – Siren Scout
Flying
{r}: Hunting Siren gets +1/+0 until end of turn.
{g}: Hunting Siren loses flying until end of turn and target creature blocks it this turn if able.
4/3
 C 
Sorcery
Dig 5 for up to three creatures, then discard three cards unless you discard a creature card. (To dig, look at the top five cards of your library. You may reveal up to three creature cards from among them and put them into your hand. Put the rest on the bottom in any order.)
 C 
Instant
Target creature gets +4/+4 and blue creatures lose flying until end of turn.
“After leaving Moongrove, we found a new place, and new beings. They called themselves sirens. We didn’t know them, but we felt in our hearts that we could trust them.”
 C 
Instant
Target creature gets +2/+2 and gains flying and shroud until end of turn.
“Forget Forteplaza or the Queen. I’m doing this in the name of justice!”
 C 
Creature – Human Cleric
Protection from black
Queen Cecilia disliked her huband, but she never ignored him. By contrary, she was certain Forteplaza would grow by knowing its enemies.
1/1
 C 
Sorcery
Dwarf Avalanche deals damage to target creature or player equal to the number of creatures with converted mana cost 1 or less you control.
The weakest dwarves are not guided by skill, but by numbers.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Human
1/1

Ambition Entity (rare)
Peel the Earth (uncommon)
Dwarf's Revenge (uncommon)
Snowpeak Jötun (uncommon)
Seeker of Order (common)
Proof of Superiority (common)
Kithkin Druid (common)
Ghost of the Deep (common)
Hunting Siren (common)
Grab and Entomb (common)
Forest's Hand (common)
Magical Flight (common)
Death Speakers (common)
Dwarf Avalanche (common)
Swamp (basic)
Human (token)