Harmony: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with power 2 or less get -2/-0.
Creatures with power 3 or greater get +2/+0. Adapt—You may sacrifice a Swamp and three creatures with power 2 or less rather than pay Gnarlok the Slicer’s mana cost. “Mediocre souls are only there to serve the strong, and I want them to know that.”
3/3
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Creatures you control with converted mana cost 1 or less get +2/+2.
Adapt—If you control four or more creatures with converted mana cost 1 or less, you pay ![]() rather than pay Humble Hearts’s mana cost.Under the tiniest bodies lie the purest souls.
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Target opponent discards two cards. You draw a card for each green or white card discarded this way.
“He remembers nothing of his past, of his old friends. This way, he doesn’t need to worry about mercy either.”
—King Paolo |
Protection from converted mana cost 1 or less.
At the beginning of each player’s upkeep, that player loses 1 life for each creature with converted mana cost 1 or less he or she controls. 3/1
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Untap target creature. It gets +3/+3 and gains vigilance until end of turn.
The druid stopped running. She felt something. Her enemies were getting close, but she didn’t move. She knew Mertinia had foreseen her victory.
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Target creature gets +4/+4 and blue creatures lose flying until end of turn.
“After leaving Moongrove, we found a new place, and new beings. They called themselves sirens. We didn’t know them, but we felt in our hearts that we could trust them.”
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Return target nonland permanent with converted mana cost X to its owner’s hand.
Draw a card. The merfolk’s magic tells the sea who to attack and who to protect.
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Haste
At the beginning of the end step, return Rushed Dancer to its owner’s hand. Sirens and Soleils have each learned customs from each other, hoping to forge a new nation known for its friendly philosophy.
4/1
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Flying
, Exile a card from your graveyard: Umbra Necrofeeder gets +3/+0 until end of turn. Activate this ability only once each turn.Paolo’s arrival at Moongrove revealed not only the faeries’ potential but also their darker side.
0/1
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Blood Tax deals 5 damage to target creature unless its controller has Blood Tax deal 5 damage to him or her.
“Get in a deal with a dwarf and you’re in trouble. Either you pay him back or he makes you pay him back.”
—Thadeo, Mertinian liberator |
Enchant creature
Enchanted creature has lifelink. : Enchanted creature gets +1/-1 or -1/+1 until end of turn. |
Put an unblockable 1/1 blue Illusion creature token onto the battlefield. Return Carry All Memories to your hand.
The ocean is as infinite as one’s mind allows it to be.
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Vigilance
Blessing 1 (If a source would deal only 1 damage to this creature, prevent it.) The struggles in Heavenlake created violent people. The harmony now there is in Forteplaza creates only peace.
2/3
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Protection from black
Queen Cecilia disliked her huband, but she never ignored him. By contrary, she was certain Forteplaza would grow by knowing its enemies.
1/1
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This creature is unblockable.
1/1
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Gnarlok the Slicer
(mythic)
Humble Hearts
(uncommon)
Zombie's Revenge
(uncommon)
Juniors' Cruncher
(uncommon)
Sun's Energy
(common)
Forest's Hand
(common)
Repeal
(common)
Rushed Dancer
(common)
Umbra Necrofeeder
(common)
Blood Tax
(common)
Radiant Aura
(common)
Ghost of the Deep
(common)
Heaventouched Soldier
(common)
Death Speakers
(common)
Mountain
(basic)
Illusion
(token)



rather than pay Humble Hearts’s mana cost.

