Harmony: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Adoptive Jötun enters the battlefield, put two 1/1 white Human creature token onto the battlefield.
: Regenerate each creature you control with converted mana cost 1 or less.The twins lost their father in Forteplaza’s rebellion, but they can see him reflected in the giant’s kindness.
3/4
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Sacrifice Carrier of Expansion: You may play an additional land this turn. Draw a card.
“Conquering is not controlling the land, but making it accept you.”
1/1
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Counter target spell unless its controller pays U.
Draw a card. Adapt—If an opponent controls an Island, you may pay ![]() rather than pay Word of Prohibition’s mana cost. |
Dig 4 for any number of cards. You lose that much life. (To dig, look at the top four cards of your library. You may reveal any number of cards from among them and put them into your hand. Put the rest on the bottom in any order.)
Adapt—If you have no cards in hand, you may pay ![]() rather than pay Umbra’s Vision’s mana cost. |
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You gain 2 life for each green or white permanent on the battlefield.
When the vitterfolk lived, jötuns had never felt Mertinia so clean as it is now with kithkin and humans.
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When Vitterfolk Slave becomes the target of a spell or ability, sacrifice it.
The few vitterfolk that King Paolo didn’t turn into undead ended up as slaves, their frozen hands representing the limits of their actions.
4/2
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Destroy target land. You may dig 5 for a basic land. (Look at the top five cards of your library. You may reveal a basic land card from among them and put it into your hand. Put the rest on the bottom in any order.)
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Intimidate
When Punisher Dwarf enters the battlefield, you may have target creature get -X/-X until end of turn, where X is its converted mana cost. Dwarves hate the biggest creatures for the same reason they hate their tiny bodies.
2/2
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Seeker of Order has shroud as long an opponent controls a Mountain.
“If you fight for order, not even the most chaotic will be able to touch you.”
—Merfolk ladyhealer 3/4
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Vigilance
Blessing 1 (If a source would deal only 1 damage to this creature, prevent it.) The struggles in Heavenlake created violent people. The harmony now there is in Forteplaza creates only peace.
2/3
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Dwarf Mercenary blocks and must be blocked by a white creature if able.
With so many treasures in Liberia, many dwarves have become bounty hunters. No shame for any job, they only seek the right reward.
4/1
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Creatures your opponents controls get -2/-0 until end of turn.
“Common beings can’t resist the darkness, but we, who have managed to embrace the night, don’t have a problem with it.”
—Icya, Queen of the Fae |
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Flying
: Hunting Siren gets +1/+0 until end of turn.
: Hunting Siren loses flying until end of turn and target creature blocks it this turn if able.4/3
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With King Paolo and the rebels gone, Cecilia’s country can shine again. Its soldiers may be growing older, but they now battle with a vigor they had never felt before.
2/1
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Flying
1/1
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Adoptive Jötun
(rare)
Carrier of Expansion
(uncommon)
Word of Prohibition
(uncommon)
Umbra's Vision
(uncommon)
Breathe Nature
(common)
Vitterfolk Slave
(common)
Rise from the Ashes
(common)
Punisher Dwarf
(common)
Seeker of Order
(common)
Heaventouched Soldier
(common)
Dwarf Mercenary
(common)
Blinding Night
(common)
Hunting Siren
(common)
Elite Vanguard
(common)
Forest
(basic)
Insect
(token)


: Regenerate each creature you control with converted mana cost 1 or less.



