Harmony: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, reach
Whenever Cloudreaching Jötun blocks or becomes blocked by a creature with flying, Cloudreaching Jötun deals 5 damage to that creature. With that many little beings in Mertinia, somebody had to take care of them.
5/5
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Counter target spell unless its controller pays U.
Draw a card. Adapt—If an opponent controls an Island, you may pay ![]() rather than pay Word of Prohibition’s mana cost. |
Put a +1/+1 counter on target creature and two 1/1 green Insect creature tokens with flying onto the battlefield. Artistic Appeal deals 3 damage to each player and creature without flying. You gain 4 life.
The creativity the sirens brought has made Soleils druids as experienced as elegant.
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Flash
Sacrifice Carrier of Wisdom: Counter target spell. Its controller may draw up to two cards. You draw a card. “I didn’t learn this magic because of my skill, but because of my sense of justice.”
1/1
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Skull Burn deals 1 damage to target creature.
Draw a card. Some say Skullriders try their victims to end up looking like their own masks.
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Destroy target land. You may dig 5 for a basic land. (Look at the top five cards of your library. You may reveal a basic land card from among them and put it into your hand. Put the rest on the bottom in any order.)
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Flying
When Moongrove Stalker enters the battlefield, target opponent reveals his or her hand. You choose a card from it. That player discards that card. “Won’t you tell this curious lady the deepest secrets of your mind?”
1/1
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Search your library for a basic land card and put it onto the battlefield with a seed counter on it. Then shuffle your library. As long as that land has a seed counter on it, it’s a 2/2 green Elemental creature that’s still a land. (It’s affected by summoning sickness)
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Flying
Damage that would be dealt by Heavenlake Remains can’t be prevented. “I’m used to picking those unlucky vitterfolk, sometimes maybe an old soldier from Forteplaza, but this is a nice find.”
—King Paolo 3/1
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Flying
When Umbra Farseer enters the battlefield, you may dig 6 for up to two instants. (Look at the top six cards of your library. You may reveal up to two instant cards from among them and put them into your hand. Put the rest on the bottom in any order.) 3/2
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Creatures you control get +2/+2 and gain lifelink until end of turn.
“If everything else fails, we still have each other. We call ourselves a country for a reason. No matter how we may be losing, we can recover together.” —Cecilia, Queen of Forteplaza
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Destroy target artifact with converted mana cost X. It can’t be regenerated. Detonate deals X damage to that artifact’s controller.
Skullriders kill their victims in creative ways, for their own amusement. With artifacts, they have no fun, so they just blow them up.
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Each opponent discards a card.
Draw a card. Adapt—If you have two or more cards in hand than an opponent, you may pay ![]() ![]() rather than pay Proof of Superiority’s mana cost.An Umbra is as smart as the night is dark.
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Protection from black
Queen Cecilia disliked her huband, but she never ignored him. By contrary, she was certain Forteplaza would grow by knowing its enemies.
1/1
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1/1
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Cloudreaching Jötun
(mythic)
Word of Prohibition
(uncommon)
Artistic Appeal
(uncommon)
Carrier of Wisdom
(uncommon)
Skull Burn
(common)
Rise from the Ashes
(common)
Moongrove Stalker
(common)
Terramancy
(common)
Heavenlake Remains
(common)
Umbra Farseer
(common)
Together in the Cold
(common)
Detonate
(common)
Proof of Superiority
(common)
Death Speakers
(common)
Swamp
(basic)
Human
(token)








