Harmony: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Intimidate
Whenever Arrogance Entity deals combat damage, each player discards that many cards, then returns that many cards from his or her graveyard to his or her hand. 7/7
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Reach
If Landfeeling Soleil would be destroyed, you may have an opponent gain 3 life. If you do, regenerate Landfeeling Soleil. “We’ve left our belief in the forest. We are confident we must only believe in ourselves.”
3/2
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, T, Sacrifice Box of Silence: Exile target nonland permanent.Forteplaza used to execute their criminals. The merfolk suggested a less violent punishment, but with the same feeling of justice behind.
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Return target creature card from your graveyard to the battlefield and put an unblockable 1/1 blue Illusion creature token onto the battlefield. If one of them would leave the battlefield, instead exile both.
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You gain 2 life for each green or white permanent on the battlefield.
When the vitterfolk lived, jötuns had never felt Mertinia so clean as it is now with kithkin and humans.
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Carrion Feeder can’t block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. While King Paolo has a strong affection for the Umbras, the rest of the army is seen as disposable.
1/1
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Target creature gets +2/+2 and gains flying and shroud until end of turn.
“Forget Forteplaza or the Queen. I’m doing this in the name of justice!”
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Reach
: Siren of Flamegrove gets +1/+0 until end of turn.While sirens are capable of flying, some like so much the teachings of the Soleils that they decide to imitate even their limitations.
2/4
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Vigilance
: Creatures you control with converted mana cost 1 or less get +1/+1 until end of turn.Though giants of Mertinia have always had love to share, until now, they didn’t have any people who needed it.
3/3
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Creatures your opponents controls get -2/-0 until end of turn.
“Common beings can’t resist the darkness, but we, who have managed to embrace the night, don’t have a problem with it.”
—Icya, Queen of the Fae |
Dwarf Mercenary blocks and must be blocked by a white creature if able.
With so many treasures in Liberia, many dwarves have become bounty hunters. No shame for any job, they only seek the right reward.
4/1
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Intimidate
When Punisher Dwarf enters the battlefield, you may have target creature get -X/-X until end of turn, where X is its converted mana cost. Dwarves hate the biggest creatures for the same reason they hate their tiny bodies.
2/2
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Whenever a creature with converted mana cost 1 or less enters the battlefield under your control, you may attach Orphan’s Dagger to that creature.
Equipped creature gets +2/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Flying
Damage that would be dealt by Heavenlake Remains can’t be prevented. “I’m used to picking those unlucky vitterfolk, sometimes maybe an old soldier from Forteplaza, but this is a nice find.”
—King Paolo 3/1
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This creature is unblockable.
1/1
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Arrogance Entity
(rare)
Landfeeling Soleil
(uncommon)
Box of Silence
(uncommon)
Zombie Mannequin
(uncommon)
Breathe Nature
(common)
Carrion Feeder
(common)
Magical Flight
(common)
Siren of Flamegrove
(common)
Guardian Giant
(common)
Blinding Night
(common)
Dwarf Mercenary
(common)
Punisher Dwarf
(common)
Orphan's Dagger
(common)
Heavenlake Remains
(common)
Mountain
(basic)
Illusion
(token)





, T, Sacrifice Box of Silence: Exile target nonland permanent.
: Siren of Flamegrove gets +1/+0 until end of turn.
: Creatures you control with converted mana cost 1 or less get +1/+1 until end of turn.