Harmony: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Wall
Waterfall of Peace can block an additional creature.
Adapt—If an opponent controls three or more creatures, you may pay {w}{u} rather than pay Waterfall of Peace’s mana cost.
Once violence sees itself not working, it simply disappears.
0/4
 
 R 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Put a storage counter on Oceans of Forteplaza.
{1}, {t}: Add {w} or {u} to your mana pool for each storage counter on Oceans of Forteplaza.
A land where moral and justice guide.
 U 
Sorcery
Creatures you control get +2/+0 until end of turn.
Adapt—If an opponent controls no creatures, you may pay {b}{r} rather than pay Raiding Together’s mana cost.
Its easier to destroy an empty village, but, for Skullriders, it’s also less enjoying.
 U 
Creature – Merfolk Scout
Whenever you cast a white spell, you may put a quest counter on Seeker of the New Beginning.
Remove a quest counter from Seeker of the New Beginning: Until end of turn, target creature gets +1/+1 and gains your choice of flying, first strike, lifelink, or vigilance.
2/3
 U 
Enchantment
Creatures can’t attack you unless their controller pays {2/w} for each creature that’s attacking you.
Adapt—If an opponent controls a Plains, you may pay {w}{u} rather than pay Shield of Purity’s mana cost.
 C 
Instant
Counter target spell. Its controller puts the top X cards of his or her library into his or her graveyard, where X is the spell’s converted mana cost.
Adapt—If Mind Crime targets a spell with converted mana cost 1 or less, you may pay {u}{b} rather than pay its mana cost.
 C 
Creature – Zombie Siren
Flying
Damage that would be dealt by Heavenlake Remains can’t be prevented.
“I’m used to picking those unlucky vitterfolk, sometimes maybe an old soldier from Forteplaza, but this is a nice find.”
—King Paolo
3/1
 C 
Sorcery
Destroy target artifact with converted mana cost X. It can’t be regenerated. Detonate deals X damage to that artifact’s controller.
Skullriders kill their victims in creative ways, for their own amusement. With artifacts, they have no fun, so they just blow them up.
 C 
Instant
Exile target artifact or enchantment.
“The jötun’s previous world died because of these same weapons. Mertinia is just asking for calm and balance, and this is how I am responding.”
—Thadeo, Mertinian liberator
 C 
Sorcery
Skull Burn deals 1 damage to target creature.
Draw a card.
Some say Skullriders try their victims to end up looking like their own masks.
{x}{u}
 
 C 
Instant
Return target nonland permanent with converted mana cost X to its owner’s hand.
Draw a card.
The merfolk’s magic tells the sea who to attack and who to protect.
 C 
Instant
Search your library for a basic land card and put it onto the battlefield with a seed counter on it. Then shuffle your library. As long as that land has a seed counter on it, it’s a 2/2 green Elemental creature that’s still a land. (It’s affected by summoning sickness)
 C 
Creature – Human Soldier
With King Paolo and the rebels gone, Cecilia’s country can shine again. Its soldiers may be growing older, but they now battle with a vigor they had never felt before.
2/1
 C 
Creature – Human Soldier
Vigilance
Blessing 1 (If a source would deal only 1 damage to this creature, prevent it.)
The struggles in Heavenlake created violent people. The harmony now there is in Forteplaza creates only peace.
2/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Insect
Flying
1/1

Waterfall of Peace (common, foil)
Oceans of Forteplaza (rare)
Raiding Together (uncommon)
Seeker of the New Beginning (uncommon)
Shield of Purity (uncommon)
Mind Crime1 (common)
Heavenlake Remains (common)
Detonate (common)
Purity's Touch (common)
Skull Burn (common)
Repeal (common)
Terramancy (common)
Elite Vanguard (common)
Heaventouched Soldier (common)
Swamp (basic)
Insect (token)