Shandalar: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Brilliant Gleam White Uncommon 1{x}{w} Instant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Tap X target creatures.
0
2 Divine's Glance White Uncommon 1{w} Instant Tap target creature.
Plainscharge — If you control four or more Plains, exile that creature instead.
0
3 Marshal's Order White Common 4{3}{w} Instant Destroy target tapped creature. 2 1427715785 on 30 Mar 2015 by Alex
4 Pillar of Light White Common 5{4}{w} Instant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Exile target creature.
1 1427413262 on 26 Mar 2015 by HijackAttack
5 Soulblade Adept White Uncommon 3{2}{w} Creature – Human Warrior 2 3 Vigilance
Soulblade Adept gets +1/+1 as long as you control an enchantment.
0
6 Sound the Alarm White Common 3{2}{w} Instant Put two 1/1 white Soldier creature tokens into play.
Cycling {3} ({3}, Discard this card: Draw a card.)
0
7 Surging Barracks White Uncommon 3{2}{w} Enchantment Whenever you cycle a card, you may pay {w}. If you do, put a 1/1 white Soldier creature token onto the battlefield. 1 1427413074 on 26 Mar 2015 by HijackAttack
8 Tempest of Light White Common 2{1}{w} Enchantment – Aura When Tempest of Light enters the battlefield, draw a card.
Whenever enchanted creature attacks, you may tap target creature an opponent controls.
1 1458958915 on 26 Mar 2016 by KeresAcheron
9 Thune Exonerator White Uncommon 2{1}{w} Creature – Human Monk 2 2 When Thune Exonerator enters the battlefield, you may destroy target enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.)
0
10 Thune Marshal White Uncommon 3{1}{w}{w} Creature – Human Soldier 3 2 Plainscharge — Whenever Thune Marshal attacks, if you control four or more Plains, put a 1/1 white Soldier creature token into the battlefield. 0
11 Will of the Masses White Uncommon 5{3}{w}{w} Creature – Avatar * * Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Will of the Masses's power and toughness are each equal to the number of creatures you control.
1 1427712598 on 30 Mar 2015 by Alex
12 Aerie Keeper Blue Rare 4{2}{u}{u} Creature – Human 3 3 Islandcharge — When Aerie Keeper enters the battlefield, if you control four or more Islands, put two 2/2 blue Bird creature tokens onto the battlefield.
{u}: Aerie Keeper gains flying until end of turn.
0
13 Cunning Pooldancer Blue Uncommon 2{1}{u} Creature – Merfolk Rogue 2 2 Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
Remove two trance counters from Cunning Pooldancer: Cunning Pooldancer gets +1/+1 until end of turn and can't be blocked this turn.
0
14 Dissaperate Blue Common 1{u} Instant You can only cast Dissaperate during your combat phase.
Counter target spell.
2 1427614407 on 29 Mar 2015 by HijackAttack
15 Flockmaster Aven Blue Uncommon 4{3}{u} Creature – Bird Soldier 2 2 Flying
Whenever a creature with flying enters the battlefield under your control, you may draw a card.
2 1427716116 on 30 Mar 2015 by Alex
16 Flurry of Wings Blue Common 5{3}{u}{u} Instant Put two 2/2 blue Bird creature tokens with flying onto the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
0
17 Grip of the Sea Blue Common 2{1}{u} Instant Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card.
0
18 Loreseeker Aven Blue Common 4{2}{u}{u} Creature – Bird Wizard 2 1 Flying
When Loreseeker Aven enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. If you do, discard a card.
0
19 Merfolk Sage Blue Uncommon 2{u}{u} Creature – Merfolk Wizard 1 3 Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
Remove two trance counters from Merfolk Sage: Draw a card.
0
20 Precarious Gale Blue Common 2{1}{u} Instant Return target creature to its owner's hand.
Islandcharge — If you control four or more islands, put that card on top of its owner's library instead.
0
21 Ride the Wave Blue Common 1{u} Instant Untap target creature.
Islandcharge — If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead.
3 1427716057 on 30 Mar 2015 by Alex
22 Shell Oracle Blue Common 1{u} Creature – Merfolk Wizard 1 1 Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
{u}, remove a trance counter from Shell Oracle: Draw a card, then discard a card.
0
23 Splug Blue Common 3{1}{u}{u} Instant Counter target spell.
Cycling {3} ({3}, Discard this card: Draw a card.)
0
24 Tinkering Merfolk Blue Uncommon 2{1}{u} Creature – Merfolk Artificer 1 3 When Tinkering Merfolk enters the battlefield, reveal the top three cards of your library. You may put an artifact card revealed this way into your hand and the rest into your graveyard. 0
25 Whirlpool Sage Blue Uncommon 4{2}{u}{u} Creature – Merfolk Wizard 2 3 Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
{1}{u}, remove a trance counter from Whirlpool Sage: Target creature can't be blocked this turn.
0
26 Windskimmer Griffin Blue Common 3{2}{u} Creature – Griffin 2 3 Flying 0
27 Ashen Phoenix Red Uncommon 4{2}{r}{r} Creature – Phoenix 3 3 Flying
{3}{r}{r}: Return Ashen Phoenix from your graveyard to your hand. Activate this ability only if an opponent lost life this turn.
0
28 Dragonling Flock Red Common 5{3}{r}{r} Creature – Dragon 3 3 Flying
Dash {3}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
0
29 Ember Break Red Uncommon 2{1}{r} Instant Ember Break deals 3 damage to target creature.
Mountaincharge — If you control four or more mountains, Ember Break deals 3 damage to that creature's controller.
0
30 Magmatic Maw Red Uncommon 3{2}{r} Enchantment Whenever you cycle a card, you may pay {1}{r}. If you do, Magmatic Maw deals 2 damage to target creature or player. 2 1427414860 on 27 Mar 2015 by HijackAttack
31 Shriekblade Red Common 2{r}{r} Creature – Elf Warrior 2 2 When Shriekblade enters the battlefield, target creature can't block this turn.
Dash {1}{r}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
0
32 Sky Tyrant Red Uncommon 5{3}{r}{r} Creature – Dragon 4 3 Flying
Whenever Sky Tyrant or another creature with flying enters the battlefield under your control, Sky Tyrant deals 1 damage to target creature or player.
0
33 Valkas Vandal Red Uncommon 2{1}{r} Creature – Human Warrior 2 2 When Valkas Vandal enters the battlefield, destroy target artifact.
Cycling {2} ({2}, Discard this card: Draw a card.)
3 1427566272 on 28 Mar 2015 by Alex
34 Volcanic Behemoth Red Uncommon 6{4}{r}{r} Creature – Dragon 4 4 Flying
Cycling {2}{r}{r} ({2}{r}{r}, Discard this card: Draw a card.)
When Volcanic Behemoth enters the battlefield, it deals 2 damage to target creature or player.
When Volcanic Behemoth is cycled, it deals 2 damage to target creature or player.
0
35 Canopy Panther Green Common 3{2}{g} Creature – Cat 3 3 Forestcharge{2}{g}: Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests. 0
36 Earthweft Aegis Green Uncommon 3{2}{g} Enchantment – Aura When Earthweft Aegis enters the battlefield, you may search your library for a basic land card, put into onto the battlefield tapped, then shuffle your library.
Enchanted creature gets +1/+1 and has trample.
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put into onto the battlefield tapped, then shuffle your library.
0
37 Kalonian Empath Green Uncommon 3{2}{g} Creature – Human Shaman 1 2 When Kalonian Empath enters the battlefield, reveal the top four cards of your library. You may put up to one creature or land card from among them into your hand. Put the rest into your graveyard.
Forestcharge — If you control four or more forests, instead you may put up to one creature card and up to one land card from among them into your hand.
0
38 Kalonian Scrapper Green Common 2{1}{g} Creature – Human Warrior 2 2 {1}{g}: Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn. 0
39 Landswell Green Common 3{2}{g} Sorcery Search your library for a basic land card and put it into the battlefield tapped. Then, shuffle your library.
Cycling {2} ({2}, Discard this card: Draw a card.)
2 1427639942 on 29 Mar 2015 by Alex
40 Starfield Orator Green Uncommon 4{2}{g}{g} Creature – Elf Shaman 2 2 Enchanted creatures you control have trample.
Whenever you cast an enchantment spell, draw a card.
0
41 Wizened Marshal Multicolour Uncommon 2{w}{u} Creature – Merfolk Soldier 1 1 When Wizened Marshal enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
{1}{w}{u}: Put a token onto the battlefield that's a copy of target creature token.
3 1427478459 on 27 Mar 2015 by HijackAttack
42 Cesspool Dredger Multicolour Uncommon 2{u}{b} Creature – Zombie Merfolk 1 2 Artifact cards in your hand have "Cycling {2}." ({2}, discard that card: Draw a card.)
{2}, {t}, exile an artifact card from your graveyard: Draw a card.
1 1427414271 on 26 Mar 2015 by HijackAttack
43 Ashwood Mystic Multicolour Uncommon 2{r}{g} Creature – Elf Shaman 1 1 Whenever a creature enters the battlefield under your control, add {r}{r} to your mana pool.
{t}: Add {g} to your mana pool.
3 1427414573 on 27 Mar 2015 by HijackAttack
44 Soulblade Archivist Multicolour Uncommon 3{1}{w}{g} Creature – Elf Warrior 3 2 When Soulblade Archivist enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle your library and put that card on top of it it.
As long as you control an enchantment, Soulblade Archivist gets +1/+1.
0
45 Veindrinker General Multicolour Uncommon 3{1}{w}{b} Creature – Vampire Warrior 2 1 Deathtouch, lifelink
When Veindrinker General enters the battlefield, you gain 1 life for each creature you control.
Creatures you control get +1/+1 as long as you have 30 or more life.
1 1427886837 on 01 Apr 2015 by Alex
46 Tempest Rider Multicolour Uncommon 2{u}{r} Creature – Human Shaman 2 2 Creatures you control with flying have haste.
Whenever a creature you control with flying attacks, you may tap target creature.
{2}{u}: Tempest Rider gains flying until end of turn.
2 1427478174 on 27 Mar 2015 by HijackAttack
47 Stalwart Soldier Multicolour Uncommon 2{r}{w} Creature – Human Soldier 2 2 Vigilance
Whenever you cycle a card, choose one —
• Stalwart Soldier gets +2/+2 until end of turn.
• Stalwart Soldier gains first strike until end of turn.
1 1458958681 on 26 Mar 2016 by KeresAcheron
48 Bedlam Engine Artifact Rare 2{2} Artifact Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
{t}, remove X trance counters from Bedlam Engine: Target player puts the top X cards of their library into their graveyard.
0
49 Bloodsigil Banner Artifact Uncommon 3{3} Artifact – Equipment Equipped creature gets +1/+1 and has deathtouch and lifelink.
Whenever a creature enters the battlefield under your control, if it entered the battlefield from a graveyard, you may attach Bloodsigil Banner to it.
Equip {4}
0
50 Longblade Artifact Common 2{2} Artifact – Equipment Equipped creature gets +2/+0.
Equip {1}
2 1427715824 on 30 Mar 2015 by Alex
51 Marble Guardian Artifact Uncommon 7{7} Artifact Creature – Soldier 4 4 Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 0
52 Trawling Servetor Artifact Common 3{3} Artifact Creature – Construct 1 2 When Trawling Servetor enters the battlefield, you may draw a card. 2 1427715879 on 30 Mar 2015 by Alex
53 Ancient Cove Land Uncommon 0 Land Ancient Cove enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
Cycling {w}{u} ({w}{u}, Discard this card: Draw a card.)
0
54 Scarred Peaks Land Uncommon 0 Land Scarred Peaks enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
Cycling {r}{g} ({r}{g}, Discard this card: Draw a card.)
0
Shandalar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics