Shandalar: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Islandcharge — When Aerie Keeper enters the battlefield, if you control four or more Islands, put two 2/2 blue Bird creature tokens onto the battlefield.
: Aerie Keeper gains flying until end of turn.3/3
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Tap X target creatures. |
Whenever you cycle a card, you may pay
. If you do, put a 1/1 white Soldier creature token onto the battlefield. |
Tap target creature.
Plainscharge — If you control four or more Plains, exile that creature instead. |
Counter target spell.
Cycling ( , Discard this card: Draw a card.) |
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Untap target creature.
Islandcharge — If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead. |
Return target creature to its owner's hand.
Islandcharge — If you control four or more islands, put that card on top of its owner's library instead. |
You can only cast Dissaperate during your combat phase.
Counter target spell. Merfolk, and to a certain extent Aven, are the only ones afforded protection by the waters of Evos Isle. Everyone else is put under the scrutiny of the sea, all of their tricks and intentions laid bare.
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Equipped creature gets +2/+0.
Equip ![]() Kalonian hunters favor the longblade, a weapon with a thin blade that lacks a guard. While underwhelming in one-on-one combat, it has proved an excellent hunting weapon.
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Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card. The patrons of Evos Isle do not take kindly to intruders – and neither does the Isle itself.
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Forestcharge —
![]() : Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests.3/3
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Destroy target tapped creature.
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When Shriekblade enters the battlefield, target creature can't block this turn.
Dash ![]() ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
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Search your library for a basic land card and put it into the battlefield tapped. Then, shuffle your library.
Cycling ( , Discard this card: Draw a card.) |
Put two 1/1 white Soldier creature tokens into play.
Cycling ( , Discard this card: Draw a card.) |
Aerie Keeper
(rare)
Brilliant Gleam
(uncommon)
Surging Barracks
(uncommon)
Divine's Glance
(uncommon)
Splug
(common)
Ride the Wave
(common)
Precarious Gale
(common)
Dissaperate
(common)
Longblade
(common)
Grip of the Sea
(common)
Canopy Panther
(common)
Marshal's Order
(common)
Shriekblade
(common)
Landswell
(common)
Sound the Alarm
(common)



or one mana of that creature's color.)
(
