Shandalar: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn.Kalonian hunters tap into the primal magic that flows through their land, conserving it until they are ready to unleash it in one, powerful strike.
2/2
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Islandcharge — When Aerie Keeper enters the battlefield, if you control four or more Islands, put two 2/2 blue Bird creature tokens onto the battlefield.
: Aerie Keeper gains flying until end of turn.3/3
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When Wizened Marshal enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
![]() ![]() : Put a token onto the battlefield that's a copy of target creature token.1/1
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When Kalonian Empath enters the battlefield, reveal the top four cards of your library. You may put up to one creature or land card from among them into your hand. Put the rest into your graveyard.
Forestcharge — If you control four or more forests, instead you may put up to one creature card and up to one land card from among them into your hand. 1/2
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When Tinkering Merfolk enters the battlefield, reveal the top three cards of your library. You may put an artifact card revealed this way into your hand and the rest into your graveyard.
1/3
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Search your library for a basic land card and put it into the battlefield tapped. Then, shuffle your library.
Cycling ( , Discard this card: Draw a card.) |
When Trawling Servetor enters the battlefield, you may draw a card.
Constructed by denizens of Evos Isle, they prowl the oceans depths, searching for pearls of lost knowledge.
1/2
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Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
, remove a trance counter from Shell Oracle: Draw a card, then discard a card.1/1
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile target creature. |
When Shriekblade enters the battlefield, target creature can't block this turn.
Dash ![]() ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
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Put two 2/2 blue Bird creature tokens with flying onto the battlefield.
Cycling ( , Discard this card: Draw a card.) |
Flying
When Loreseeker Aven enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. If you do, discard a card. 2/1
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Untap target creature.
Islandcharge — If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead. |
Flying
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)3/3
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When Tempest of Light enters the battlefield, draw a card.
Whenever enchanted creature attacks, you may tap target creature an opponent controls. |
Kalonian Scrapper
(common, foil)
Aerie Keeper
(rare)
Wizened Marshal
(uncommon)
Kalonian Empath
(uncommon)
Tinkering Merfolk
(uncommon)
Landswell
(common)
Trawling Servetor
(common)
Shell Oracle
(common)
Pillar of Light
(common)
Shriekblade
(common)
Flurry of Wings
(common)
Loreseeker Aven
(common)
Ride the Wave
(common)
Dragonling Flock
(common)
Tempest of Light
(common)





