Shandalar: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
, remove X trance counters from Bedlam Engine: Target player puts the top X cards of their library into their graveyard. |
Artifact cards in your hand have "Cycling
." ( , discard that card: Draw a card.)
, , exile an artifact card from your graveyard: Draw a card.1/2
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Flying
Whenever a creature with flying enters the battlefield under your control, you may draw a card. She rallies those who would ride Shandalar's tempests, uniting all that will follow her to fight for one purpose.
2/2
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Flying
Whenever Sky Tyrant or another creature with flying enters the battlefield under your control, Sky Tyrant deals 1 damage to target creature or player. 4/3
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Flying
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)3/3
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Counter target spell.
Cycling ( , Discard this card: Draw a card.) |
Flying
Griffins are native to Thune, but a small few elect each year to fly out onto the open sea, in search of distant lands.
2/3
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Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card. The patrons of Evos Isle do not take kindly to intruders – and neither does the Isle itself.
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You can only cast Dissaperate during your combat phase.
Counter target spell. Merfolk, and to a certain extent Aven, are the only ones afforded protection by the waters of Evos Isle. Everyone else is put under the scrutiny of the sea, all of their tricks and intentions laid bare.
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Equipped creature gets +2/+0.
Equip ![]() Kalonian hunters favor the longblade, a weapon with a thin blade that lacks a guard. While underwhelming in one-on-one combat, it has proved an excellent hunting weapon.
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![]() : Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn.Kalonian hunters tap into the primal magic that flows through their land, conserving it until they are ready to unleash it in one, powerful strike.
2/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile target creature. |
Untap target creature.
Islandcharge — If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead. |
Forestcharge —
![]() : Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests.3/3
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Flying
When Loreseeker Aven enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. If you do, discard a card. 2/1
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Bedlam Engine
(rare)
Cesspool Dredger
(uncommon)
Flockmaster Aven
(uncommon)
Sky Tyrant
(uncommon)
Dragonling Flock
(common)
Splug
(common)
Windskimmer Griffin
(common)
Grip of the Sea
(common)
Dissaperate
(common)
Longblade
(common)
Kalonian Scrapper
(common)
Pillar of Light
(common)
Ride the Wave
(common)
Canopy Panther
(common)
Loreseeker Aven
(common)
, remove X trance counters from Bedlam Engine: Target player puts the top X cards of their library into their graveyard.



