Shandalar: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
Islandcharge — When Aerie Keeper enters the battlefield, if you control four or more Islands, put two 2/2 blue Bird creature tokens onto the battlefield.
{u}: Aerie Keeper gains flying until end of turn.
3/3
 U 
Enchantment
Whenever you cycle a card, you may pay {1}{r}. If you do, Magmatic Maw deals 2 damage to target creature or player.
 U 
Creature – Human Warrior
When Valkas Vandal enters the battlefield, destroy target artifact.
Cycling {2} ({2}, Discard this card: Draw a card.)
2/2
 U 
Creature – Merfolk Soldier
When Wizened Marshal enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
{1}{w}{u}: Put a token onto the battlefield that's a copy of target creature token.
1/1
 C 
Instant
Put two 1/1 white Soldier creature tokens into play.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card.
The patrons of Evos Isle do not take kindly to intruders – and neither does the Isle itself.
 C 
Sorcery
Search your library for a basic land card and put it into the battlefield tapped. Then, shuffle your library.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Bird Wizard
Flying
When Loreseeker Aven enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. If you do, discard a card.
2/1
 C 
Instant
Untap target creature.
Islandcharge — If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead.
 C 
Creature – Dragon
Flying
Dash {3}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
 C 
Artifact – Equipment
Equipped creature gets +2/+0.
Equip {1}
Kalonian hunters favor the longblade, a weapon with a thin blade that lacks a guard. While underwhelming in one-on-one combat, it has proved an excellent hunting weapon.
{1}{u}{u}
 
 C 
Instant
Counter target spell.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Exile target creature.
 C 
Enchantment – Aura
When Tempest of Light enters the battlefield, draw a card.
Whenever enchanted creature attacks, you may tap target creature an opponent controls.
 C 
Creature – Human Warrior
{1}{g}: Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn.
Kalonian hunters tap into the primal magic that flows through their land, conserving it until they are ready to unleash it in one, powerful strike.
2/2

Aerie Keeper (rare)
Magmatic Maw (uncommon)
Valkas Vandal (uncommon)
Wizened Marshal (uncommon)
Sound the Alarm (common)
Grip of the Sea (common)
Landswell (common)
Loreseeker Aven (common)
Ride the Wave (common)
Dragonling Flock (common)
Longblade (common)
Splug (common)
Pillar of Light (common)
Tempest of Light (common)
Kalonian Scrapper (common)