Shandalar: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Islandcharge — When Aerie Keeper enters the battlefield, if you control four or more Islands, put two 2/2 blue Bird creature tokens onto the battlefield.
: Aerie Keeper gains flying until end of turn.3/3
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Vigilance
Soulblade Adept gets +1/+1 as long as you control an enchantment. 2/3
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Creatures you control with flying have haste.
Whenever a creature you control with flying attacks, you may tap target creature. ![]() : Tempest Rider gains flying until end of turn.2/2
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Deathtouch, lifelink
When Veindrinker General enters the battlefield, you gain 1 life for each creature you control. Creatures you control get +1/+1 as long as you have 30 or more life. 2/1
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![]() : Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn.Kalonian hunters tap into the primal magic that flows through their land, conserving it until they are ready to unleash it in one, powerful strike.
2/2
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Return target creature to its owner's hand.
Islandcharge — If you control four or more islands, put that card on top of its owner's library instead. |
Equipped creature gets +2/+0.
Equip ![]() Kalonian hunters favor the longblade, a weapon with a thin blade that lacks a guard. While underwhelming in one-on-one combat, it has proved an excellent hunting weapon.
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Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
, remove a trance counter from Shell Oracle: Draw a card, then discard a card.1/1
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Forestcharge —
![]() : Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests.3/3
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Counter target spell.
Cycling ( , Discard this card: Draw a card.) |
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When Tempest of Light enters the battlefield, draw a card.
Whenever enchanted creature attacks, you may tap target creature an opponent controls. |
Destroy target tapped creature.
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Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card. The patrons of Evos Isle do not take kindly to intruders – and neither does the Isle itself.
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Flying
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)3/3
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You can only cast Dissaperate during your combat phase.
Counter target spell. Merfolk, and to a certain extent Aven, are the only ones afforded protection by the waters of Evos Isle. Everyone else is put under the scrutiny of the sea, all of their tricks and intentions laid bare.
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Aerie Keeper
(rare)
Soulblade Adept
(uncommon)
Tempest Rider
(uncommon)
Veindrinker General
(uncommon)
Kalonian Scrapper
(common)
Precarious Gale
(common)
Longblade
(common)
Shell Oracle
(common)
Canopy Panther
(common)
Splug
(common)
Tempest of Light
(common)
Marshal's Order
(common)
Grip of the Sea
(common)
Dragonling Flock
(common)
Dissaperate
(common)



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