Shandalar: Virtual Booster

Shandalar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
{t}, remove X trance counters from Bedlam Engine: Target player puts the top X cards of their library into their graveyard.
 U 
Creature – Merfolk Rogue
Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
Remove two trance counters from Cunning Pooldancer: Cunning Pooldancer gets +1/+1 until end of turn and can't be blocked this turn.
2/2
 U 
Creature – Merfolk Artificer
When Tinkering Merfolk enters the battlefield, reveal the top three cards of your library. You may put an artifact card revealed this way into your hand and the rest into your graveyard.
1/3
 U 
Enchantment
Whenever you cycle a card, you may pay {1}{r}. If you do, Magmatic Maw deals 2 damage to target creature or player.
 C 
Instant
You can only cast Dissaperate during your combat phase.
Counter target spell.
Merfolk, and to a certain extent Aven, are the only ones afforded protection by the waters of Evos Isle. Everyone else is put under the scrutiny of the sea, all of their tricks and intentions laid bare.
 C 
Creature – Cat
Forestcharge{2}{g}: Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests.
3/3
 C 
Creature – Bird Wizard
Flying
When Loreseeker Aven enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. If you do, discard a card.
2/1
 C 
Instant
Put two 1/1 white Soldier creature tokens into play.
Cycling {3} ({3}, Discard this card: Draw a card.)
{1}{u}{u}
 
 C 
Instant
Counter target spell.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Instant
Untap target creature.
Islandcharge — If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead.
 C 
Enchantment – Aura
When Tempest of Light enters the battlefield, draw a card.
Whenever enchanted creature attacks, you may tap target creature an opponent controls.
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Exile target creature.
 C 
Creature – Dragon
Flying
Dash {3}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
 C 
Creature – Human Warrior
{1}{g}: Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn.
Kalonian hunters tap into the primal magic that flows through their land, conserving it until they are ready to unleash it in one, powerful strike.
2/2
 C 
Artifact Creature – Construct
When Trawling Servetor enters the battlefield, you may draw a card.
Constructed by denizens of Evos Isle, they prowl the oceans depths, searching for pearls of lost knowledge.
1/2

Bedlam Engine (rare)
Cunning Pooldancer (uncommon)
Tinkering Merfolk (uncommon)
Magmatic Maw (uncommon)
Dissaperate (common)
Canopy Panther (common)
Loreseeker Aven (common)
Sound the Alarm (common)
Splug (common)
Ride the Wave (common)
Tempest of Light (common)
Pillar of Light (common)
Dragonling Flock (common)
Kalonian Scrapper (common)
Trawling Servetor (common)