Shandalar: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
, remove X trance counters from Bedlam Engine: Target player puts the top X cards of their library into their graveyard. |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)It stands eternally vigilant over the fields of Thune, waiting for the day it will be called to defend it.
4/4
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Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
![]() , remove a trance counter from Whirlpool Sage: Target creature can't be blocked this turn.2/3
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Ancient Cove enters the battlefield tapped.
: Add or to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.) |
Equipped creature gets +2/+0.
Equip ![]() Kalonian hunters favor the longblade, a weapon with a thin blade that lacks a guard. While underwhelming in one-on-one combat, it has proved an excellent hunting weapon.
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Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card. The patrons of Evos Isle do not take kindly to intruders – and neither does the Isle itself.
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Put two 1/1 white Soldier creature tokens into play.
Cycling ( , Discard this card: Draw a card.) |
Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
, remove a trance counter from Shell Oracle: Draw a card, then discard a card.1/1
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![]() : Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn.Kalonian hunters tap into the primal magic that flows through their land, conserving it until they are ready to unleash it in one, powerful strike.
2/2
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Flying
When Loreseeker Aven enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. If you do, discard a card. 2/1
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Destroy target tapped creature.
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When Shriekblade enters the battlefield, target creature can't block this turn.
Dash ![]() ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile target creature. |
You can only cast Dissaperate during your combat phase.
Counter target spell. Merfolk, and to a certain extent Aven, are the only ones afforded protection by the waters of Evos Isle. Everyone else is put under the scrutiny of the sea, all of their tricks and intentions laid bare.
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Search your library for a basic land card and put it into the battlefield tapped. Then, shuffle your library.
Cycling ( , Discard this card: Draw a card.) |
Bedlam Engine
(rare)
Marble Guardian
(uncommon)
Whirlpool Sage
(uncommon)
Ancient Cove
(uncommon)
Longblade
(common)
Grip of the Sea
(common)
Sound the Alarm
(common)
Shell Oracle
(common)
Kalonian Scrapper
(common)
Loreseeker Aven
(common)
Marshal's Order
(common)
Shriekblade
(common)
Pillar of Light
(common)
Dissaperate
(common)
Landswell
(common)
, remove X trance counters from Bedlam Engine: Target player puts the top X cards of their library into their graveyard.
or one mana of that creature's color.)
or
(

