Shandalar: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)3/3
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Islandcharge — When Aerie Keeper enters the battlefield, if you control four or more Islands, put two 2/2 blue Bird creature tokens onto the battlefield.
: Aerie Keeper gains flying until end of turn.3/3
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Creatures you control with flying have haste.
Whenever a creature you control with flying attacks, you may tap target creature. ![]() : Tempest Rider gains flying until end of turn.2/2
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Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
Remove two trance counters from Cunning Pooldancer: Cunning Pooldancer gets +1/+1 until end of turn and can't be blocked this turn. 2/2
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When Earthweft Aegis enters the battlefield, you may search your library for a basic land card, put into onto the battlefield tapped, then shuffle your library.
Enchanted creature gets +1/+1 and has trample. Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put into onto the battlefield tapped, then shuffle your library. |
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Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card. The patrons of Evos Isle do not take kindly to intruders – and neither does the Isle itself.
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Forestcharge —
![]() : Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests.3/3
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Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
, remove a trance counter from Shell Oracle: Draw a card, then discard a card.1/1
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Search your library for a basic land card and put it into the battlefield tapped. Then, shuffle your library.
Cycling ( , Discard this card: Draw a card.) |
Return target creature to its owner's hand.
Islandcharge — If you control four or more islands, put that card on top of its owner's library instead. |
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When Tempest of Light enters the battlefield, draw a card.
Whenever enchanted creature attacks, you may tap target creature an opponent controls. |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile target creature. |
Flying
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)3/3
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When Trawling Servetor enters the battlefield, you may draw a card.
Constructed by denizens of Evos Isle, they prowl the oceans depths, searching for pearls of lost knowledge.
1/2
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You can only cast Dissaperate during your combat phase.
Counter target spell. Merfolk, and to a certain extent Aven, are the only ones afforded protection by the waters of Evos Isle. Everyone else is put under the scrutiny of the sea, all of their tricks and intentions laid bare.
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Dragonling Flock
(common, foil)
Aerie Keeper
(rare)
Tempest Rider
(uncommon)
Cunning Pooldancer
(uncommon)
Earthweft Aegis
(uncommon)
Grip of the Sea
(common)
Canopy Panther
(common)
Shell Oracle
(common)
Landswell
(common)
Precarious Gale
(common)
Tempest of Light
(common)
Pillar of Light
(common)
Dragonling Flock
(common)
Trawling Servetor
(common)
Dissaperate
(common)





