Shandalar: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact – Equipment
Equipped creature gets +1/+1 and has deathtouch and lifelink.
Whenever a creature enters the battlefield under your control, if it entered the battlefield from a graveyard, you may attach Bloodsigil Banner to it.
Equip {4}
 
 R 
Creature – Human
Islandcharge — When Aerie Keeper enters the battlefield, if you control four or more Islands, put two 2/2 blue Bird creature tokens onto the battlefield.
{u}: Aerie Keeper gains flying until end of turn.
3/3
 U 
Creature – Dragon
Flying
Cycling {2}{r}{r} ({2}{r}{r}, Discard this card: Draw a card.)
When Volcanic Behemoth enters the battlefield, it deals 2 damage to target creature or player.
When Volcanic Behemoth is cycled, it deals 2 damage to target creature or player.
4/4
 U 
Creature – Human Shaman
Creatures you control with flying have haste.
Whenever a creature you control with flying attacks, you may tap target creature.
{2}{u}: Tempest Rider gains flying until end of turn.
2/2
 U 
Enchantment
Whenever you cycle a card, you may pay {1}{r}. If you do, Magmatic Maw deals 2 damage to target creature or player.
 C 
Creature – Dragon
Flying
Dash {3}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
 C 
Enchantment – Aura
When Tempest of Light enters the battlefield, draw a card.
Whenever enchanted creature attacks, you may tap target creature an opponent controls.
 C 
Instant
Put two 2/2 blue Bird creature tokens with flying onto the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Instant
Untap target creature.
Islandcharge — If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead.
 C 
Creature – Cat
Forestcharge{2}{g}: Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests.
3/3
 C 
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card.
The patrons of Evos Isle do not take kindly to intruders – and neither does the Isle itself.
 C 
Artifact – Equipment
Equipped creature gets +2/+0.
Equip {1}
Kalonian hunters favor the longblade, a weapon with a thin blade that lacks a guard. While underwhelming in one-on-one combat, it has proved an excellent hunting weapon.
 C 
Sorcery
Search your library for a basic land card and put it into the battlefield tapped. Then, shuffle your library.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Merfolk Wizard
Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
{u}, remove a trance counter from Shell Oracle: Draw a card, then discard a card.
1/1
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Exile target creature.

Bloodsigil Banner (uncommon, foil)
Aerie Keeper (rare)
Volcanic Behemoth (uncommon)
Tempest Rider (uncommon)
Magmatic Maw (uncommon)
Dragonling Flock (common)
Tempest of Light (common)
Flurry of Wings (common)
Ride the Wave (common)
Canopy Panther (common)
Grip of the Sea (common)
Longblade (common)
Landswell (common)
Shell Oracle (common)
Pillar of Light (common)