Shandalar: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Artifact cards in your hand have "Cycling
." ( , discard that card: Draw a card.)
, , exile an artifact card from your graveyard: Draw a card.1/2
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Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.)
, remove X trance counters from Bedlam Engine: Target player puts the top X cards of their library into their graveyard. |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)It stands eternally vigilant over the fields of Thune, waiting for the day it will be called to defend it.
4/4
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Tap target creature.
Plainscharge — If you control four or more Plains, exile that creature instead. |
When Kalonian Empath enters the battlefield, reveal the top four cards of your library. You may put up to one creature or land card from among them into your hand. Put the rest into your graveyard.
Forestcharge — If you control four or more forests, instead you may put up to one creature card and up to one land card from among them into your hand. 1/2
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When Trawling Servetor enters the battlefield, you may draw a card.
Constructed by denizens of Evos Isle, they prowl the oceans depths, searching for pearls of lost knowledge.
1/2
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Put two 1/1 white Soldier creature tokens into play.
Cycling ( , Discard this card: Draw a card.) |
Destroy target tapped creature.
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Tap target creature. It doesn't untap during its controller's next untap step.
Islandcharge — If you control four or more Islands, draw a card. The patrons of Evos Isle do not take kindly to intruders – and neither does the Isle itself.
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You can only cast Dissaperate during your combat phase.
Counter target spell. Merfolk, and to a certain extent Aven, are the only ones afforded protection by the waters of Evos Isle. Everyone else is put under the scrutiny of the sea, all of their tricks and intentions laid bare.
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![]() : Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn.Kalonian hunters tap into the primal magic that flows through their land, conserving it until they are ready to unleash it in one, powerful strike.
2/2
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Counter target spell.
Cycling ( , Discard this card: Draw a card.) |
Forestcharge —
![]() : Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests.3/3
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Flying
Griffins are native to Thune, but a small few elect each year to fly out onto the open sea, in search of distant lands.
2/3
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Untap target creature.
Islandcharge — If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead. |
Cesspool Dredger
(uncommon, foil)
Bedlam Engine
(rare)
Marble Guardian
(uncommon)
Divine's Glance
(uncommon)
Kalonian Empath
(uncommon)
Trawling Servetor
(common)
Sound the Alarm
(common)
Marshal's Order
(common)
Grip of the Sea
(common)
Dissaperate
(common)
Kalonian Scrapper
(common)
Splug
(common)
Canopy Panther
(common)
Windskimmer Griffin
(common)
Ride the Wave
(common)

." (
, exile an artifact card from your graveyard: Draw a card.
or one mana of that creature's color.)