Hm? This seems basically fine. 2-cost-1-activate rather than 1-cost-2-activate, but that's a drawback if anything - it means it doesn't work with Leonin Squire, Trinket Mage etc.
But this is hybrid, not gold. You're only allowed to do something that mono-green can do and mono-white can do. My issue is first strike, which green definitely doesn't get. The only reason green doesn't get lifelink is to differentiate it from white, since all of green's life gain is still creature-based.
Hm? This seems basically fine. 2-cost-1-activate rather than 1-cost-2-activate, but that's a drawback if anything - it means it doesn't work with Leonin Squire, Trinket Mage etc.
Don't you already have +1/+1 counters in this set?
This feels more like a rare than a mythic, btw.
Better than Executioner's Capsule in multiple ways.
EDIT: Not as many ways as I thought, but still better. I mis-remembered the CMC of the capsule.
Adding "you control" makes it much more sensible.
Alright.
But this is hybrid, not gold. You're only allowed to do something that mono-green can do and mono-white can do. My issue is first strike, which green definitely doesn't get. The only reason green doesn't get lifelink is to differentiate it from white, since all of green's life gain is still creature-based.
The counters are G, the first strike and lifelink are W.