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CardName: Gargantuan Leatherwing Cost: 3BB Type: Creature - Horror Mutant Pow/Tgh: 3/3 Rules Text: Flying, Wither {2}{B}, {T}: Put a 1/1 black Horror creature token onto the battlefield. Horror creatures you control have flying and wither. Flavour Text: Set/Rarity: Eragon Mythic

Gargantuan Leatherwing
{3}{b}{b}
 
 M 
Creature – Horror Mutant
Flying, Wither
{2}{b}, {t}: Put a 1/1 black Horror creature token onto the battlefield.
Horror creatures you control have flying and wither.
3/3
Updated on 23 Feb 2015 by Samuel

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2015-02-19 03:06:07: Samuel created the card Gargantuan Leatherwing

Don't you already have +1/+1 counters in this set?

This feels more like a rare than a mythic, btw.

Yes, I personally HATE the no +1/+1 with -1/-1 in a set rule. How could I make this more mythic-ish? I need a black mythic and a green mythic.

2015-02-19 14:05:46: Samuel edited Gargantuan Leatherwing

If you hate that rule, by all means feel free to ignore it in your sets :)

Is that a statement of agreement? :)

2015-02-19 14:14:40: Samuel edited Gargantuan Leatherwing

I think the rule is broadly a good idea in normal sets. But since none of the sets on this site will actually have hundreds of thousands of boosters printed, the set owners have freedom to ignore whichever of Wizards' rules they want to.

What do you hate about that rule, Samuel? It does limit design somewhat, of course, but I find it quite sensible. Then again, for sets that will never be played, there's not much reason to follow it.
I can't say I follow Wizards philosophy perfectly. They would likely never approve of Anydria.

FWIW, I love the flavour here.

Oh? I don't recall what this is referencing.

This references the lethrblaka, the Ra'zac's winged mounts. Not sure how much the first book mentions them. I don't like the rule because I think it limits design too much. I would have really liked to see a Pharika based on giving -1/-1 counters and removing -1/-1 counters.

It's way too confusing when there are a bunch of different counters around. Good gameplay trumps individual cool cards.

Pretty much that's the reason, yes. Otherwise you get into situations of "Ok, so thae blue glass beads are +1/+1 and the red ones ar -1/-1? Or, wait - are those green ones? Are they time? Or did some of your life get misplaced?"

Still, your set, your worries. If you don't mind it occasionally (And seriously, this is a mythic, so no one will ever see it anyway) then don't worry overmuch about it.

maybe worth realising wotc put the rule in place after lorwyn/shadowmoor did it and they found out it was bad, though.

You wouldn't have multiple counters on the same card, they disappear in pairs as a state-based action until only one type remains. Besides, gamewise, why would having both in a block (limited aside) be any different than playing in Scars-Innistrad standard with both Infect and Undying decks around?

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