![Assorted] Dungeon: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
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1 | Raider's Hideout (Raider's Hideout) | Multicolour | Uncommon | ![]() ![]() ![]() |
Dungeon – Hoard ‑‑‑‑ Dungeon – Hoard |
When this dungeon enters, venture into this dungeon.
[1➤2|3] Wooden Stairs — Scry 1. [2➤4] Trapped Hallway — You lose 3 life. [3➤4|5|6] 🔒︎ Locked Passage — Target creature you control can't be blocked this turn. ‑‑‑‑ [4➤7] Guardpost — You gain 2 life and get 🔑︎🔑︎. [5➤7] Refuse Pile — Create two Junk tokens. [6➤7] 🔒︎ Hidden Library — Draw two cards. [7!] Raider's Cache — Create six Treasure tokens. |
1 | on 20 Sep 2024 by SecretInfiltrator | ||
2 | Journey to Prahv (Journey to Prahv) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Districts ‑‑‑‑ Dungeon – Districts |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Watchful Guildgate — Scry 1. [2➤4] Azorius Chancery — Detain up to two target creatures. [3➤4] Hallowed Fountain — Exile up to two permanents you control until end of turn. [4➤5|6] Verity Promenade — Scry 2. ‑‑‑‑ [5➤7] Historical Archives — You gain 2 life and draw a card. [6➤7] Forum of Azor — Create a tapped white and blue 4/4 Sphinx creature token. Put a stun counter on it. [7!] Spires of Order — You get the legendary emblem Supreme Judge. It has "Whenever a creature attacks you or a permanent you defend, you may draw a card." |
1 | on 11 Sep 2024 by SecretInfiltrator | ||
3 | Journey to Duskmantle (Journey to Duskmantle) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Undercity ‑‑‑‑ Dungeon – Undercity |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Hidden Guildgate — Surveil 1. [2➤4] Undercity Aqueduct — Create a 1/1 blue and black Horror creature token with flying. [3➤4] Drowned Grave — Draw a card. You lose 1 life. ‑‑‑‑ [4➤5|6] Rogue's Passage — Up to one target creature gets +1/+0 and can't be blocked this turn. [5➤7] Depths of Dinrova — Target player mills ten cards. [6➤7] Chamber of Initiation — Gain control of target creature with power 2 or less. [7!] House of Shadow — You get the legendary emblem Lord of Secrets. It has "You may cast a card from an opponent's graveyard each turn." |
1 | on 10 Sep 2024 by SecretInfiltrator | ||
4 | Journey to Rix Maadi (Journey to Rix Maadi) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Undercity ‑‑‑‑ Dungeon – Undercity |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Indulgent Guildgate — Each player discards a card, then draws a card. [2➤4] Carnarium — You may sacrifice a creature. If you do, draw a card. [3➤4] Gore House — Suspect a creature. [4➤5|6] Demon's Vestibule — Each opponent loses 3 life. ‑‑‑‑ [5➤7] Dungeon Ballrooms — Any number of target creatures get +2/-1 until end of turn. [6➤7] Blood Crypt — Each player sacrifices a non-Demon creature. If you do, create a 6/6 black and red Demon creature token. [7!] Dungeon Palace — You get the legendary emblem Lord of Riots. It has "Whenever an opponent loses life, they discard a card or sacrifice a permanent." |
1 | on 10 Sep 2024 by SecretInfiltrator | ||
5 | Journey to Skarrg (Journey to Skarrg) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Districts ‑‑‑‑ Dungeon – Districts |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Scarred Guildgate — Target creature you control explores. [2➤4] Stomping Ground — Put a trample counter on each of up to two target creatures. [3➤4] Gruul Turf — Creature spells you cast this turn have bloodthirst 1. ‑‑‑‑ [4➤5|6] Oxblood Alley — Target creature you control explores twice. [5➤7] Samok Stand — Add ![]() ![]() [6➤7] Ring of Battle — Target creature you control fights target creature you don't control. [7!] The Rage Pits — You get the legendary emblem The Hate Seed. It has "Whenever you tap a land for mana, add ![]() |
1 | on 11 Sep 2024 by SecretInfiltrator | ||
6 | Journey to Vitu-Ghazi (Journey to Vitu-Ghazi) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Districts ‑‑‑‑ Dungeon – Districts |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Splendid Guildgate — Create a 1/1 green and Saproling creature token. [2➤4] Temple Garden — You gain 3 life. [3➤4] Selesnya Sanctuary — Target creature gains indestructible until end of turn. ‑‑‑‑ [4➤5|6] Great Concourse — Populate twice. [5➤7] Conclave Assembly — Untap each creature you control. [6➤7] Grove of the Guardian — The next spell you cast this turn has convoke. [7!] The City-Tree — You get the legendary emblem Soul of the Accord. It has "Creatures you control get +1/+1." |
1 | on 11 Sep 2024 by SecretInfiltrator | ||
7 | Journey to Orzhova (Journey to Orzhova) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Districts ‑‑‑‑ Dungeon – Districts |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Splendid Guildgate — You gain 1 life. [2➤4] Orzhov Basilica — Create a 1/1 white and black Spirit creature token with flying. [3➤4] Vizkopa Bank — Create a Treasure token. ‑‑‑‑ [4➤5|6] Coiner's Row — You gain 2 life. [5➤7] Karlov Manor — Put an extort counter on a creature you control. [6➤7] Godless Shrine — Return target enchantment card from your graveyard to your hand. [7!] Church of Deals — You get the legendary emblem Envoy of Ghosts. It has "Creatures you control have afterlife 1." |
1 | on 11 Sep 2024 by SecretInfiltrator | ||
8 | Journey to Svogthos (Journey to Svogthos) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Undercity ‑‑‑‑ Dungeon – Undercity |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Reclaimed Guildgate — Bolster 1. [2➤4] Rot Farm — Create two Food tokens. [3➤4] Overgrown Tomb — You may forage. If you do, draw a card. [4➤5|6] Deadbridge Chasm — Bolster 2. ‑‑‑‑ [5➤7] Kraul Hive — Create two 1/1 black and green Insect creature tokens. [6➤7] House of the Ochran — Put a deathtouch counter on each of up to two target creatures. [7!] The Restless Tomb — You get the legendary emblem Golgari Lich Lord. It has "Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost." |
1 | on 11 Sep 2024 by SecretInfiltrator | ||
9 | Journey to Novijen (Journey to Novijen) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Districts ‑‑‑‑ Dungeon – Districts |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Revelatory Guildgate — Investigate. [2➤4] Growth Chamber — Put a +1/+1 counter, a vigilance counter and a hexproof counter on up to one target creature. [3➤4] Breeding Pool — Create two 1/1 green and blue Snake creature tokens. ‑‑‑‑ [4➤5|6] Zonot Descend — Investigate twice. [5➤7] Speakers' Chamber — Untap four lands you control. [6➤7] Guardian Project — Creatures you control have base power and toughness 4/4 until end of turn. [7!] Heart of Progress — You get the legendary emblem Simic Visionary. It has "Creatures you control have evolve and graft." |
1 | on 10 Sep 2024 by SecretInfiltrator | ||
10 | Journey to Nivix (Journey to Nivix) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Districts ‑‑‑‑ Dungeon – Districts |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Visionary Guildgate — Draw a card, then discard a card. [2➤4] Boilerworks — The next nonpermanent spell you cast this turn has replicate. [3➤4] Steam Vents — Target nonpermanent card in your graveyard gains jump-start until end of turn. ‑‑‑‑ [4➤5|6] Empty Cup Row — Draw two cards, then discard two cards. [5➤7] Mizzium Foundry — Return target artifact card from your graveyard to your hand. [6➤7] Mauzam Asylum — Choose 3/1 or 1/3. Create a blue and red Weird token with those stats. [7!] Aerie of the Firemind — You get the legendary emblem Izzet Paragon. It has "Whenever you draw a card, this emblem deals 1 damage to any target." |
1 | on 11 Sep 2024 by SecretInfiltrator | ||
11 | Journey to Sunhome (Journey to Sunhome) | Hybrid | Rare | ![]() ![]() ![]() |
Dungeon – Districts ‑‑‑‑ Dungeon – Districts |
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Militarized Guildgate — Scry 1. [2➤4] Boros Garrison — Create two 1/1 red and white Soldier creature tokens. [3➤4] Sacred Foundry — Return up to one target Equipment card from your graveyard to your hand. ‑‑‑‑ [4➤5|6] Augustin Station — Scry 2. [5➤7] Horizon Military Academy — Support 3. [6➤7] Rokiric Pavilion — Sacrifice a permanent. If you do, create a 4/4 red and white Golem artifact creature token. [7!] Fortress of the Legion — You get the legendary emblem Legion's Edge. It has "Creatures you control have double strike and mentor." |
1 | on 10 Sep 2024 by SecretInfiltrator | ||
12 | Catacombs of Trial | token Colourless | Token | Dungeon |
Winding Stairs — Draw a card, then discard a card.
==> Orc-Infested Hall's — Each opponent creates a 2/2 red Orc creature token that can't block. ==> Armory of Chaos — Put a +1/+1 counter on each creature you control. <=split=> Verag's Lair — Draw a card for each creature in your party, then discard two cards. ==or== Fellmarg's Tomb — Create a 3/4 white Zombie creature token with lifelink. It fighs another creature you control of your choice. |
3 | on 25 Jun 2021 by SecretInfiltrator | |||
13 | Mysterious Mansion (Day) (Mysterious Mansion (Night)) | token Colourless | Token | Dungeon ‑‑‑‑ Dungeon |
[Daybound]
See comments. ‑‑‑‑ [Nightbound] See comments. |
2 | on 20 Sep 2021 by SecretInfiltrator |
![Assorted] Dungeon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |