![Assorted] Dungeon: Card List

![Assorted] Dungeon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Show frames: M H

Show rarities: U R T



Hide card text Show code Show active Show dates Hide comments

# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Raider's Hideout (Raider's Hideout) Multicolour Uncommon 3 {1}{b}{r} Dungeon – Hoard
‑‑‑‑
Dungeon – Hoard
When this dungeon enters, venture into this dungeon.
[1➤2|3] Wooden Stairs — Scry 1.
[2➤4] Trapped Hallway — You lose 3 life.
[3➤4|5|6] 🔒︎ Locked Passage — Target creature you control can't be blocked this turn.
‑‑‑‑
[4➤7] Guardpost — You gain 2 life and get 🔑︎🔑︎.
[5➤7] Refuse Pile — Create two Junk tokens.
[6➤7] 🔒︎ Hidden Library — Draw two cards.
[7!] Raider's Cache — Create six Treasure tokens.
1 1726826177 on 20 Sep 2024 by SecretInfiltrator
2 Journey to Prahv (Journey to Prahv) Hybrid Rare 8 {2}{w/u}{w/u} Dungeon – Districts
‑‑‑‑
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Watchful Guildgate — Scry 1.
[2➤4] Azorius Chancery — Detain up to two target creatures.
[3➤4] Hallowed Fountain — Exile up to two permanents you control until end of turn.
[4➤5|6] Verity Promenade — Scry 2.
‑‑‑‑
[5➤7] Historical Archives — You gain 2 life and draw a card.
[6➤7] Forum of Azor — Create a tapped white and blue 4/4 Sphinx creature token. Put a stun counter on it.
[7!] Spires of Order — You get the legendary emblem Supreme Judge. It has "Whenever a creature attacks you or a permanent you defend, you may draw a card."
1 1726045413 on 11 Sep 2024 by SecretInfiltrator
3 Journey to Duskmantle (Journey to Duskmantle) Hybrid Rare 7 {1}{u/b}{u/b} Dungeon – Undercity
‑‑‑‑
Dungeon – Undercity
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Hidden Guildgate — Surveil 1.
[2➤4] Undercity Aqueduct — Create a 1/1 blue and black Horror creature token with flying.
[3➤4] Drowned Grave — Draw a card. You lose 1 life.
‑‑‑‑
[4➤5|6] Rogue's Passage — Up to one target creature gets +1/+0 and can't be blocked this turn.
[5➤7] Depths of Dinrova — Target player mills ten cards.
[6➤7] Chamber of Initiation — Gain control of target creature with power 2 or less.
[7!] House of Shadow — You get the legendary emblem Lord of Secrets. It has "You may cast a card from an opponent's graveyard each turn."
1 1725949457 on 10 Sep 2024 by SecretInfiltrator
4 Journey to Rix Maadi (Journey to Rix Maadi) Hybrid Rare 7 {1}{b/r}{b/r} Dungeon – Undercity
‑‑‑‑
Dungeon – Undercity
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Indulgent Guildgate — Each player discards a card, then draws a card.
[2➤4] Carnarium — You may sacrifice a creature. If you do, draw a card.
[3➤4] Gore House — Suspect a creature.
[4➤5|6] Demon's Vestibule — Each opponent loses 3 life.
‑‑‑‑
[5➤7] Dungeon Ballrooms — Any number of target creatures get +2/-1 until end of turn.
[6➤7] Blood Crypt — Each player sacrifices a non-Demon creature. If you do, create a 6/6 black and red Demon creature token.
[7!] Dungeon Palace — You get the legendary emblem Lord of Riots. It has "Whenever an opponent loses life, they discard a card or sacrifice a permanent."
1 1725964336 on 10 Sep 2024 by SecretInfiltrator
5 Journey to Skarrg (Journey to Skarrg) Hybrid Rare 8 {2}{r/g}{r/g} Dungeon – Districts
‑‑‑‑
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Scarred Guildgate — Target creature you control explores.
[2➤4] Stomping Ground — Put a trample counter on each of up to two target creatures.
[3➤4] Gruul Turf — Creature spells you cast this turn have bloodthirst 1.
‑‑‑‑
[4➤5|6] Oxblood Alley — Target creature you control explores twice.
[5➤7] Samok Stand — Add {r}{g}. Until end of turn, you don’t lose this mana as steps and phases end.
[6➤7] Ring of Battle — Target creature you control fights target creature you don't control.
[7!] The Rage Pits — You get the legendary emblem The Hate Seed. It has "Whenever you tap a land for mana, add {c}."
1 1726051178 on 11 Sep 2024 by SecretInfiltrator
6 Journey to Vitu-Ghazi (Journey to Vitu-Ghazi) Hybrid Rare 7 {1}{g/w}{g/w} Dungeon – Districts
‑‑‑‑
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Splendid Guildgate — Create a 1/1 green and Saproling creature token.
[2➤4] Temple Garden — You gain 3 life.
[3➤4] Selesnya Sanctuary — Target creature gains indestructible until end of turn.
‑‑‑‑
[4➤5|6] Great Concourse — Populate twice.
[5➤7] Conclave Assembly — Untap each creature you control.
[6➤7] Grove of the Guardian — The next spell you cast this turn has convoke.
[7!] The City-Tree — You get the legendary emblem Soul of the Accord. It has "Creatures you control get +1/+1."
1 1726049929 on 11 Sep 2024 by SecretInfiltrator
7 Journey to Orzhova (Journey to Orzhova) Hybrid Rare 7 {1}{w/b}{w/b} Dungeon – Districts
‑‑‑‑
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Splendid Guildgate — You gain 1 life.
[2➤4] Orzhov Basilica — Create a 1/1 white and black Spirit creature token with flying.
[3➤4] Vizkopa Bank — Create a Treasure token.
‑‑‑‑
[4➤5|6] Coiner's Row — You gain 2 life.
[5➤7] Karlov Manor — Put an extort counter on a creature you control.
[6➤7] Godless Shrine — Return target enchantment card from your graveyard to your hand.
[7!] Church of Deals — You get the legendary emblem Envoy of Ghosts. It has "Creatures you control have afterlife 1."
1 1726048884 on 11 Sep 2024 by SecretInfiltrator
8 Journey to Svogthos (Journey to Svogthos) Hybrid Rare 8 {2}{b/g}{b/g} Dungeon – Undercity
‑‑‑‑
Dungeon – Undercity
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Reclaimed Guildgate — Bolster 1.
[2➤4] Rot Farm — Create two Food tokens.
[3➤4] Overgrown Tomb — You may forage. If you do, draw a card.
[4➤5|6] Deadbridge Chasm — Bolster 2.
‑‑‑‑
[5➤7] Kraul Hive — Create two 1/1 black and green Insect creature tokens.
[6➤7] House of the Ochran — Put a deathtouch counter on each of up to two target creatures.
[7!] The Restless Tomb — You get the legendary emblem Golgari Lich Lord. It has "Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost."
1 1726047114 on 11 Sep 2024 by SecretInfiltrator
9 Journey to Novijen (Journey to Novijen) Hybrid Rare 8 {2}{g/u}{g/u} Dungeon – Districts
‑‑‑‑
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Revelatory Guildgate — Investigate.
[2➤4] Growth Chamber — Put a +1/+1 counter, a vigilance counter and a hexproof counter on up to one target creature.
[3➤4] Breeding Pool — Create two 1/1 green and blue Snake creature tokens.
‑‑‑‑
[4➤5|6] Zonot Descend — Investigate twice.
[5➤7] Speakers' Chamber — Untap four lands you control.
[6➤7] Guardian Project — Creatures you control have base power and toughness 4/4 until end of turn.
[7!] Heart of Progress — You get the legendary emblem Simic Visionary. It has "Creatures you control have evolve and graft."
1 1725954049 on 10 Sep 2024 by SecretInfiltrator
10 Journey to Nivix (Journey to Nivix) Hybrid Rare 7 {1}{u/r}{u/r} Dungeon – Districts
‑‑‑‑
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Visionary Guildgate — Draw a card, then discard a card.
[2➤4] Boilerworks — The next nonpermanent spell you cast this turn has replicate.
[3➤4] Steam Vents — Target nonpermanent card in your graveyard gains jump-start until end of turn.
‑‑‑‑
[4➤5|6] Empty Cup Row — Draw two cards, then discard two cards.
[5➤7] Mizzium Foundry — Return target artifact card from your graveyard to your hand.
[6➤7] Mauzam Asylum — Choose 3/1 or 1/3. Create a blue and red Weird token with those stats.
[7!] Aerie of the Firemind — You get the legendary emblem Izzet Paragon. It has "Whenever you draw a card, this emblem deals 1 damage to any target."
1 1726048041 on 11 Sep 2024 by SecretInfiltrator
11 Journey to Sunhome (Journey to Sunhome) Hybrid Rare 8 {2}{r/w}{r/w} Dungeon – Districts
‑‑‑‑
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Militarized Guildgate — Scry 1.
[2➤4] Boros Garrison — Create two 1/1 red and white Soldier creature tokens.
[3➤4] Sacred Foundry — Return up to one target Equipment card from your graveyard to your hand.
‑‑‑‑
[4➤5|6] Augustin Station — Scry 2.
[5➤7] Horizon Military Academy — Support 3.
[6➤7] Rokiric Pavilion — Sacrifice a permanent. If you do, create a 4/4 red and white Golem artifact creature token.
[7!] Fortress of the Legion — You get the legendary emblem Legion's Edge. It has "Creatures you control have double strike and mentor."
1 1725952396 on 10 Sep 2024 by SecretInfiltrator
12 Catacombs of Trial token Colourless Token 0 Dungeon Winding Stairs — Draw a card, then discard a card.
==>
Orc-Infested Hall's — Each opponent creates a 2/2 red Orc creature token that can't block.
==>
Armory of Chaos — Put a +1/+1 counter on each creature you control.
<=split=>
Verag's Lair — Draw a card for each creature in your party, then discard two cards.
==or==
Fellmarg's Tomb — Create a 3/4 white Zombie creature token with lifelink. It fighs another creature you control of your choice.
3 1624650308 on 25 Jun 2021 by SecretInfiltrator
13 Mysterious Mansion (Day) (Mysterious Mansion (Night)) token Colourless Token 0 Dungeon
‑‑‑‑
Dungeon
[Daybound]
See comments.
‑‑‑‑
[Nightbound]
See comments.
2 1632141697 on 20 Sep 2021 by SecretInfiltrator
![Assorted] Dungeon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity