![Assorted] Dungeon

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Showing all 13 cards

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Show rarities: U R T

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 U 
Dungeon – Hoard
When this dungeon enters, venture into this dungeon.
[1➤2|3] Wooden Stairs — Scry 1.
[2➤4] Trapped Hallway — You lose 3 life.
[3➤4|5|6] 🔒︎ Locked Passage — Target creature you control can't be blocked this turn.
Raider's Hideout
 
 U 
Dungeon – Hoard
[4➤7] Guardpost — You gain 2 life and get 🔑︎🔑︎.
[5➤7] Refuse Pile — Create two Junk tokens.
[6➤7] 🔒︎ Hidden Library — Draw two cards.
[7!] Raider's Cache — Create six Treasure tokens.
1 comment
2024-09-20 09:56:17 by SecretInfiltrator
 R 
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Watchful Guildgate — Scry 1.
[2➤4] Azorius Chancery — Detain up to two target creatures.
[3➤4] Hallowed Fountain — Exile up to two permanents you control until end of turn.
[4➤5|6] Verity Promenade — Scry 2.
Journey to Prahv
 
 R 
Dungeon – Districts
[5➤7] Historical Archives — You gain 2 life and draw a card.
[6➤7] Forum of Azor — Create a tapped white and blue 4/4 Sphinx creature token. Put a stun counter on it.
[7!] Spires of Order — You get the legendary emblem Supreme Judge. It has "Whenever a creature attacks you or a permanent you defend, you may draw a card."
1 comment
2024-09-11 09:03:33 by SecretInfiltrator
 R 
Dungeon – Undercity
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Hidden Guildgate — Surveil 1.
[2➤4] Undercity Aqueduct — Create a 1/1 blue and black Horror creature token with flying.
[3➤4] Drowned Grave — Draw a card. You lose 1 life.
Journey to Duskmantle
 
 R 
Dungeon – Undercity
[4➤5|6] Rogue's Passage — Up to one target creature gets +1/+0 and can't be blocked this turn.
[5➤7] Depths of Dinrova — Target player mills ten cards.
[6➤7] Chamber of Initiation — Gain control of target creature with power 2 or less.
[7!] House of Shadow — You get the legendary emblem Lord of Secrets. It has "You may cast a card from an opponent's graveyard each turn."
1 comment
2024-09-10 06:24:17 by SecretInfiltrator
 R 
Dungeon – Undercity
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Indulgent Guildgate — Each player discards a card, then draws a card.
[2➤4] Carnarium — You may sacrifice a creature. If you do, draw a card.
[3➤4] Gore House — Suspect a creature.
[4➤5|6] Demon's Vestibule — Each opponent loses 3 life.
Journey to Rix Maadi
 
 R 
Dungeon – Undercity
[5➤7] Dungeon Ballrooms — Any number of target creatures get +2/-1 until end of turn.
[6➤7] Blood Crypt — Each player sacrifices a non-Demon creature. If you do, create a 6/6 black and red Demon creature token.
[7!] Dungeon Palace — You get the legendary emblem Lord of Riots. It has "Whenever an opponent loses life, they discard a card or sacrifice a permanent."
1 comment
2024-09-10 10:32:16 by SecretInfiltrator
 R 
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Scarred Guildgate — Target creature you control explores.
[2➤4] Stomping Ground — Put a trample counter on each of up to two target creatures.
[3➤4] Gruul Turf — Creature spells you cast this turn have bloodthirst 1.
Journey to Skarrg
 
 R 
Dungeon – Districts
[4➤5|6] Oxblood Alley — Target creature you control explores twice.
[5➤7] Samok Stand — Add {r}{g}. Until end of turn, you don’t lose this mana as steps and phases end.
[6➤7] Ring of Battle — Target creature you control fights target creature you don't control.
[7!] The Rage Pits — You get the legendary emblem The Hate Seed. It has "Whenever you tap a land for mana, add {c}."
1 comment
2024-09-11 10:39:38 by SecretInfiltrator
 R 
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Splendid Guildgate — Create a 1/1 green and Saproling creature token.
[2➤4] Temple Garden — You gain 3 life.
[3➤4] Selesnya Sanctuary — Target creature gains indestructible until end of turn.
Journey to Vitu-Ghazi
 
 R 
Dungeon – Districts
[4➤5|6] Great Concourse — Populate twice.
[5➤7] Conclave Assembly — Untap each creature you control.
[6➤7] Grove of the Guardian — The next spell you cast this turn has convoke.
[7!] The City-Tree — You get the legendary emblem Soul of the Accord. It has "Creatures you control get +1/+1."
1 comment
2024-09-11 10:18:49 by SecretInfiltrator
 R 
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Splendid Guildgate — You gain 1 life.
[2➤4] Orzhov Basilica — Create a 1/1 white and black Spirit creature token with flying.
[3➤4] Vizkopa Bank — Create a Treasure token.
Journey to Orzhova
 
 R 
Dungeon – Districts
[4➤5|6] Coiner's Row — You gain 2 life.
[5➤7] Karlov Manor — Put an extort counter on a creature you control.
[6➤7] Godless Shrine — Return target enchantment card from your graveyard to your hand.
[7!] Church of Deals — You get the legendary emblem Envoy of Ghosts. It has "Creatures you control have afterlife 1."
1 comment
2024-09-11 10:01:24 by SecretInfiltrator
 R 
Dungeon – Undercity
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Reclaimed Guildgate — Bolster 1.
[2➤4] Rot Farm — Create two Food tokens.
[3➤4] Overgrown Tomb — You may forage. If you do, draw a card.
[4➤5|6] Deadbridge Chasm — Bolster 2.
Journey to Svogthos
 
 R 
Dungeon – Undercity
[5➤7] Kraul Hive — Create two 1/1 black and green Insect creature tokens.
[6➤7] House of the Ochran — Put a deathtouch counter on each of up to two target creatures.
[7!] The Restless Tomb — You get the legendary emblem Golgari Lich Lord. It has "Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost."
1 comment
2024-09-11 09:31:54 by SecretInfiltrator
 R 
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Revelatory Guildgate — Investigate.
[2➤4] Growth Chamber — Put a +1/+1 counter, a vigilance counter and a hexproof counter on up to one target creature.
[3➤4] Breeding Pool — Create two 1/1 green and blue Snake creature tokens.
Journey to Novijen
 
 R 
Dungeon – Districts
[4➤5|6] Zonot Descend — Investigate twice.
[5➤7] Speakers' Chamber — Untap four lands you control.
[6➤7] Guardian Project — Creatures you control have base power and toughness 4/4 until end of turn.
[7!] Heart of Progress — You get the legendary emblem Simic Visionary. It has "Creatures you control have evolve and graft."
1 comment
2024-09-10 07:40:49 by SecretInfiltrator
 R 
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Visionary Guildgate — Draw a card, then discard a card.
[2➤4] Boilerworks — The next nonpermanent spell you cast this turn has replicate.
[3➤4] Steam Vents — Target nonpermanent card in your graveyard gains jump-start until end of turn.
Journey to Nivix
 
 R 
Dungeon – Districts
[4➤5|6] Empty Cup Row — Draw two cards, then discard two cards.
[5➤7] Mizzium Foundry — Return target artifact card from your graveyard to your hand.
[6➤7] Mauzam Asylum — Choose 3/1 or 1/3. Create a blue and red Weird token with those stats.
[7!] Aerie of the Firemind — You get the legendary emblem Izzet Paragon. It has "Whenever you draw a card, this emblem deals 1 damage to any target."
1 comment
2024-09-11 09:47:21 by SecretInfiltrator
 R 
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Militarized Guildgate — Scry 1.
[2➤4] Boros Garrison — Create two 1/1 red and white Soldier creature tokens.
[3➤4] Sacred Foundry — Return up to one target Equipment card from your graveyard to your hand.
Journey to Sunhome
 
 R 
Dungeon – Districts
[4➤5|6] Augustin Station — Scry 2.
[5➤7] Horizon Military Academy — Support 3.
[6➤7] Rokiric Pavilion — Sacrifice a permanent. If you do, create a 4/4 red and white Golem artifact creature token.
[7!] Fortress of the Legion — You get the legendary emblem Legion's Edge. It has "Creatures you control have double strike and mentor."
1 comment
2024-09-10 07:13:16 by SecretInfiltrator
 T 
Dungeon
Winding Stairs — Draw a card, then discard a card.
==>
Orc-Infested Hall's — Each opponent creates a 2/2 red Orc creature token that can't block.
==>
Armory of Chaos — Put a +1/+1 counter on each creature you control.
<=split=>
Verag's Lair — Draw a card for each creature in your party, then discard two cards.
==or==
Fellmarg's Tomb — Create a 3/4 white Zombie creature token with lifelink. It fighs another creature you control of your choice.
3 comments
last 2024-09-20 19:59:58 by SecretInfiltrator
 T 
Dungeon
[Daybound]
See comments.
Mysterious Mansion (Night)
 T 
Dungeon
[Nightbound]
See comments.
2 comments
last 2024-09-20 19:51:26 by SecretInfiltrator

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![Assorted] Dungeon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity