![Assorted] Dungeon: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Dungeon – Districts
When this dungeon enters and whenever you attack, venture into this dungeon.
[1➤2|3] Scarred Guildgate — Target creature you control explores.
[2➤4] Stomping Ground — Put a trample counter on each of up to two target creatures.
[3➤4] Gruul Turf — Creature spells you cast this turn have bloodthirst 1.
Journey to Skarrg
 
 R 
Dungeon – Districts
[4➤5|6] Oxblood Alley — Target creature you control explores twice.
[5➤7] Samok Stand — Add {r}{g}. Until end of turn, you don’t lose this mana as steps and phases end.
[6➤7] Ring of Battle — Target creature you control fights target creature you don't control.
[7!] The Rage Pits — You get the legendary emblem The Hate Seed. It has "Whenever you tap a land for mana, add {c}."
 U 
Dungeon – Hoard
When this dungeon enters, venture into this dungeon.
[1➤2|3] Wooden Stairs — Scry 1.
[2➤4] Trapped Hallway — You lose 3 life.
[3➤4|5|6] 🔒︎ Locked Passage — Target creature you control can't be blocked this turn.
Raider's Hideout
 
 U 
Dungeon – Hoard
[4➤7] Guardpost — You gain 2 life and get 🔑︎🔑︎.
[5➤7] Refuse Pile — Create two Junk tokens.
[6➤7] 🔒︎ Hidden Library — Draw two cards.
[7!] Raider's Cache — Create six Treasure tokens.
 
 
No more uncommons
 
 
No more uncommons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
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No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 T 
Dungeon
[Daybound]
See comments.
Mysterious Mansion (Night)
 T 
Dungeon
[Nightbound]
See comments.

Journey to Skarrg (rare)
Raider's Hideout (uncommon)
Mysterious Mansion (Day) (token)