Worm: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Whenever Echidna blocks a creature with toughness less than Echidna's power, exile that creature.
: Regenerate Echidna. : Put a token onto the battlefield that's a copy of a creature exiled with Echidna, except it has a base toughness of 1 and "this creature attacks each turn if able." 6/6
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Birds you control have +1/-1
1/1
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Indestructible
: Each player chooses a creature other than Khonsu. Exile each tapped creature chosen this way, then tap each untapped creature chosen this way. : Exile Khonsu, then return it to the battlefield. It gains haste. 5/5
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: Reveal cards from the top of your library until you reveal a Human. Exile that card. Until end of turn, Eidolon gains all of that card's abilities. Put the other cards revealed this way on the bottom of your library in a random order.
1/2
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You may choose not to untap Regent, Master Controller during your untap step.
, : Gain control of target creature for as long as Regent, Master Controller remains tapped. 1/1
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When Skitter, Queen of Bugs enters the battlefield, gain control of all Insects, Spiders and Crabs.
Creatures you control get +1/+1 |
Whenever Khepri blocks or becomes blocked by a creature, gain control of that creature for as long as you control Khepri. (That creature is removed from combat.)
2/2
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Indestructible
Whenever Behemoth blocks or becomes blocked by a creature, it deals 4 damage to that creature and 4 damage to that creature's controller. If Behemoth would enter the battlefield, if it wasn't cast, put it onto the bottom of its owner's library instead. 5/5
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Flying
Prevent all damage that would be dealt to Alexandria, Eternal Mind. If a card would be put into a graveyard, exile it instead. : Return target card exiled with Alexandria to its owner's hand. 4/4
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At the beginning of your upkeep, pay for each counter on Echidna. If you do, put a +1/+1 counter on it. Otherwise, it deals 3 damage to you.
Whenever Echidna becomes blocked, put a token that's a copy of the blocking creature onto the battlefield under your control. 1/5
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You control equipped creature.
: Attach Spider Harness to target creature. Activate this ability only any time you could cast a sorcery. |
: Transform Hookwolf
2/1
: Regenerate Hook Wolf
: Hook Wolf gains +1/+0 until end of turn 2/1
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You may look at the top card of any library. (You may do this at any time. You may lie about it.)
[Interpolation] would tell the host exactly how much it was going to hurt, because punches to the face are also power.
1/1
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Shroud
: Creatures you control get shroud until end of turn. |
, : Exile target Equipment or target Equipment card from a graveyard.
, : Target player reveals his or her have and exiles an Equipment card from it. Treat Armsmaster as though it is equipped with each Equipment card in exile. 2/2
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Echidna
(mythic)
Felix Swoop
(uncommon)
Khonsu
(mythic)
Eidolon
(rare)
Regent, Master Controller
(rare)
Skitter, Queen of Bugs
(rare)
Khepri
(mythic)
Behemoth
(mythic)
Alexandria, Eternal Mind
(mythic)
Echidna
(rare)
Spider Harness
(rare)
Hookwolf
(none)
Tattletale
(rare)
Grue
(rare)
Armsmaster
(rare)