Buh! You need three legends ETBing to hit this? And this is common? Are you planning on having 16 or so legends per deck? Because Khalni Heart Expedition was intended for decks with 16 lands in.
I don't think it's a good idea to have one common that does nothing until your legends hit, let alone five (I assume from Accounts of Revolution that this is intended to be a cycle). Unless you're planning to have at least 10 common legends? If you are having common legends, Khalni Heart Expedition was a bad topdeck, and I'd suggest taking the number of quest counters down to 1. If you're not having common legends, then as well as taking the number of quest counters down to 1 I think these should move up to uncommon.
Name is taken by Miraculous Recovery, sadly :)
Buh! You need three legends ETBing to hit this? And this is common? Are you planning on having 16 or so legends per deck? Because Khalni Heart Expedition was intended for decks with 16 lands in.
I don't think it's a good idea to have one common that does nothing until your legends hit, let alone five (I assume from Accounts of Revolution that this is intended to be a cycle). Unless you're planning to have at least 10 common legends? If you are having common legends, Khalni Heart Expedition was a bad topdeck, and I'd suggest taking the number of quest counters down to 1. If you're not having common legends, then as well as taking the number of quest counters down to 1 I think these should move up to uncommon.
I guess this could probably be slightly cheaper, by analogy with Time of Need.