![Assorted] Enchantments
![Assorted] Enchantments: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Showing 49 of 49 Blue cards
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Enchant creature
Enchanted creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Enchanted creature has flying.
Equip


(If you control more than one world permanent, sacrifice one.)
When Age of Enlightenment enters the battlefield or leaves the battlefield, draw two cards.
When Age of Enlightenment enters the battlefield or leaves the battlefield, draw two cards.
Patronage 
(You may pay the additional patronage cost. If you do this enters the battlefield paired with a 1/1 Spawn token.)
Flying
As long as Ancestral of Awareness is paired with a creature both creatures have "Whenever this creature deals combat damage to a player, draw a card."


Flying
As long as Ancestral of Awareness is paired with a creature both creatures have "Whenever this creature deals combat damage to a player, draw a card."
2/4
Flying
As long as you have five or more cards in hand, Awakened Arch-Image is indestructible.
As long as you have five or more cards in hand, Awakened Arch-Image is indestructible.
3/3
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
When Awareness enters the battlefield, untap enchanted creature.
Enchanted creature has vigilance.
When Awareness enters the battlefield, untap enchanted creature.
Enchanted creature has vigilance.
Patronage 
(You may pay the additional patronage cost. If you do this enters the battlefield paired with a 1/1 Spawn token.)
As long as Azure Caretaker is paired with a creature both creatures have flying.


As long as Azure Caretaker is paired with a creature both creatures have flying.
2/3
Enchant creature you control
When Cartouche of Experimentation enters the battlefield, return up to two target creatures to their owners' hands.
Enchanted creature gets +1/+1 and has hexproof.
When Cartouche of Experimentation enters the battlefield, return up to two target creatures to their owners' hands.
Enchanted creature gets +1/+1 and has hexproof.
Battlebond (You may pair this creature with another unpaired creature as both attack. They remain paired this combat.)
Companion Drake and each creature paired with it has flying.
Companion Drake and each creature paired with it has flying.
2/2
Goal – When you counter a creature spell, complete this goal.
Goal – When you counter a noncreature spell, complete this goal.
Whenever you complete a goal of this, draw a card. (A goal is completed only once.)
When you complete the final goal of this, return this to your hand.
Goal – When you counter a noncreature spell, complete this goal.
Whenever you complete a goal of this, draw a card. (A goal is completed only once.)
When you complete the final goal of this, return this to your hand.
When Create Options enters the battlefield, search your library for three split cards and exile them, then shuffle your library.
Whenever you cast a spell, if it shares a mana cost with one or more cards exiled with Create Options, you may put one of those cards into your hand.
Whenever you cast a spell, if it shares a mana cost with one or more cards exiled with Create Options, you may put one of those cards into your hand.
You may cast spells as though they had flash.
Whenever you cast a spell, counter any number of target spells that share a name with it.
Whenever you cast a spell, counter any number of target spells that share a name with it.
Enchant creature
Temporal (If it’s neither day nor night, it becomes day as this creature enters.)
When it becomes night, tap enchanted creature.
If it is night, enchanted creature doesn't untap during its controller's untap step.
Temporal (If it’s neither day nor night, it becomes day as this creature enters.)
When it becomes night, tap enchanted creature.
If it is night, enchanted creature doesn't untap during its controller's untap step.
Enchant permanent
Whenever enchanted permanent's controller casts a spell, gain control of enchanted permanent.
When you cast a spell, sacrifice Easement Negotiation.
Whenever enchanted permanent's controller casts a spell, gain control of enchanted permanent.
When you cast a spell, sacrifice Easement Negotiation.
Inspire (--reminder text missing--)
: Return Elusive Teacher to its owner's hand.

2/4
When this creature dies, return it to the battlefield with a shadow counter on it.
2/4
When this Shrine enters, draw a card.

, Sacrifice this Shrine: Draw X plus one cards, then discard X cards, where X is the number of Shrines you control.


When From Veiled Passages enters the battlefield, create two 1/1 blue Ninja creature tokens with "This creature can't be blocked".
Whenever three or more creatures you control attack and aren't blocked, sacrifice From Veiled Passages. If you do, draw a card.
Whenever three or more creatures you control attack and aren't blocked, sacrifice From Veiled Passages. If you do, draw a card.
At the beginning of your end step, choose one —
• Surveil 1.
• Return target artifact card with mana value 1 from your graveyard to the battlefield.
• Surveil 1.
• Return target artifact card with mana value 1 from your graveyard to the battlefield.
Enchant artifact or creature
When Grind to a Halt enters the battlefield, tap enchanted permanent.

: Put a stun counter on enchanted permanent.
When Grind to a Halt enters the battlefield, tap enchanted permanent.


When Habitual Overthinking enters the battlefield, create three Gunk token cards and put them on top of your library. (Gunk is a colorless sorcery card with no mana cost that has cycling
.)
Whenever you cycle a card, draw a card.

Whenever you cycle a card, draw a card.
When History Repeats Itself enters the battlefield, exile all instant and sorcery cards from your graveyard in a face-down pile, and shuffle that pile.
At the beginning of your end step, reveal the top card of the exiled pile. Cast it without paying its mana cost. If you can't cast that card, bury it.
At the beginning of your end step, reveal the top card of the exiled pile. Cast it without paying its mana cost. If you can't cast that card, bury it.
When Information Leak enters the battlefield, target player mills four cards. Exile up to two cards from that player's graveyard. Draw a card.



, Sacrifice two permanents named Information Leak: Each opponent mills a card for each card in their graveyard, then exiles their graveyard. Draw a card.




If you would take a turn, you may skip that turn. If you do, put an eon counter on Life's Savings.
Remove three eon counters from Life's Savings, Exile Life's Savings: Take three extra turns after this one.
Remove three eon counters from Life's Savings, Exile Life's Savings: Take three extra turns after this one.
Liquid Licid and enchanted creature have hexproof.


: Attach Liquid Licid to target creature. Liquid Licid becomes a noncreature Aura with enchant creature for as long as it remains attached to that creature.



2/2
At the beginning of each opponent's end step, take an extra turn after this one.
If you would take a turn, skip that
turn unless it is an extra turn.
If you would take a turn, skip that
turn unless it is an extra turn.
Whenever a spell or ability you control taps a permanent an opponent controls, put a stun counter on that permanent.

,
: Tap target artifact or creature.



At the beginning of your upkeep, reveal any number of cards from your hand. Draw a card for each card named Meloku's Memoir revealed this way.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When Meticulous Manhunt enters the battlefield, investigate three times.
Tap an untapped creature you control: Add
. Spend this mana only to activate abilities of artifact tokens you control.

When Meticulous Manhunt enters the battlefield, investigate three times.
Tap an untapped creature you control: Add

Enchant artifact
Enchanted artifact is a 3/3 Construct creature. It's still an artifact.
When enchanted artifact leaves the battlefield, draw a card.
Enchanted artifact is a 3/3 Construct creature. It's still an artifact.
When enchanted artifact leaves the battlefield, draw a card.
Changeling
Shadow
Whenever this creature deals combat damage to an opponent, draw a card, then discard a card.
Shadow
Whenever this creature deals combat damage to an opponent, draw a card, then discard a card.
1/1
When Moment of Inspiration is on the battlefield, sacrifice each permanent you control named Moment of Inspiration.
Whenever you cast a spell, draw a card.
Whenever a permanent enters the battlefield, if you cast it, Moment of Inspiration becomes a copy of it.
Whenever you cast a spell, draw a card.
Whenever a permanent enters the battlefield, if you cast it, Moment of Inspiration becomes a copy of it.
Enchant creature
When On Trial enters the battlefield, tap enchanted creature and put a stun counter on it.
, Sacrifice two Clues: Exile enchanted creature.
When On Trial enters the battlefield, tap enchanted creature and put a stun counter on it.

When Out of Bounds enters the battlefield, exile up to one target creature you control until Out of Bounds leaves the battlefield. If that creature enters the battlefield in combat during your turn, it enters tapped and attacking.

, Return Out of Bounds to its owner's hand: Scry 2.


Lands are Islands in addition to their other types.
Each creature that isn't a Crab, Fish, Merfolk, Shark, Kraken, Octopus, Serpent and/or Squid gets -1/-0.

, Sacrifice Overflowing Ocean: Put target nonland permanent on top of its owner's library.
Each creature that isn't a Crab, Fish, Merfolk, Shark, Kraken, Octopus, Serpent and/or Squid gets -1/-0.


Flying, ward
At the beginning of your upkeep, sacrifice an enchantment. If you sacrifice Paradoxical Djinn this way, exile the top twenty cards of your library.

At the beginning of your upkeep, sacrifice an enchantment. If you sacrifice Paradoxical Djinn this way, exile the top twenty cards of your library.
4/4
This creature has phasing unless you control a Wizard.
As long as you control two or more Wizards, this creature can't be blocked.
As long as you control two or more Wizards, this creature can't be blocked.
3/5
Whenever a creature attacks you, put a loyality counter on each planeswalker you control.
Whenever a creature attacks a planeswalker you control, draw a card.
Whenever a creature attacks a planeswalker you control, draw a card.
[I] Draw two cards, then discard two cards.
[II] Draw a card.
[III] Exile this Saga, then return it to the battlefield transformed under your control.
[II] Draw a card.
[III] Exile this Saga, then return it to the battlefield transformed under your control.
Exile two cards from your graveyard: Vicuous Scavenger gets +1/+1 until end of turn.
Whenever you discard a card, you may pay
. If you do, create a 4/4 green Wurm creature token with trample.
Whenever you discard a card, you may pay


Careful sutdy turned into obsessive research. Though eventually they reached their goal, soon they paid for their arrogance.
2/2
Enchant artifact
When Rust Away enters the battlefield, tap enchanted artifact.
Enchanted artifact doesn't untap during its controller's untap step.
: Destroy enchanted artifact.
When Rust Away enters the battlefield, tap enchanted artifact.
Enchanted artifact doesn't untap during its controller's untap step.

Enchant artifact or creature
When Sink into Disrepair enters the battlefield, draw a card, then discard a card.
Enchanted permanent doesn’t untap during its controller’s untap step.
When Sink into Disrepair enters the battlefield, draw a card, then discard a card.
Enchanted permanent doesn’t untap during its controller’s untap step.
Enchant permanent
You control enchanted permanent.
Enchanted permanent is a 3/3 blue Fish creature.
You control enchanted permanent.
Enchanted permanent is a 3/3 blue Fish creature.
At the beginning of your end step, scry 1.
Whenever you draw a card for the first time during your turn, you may discard a card. If you do, put an insight counter on Statistical Analysis.
, Discard a card, Remove an insight counter from Statistical Analysis: Draw a number of cards equal to the number of insight counters on Statistical Analysis.
Whenever you draw a card for the first time during your turn, you may discard a card. If you do, put an insight counter on Statistical Analysis.

[I][II][III] Each player returns a nonland permanent they control other than Storm of the Century to their owners' hands for each lore counter on Storm of the Century.
[IV] Exile this Saga, then return it to the battlefield transformed under your control.
[IV] Exile this Saga, then return it to the battlefield transformed under your control.
Discard a card: Silent Scavenger gets +1/+1 until end of turn.
Exile two cards from your graveyard: Silent Scavenger gets +1/+1 until end of turn.
Exile two cards from your graveyard: Silent Scavenger gets +1/+1 until end of turn.
But the calm after the storm was uneasy with their soundless feast.
1/2
Thassa's Favored enters the battlefield with five +1/+1 counters on it, if your devotion to blue was eight or greater as you cast it.
She feeds it only the most choice coastal cities.
3/3
Whenever you cast a spell form your hand, copy it. (A copy of a permanent spell becomes a token.)
[I]: This Saga becomes a copy of up to one target artifact or land until end of turn.
[II][IV]: This Saga becomes a copy of up to one target creature until end of turn.
[III]: This Saga becomes a copy of up to one target enchantment. (This effect lasts indefinitely.)
[II][IV]: This Saga becomes a copy of up to one target creature until end of turn.
[III]: This Saga becomes a copy of up to one target enchantment. (This effect lasts indefinitely.)
Each Arcane card in your graveyard has flashback. The flashback cost is equal to its mana cost.
Each Spirit creature card in your graveyard has unearth. The unearth cost is equal to its mana cost.
: Mill two cards.
Each Spirit creature card in your graveyard has unearth. The unearth cost is equal to its mana cost.

Enchant land
At the beginning of enchanted land's controller's upkeep and whenever enchanted land becomes tapped, that player mills a card.

, Sacrifice Voices from the Well: Exile target player's graveyard.
At the beginning of enchanted land's controller's upkeep and whenever enchanted land becomes tapped, that player mills a card.


Go to section: White (65) Blue (49) Black (41) Red (49) Green (38) Multicolour (82) Hybrid (14) Split (3) Artifact (4) Land (3)
Show rarities: C U R M
![Assorted] Enchantments: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
last 2020-01-25 17:12:00 by Alex