![Assorted] Enemies
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Showing 30 of 80 Hybrid cards
Go to section: Multicolour (153) Hybrid (80)
Show rarities: C U R
Aura spells that target Syphopede cost
less to cast.

1/1
If you have cast it from your hand, this creature enters with a vigilance counter on it.


: Exile this creature until end of turn. It enters with two +1/+1 counters on it. Activate only if this creature has vigilance.



2/3
Search your library for an Instant card with converted mana cost 1 and cast it without paying its mana cost. Then shuffle your library.
When Bridgebreak Witch enters the battlefield, each opponent puts a stun counter on a tapped land they control.
Better plan for an alternative route when journeying through noggle territory.
2/1
Kicker 

(You may pay an additional 

as you cast this spell.)
When this creature enters the battlefield draw three cards, then discard two cards. Discard two additional cards unless this creature was kicked.






When this creature enters the battlefield draw three cards, then discard two cards. Discard two additional cards unless this creature was kicked.
4/1

1/3
Create two tapped Treasure tokens.
, Exile Forge Trinkets from your graveyard, Sacrifice a Treasure: Draw a card.

Whenever Gravitatter becomes blocked by a creature, return that creature to its owner's hand.
1/1
Copy target instant or sorcery spell. You may choose new targets for the copy.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Sliver creatures you control have "
: This creature gets +1/-1 or -1/+1 until end of turn."

2/2
Return up to one target instant card with converted mana cost 5 or greater and up to one target sorcery card with mana value 5 or greater from your graveyard to your hand. Exile Prepare the Encore.
When you cast this spell, create a 4/1 colorless Vehicle artifact with flying and crew 4.
Rally — Whenever this creature or another Ally you control enters, target Vehicle you control becomes a creature and gains haste until end of turn.
Rally — Whenever this creature or another Ally you control enters, target Vehicle you control becomes a creature and gains haste until end of turn.
1/4
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Sphinx Evoker attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Whenever Sphinx Evoker attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
4/4
Prowess
Whenever this creature attacks, draw a card, then discard a card. If you discard a land card this way, create a Treasure token.
Whenever this creature attacks, draw a card, then discard a card. If you discard a land card this way, create a Treasure token.
1/3
Draw a card, then discard a card, then draw a card, then discard a card, then draw a card.

1/1
Echo – Sacrifice a noncreature token. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When you pay Child in Need's echo cost, draw a card.
When Child in Need dies, create a Blood token.
When you pay Child in Need's echo cost, draw a card.
When Child in Need dies, create a Blood token.
1/1
Whenever Defiant Martyr blocks a creature, Defiant Martyr deals 1 damage to that creature's controller.
1/1

3/2
Multikicker 
Create a 1/1 red and white Goblin Soldier creature token for each time Hobgoblin Assault was kicked. Then Hobgoblin Assault deals damage equal to the number of creatures you control to target creature or planeswalker.


Create a 1/1 red and white Goblin Soldier creature token for each time Hobgoblin Assault was kicked. Then Hobgoblin Assault deals damage equal to the number of creatures you control to target creature or planeswalker.


3/3
Punish deals 3 damage to target creature that dealt damage this turn.
Draw a card.
Draw a card.
Sacrifice a token: Copy target activated or triggered ability that targets only another creature you control. Change the target of the copy to this creature. Activate only once each turn.
2/2
Target creature controlled by an attacking player is put into combat tapped and attacking.




2/4
Whenever Sparkgeist attacks, it gains your choice of flying or first strike until end of turn.
3/1
Sliver creatures you control get +1/+0 for each attacking Sliver you control.
1/1
Torchlight deals 1 damage to target creature. Tap that creature.
When Torchlight Adventurer enters the battlefield, illuminate. (You may exile the top card of your library. If you don't, you may play an illuminated card this turn.)
1/1
Go to section: Multicolour (153) Hybrid (80)
Show rarities: C U R
![Assorted] Enemies: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Whenever his creature deals combat damage to a player, you may pay
2024-07-19 09:16:31 by SecretInfiltrator