[NAME PENDING]

Printable
[NAME PENDING]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics

Showing all 31 cards

Show frames: W U B G

Show rarities: C U M

Or view by sections

 C 
Creature – Human Advisor
{1}{b}: Each opponent loses 1 life. You get a number of gold counters equal to the life lost this way. (Gold counters may be spent as colorless mana or to pay life costs.)
2/2
 C 
Creature – Spirit Soldier
Patronage 5 (This creature enters the battlefield with five +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{w}: Target creature with a +1/+1 counter on it gains vigilance until end of turn.
0/0
 C 
Creature – Bird Scout
Flying
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
1/1
 C 
Sorcery
Bid. Each player gains life equal to his or her bid. The highest bidder gains an additional 5 life. (Starting with you, each player may pay {1}. Repeat this process until no players pay mana.)
"To the winner goes the controlling interest."
 C 
Creature – Human Soldier
Opulence – Whenever you cast a spell that costs more then Goldplated Soldier, put a +1/+1 counter on Goldplated Soldier.
1/1
 C 
Instant
Destroy target enchantment.
Coercion-Pay 2 life (As you cast this spell another player may pays its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
 C 
Creature – Human Soldier
Hexproof
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
2/2
 C 
Creature – Drake
Flying
Patronage 2 (This creature enters the battlefield with two +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
0/2
 U 
Creature – Spirit
Patronage 3 (This creature enters the battlefield with three +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter form this creature onto another target creature.)
{1}{u}: Target creature with a +1/+1 counter on it can't be blocked this turn.
"The honored ancestors have unlimited access."
0/0
{u}{u}
 
 C 
Instant
Return target nonland permanent to its owner's hand.
Coercion-Pay 2 life (As you cast this spell, another player may pay its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
4 comments
last 2014-09-04 11:13:27 by Alex
 C 
Instant
Counter target spell unless it’s controller pays {x}. Then bid. Each player that bids equal to or lower than you puts the top three cards of his or her library into his or her graveyard. (Starting with you, each player may pay 1. Repeat this process until no players pay mana.)
 C 
Instant
Move up to two gold counters from target player to you. (Gold counters may be spent as colorless mana or to pay life costs.)
Draw a card.
"Stop! Thief!"
 U 
Enchantment
Whenever an opponent gains one or more gold counters or puts a +1/+1 counter on a creature he or she controls, you may untap target creature you control.
“A true thief can smell coin from a mile away.”
-Volpe, Master Thief
 U 
Creature – Human Rogue
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
Whenever Villa Burgaler deals combat damage to a player, draw a card.
1/1
 M 
Legendary Creature – Human Rogue
Hexproof
{t}: Choose one –
- Move a +1/+1 counter from target creature onto another target creature.
- Move a gold counter from target player onto another target player.
2/2
 C 
Creature – Zombie Wizard
Whenever a player bids higher than you, that player loses 2 life.
"The price is far higher than you think."
2/2
 U 
Sorcery
Bid. For each player who bids equal to or lower than you, that player reveals his or her hand. You choose a nonland card from it. That player discards that card. (Starting with you, each player may pay {1}. Repeat this process until no player pays mana.)
7 comments
last 2014-09-03 09:29:26 by Alex
 C 
Creature – Vampire Rogue
Lifelink
Opulence – Whenever you cast a spell that costs more than Vampiric Spendthrift, each opponent loses 1 life. You gain life equal to the life lost this way.
3/1
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
{4}: Attach Ancestral Boon to target creature you control. Activate this ability only as a sorcery.
 C 
Creature – Elf Archer Soldier
Patronage 3 (This creature enters the battlefield with three +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.)
Creatures you control with +1/+1 counters on them have reach.
0/0
1 comment
2014-09-03 13:48:12 by Alex
 C 
Creature – Elf Soldier
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
4/4
 U 
Sorcery
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put it into your hand as it resolves.)
Put a +1/+1 counter on each of up to three target creatures.
 C 
Creature – Elf Druid
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
{t}: Add {g} to your mana pool.
"We sell history."
2/2
 C 
Creature – Beast
Trample
Spend only mana produced by gold counters to pay Illustrious Beast's colorless casting cost.
"Size matters most."
5/5
 U 
Sorcery
Bid. Each bidding player puts a 1/1 green Squirrel creature token onto the battlefield. The highest bidders each put a 4/4 green beast creature token with trample onto the battlefield. (Starting with you, each player may pay {1}. Repeat this process until no player pays mana.)
 C 
Creature – Elf Warrior
Opulence — Whenever you cast a spell that costs more than Keeper of the Gardens, put two +1/+1 counters on Orchid Wardens.
"Garden or Groundskeeper?"
-[City Name] expression describing the inability to distinguish two different things
2/2
 U 
Creature – Beast
Patronage 4 (This creature enters the battlefield with four +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{3}{u}: Target creature with a +1/+1 counter on it gains hexproof until end of turn.
0/0
 M 
Creature – Wurm
Trample
When Prodigal's Bane dies, you get a number of gold counters equal to Prodigal's Bane's power. (Gold counters may be spent as colorless mana or to pay life costs.)
8/8
1 comment
2014-09-03 09:28:01 by Alex
 C 
Instant
Target creature gets +X/+X until end of turn.
 C 
Instant
Destroy target artifact.
Coercion-Pay 2 life (As you cast this spell, another player may pay its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
"Fragility is the first-and last-sign of poor craftsmanship."
 C 
Creature – Elf Shaman
{8}: Target creature gets +5/+5 and gains trample until end of turn.
"Remember that their is wealth in tradition."
4/3

Show frames: W U B G

Show rarities: C U M

Or view by sections


[NAME PENDING]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics