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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Wurm
Trample
When Prodigal's Bane dies, you get a number of gold counters equal to Prodigal's Bane's power. (Gold counters may be spent as colorless mana or to pay life costs.)
8/8
 U 
Sorcery
Bid. For each player who bids equal to or lower than you, that player reveals his or her hand. You choose a nonland card from it. That player discards that card. (Starting with you, each player may pay {1}. Repeat this process until no player pays mana.)
 U 
Sorcery
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put it into your hand as it resolves.)
Put a +1/+1 counter on each of up to three target creatures.
 U 
Creature – Spirit
Patronage 3 (This creature enters the battlefield with three +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter form this creature onto another target creature.)
{1}{u}: Target creature with a +1/+1 counter on it can't be blocked this turn.
"The honored ancestors have unlimited access."
0/0
 C 
Creature – Elf Warrior
Opulence — Whenever you cast a spell that costs more than Keeper of the Gardens, put two +1/+1 counters on Orchid Wardens.
"Garden or Groundskeeper?"
-[City Name] expression describing the inability to distinguish two different things
2/2
 C 
Instant
Destroy target enchantment.
Coercion-Pay 2 life (As you cast this spell another player may pays its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
{4}: Attach Ancestral Boon to target creature you control. Activate this ability only as a sorcery.
 C 
Creature – Zombie Wizard
Whenever a player bids higher than you, that player loses 2 life.
"The price is far higher than you think."
2/2
 C 
Sorcery
Bid. Each player gains life equal to his or her bid. The highest bidder gains an additional 5 life. (Starting with you, each player may pay {1}. Repeat this process until no players pay mana.)
"To the winner goes the controlling interest."
 C 
Creature – Human Advisor
{1}{b}: Each opponent loses 1 life. You get a number of gold counters equal to the life lost this way. (Gold counters may be spent as colorless mana or to pay life costs.)
2/2
 C 
Instant
Move up to two gold counters from target player to you. (Gold counters may be spent as colorless mana or to pay life costs.)
Draw a card.
"Stop! Thief!"
 C 
Creature – Elf Shaman
{8}: Target creature gets +5/+5 and gains trample until end of turn.
"Remember that their is wealth in tradition."
4/3
{u}{u}
 
 C 
Instant
Return target nonland permanent to its owner's hand.
Coercion-Pay 2 life (As you cast this spell, another player may pay its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
 C 
Creature – Beast
Trample
Spend only mana produced by gold counters to pay Illustrious Beast's colorless casting cost.
"Size matters most."
5/5
Plains
 
 B 
Basic Land – Plains

Prodigal's Bane (mythic)
Doge's Discretion (uncommon)
Elvish Bounty (uncommon)
Ethereal Patrons (uncommon)
Orchid Wardens (common)
Wistful Injuncture (common)
Ancestral Boon (common)
Clerk of Emnities (common)
Collective Investment (common)
Augenti Banker (common)
Pickpocket (common)
Wildheart Invoker (Reprint) (common)
Evict (common)
Illustrious Beast (common)
Plains (basic)