[NAME PENDING]: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Wurm
Trample
When Prodigal's Bane dies, you get a number of gold counters equal to Prodigal's Bane's power. (Gold counters may be spent as colorless mana or to pay life costs.)
8/8
 U 
Sorcery
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put it into your hand as it resolves.)
Put a +1/+1 counter on each of up to three target creatures.
 U 
Creature – Spirit
Patronage 3 (This creature enters the battlefield with three +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter form this creature onto another target creature.)
{1}{u}: Target creature with a +1/+1 counter on it can't be blocked this turn.
"The honored ancestors have unlimited access."
0/0
 U 
Enchantment
Whenever an opponent gains one or more gold counters or puts a +1/+1 counter on a creature he or she controls, you may untap target creature you control.
“A true thief can smell coin from a mile away.”
-Volpe, Master Thief
 C 
Creature – Human Soldier
Opulence – Whenever you cast a spell that costs more then Goldplated Soldier, put a +1/+1 counter on Goldplated Soldier.
1/1
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
{4}: Attach Ancestral Boon to target creature you control. Activate this ability only as a sorcery.
 C 
Instant
Move up to two gold counters from target player to you. (Gold counters may be spent as colorless mana or to pay life costs.)
Draw a card.
"Stop! Thief!"
 C 
Creature – Human Advisor
{1}{b}: Each opponent loses 1 life. You get a number of gold counters equal to the life lost this way. (Gold counters may be spent as colorless mana or to pay life costs.)
2/2
 C 
Creature – Elf Druid
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
{t}: Add {g} to your mana pool.
"We sell history."
2/2
 C 
Creature – Elf Archer Soldier
Patronage 3 (This creature enters the battlefield with three +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.)
Creatures you control with +1/+1 counters on them have reach.
0/0
 C 
Sorcery
Bid. Each player gains life equal to his or her bid. The highest bidder gains an additional 5 life. (Starting with you, each player may pay {1}. Repeat this process until no players pay mana.)
"To the winner goes the controlling interest."
 C 
Instant
Target creature gets +X/+X until end of turn.
 C 
Instant
Destroy target artifact.
Coercion-Pay 2 life (As you cast this spell, another player may pay its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
"Fragility is the first-and last-sign of poor craftsmanship."
 C 
Creature – Drake
Flying
Patronage 2 (This creature enters the battlefield with two +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
0/2
Forest
 
 B 
Basic Land – Forest

Prodigal's Bane (mythic)
Elvish Bounty (uncommon)
Ethereal Patrons (uncommon)
Theif's Nose (uncommon)
Goldplated Soldier (common)
Ancestral Boon (common)
Pickpocket (common)
Augenti Banker (common)
Elvish Merchants (common)
Donato's Arcieri (common)
Collective Investment (common)
Strength of Dales (common)
Trinket Snub (common)
Drake Mount (common)
Forest (basic)