[NAME PENDING]: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Rogue
Hexproof
{t}: Choose one –
- Move a +1/+1 counter from target creature onto another target creature.
- Move a gold counter from target player onto another target player.
2/2
 U 
Sorcery
Bid. Each bidding player puts a 1/1 green Squirrel creature token onto the battlefield. The highest bidders each put a 4/4 green beast creature token with trample onto the battlefield. (Starting with you, each player may pay {1}. Repeat this process until no player pays mana.)
 U 
Creature – Human Rogue
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
Whenever Villa Burgaler deals combat damage to a player, draw a card.
1/1
 U 
Creature – Beast
Patronage 4 (This creature enters the battlefield with four +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{3}{u}: Target creature with a +1/+1 counter on it gains hexproof until end of turn.
0/0
 C 
Creature – Human Advisor
{1}{b}: Each opponent loses 1 life. You get a number of gold counters equal to the life lost this way. (Gold counters may be spent as colorless mana or to pay life costs.)
2/2
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
{4}: Attach Ancestral Boon to target creature you control. Activate this ability only as a sorcery.
 C 
Instant
Destroy target artifact.
Coercion-Pay 2 life (As you cast this spell, another player may pay its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
"Fragility is the first-and last-sign of poor craftsmanship."
 C 
Instant
Target creature gets +X/+X until end of turn.
 C 
Creature – Elf Druid
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
{t}: Add {g} to your mana pool.
"We sell history."
2/2
 C 
Creature – Human Soldier
Hexproof
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
2/2
 C 
Creature – Drake
Flying
Patronage 2 (This creature enters the battlefield with two +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
0/2
 C 
Creature – Bird Scout
Flying
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
1/1
 C 
Instant
Move up to two gold counters from target player to you. (Gold counters may be spent as colorless mana or to pay life costs.)
Draw a card.
"Stop! Thief!"
 C 
Creature – Vampire Rogue
Lifelink
Opulence – Whenever you cast a spell that costs more than Vampiric Spendthrift, each opponent loses 1 life. You gain life equal to the life lost this way.
3/1
Mountain
 
 B 
Basic Land – Mountain

Volpe, Master Theif (mythic)
Menagerie Auction (uncommon)
Villa Burgaler (uncommon)
Pholosian Grandscale (uncommon)
Augenti Banker (common)
Ancestral Boon (common)
Trinket Snub (common)
Strength of Dales (common)
Elvish Merchants (common)
Doge's Emmisary (common)
Drake Mount (common)
Aven Courier (common)
Pickpocket (common)
Vampiric Spendthrift (common)
Mountain (basic)