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Mechanics

Showing 6 of 6 White cards

Go to section: White (6) Blue (9) Black (3) Green (13)

Show rarities: C

 C 
Creature – Human Advisor
{1}{b}: Each opponent loses 1 life. You get a number of gold counters equal to the life lost this way. (Gold counters may be spent as colorless mana or to pay life costs.)
2/2
 C 
Creature – Spirit Soldier
Patronage 5 (This creature enters the battlefield with five +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{w}: Target creature with a +1/+1 counter on it gains vigilance until end of turn.
0/0
 C 
Creature – Bird Scout
Flying
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
1/1
 C 
Sorcery
Bid. Each player gains life equal to his or her bid. The highest bidder gains an additional 5 life. (Starting with you, each player may pay {1}. Repeat this process until no players pay mana.)
"To the winner goes the controlling interest."
 C 
Creature – Human Soldier
Opulence – Whenever you cast a spell that costs more then Goldplated Soldier, put a +1/+1 counter on Goldplated Soldier.
1/1
 C 
Instant
Destroy target enchantment.
Coercion-Pay 2 life (As you cast this spell another player may pays its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)

Go to section: White (6) Blue (9) Black (3) Green (13)

Show rarities: C


[NAME PENDING]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics