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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Augenti Banker White Common 3{2}{w} Creature – Human Advisor 2 2 {1}{b}: Each opponent loses 1 life. You get a number of gold counters equal to the life lost this way. (Gold counters may be spent as colorless mana or to pay life costs.) 0
2 Augenti Wardens White Common 6{5}{w} Creature – Spirit Soldier 0 0 Patronage 5 (This creature enters the battlefield with five +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{w}: Target creature with a +1/+1 counter on it gains vigilance until end of turn.
0
3 Aven Courier White Common 2{1}{w} Creature – Bird Scout 1 1 Flying
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
0
4 Collective Investment White Common 1{w} Sorcery Bid. Each player gains life equal to his or her bid. The highest bidder gains an additional 5 life. (Starting with you, each player may pay {1}. Repeat this process until no players pay mana.) 0
5 Goldplated Soldier White Common 2{w}{w} Creature – Human Soldier 1 1 Opulence – Whenever you cast a spell that costs more then Goldplated Soldier, put a +1/+1 counter on Goldplated Soldier. 0
6 Wistful Injuncture White Common 2{1}{w} Instant Destroy target enchantment.
Coercion-Pay 2 life (As you cast this spell another player may pays its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
0
7 Doge's Emmisary Blue Common 3{2}{u} Creature – Human Soldier 2 2 Hexproof
Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
0
8 Drake Mount Blue Common 4{2}{u}{u} Creature – Drake 0 2 Flying
Patronage 2 (This creature enters the battlefield with two +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
0
9 Ethereal Patrons Blue Uncommon 5{3}{u}{u} Creature – Spirit 0 0 Patronage 3 (This creature enters the battlefield with three +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter form this creature onto another target creature.)
{1}{u}: Target creature with a +1/+1 counter on it can't be blocked this turn.
0
10 Evict Blue Common 2{u}{u} Instant Return target nonland permanent to its owner's hand.
Coercion-Pay 2 life (As you cast this spell, another player may pay its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
4 1409822828 on 04 Sep 2014 by Alex
11 Magic Fine Blue Common 1{x}{u} Instant Counter target spell unless it’s controller pays {x}. Then bid. Each player that bids equal to or lower than you puts the top three cards of his or her library into his or her graveyard. (Starting with you, each player may pay 1. Repeat this process until no players pay mana.) 0
12 Pickpocket Blue Common 1{u} Instant Move up to two gold counters from target player to you. (Gold counters may be spent as colorless mana or to pay life costs.)
Draw a card.
0
13 Theif's Nose Blue Uncommon 2{u}{u} Enchantment Whenever an opponent gains one or more gold counters or puts a +1/+1 counter on a creature he or she controls, you may untap target creature you control. 0
14 Villa Burgaler Blue Uncommon 2{1}{u} Creature – Human Rogue 1 1 Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
Whenever Villa Burgaler deals combat damage to a player, draw a card.
0
15 Volpe, Master Theif Blue Mythic 3{1}{u}{u} Legendary Creature – Human Rogue 2 2 Hexproof
{t}: Choose one –
- Move a +1/+1 counter from target creature onto another target creature.
- Move a gold counter from target player onto another target player.
0
16 Clerk of Emnities Black Common 2{1}{b} Creature – Zombie Wizard 2 2 Whenever a player bids higher than you, that player loses 2 life. 0
17 Doge's Discretion Black Uncommon 2{1}{b} Sorcery Bid. For each player who bids equal to or lower than you, that player reveals his or her hand. You choose a nonland card from it. That player discards that card. (Starting with you, each player may pay {1}. Repeat this process until no player pays mana.) 7 1409648743 on 02 Sep 2014 by Alex
18 Vampiric Spendthrift Black Common 3{2}{b} Creature – Vampire Rogue 3 1 Lifelink
Opulence – Whenever you cast a spell that costs more than Vampiric Spendthrift, each opponent loses 1 life. You gain life equal to the life lost this way.
0
19 Ancestral Boon Green Common 2{1}{g} Enchantment – Aura Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
{4}: Attach Ancestral Boon to target creature you control. Activate this ability only as a sorcery.
0
20 Donato's Arcieri Green Common 4{3}{g} Creature – Elf Archer Soldier 0 0 Patronage 3 (This creature enters the battlefield with three +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.)
Creatures you control with +1/+1 counters on them have reach.
1 1409752092 on 03 Sep 2014 by Alex
21 Donato's Brigade Green Common 5{4}{g} Creature – Elf Soldier 4 4 Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.) 0
22 Elvish Bounty Green Uncommon 3{g}{g}{g} Sorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put it into your hand as it resolves.)
Put a +1/+1 counter on each of up to three target creatures.
0
23 Elvish Merchants Green Common 2{1}{g} Creature – Elf Druid 2 2 Mercantile (Whenever this creature deals damage, you get that many gold counters. Gold counters may be spent as colorless mana or to pay life costs.)
{t}: Add {g} to your mana pool.
0
24 Illustrious Beast Green Common 4{3}{g} Creature – Beast 5 5 Trample
Spend only mana produced by gold counters to pay Illustrious Beast's colorless casting cost.
0
25 Menagerie Auction Green Uncommon 3{2}{g} Sorcery Bid. Each bidding player puts a 1/1 green Squirrel creature token onto the battlefield. The highest bidders each put a 4/4 green beast creature token with trample onto the battlefield. (Starting with you, each player may pay {1}. Repeat this process until no player pays mana.) 0
26 Orchid Wardens Green Common 3{2}{g} Creature – Elf Warrior 2 2 Opulence — Whenever you cast a spell that costs more than Keeper of the Gardens, put two +1/+1 counters on Orchid Wardens. 0
27 Pholosian Grandscale Green Uncommon 5{4}{g} Creature – Beast 0 0 Patronage 4 (This creature enters the battlefield with four +1/+1 counters on it. As long as it has a +1/+1 counter on it, this creature has "{2}: Move a +1/+1 counter from this creature onto another target creature.")
{3}{u}: Target creature with a +1/+1 counter on it gains hexproof until end of turn.
0
28 Prodigal's Bane Green Mythic 7{4}{g}{g}{g} Creature – Wurm 8 8 Trample
When Prodigal's Bane dies, you get a number of gold counters equal to Prodigal's Bane's power. (Gold counters may be spent as colorless mana or to pay life costs.)
1 1409736481 on 03 Sep 2014 by Alex
29 Strength of Dales Green Common 1{x}{g} Instant Target creature gets +X/+X until end of turn. 0
30 Trinket Snub Green Common 3{2}{g} Instant Destroy target artifact.
Coercion-Pay 2 life (As you cast this spell, another player may pay its coercion cost. If no player does, copy this spell except for its coercion ability. You may choose new targets for the copy.)
0
31 Wildheart Invoker (Reprint) Green Common 4{2}{g}{g} Creature – Elf Shaman 4 3 {8}: Target creature gets +5/+5 and gains trample until end of turn. 0
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Mechanics