[NAME PENDING]: Recent Activity
[NAME PENDING]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to [NAME PENDING]: (Generated at 2024-05-07 03:39:58)
[NAME PENDING]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to [NAME PENDING]: (Generated at 2024-05-07 03:39:58)
Yowch. Yes, Coercion needs to be 3 mana. The -> transform, Distress, says "nonland".
This might be more elegant if you just say "nonland". But it does then have the problem that on turn 2 it's more efficient than Thoughtseize. ...I say "problem"; maybe Wizards would just go "Great! Just make sure it's rare."
Equal or lower though.. If I'm on the play, I can cast this turn 1 and take his land. This is too cheap at its current incarnation, I think.
This is kinda weak in two player - as a minimum; but I guess the multiplayer potential is why it's here. Nice idea.
That's impressively succinct reminder text. I think it works - it conveys everything you need to know. (Perhaps except whether you can re-enter bidding after you've passed, but it'd be fairly implausible circumstances where that would happen anyway.)