Skyholme
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Mechanics | Skyholme |
Showing 6 of 6 Multicolour cards
Go to section: White (1) Blue (2) Multicolour (6) Artifact (3) Land (4)
Show rarities: U R
Skyquake deals X damage to each creature.
Creatures with Flying lose flying and cannot gain it until end of turn.
Creatures with Flying lose flying and cannot gain it until end of turn.
Flying
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Assault Skysharks are bred for size and savagery. As a result, they are only used when absolutely necessary.
4/4
Flying
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Whatever mad Wizard first bred Skysharks has a LOT to answer for.
2/2


"We use Goblin labourers because they're cheap, not too bright, and we go through SO many of them, especially at feeding time." Moritus Kel, Skyshark breeder.
Flying
When Skyshark Wrangler dies, put a 2/2 blue Shark creature token with flying named Skyshark onto the battlefield.
When Skyshark Wrangler dies, put a 2/2 blue Shark creature token with flying named Skyshark onto the battlefield.
It takes either an incredibly brave or incredibly stupid person to work with Skysharks, and this guy ain't brave.
1/1
Go to section: White (1) Blue (2) Multicolour (6) Artifact (3) Land (4)
Show rarities: U R
Skyholme: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skyholme |
Altitude (This creature can block and be blocked only by creatures with Flying.)
last 2015-11-05 15:40:53 by Camruth