Skyholme: Virtual Booster

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Mechanics | Skyholme
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
{u}{r}, Sacrifice a creature: Put a 2/2 blue shark creature token with flying named Skyshark onto the battlefield.
"We use Goblin labourers because they're cheap, not too bright, and we go through SO many of them, especially at feeding time." Moritus Kel, Skyshark breeder.
 
 R 
Land
Dragonkin Hatchery enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{2}{r}{r}, {t}: Put a 2/2 Red Dragon creature token named Dragonkin onto the battlefield.
 U 
Artifact Creature – Myr
{1}, {t}: Untap target Artifact.
1/1
 U 
Creature – Shark
Flying
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Whatever mad Wizard first bred Skysharks has a LOT to answer for.
2/2
 U 
Artifact
{5}, {t}: Put a 3/3 colourless Golem artifact creature onto the battlefield.
 
 
No more commons
 
 
No more commons
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has Flying.

Equip: {2}
 
 
No more commons
 C 
Creature – Human Soldier
Reach (This creature can block creatures with flying.)
2/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Shark
Flying
"Domesticated is a relative term!" Jerrad Kal, Skyshark Wrangler.
2/2
 
 
No more commons
 T 
Creature – Harpy
Flying
1/1

Skyshark Hatchery (rare, foil)
Dragonkin Hatchery (rare)
Maintenance Myr (uncommon)
Frenzied Skyshark (uncommon)
Golemworks (uncommon)
Falcon Spaulders (common)
Crossbow Sentinel (common)
Domesticated Skyshark (common)
HARPY (token)