Skyholme: Virtual Booster
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Mechanics | Skyholme |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice a creature: Put a 2/2 blue shark creature token with flying named Skyshark onto the battlefield.
"We use Goblin labourers because they're cheap, not too bright, and we go through SO many of them, especially at feeding time." Moritus Kel, Skyshark breeder.
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Dragonkin Hatchery enters the battlefield tapped.
: Add to your mana pool. , : Put a 2/2 Red Dragon creature token named Dragonkin onto the battlefield. |
, : Untap target Artifact.
1/1
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Flying
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it) Whatever mad Wizard first bred Skysharks has a LOT to answer for.
2/2
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, : Put a 3/3 colourless Golem artifact creature onto the battlefield.
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No more commons
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No more commons
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Equipped creature gets +0/+1 and has Flying.
Equip: |
No more commons
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Reach (This creature can block creatures with flying.)
2/2
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No more commons
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No more commons
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No more commons
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Flying
"Domesticated is a relative term!" Jerrad Kal, Skyshark Wrangler.
2/2
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No more commons
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Flying
1/1
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Skyshark Hatchery
(rare, foil)
Dragonkin Hatchery
(rare)
Maintenance Myr
(uncommon)
Frenzied Skyshark
(uncommon)
Golemworks
(uncommon)
Falcon Spaulders
(common)
Crossbow Sentinel
(common)
Domesticated Skyshark
(common)
HARPY
(token)