Skyholme: Virtual Booster

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Mechanics | Skyholme
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Land
Dragonkin Hatchery enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{2}{r}{r}, {t}: Put a 2/2 Red Dragon creature token named Dragonkin onto the battlefield.
 U 
Creature – Goblin
Flying
When Skyshark Wrangler dies, put a 2/2 blue Shark creature token with flying named Skyshark onto the battlefield.
It takes either an incredibly brave or incredibly stupid person to work with Skysharks, and this guy ain't brave.
1/1
 R 
Land
Myr Manufactorum enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{5}, {t}: Put a 1/1 Myr artifact creature token onto the battlefield.
{t}: Target Myr creature gets +1/+1 until end of turn.
 C 
Creature – Shark
Flying
"Domesticated is a relative term!" Jerrad Kal, Skyshark Wrangler.
2/2
 U 
Creature – Human Cleric Pilot
Flying
Altitude (This creature can block and be blocked only by creatures with Flying.)
"Sky Pilot, how high can you fly?" – Eric Burdon & the Animals.
2/2
 U 
Creature – Shark
Flying
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Whatever mad Wizard first bred Skysharks has a LOT to answer for.
2/2
 R 
Land
Harpy Roost enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{2}{b}{b}, {t}: Put a 1/1 Black Harpy token creature with flying onto the battlefield.
 C 
Creature – Human Soldier
Reach (This creature can block creatures with flying.)
2/2
 U 
Creature – Metathran Scout
Flying
Protection from Blue
{u}: Target creature becomes blue until end of turn.
2/2
 R 
Land
Halls of Origination enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{2}{u}{u}, {t}: Put a 2/2 Blue Metathran creature token onto the battlefield.
 U 
Creature – Shark
Flying
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Assault Skysharks are bred for size and savagery. As a result, they are only used when absolutely necessary.
4/4
 R 
Enchantment
{u}{r}, Sacrifice a creature: Put a 2/2 blue shark creature token with flying named Skyshark onto the battlefield.
"We use Goblin labourers because they're cheap, not too bright, and we go through SO many of them, especially at feeding time." Moritus Kel, Skyshark breeder.
 U 
Artifact Creature – Myr
{1}, {t}: Untap target Artifact.
1/1
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has Flying.

Equip: {2}
 R 
Sorcery
Skyquake deals X damage to each creature.
Creatures with Flying lose flying and cannot gain it until end of turn.
MYR
 T 
Artifact Creature – Myr
1/1

Dragonkin Hatchery (rare)
Skyshark Wrangler (uncommon)
Myr Manufactorum (rare)
Domesticated Skyshark (common)
Sky Pilot (uncommon)
Frenzied Skyshark (uncommon)
Harpy Roost (rare)
Crossbow Sentinel (common)
Metathran Skyscout (uncommon)
Halls of Origination (rare)
Assault Skyshark (uncommon)
Skyshark Hatchery (rare)
Maintenance Myr (uncommon)
Falcon Spaulders (common)
Skyquake (rare)
MYR (token)