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Showing 26 of 26 White cards
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Show rarities: C U R
Defender, indestructible

: Transform Albert, Death's Servent and put 1 time counter on it.


0/3
Vanishing

,
: exile target spell.

,
: Alberto Malich the Wise deals X damage to target creature.
: Exile Alberto Malich the Wise, then return it to the battlefield under your control.







3/3
0 comments
Vigilance, lifelink
Anoia is not a creature unless its belief count is at least one. (Each other creature you control that shares a color with this card counts toward this card's belief count.)
Anoia is not a creature unless its belief count is at least one. (Each other creature you control that shares a color with this card counts toward this card's belief count.)
3/2
As an additional cost to Call for Backup, tap a white creature you control.
Put a 1/1 white soldier creature onto the battlefield.
Put a 1/1 white soldier creature onto the battlefield.
Captain Angua can block an additional creature.

: Transform Captain Angua.


3/5
Delphine Angua von Überwald can't be blocked except by two or more creatures.
: Transform Delphine Angua von Überwald.

5/3
Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
1/1
Equipped golem has vigilance.
Equip to golem
(Equip this card to target golem creature as though it was an equipment. You control this artifact.)
Equip to golem

3/3
When City Watch Veterans blocks or becomes blocked, exile it. Return it to the battlefield at the beginning of the next endstep.
2/3
Exile target creature you control, then return that card to the battlefield under your control.
Legendary creatures you control get +2/+2.
Vigilance
: Deadly Butler gains first strike until end of turn.
: Deadly Butler gains deathtouch until end of turn.


2/4
Exile target attacking or blocking creature, then proliferate.
Defender
Whenever a creature is dealt damage or dies, transform Fascinated Mob.
Whenever a creature is dealt damage or dies, transform Fascinated Mob.
0/4
Haste, first strike, trample
At the beginning of the endstep transform Angry Mob.
At the beginning of the endstep transform Angry Mob.
5/1
Put three 3/3 colorless golem artifact creature tokens onto the battlefield under your control.
Destroy all vampire creatures.
Humble Monk counts for two when checking belief count of permanents you control that share a color with it. (Each other creature you control that shares a color with those permanents counts toward those permanents' belief count.)




: Transform Humble Monk.





0/2
High Priest of Io is all colors.
High Priest of Io counts for four when checking belief count of permanents you control that share a color with it. (Each creature you control that shares a color with those permanents counts toward those permanents' belief count.)
High Priest of Io counts for four when checking belief count of permanents you control that share a color with it. (Each creature you control that shares a color with those permanents counts toward those permanents' belief count.)
0/4
When Monk Realist enters the battlefield, destroy target enchantment.
1/1
First strike
1/1
Exile up to X target creatures where X is this cards belief count.
Put two 1/1 white Soldier creature tokens onto the battlefield.
Untap each soldier creature you control.
Vigilance, indestructible.
Soldier creatures you control get +1/+1 and have vigilance.
Soldier creatures you control get +1/+1 and have vigilance.
"His Grace, His Excellency, The Duke of Ankh; Commander Sir Samuel Vimes"
3/3
Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of turn.
"Do not act incautiously when confronting little bald wrinkly smiling men!"
0/2
Equipped creature gets +1/+1 and has vigilance
Equip
Equip to soldier
(Equip this card to target soldier creature as though it was an equipment. You control this artifact.)
Equip

Equip to soldier

Time counters cannot be removed from nor added to permanents.
Vigilance, protection from red and from green.
2/2
Go to section: White (26) Blue (29) Black (29) Red (26) Green (26) Multicolour (104) Artifact (24) Land (20)
Show rarities: C U R
Discworld: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |