Erralix
Erralix by Summer
227 cards in Multiverse
99 commons, 66 uncommons, 55 rares, 7 mythics
40 white, 38 blue, 34 black, 40 red,
37 green, 12 multicolour, 15 artifact, 11 land
146 comments total
Revolves around indestructible v tokens.
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Mechanics |
Commons are finished (for now)!
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Illus. Alan Pollack
Each nontoken creature you control get +1/+1 for each other creature you control with the same name as that creature.
Whenever a land enters the battlefield, its controller puts a 1/1 green Elf Nomad onto the battlefield tapped under his or her control.
Flask of Aeternum enters the battlefield with X charge counters on it.
, Remove a charge counter from Flask of Aeternum: Target permanent gains indestructible until end of turn.

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Nice. Reminds me of Codex Shredder.
Good idea!
What about "2, Exile this: Return target card from your graveyard to your hand, then exile your graveyard."? It's slightly different (e.g. stifle), but it scans a lot better.
No idea what the card was like on previous discussion - but this seems fair. Kinda niche, but worth having in a toolkit for those situations where you really need it.
It's still looking pretty pricey; but nice for not having to wait for an opponent to tap out before you drop your big combo. Which does sound red. "I aint waiting for you to make a mistake - I'm doing my thing! Right now!"
Wasn't good enough to keep.
Functional reprints occur to match flavor. I don't know what the original name was though, so I can't comment.
...why for does Act on Impulse have a space battle reflected in her goggles?
Is there a reason this isn't Act on Impulse?
It's a little more flexible, and also a little less flexible. I was trying to make Lupine Seedling's red cousin.
Fair points.