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CardName: Obdurate Stoup Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: Obdurate Stoup can't be countered. {3}, Sacrifice Obdurate Stoup: Spells you cast this turn can't be countered. Flavour Text: Set/Rarity: Erralix Rare |
History: [-] |
10 mana? For a Swerve that'll very occasionally copy itself once or twice? (Since with this on the battlefield the opponent won't be casting lots of targeted spells or abilities at once - not that they would have been doing before...)
The idea behind this enchantment cycle was to establish each color's form of counterspell. You were completely spot on with your criticism of this and the green one. I've decided that "can't be countered," despite precedent largely in green, is more red, being obsessed with the here and now, and giving red a small late-game boost.
It's still a bit pricey, but definitely worth it. More of an EDH card.
This is unlikely to ever do anything, since it can only target preexisting spells, and the opponent can simply counter those spells again over top of this. 10 mana is exorbitantly overcosted for the effect, given what cards like Autumn's Veil and Overmaster can do for just 1.
Don't forget Vexing Shusher.
Or something like Mana Short.
No idea what the card was like on previous discussion - but this seems fair. Kinda niche, but worth having in a toolkit for those situations where you really need it.
It's still looking pretty pricey; but nice for not having to wait for an opponent to tap out before you drop your big combo. Which does sound red. "I aint waiting for you to make a mistake - I'm doing my thing! Right now!"