Erralix: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
Sacrifice Martyr Guard: Construct creatures you control get +1/+1 and gain haste and indestructible until end of turn. 3/3
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As an additional cost to cast Martyr, sacrifice a creature.
Counter target spell. |
Defender
At end of turn, if a creature dealt combat damage to you this turn, put a mortar counter on Wall of Brick. Remove a mortar counter from Wall of Brick, : Target player sacrifices a permanent.0/4
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Flash
Indestructible, defender 0/2
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Enchant Nonland Permanent
At the beginning of the end step, return Provisional Remanding and enchanted permanent to their owners's hands. |
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Swarm
![]() (When you cast this spell, you may pay ![]() any number of times. If you do, put that many tokens onto the battlefield that are a copy of this card.)
Trample 5/3
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Search your library for a land card with the same name as target land you control and put it onto the battlefield tapped. Then shuffle your library.
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You may sacrifice a creature as you cast Maintain Order. If you do, it costs
less to cast.
Counter target spell. |
Destroy target artifact. Explode deals 2 damage to that artifact's controller.
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Target creature gets +4/+4 and gains reach until end of turn.
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Flying
Pay 2 life: Surreptitious Shade gains indestructible until end of turn. 2/1
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Indestructible, Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
0/1
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Target nonwhite creature's controller sacrifices it.
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Attacking creatures get -1/-1 until end of turn.
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Martyr Guard
(rare)
Martyr
(uncommon)
Wall of Brick
(uncommon)
Aeterna Herald
(uncommon)
Provisional Remanding
(common)
Card42315
(common)
Uncurbed Expansion
(common)
Maintain Order
(common)
Explode
(common)
Ground Retaliation
(common)
Surreptitious Shade
(common)
Elite Cavalier
(common)
Lose Favor
(common)
Stunt the Assault
(common)
Plains
(basic)




: Target player sacrifices a permanent.
