Erralix: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Blocking creatures lose indestructible.
Damage can't be prevented. |
Swarm
![]() ![]() ![]() ![]() ![]() 1/3
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Exile target creature with toughness 2 or less.
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Windy City enters the battlefield tapped.
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Enchant creature
Enchanted creature gets -1/-1 and has Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.). |
Swarm
![]() ![]() ![]() ![]() Trample 5/3
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Search your library for a land card with the same name as target land you control and put it onto the battlefield tapped. Then shuffle your library.
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Enchant Nonland Permanent
At the beginning of the end step, return Provisional Remanding and enchanted permanent to their owners's hands. |
Deathtouch
Pay 2 life: ~ gains Indestructible until end of turn. 1/1
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Enchant creature
Herald-When you cast Spirit Guard, you gain 2 life. Whenever enchanted creature is dealt combat damage, you gain that much life. |
Prevent all damage that would be dealt this turn.
Exile Generous Divinity.
Illus. Diablo
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Trample
5/5
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Swarm
![]() ![]() ![]() ![]() Intimidate 1/2
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You may sacrifice a creature as you cast Maintain Order. If you do, it costs
![]() Counter target spell. |
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Lava Moat
(rare)
Adlet Pack
(uncommon)
Uproot the Meek
(uncommon)
Windy City
(uncommon)
Sycophantism
(common)
Card42315
(common)
Uncurbed Expansion
(common)
Provisional Remanding
(common)
Card42311
(common)
Spirit Guard
(common)
Generous Divinity
(common)
Essence of Power
(common)
Ghengruv Barbarian
(common)
Maintain Order
(common)
Plains
(basic)