Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Human Warrior
Voidmind — As an additional cost to cast Voidminded Lieutenant, turn a creature you control face down. (It is a 2/2 creature.)
Flying, Prowess
2/1
 U 
Sorcery
Draw a card, then choose land or nonland. Target player reveals their hand and discards a card of the chosen category. If they can't, you draw another card.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "You may have this creature assign its combat damage as though it weren't blocked."
"Say hello to my big friend."
 C 
Instant
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Scry 1.
 U 
Creature – Human Wizard
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
{t}, Pay 2 life: Spells you cast costs {1} less to cast until end of turn.
1/5
 C 
Creature – Naga Warrior
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature dealt damage by your champion this turn dies, you may draw a card.
3/2
 C 
Creature – Cat Cleric
Sundrop Shrine Fateful enters the battlefield with three fate counter on it.
{1}, Remove a fate counter from a creature you control: You gain 2 life.
2/1
 C 
Instant
Tap target creature. It becomes colorless until end of term. Prevent all damage it would deal this turn.
 R 
Creature – Demon
Devoid (This card has no color.)
Flying
When Smotherer Demon enters the battlefield, creatures target opponent controls lose all activated and triggered abilities until Smotherer Demon leaves the battlefield.
4/4
 U 
Instant
Return target creature card from your graveyard to your hand.
Target creature gets -X/-0 until end of turn, where X is the returned card's power.
 U 
Land
Sprouting Ravine enters the battlefield tapped.
When Sprouting Ravine enters the battlefield, add {r} or {g} to your mana pool and Sprouting Ravine doesn't untap during your next untap step.
{t}: Add {r} or {g} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.
The real problem is how easy it makes it for the Zhavi to find you.
 U 
Artifact
When Rimid Memorial enters the battlefield, create a 1/1 colorless spirit token.
{t}: add {u} or {b} to your mana pool.
 U 
Artifact
When Grohm Memorial enters the battlefield, create a 1/1 colorless spirit token.
{t}: add {r} or {g} to your mana pool.
 C 
Creature – Cat
Haste
Fated Youngling enters the battlefield with three fate counters on it.
{1}, Remove a fate counter from a creature you control: Target creature gains haste until end of turn.
1/1

Voidminded Lieutenant (common)
Voidminding (uncommon)
Camouflaged Companion (uncommon)
Leave of Absence (common)
Taxer of Opprobrium (uncommon)
Aynsele Overseer (common)
Sundrop Shrine Fateful (common)
Revoke Caste (common)
Smotherer Demon (rare)
Blinding Souls (uncommon)
Sprouting Ravine (uncommon)
Oppressive Rays* (common)
Rimid Memorial (uncommon)
Grohm Memorial (uncommon)
Fated Youngling (common)