Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
Flying When Draining Whelk* enters, counter target spell. Put X +1/+1 counters on Draining Whelk*, where X is that spell's converted mana cost. 1/1
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Blue Isle enters tapped.
: Generate .
![]() : Transform Blue Isle until end of turn.
3/5 > ![]() , Put a card from your hand on the bottom of your library: Draw a card.3/5
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: Target creature gains deathtouch until end of turn.1/1
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metaphysical (Prevent all damage that would be dealt to Word of Advice by creatures without metaphysical.)
learn (Whenever Word of Advice deals combat damage to a player, you may draw a card.) 2/2
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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whenever you play a land, you may transform Legless Snake.
2/4 > 2/1
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk. 2/4
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Transform any number of Mutants you control. They gain haste until end of turn.
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Flash
When Nohtyp enters, draw a card. 2/1
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whenever you play a land, you may transform Flightless Bird.
2/2 > 1/1
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake. 2/2
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Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.) 0/4
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grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
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whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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Defender
: Generate .
Whenever you play a land, you may transform Green Algae. 1/4 > 0/2
Defender
Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp. 1/4
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recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
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Draining Whelk*
(rare)
Blue Isle
(uncommon)
Mother of Ruins
(uncommon)
Word of Advice
(uncommon)
Notorious Rogue
(common)
Legless Snake
(common)
Fast Adaptation
(common)
Nohtyp
(common)
Flightless Bird
(common)
Cell Walls
(common)
Common Hydra
(common)
Asrok Octopus
(common)
Green Algae
(common)
White Recruiter common
(common)
Island
(basic)


: Generate 
Creature – Turtle Mutant

Creature – Basilisk Mutant
