Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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whenever you play a land, you may transform Lame Ape.
3/4 > 1/2
at the end of each opponent's end step, if that player didn't play a land, transform Prime Ape.
3/4
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+3: Exile up to one target nonland permanent.
-4: Destroy all lands. -10: Target player's life total becomes equal to the number of cards in their hand. 5
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whenever you play a land, you may transform Some Beast.
6/4 > 3/3
When this creature transforms into Altered Beast, you may have it fight target creature.
at the end of each opponent's end step, if that player didn't play a land, transform Altered Beast. 6/4
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: Coastal Gharial gets +0/+1 until end of turn.
whenever you play a land, you may transform Coastal Gharial. 6/4 > 3/2
![]() : Untap Tropical Crocodile.
at the end of each opponent's end step, if that player didn't play a land, transform Tropical Crocodile. 6/4
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Defender
whenever you play a land, you may transform Brawny Gargoyle. 4/5 > 3/5
Flying
When this creature transforms into Brainy Sphinx, you may look at the top three cards of your library. If you do, put one of those cards in your hand and exile the rest. at the end of each opponent's end step, if that player didn't play a land, transform Brainy Sphinx. 4/5
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Transform any number of Mutants you control. They gain haste until end of turn.
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grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
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metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
: Draw a card, then discard a card.0/1
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whenever you play a land, you may transform Pet Guppy.
3/2 > 2/1
Islandwalk
at the end of each opponent's end step, if that player didn't play a land, transform Deadly Piranha. 3/2
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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whenever you play a land, you may transform Pinching Spider.
4/5 > 2/3
Reach
at the end of each opponent's end step, if that player didn't play a land, transform Charlotte's Arachnid. 4/5
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whenever you play a land, you may transform Flightless Bird.
2/2 > 1/1
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake. 2/2
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Defender
: Generate .
Whenever you play a land, you may transform Weeping Willow. 1/4 > 0/2
Defender
Whenever this creature transforms into Fruitful Tree, you may have another target creature get +1/+1 until Fruitful Tree transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Fruitful Tree. 1/4
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recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
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Lame Ape
(common, foil)
Gorkhhesh, Dragon of Wrath
(mythic)
Some Beast
(uncommon)
Coastal Gharial
(uncommon)
Brawny Gargoyle
(uncommon)
Fast Adaptation
(common)
Common Hydra
(common)
Flowing Words
(common)
Pet Guppy
(common)
Notorious Rogue
(common)
Pinching Spider
(common)
Flightless Bird
(common)
Weeping Willow
(common)
White Recruiter common
(common)
Island
(basic)
Creature – Ape Mutant






Creature – Sphinx Mutant
: Draw a card, then discard a card.