Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2: Until end of turn, whenever a land enters under your control, draw a card.
-2: Put a creature card from your hand onto the field. -6: You get an emblem with "Creatures you control have base power and toughness 9/9." 4
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At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may reveal it, then put it into your hand.
You may play an additional land on each of your turns. whenever you play a land, you may transform Earth Wurm. 6/5 > 4/3
At the beginning of your upkeep, draw a card.
Your maximum hand size is increased by one. at the end of each opponent's end step, if that player didn't play a land, transform Current Serpent. 6/5
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Blue Isle enters tapped.
: Generate .
![]() : Transform Blue Isle until end of turn.
3/5 > ![]() , Put a card from your hand on the bottom of your library: Draw a card.3/5
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Enchant artifact
Enchanted artifact is a 5/5 creature in addition to its other types. |
recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
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Defender
: Generate .
Whenever you play a land, you may transform Weeping Willow. 1/4 > 0/2
Defender
Whenever this creature transforms into Fruitful Tree, you may have another target creature get +1/+1 until Fruitful Tree transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Fruitful Tree. 1/4
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whenever you play a land, you may transform Legless Snake.
2/4 > 2/1
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk. 2/4
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whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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Transform any number of Mutants you control. They gain haste until end of turn.
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whenever you play a land, you may transform Flightless Bird.
2/2 > 1/1
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake. 2/2
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metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
: Draw a card, then discard a card.0/1
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You may transform target permanent.
Draw a card. |
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Kiora, Commander of the Deep
(mythic)
Earth Wurm
(uncommon)
Blue Isle
(uncommon)
Ensoul Artifact*
(uncommon)
White Recruiter common
(common)
Notorious Rogue
(common)
Common Hydra
(common)
Weeping Willow
(common)
Legless Snake
(common)
Asrok Octopus
(common)
Fast Adaptation
(common)
Flightless Bird
(common)
Flowing Words
(common)
Mutate
(common)
Forest
(basic)


Creature – Serpent Mutation
: Generate 

Creature – Plant Mutant