Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you play a card, put a +1/+1 counter on Nymph Dryad.
o/1
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![]() : Leap Frog gains flying until end of turn.
whenever you play a land, you may transform Leap Frog. 3/3 > 2/2
Reach
![]() ![]() : Exile target creature with 1 toughness and flying. Put a +1/+1 counter on Hungry Toad.
at the end of each opponent's end step, if that player didn't play a land, transform Hungry Toad. 3/3
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Uncommon Hydra enters with three +1/+1 counters on it.
If damage would be dealt to Uncommon Hydra, prevent that damage. Remove a +1/+1 counter from Uncommon Hydra. Grow up (Whenever Uncommon Hydra deals combat damage to a player, put a +1/+1 counter on it.) 0/0
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Blue Isle enters tapped.
: Generate .
![]() : Transform Blue Isle until end of turn.
3/5 > ![]() , Put a card from your hand on the bottom of your library: Draw a card.3/5
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devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
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whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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whenever you play a land, you may transform Pinching Spider.
4/5 > 2/3
Reach
at the end of each opponent's end step, if that player didn't play a land, transform Charlotte's Arachnid. 4/5
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metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
: Draw a card, then discard a card.0/1
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Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.) 0/4
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Flash
When Nohtyp enters, draw a card. 2/1
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whenever you play a land, you may transform Lame Ape.
3/4 > 1/2
at the end of each opponent's end step, if that player didn't play a land, transform Prime Ape.
3/4
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recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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Defender
: Generate .
Whenever you play a land, you may transform Green Algae. 1/4 > 0/2
Defender
Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp. 1/4
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Nymph Dryad
(rare)
Leap Frog
(uncommon)
Uncommon Hydra
(uncommon)
Blue Isle
(uncommon)
Devolutionary Shmooze
(common)
Asrok Octopus
(common)
Pinching Spider
(common)
Flowing Words
(common)
Cell Walls
(common)
Nohtyp
(common)
Lame Ape
(common)
White Recruiter common
(common)
Notorious Rogue
(common)
Green Algae
(common)
Mountain
(basic)



Creature – Frog Mutant
: Generate
Creature – Turtle Mutant
