Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Gorkhhesh
+3: Exile up to one target nonland permanent.
-4: Destroy all lands.
-10: Target player's life total becomes equal to the number of cards in their hand.
5
 U 
Creature – Crocodile Mutant
{u}: Coastal Gharial gets +0/+1 until end of turn.
whenever you play a land, you may transform Coastal Gharial.

6/4 >
3/2
Tropical Crocodile
 
 U 
Colour indicator G Creature – Crocodile Mutant
{1}{g}: Untap Tropical Crocodile.
at the end of each opponent's end step, if that player didn't play a land, transform Tropical Crocodile.
6/4
 U 
Creature – Turtle Mutant
Hexproof
whenever you play a land, you may transform Green Turtle.

1/3
1/1
Blue Turtle
 
 U 
Colour indicator U Creature – Turtle Mutant
Hexproof
learn (Whenever Blue Turtle deals combat damage to a player, you may draw a card.)
at the end of each opponent's end step, if that player didn't play a land, transform Blue Turtle.
1/3
 U 
Creature – Wurm Mutant
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may reveal it, then put it into your hand.
You may play an additional land on each of your turns.
whenever you play a land, you may transform Earth Wurm.
6/5 >
4/3
Current Serpent
 
 U 
Colour indicator U Creature – Serpent Mutation
At the beginning of your upkeep, draw a card.
Your maximum hand size is increased by one.
at the end of each opponent's end step, if that player didn't play a land, transform Current Serpent.
6/5
 C 
Creature – Ooze Meme
metaphysical (Prevent all damage that would be dealt to Engulfing Cell by creatures without metaphysical.)
Whenever another creature is defeated by Engulfing Cell, put a +1/+1 counter on it.
1/1
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
{t}: Draw a card, then discard a card.
0/1
 C 
Creature – Rat Rogue
notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
 C 
Creature – Ooze
devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
 C 
Creature – Goblin Warrior
defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
 C 
Creature – Bird Mutant
whenever you play a land, you may transform Flightless Bird.

2/2 >
1/1
Flapping Drake
 
 C 
Colour indicator U Creature – Drake Mutant
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake.
2/2
{g}{u}
 
 C 
Creature – Snake Druid
Flash

When Nohtyp enters, draw a card.
2/1
 C 
Creature – Human Soldier
glory (When this creature defeats another creature, you may gain 1 honor.)
1/1
{u}
 
 C 
Instant
You may transform target permanent.
Draw a card.
Forest
 
 B 
Basic Land – Forest

Gorkhhesh, Dragon of Wrath (mythic)
Coastal Gharial (uncommon)
Green Turtle (uncommon)
Earth Wurm (uncommon)
Engulfing Cell (common)
Legless Snake (common)
Flowing Words (common)
Notorious Rogue (common)
Devolutionary Shmooze (common)
Defame Goblin (common)
Flightless Bird (common)
Nohtyp (common)
Honorable Soldier (common)
Mutate (common)
Forest (basic)