Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Pay 1 life or sacrifice a creature, {t}: Add {w} or {b} to your mana pool.
 U 
Creature – Beast Mutant
whenever you play a land, you may transform Some Beast.

6/4 >
3/3
Altered Beast
 
 U 
Colour indicator G Creature – Beast Mutant
When this creature transforms into Altered Beast, you may have it fight target creature.
at the end of each opponent's end step, if that player didn't play a land, transform Altered Beast.
6/4
 U 
Creature – Turtle Mutant
Hexproof
whenever you play a land, you may transform Green Turtle.

1/3
1/1
Blue Turtle
 
 U 
Colour indicator U Creature – Turtle Mutant
Hexproof
learn (Whenever Blue Turtle deals combat damage to a player, you may draw a card.)
at the end of each opponent's end step, if that player didn't play a land, transform Blue Turtle.
1/3
 U 
Creature – Frog Mutant
{1}{u}: Leap Frog gains flying until end of turn.
whenever you play a land, you may transform Leap Frog.

3/3 >
2/2
Hungry Toad
 
 U 
Colour indicator G Creature – Frog Mutant
Reach
{1}{g}{g}: Exile target creature with 1 toughness and flying. Put a +1/+1 counter on Hungry Toad.
at the end of each opponent's end step, if that player didn't play a land, transform Hungry Toad.
3/3
 C 
Creature – Goblin Warrior
defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
{u}
 
 C 
Instant
You may transform target permanent.
Draw a card.
 C 
Sorcery
Transform any number of Mutants you control. They gain haste until end of turn.
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
 C 
Creature – Hydra
grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
 C 
Creature – Human Soldier
recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
 C 
Creature – Bird Mutant
whenever you play a land, you may transform Flightless Bird.

2/2 >
1/1
Flapping Drake
 
 C 
Colour indicator U Creature – Drake Mutant
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake.
2/2
 C 
Creature – Ooze
devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
{g}{u}
 
 C 
Creature – Snake Druid
Flash

When Nohtyp enters, draw a card.
2/1
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
Mountain
 
 B 
Basic Land – Mountain

White-Black Battleland (rare)
Some Beast (uncommon)
Green Turtle (uncommon)
Leap Frog (uncommon)
Defame Goblin (common)
Mutate (common)
Fast Adaptation (common)
Legless Snake (common)
Common Hydra (common)
White Recruiter common (common)
Flightless Bird (common)
Devolutionary Shmooze (common)
Nohtyp (common)
Fighting Words (common)
Mountain (basic)