Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Octopus Mutant
whenever you play a land, you may transform Asrok Octopus.

8/8 >
4/4
 
Asrok Kraken
 
 C 
Creature – Kraken Mutant
Trample
Asrok Kraken can't attack unless you control five or more Islands.
at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken.
8/8
 R 
Land
Pay 1 life or sacrifice a creature, {t}: Add {b} or {r} to your mana pool.
 U 
Creature – Hydra
Uncommon Hydra enters with three +1/+1 counters on it.

If damage would be dealt to Uncommon Hydra, prevent that damage. Remove a +1/+1 counter from Uncommon Hydra.

Grow up (Whenever Uncommon Hydra deals combat damage to a player, put a +1/+1 counter on it.)
0/0
 U 
Land
Green Grove enters tapped.

{t}: Generate {g}.

{2}{g}: Transform Green Grove until end of turn.

3/5 >
Green Treefolk
 
 U 
Colour indicator G Creature – Treefolk Mutant
{1}{g}, Put a land you control on the bottom of its owner's library: Draw a card.
3/5
 U 
Creature – Wurm Mutant
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may reveal it, then put it into your hand.
You may play an additional land on each of your turns.
whenever you play a land, you may transform Earth Wurm.
6/5 >
4/3
Current Serpent
 
 U 
Colour indicator U Creature – Serpent Mutation
At the beginning of your upkeep, draw a card.
Your maximum hand size is increased by one.
at the end of each opponent's end step, if that player didn't play a land, transform Current Serpent.
6/5
 C 
Sorcery
Transform any number of Mutants you control. They gain haste until end of turn.
 C 
Creature – Hydra
grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
 C 
Creature – Plant Mutant
Defender

{t}: Generate {u}.

Whenever you play a land, you may transform Weeping Willow.

1/4 >
0/2
Fruitful Tree
 
 C 
Colour indicator G Creature – Plant Mutant
Defender

Whenever this creature transforms into Fruitful Tree, you may have another target creature get +1/+1 until Fruitful Tree transforms or leaves.

At the end of each opponent's end step, if that player didn't play a land, transform Fruitful Tree.
1/4
 C 
Creature – Plant Mutant
Defender

{t}: Generate {g}.

Whenever you play a land, you may transform Green Algae.

1/4 >
0/2
Strangling Kelp
 
 C 
Colour indicator U Creature – Plant Mutant
Defender

Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves.

At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp.
1/4
 C 
Creature – Octopus Mutant
whenever you play a land, you may transform Asrok Octopus.

8/8 >
4/4
Asrok Kraken
 
 C 
Creature – Kraken Mutant
Trample
Asrok Kraken can't attack unless you control five or more Islands.
at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken.
8/8
 C 
Creature – Ooze Meme Wall
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.)
0/4
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
 C 
Creature – Goblin Warrior
defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
 C 
Creature – Fish Mutant
whenever you play a land, you may transform Pet Guppy.

3/2 >
2/1
Deadly Piranha
 
 C 
Colour indicator U Creature – Fish Mutant
Islandwalk

at the end of each opponent's end step, if that player didn't play a land, transform Deadly Piranha.
3/2
Forest
 
 B 
Basic Land – Forest

Asrok Octopus (common, foil)
Black-Red Battleland (rare)
Uncommon Hydra (uncommon)
Green Grove (uncommon)
Earth Wurm (uncommon)
Fast Adaptation (common)
Common Hydra (common)
Weeping Willow (common)
Green Algae (common)
Asrok Octopus (common)
Cell Walls (common)
Legless Snake (common)
Defame Goblin (common)
Pet Guppy (common)
Forest (basic)