Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pay 1 life or sacrifice a creature,
: Add or to your mana pool. |
: Coastal Gharial gets +0/+1 until end of turn.
whenever you play a land, you may transform Coastal Gharial. 6/4 > 3/2
![]() : Untap Tropical Crocodile.
at the end of each opponent's end step, if that player didn't play a land, transform Tropical Crocodile. 6/4
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Hexproof
whenever you play a land, you may transform Green Turtle. 1/3 1/1
Hexproof
learn (Whenever Blue Turtle deals combat damage to a player, you may draw a card.) at the end of each opponent's end step, if that player didn't play a land, transform Blue Turtle. 1/3
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whenever you play a land, you may transform Some Beast.
6/4 > 3/3
When this creature transforms into Altered Beast, you may have it fight target creature.
at the end of each opponent's end step, if that player didn't play a land, transform Altered Beast. 6/4
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whenever you play a land, you may transform Pinching Spider.
4/5 > 2/3
Reach
at the end of each opponent's end step, if that player didn't play a land, transform Charlotte's Arachnid. 4/5
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whenever you play a land, you may transform Pet Guppy.
3/2 > 2/1
Islandwalk
at the end of each opponent's end step, if that player didn't play a land, transform Deadly Piranha. 3/2
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recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
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defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
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whenever you play a land, you may transform Lame Ape.
3/4 > 1/2
at the end of each opponent's end step, if that player didn't play a land, transform Prime Ape.
3/4
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Flash
When Nohtyp enters, draw a card. 2/1
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grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
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whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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whenever you play a land, you may transform Flightless Bird.
2/2 > 1/1
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake. 2/2
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You may transform target permanent.
Draw a card. |
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Red-White Battleland
(rare)
Coastal Gharial
(uncommon)
Green Turtle
(uncommon)
Some Beast
(uncommon)
Pinching Spider
(common)
Pet Guppy
(common)
White Recruiter common
(common)
Defame Goblin
(common)
Lame Ape
(common)
Nohtyp
(common)
Common Hydra
(common)
Asrok Octopus
(common)
Flightless Bird
(common)
Mutate
(common)
Island
(basic)
: Add
or
to your mana pool.
Creature – Crocodile Mutant

: Untap Tropical Crocodile.
Creature – Turtle Mutant
