Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2: Until end of turn, whenever a land enters under your control, draw a card.
-2: Put a creature card from your hand onto the field. -6: You get an emblem with "Creatures you control have base power and toughness 9/9." 4
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Green Grove enters tapped.
: Generate .
![]() : Transform Green Grove until end of turn.
3/5 > ![]() , Put a land you control on the bottom of its owner's library: Draw a card.3/5
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whenever you play a land, you may transform Some Beast.
6/4 > 3/3
When this creature transforms into Altered Beast, you may have it fight target creature.
at the end of each opponent's end step, if that player didn't play a land, transform Altered Beast. 6/4
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At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may reveal it, then put it into your hand.
You may play an additional land on each of your turns. whenever you play a land, you may transform Earth Wurm. 6/5 > 4/3
At the beginning of your upkeep, draw a card.
Your maximum hand size is increased by one. at the end of each opponent's end step, if that player didn't play a land, transform Current Serpent. 6/5
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Transform any number of Mutants you control. They gain haste until end of turn.
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metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
: Draw a card, then discard a card.0/1
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defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
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glory (When this creature defeats another creature, you may gain 1 honor.)
1/1
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Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.) 0/4
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whenever you play a land, you may transform Legless Snake.
2/4 > 2/1
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk. 2/4
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whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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Defender
: Generate .
Whenever you play a land, you may transform Weeping Willow. 1/4 > 0/2
Defender
Whenever this creature transforms into Fruitful Tree, you may have another target creature get +1/+1 until Fruitful Tree transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Fruitful Tree. 1/4
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metaphysical (Prevent all damage that would be dealt to Engulfing Cell by creatures without metaphysical.)
Whenever another creature is defeated by Engulfing Cell, put a +1/+1 counter on it. 1/1
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Defender
: Generate .
Whenever you play a land, you may transform Green Algae. 1/4 > 0/2
Defender
Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp. 1/4
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Kiora, Commander of the Deep
(mythic)
Green Grove
(uncommon)
Some Beast
(uncommon)
Earth Wurm
(uncommon)
Fast Adaptation
(common)
Flowing Words
(common)
Defame Goblin
(common)
Honorable Soldier
(common)
Cell Walls
(common)
Legless Snake
(common)
Asrok Octopus
(common)
Weeping Willow
(common)
Engulfing Cell
(common)
Green Algae
(common)
Mountain
(basic)


: Generate 
Creature – Treefolk Mutant

Creature – Serpent Mutation