Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Illusion
Flash

Flying

When Draining Whelk* enters, counter target spell. Put X +1/+1 counters on Draining Whelk*, where X is that spell's converted mana cost.
1/1
 U 
Land
Blue Isle enters tapped.

{t}: Generate {u}.

{2}{u}: Transform Blue Isle until end of turn.

3/5 >
Blue Tortoise
 
 U 
Colour indicator U Creature – Turtle Mutant
{1}{u}, Put a card from your hand on the bottom of your library: Draw a card.
3/5
 U 
Creature – Human Cleric
{t}: Target creature gains deathtouch until end of turn.
1/1
 U 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Word of Advice by creatures without metaphysical.)
learn (Whenever Word of Advice deals combat damage to a player, you may draw a card.)
2/2
 C 
Creature – Rat Rogue
notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
 C 
Sorcery
Transform any number of Mutants you control. They gain haste until end of turn.
{g}{u}
 
 C 
Creature – Snake Druid
Flash

When Nohtyp enters, draw a card.
2/1
 C 
Creature – Bird Mutant
whenever you play a land, you may transform Flightless Bird.

2/2 >
1/1
Flapping Drake
 
 C 
Colour indicator U Creature – Drake Mutant
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake.
2/2
 C 
Creature – Ooze Meme Wall
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.)
0/4
 C 
Creature – Hydra
grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
 C 
Creature – Octopus Mutant
whenever you play a land, you may transform Asrok Octopus.

8/8 >
4/4
Asrok Kraken
 
 C 
Creature – Kraken Mutant
Trample
Asrok Kraken can't attack unless you control five or more Islands.
at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken.
8/8
 C 
Creature – Plant Mutant
Defender

{t}: Generate {g}.

Whenever you play a land, you may transform Green Algae.

1/4 >
0/2
Strangling Kelp
 
 C 
Colour indicator U Creature – Plant Mutant
Defender

Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves.

At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp.
1/4
 C 
Creature – Human Soldier
recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
Island
 
 B 
Basic Land – Island

Draining Whelk* (rare)
Blue Isle (uncommon)
Mother of Ruins (uncommon)
Word of Advice (uncommon)
Notorious Rogue (common)
Legless Snake (common)
Fast Adaptation (common)
Nohtyp (common)
Flightless Bird (common)
Cell Walls (common)
Common Hydra (common)
Asrok Octopus (common)
Green Algae (common)
White Recruiter common (common)
Island (basic)