Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Illusion
Flash

Flying

When Draining Whelk* enters, counter target spell. Put X +1/+1 counters on Draining Whelk*, where X is that spell's converted mana cost.
1/1
 U 
Creature – Hydra
Uncommon Hydra enters with three +1/+1 counters on it.

If damage would be dealt to Uncommon Hydra, prevent that damage. Remove a +1/+1 counter from Uncommon Hydra.

Grow up (Whenever Uncommon Hydra deals combat damage to a player, put a +1/+1 counter on it.)
0/0
 U 
Creature – Turtle Mutant
Hexproof
whenever you play a land, you may transform Green Turtle.

1/3
1/1
Blue Turtle
 
 U 
Colour indicator U Creature – Turtle Mutant
Hexproof
learn (Whenever Blue Turtle deals combat damage to a player, you may draw a card.)
at the end of each opponent's end step, if that player didn't play a land, transform Blue Turtle.
1/3
 U 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Word of Advice by creatures without metaphysical.)
learn (Whenever Word of Advice deals combat damage to a player, you may draw a card.)
2/2
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
{g}{u}
 
 C 
Creature – Snake Druid
Flash

When Nohtyp enters, draw a card.
2/1
 C 
Creature – Ooze
devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
 C 
Sorcery
Transform any number of Mutants you control. They gain haste until end of turn.
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
 C 
Creature – Goblin Warrior
defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
 C 
Creature – Plant Mutant
Defender

{t}: Generate {g}.

Whenever you play a land, you may transform Green Algae.

1/4 >
0/2
Strangling Kelp
 
 C 
Colour indicator U Creature – Plant Mutant
Defender

Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves.

At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp.
1/4
 C 
Creature – Ooze Meme Wall
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.)
0/4
 C 
Creature – Bird Mutant
whenever you play a land, you may transform Flightless Bird.

2/2 >
1/1
Flapping Drake
 
 C 
Colour indicator U Creature – Drake Mutant
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake.
2/2
 C 
Creature – Human Soldier
recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
Swamp
 
 B 
Basic Land – Swamp

Draining Whelk* (rare)
Uncommon Hydra (uncommon)
Green Turtle (uncommon)
Word of Advice (uncommon)
Fighting Words (common)
Nohtyp (common)
Devolutionary Shmooze (common)
Fast Adaptation (common)
Legless Snake (common)
Defame Goblin (common)
Green Algae (common)
Cell Walls (common)
Flightless Bird (common)
White Recruiter common (common)
Swamp (basic)