Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pay 1 life or sacrifice a creature,
: Add or to your mana pool. |
: Coastal Gharial gets +0/+1 until end of turn.
whenever you play a land, you may transform Coastal Gharial. 6/4 > 3/2
![]() : Untap Tropical Crocodile.
at the end of each opponent's end step, if that player didn't play a land, transform Tropical Crocodile. 6/4
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Defender
whenever you play a land, you may transform Brawny Gargoyle. 4/5 > 3/5
Flying
When this creature transforms into Brainy Sphinx, you may look at the top three cards of your library. If you do, put one of those cards in your hand and exile the rest. at the end of each opponent's end step, if that player didn't play a land, transform Brainy Sphinx. 4/5
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Hexproof
whenever you play a land, you may transform Green Turtle. 1/3 1/1
Hexproof
learn (Whenever Blue Turtle deals combat damage to a player, you may draw a card.) at the end of each opponent's end step, if that player didn't play a land, transform Blue Turtle. 1/3
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Flash
When Nohtyp enters, draw a card. 2/1
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whenever you play a land, you may transform Legless Snake.
2/4 > 2/1
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk. 2/4
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You may transform target permanent.
Draw a card. |
metaphysical (Prevent all damage that would be dealt to Engulfing Cell by creatures without metaphysical.)
Whenever another creature is defeated by Engulfing Cell, put a +1/+1 counter on it. 1/1
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metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
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glory (When this creature defeats another creature, you may gain 1 honor.)
1/1
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whenever you play a land, you may transform Flightless Bird.
2/2 > 1/1
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake. 2/2
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Transform any number of Mutants you control. They gain haste until end of turn.
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defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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White-Black Battleland
(rare)
Coastal Gharial
(uncommon)
Brawny Gargoyle
(uncommon)
Green Turtle
(uncommon)
Nohtyp
(common)
Legless Snake
(common)
Mutate
(common)
Engulfing Cell
(common)
Fighting Words
(common)
Honorable Soldier
(common)
Flightless Bird
(common)
Fast Adaptation
(common)
Defame Goblin
(common)
Notorious Rogue
(common)
Island
(basic)
: Add
or
to your mana pool.
Creature – Crocodile Mutant

: Untap Tropical Crocodile.
Creature – Sphinx Mutant
