Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Creatures you control get +1/+0 until end of turn.
-2: Destroy target artifact with converted mana cost X. Put up to one artifact card from your hand with converted mana cost X or less onto the field. It gains haste. -7: Sacrifice X artifacts. Barag of Deizan Keoi deals X+X damage to each opponent. 3
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Hexproof
whenever you play a land, you may transform Green Turtle. 1/3 1/1
Hexproof
learn (Whenever Blue Turtle deals combat damage to a player, you may draw a card.) at the end of each opponent's end step, if that player didn't play a land, transform Blue Turtle. 1/3
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Blue Isle enters tapped.
: Generate .
![]() : Transform Blue Isle until end of turn.
3/5 > ![]() , Put a card from your hand on the bottom of your library: Draw a card.3/5
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: Target creature gains deathtouch until end of turn.1/1
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metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
: Draw a card, then discard a card.0/1
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Flash
When Nohtyp enters, draw a card. 2/1
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recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
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whenever you play a land, you may transform Lame Ape.
3/4 > 1/2
at the end of each opponent's end step, if that player didn't play a land, transform Prime Ape.
3/4
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grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
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whenever you play a land, you may transform Pinching Spider.
4/5 > 2/3
Reach
at the end of each opponent's end step, if that player didn't play a land, transform Charlotte's Arachnid. 4/5
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metaphysical (Prevent all damage that would be dealt to Engulfing Cell by creatures without metaphysical.)
Whenever another creature is defeated by Engulfing Cell, put a +1/+1 counter on it. 1/1
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whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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You may transform target permanent.
Draw a card. |
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Barag of Deizan Keoi
(mythic)
Green Turtle
(uncommon)
Blue Isle
(uncommon)
Mother of Ruins
(uncommon)
Flowing Words
(common)
Nohtyp
(common)
White Recruiter common
(common)
Lame Ape
(common)
Common Hydra
(common)
Pinching Spider
(common)
Engulfing Cell
(common)
Asrok Octopus
(common)
Notorious Rogue
(common)
Mutate
(common)
Forest
(basic)


Creature – Turtle Mutant
: Generate
.

Creature – Ape Mutant