Zin-Scien 戰訊: Virtual Booster
Zin-Scien 戰訊: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() Sacrifice three creatures: Transform Green Staff. Trample
![]() ![]() 1/3
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Blue Isle enters tapped.
![]() ![]() ![]() ![]() 3/5 > ![]() ![]() 3/5
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Defender
whenever you play a land, you may transform Brawny Gargoyle. 4/5 > 3/5
Flying
When this creature transforms into Brainy Sphinx, you may look at the top three cards of your library. If you do, put one of those cards in your hand and exile the rest. at the end of each opponent's end step, if that player didn't play a land, transform Brainy Sphinx. 4/5
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Uncommon Hydra enters with three +1/+1 counters on it.
If damage would be dealt to Uncommon Hydra, prevent that damage. Remove a +1/+1 counter from Uncommon Hydra. Grow up (Whenever Uncommon Hydra deals combat damage to a player, put a +1/+1 counter on it.) 0/0
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recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
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grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
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Transform any number of Mutants you control. They gain haste until end of turn.
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whenever you play a land, you may transform Flightless Bird.
2/2 > 1/1
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake. 2/2
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Defender
![]() ![]() Whenever you play a land, you may transform Weeping Willow. 1/4 > 0/2
Defender
Whenever this creature transforms into Fruitful Tree, you may have another target creature get +1/+1 until Fruitful Tree transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Fruitful Tree. 1/4
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metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
![]() 0/1
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Defender
![]() ![]() Whenever you play a land, you may transform Green Algae. 1/4 > 0/2
Defender
Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp. 1/4
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Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.) 0/4
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whenever you play a land, you may transform Pinching Spider.
4/5 > 2/3
Reach
at the end of each opponent's end step, if that player didn't play a land, transform Charlotte's Arachnid. 4/5
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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Green Staff
(rare)
Blue Isle
(uncommon)
Brawny Gargoyle
(uncommon)
Uncommon Hydra
(uncommon)
White Recruiter common
(common)
Common Hydra
(common)
Fast Adaptation
(common)
Flightless Bird
(common)
Weeping Willow
(common)
Flowing Words
(common)
Green Algae
(common)
Cell Walls
(common)
Pinching Spider
(common)
Notorious Rogue
(common)
Island
(basic)