Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
or pay 2 life: Transform Forestisland. : Add or to your mana pool. |
Blue Isle enters tapped.
: Generate .
![]() : Transform Blue Isle until end of turn.
3/5 > ![]() , Put a card from your hand on the bottom of your library: Draw a card.3/5
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Enchant artifact
Enchanted artifact is a 5/5 creature in addition to its other types. |
Uncommon Hydra enters with three +1/+1 counters on it.
If damage would be dealt to Uncommon Hydra, prevent that damage. Remove a +1/+1 counter from Uncommon Hydra. Grow up (Whenever Uncommon Hydra deals combat damage to a player, put a +1/+1 counter on it.) 0/0
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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Flash
When Nohtyp enters, draw a card. 2/1
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defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
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grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
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Defender
: Generate .
Whenever you play a land, you may transform Green Algae. 1/4 > 0/2
Defender
Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp. 1/4
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whenever you play a land, you may transform Legless Snake.
2/4 > 2/1
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk. 2/4
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metaphysical (Prevent all damage that would be dealt to Engulfing Cell by creatures without metaphysical.)
Whenever another creature is defeated by Engulfing Cell, put a +1/+1 counter on it. 1/1
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glory (When this creature defeats another creature, you may gain 1 honor.)
1/1
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You may transform target permanent.
Draw a card. |
whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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Forestisland
(rare)
Blue Isle
(uncommon)
Ensoul Artifact*
(uncommon)
Uncommon Hydra
(uncommon)
Notorious Rogue
(common)
Nohtyp
(common)
Defame Goblin
(common)
Common Hydra
(common)
Green Algae
(common)
Legless Snake
(common)
Engulfing Cell
(common)
Honorable Soldier
(common)
Mutate
(common)
Asrok Octopus
(common)
Forest
(basic)
: Add
to your mana pool.
or pay 2 life: Transform Forestisland.
or
to your mana pool.
Creature – Turtle Mutant
Creature – Basilisk Mutant
