Zin-Scien 戰訊: Virtual Booster
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Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
+1: You may sacrifice a creature. If you do, draw a card.
-4: Tibalt, the Pain Dealer deals 3 damage to target player. That player discards two cards. -6: Target player loses 1 life for each creature card in your graveyard. 2
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Green Grove enters tapped.
![]() ![]() ![]() ![]() 3/5 > ![]() ![]() 3/5
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Defender
whenever you play a land, you may transform Brawny Gargoyle. 4/5 > 3/5
Flying
When this creature transforms into Brainy Sphinx, you may look at the top three cards of your library. If you do, put one of those cards in your hand and exile the rest. at the end of each opponent's end step, if that player didn't play a land, transform Brainy Sphinx. 4/5
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![]() ![]() whenever you play a land, you may transform Leap Frog. 3/3 > 2/2
Reach
![]() ![]() ![]() at the end of each opponent's end step, if that player didn't play a land, transform Hungry Toad. 3/3
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Flash
When Nohtyp enters, draw a card. 2/1
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Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.) 0/4
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whenever you play a land, you may transform Legless Snake.
2/4 > 2/1
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk. 2/4
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whenever you play a land, you may transform Pet Guppy.
3/2 > 2/1
Islandwalk
at the end of each opponent's end step, if that player didn't play a land, transform Deadly Piranha. 3/2
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Defender
![]() ![]() Whenever you play a land, you may transform Green Algae. 1/4 > 0/2
Defender
Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp. 1/4
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Transform any number of Mutants you control. They gain haste until end of turn.
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metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
![]() 0/1
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whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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You may transform target permanent.
Draw a card. |
devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
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Tibalt, the Pain Dealer
(mythic)
Green Grove
(uncommon)
Brawny Gargoyle
(uncommon)
Leap Frog
(uncommon)
Nohtyp
(common)
Cell Walls
(common)
Legless Snake
(common)
Pet Guppy
(common)
Green Algae
(common)
Fast Adaptation
(common)
Flowing Words
(common)
Asrok Octopus
(common)
Mutate
(common)
Devolutionary Shmooze
(common)
Swamp
(basic)