Zin-Scien 戰訊: Virtual Booster
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| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Target player mills two cards.
Discard three cards: Transform Blue Tome. Flying
, : Target player mills half of their library, rounded up.1/3
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Enchant artifact
Enchanted artifact is a 5/5 creature in addition to its other types. |
Defender
whenever you play a land, you may transform Brawny Gargoyle. 4/5 > 3/5
Flying
When this creature transforms into Brainy Sphinx, you may look at the top three cards of your library. If you do, put one of those cards in your hand and exile the rest. at the end of each opponent's end step, if that player didn't play a land, transform Brainy Sphinx. 4/5
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Hexproof
whenever you play a land, you may transform Green Turtle. 1/3 1/1
Hexproof
learn (Whenever Blue Turtle deals combat damage to a player, you may draw a card.) at the end of each opponent's end step, if that player didn't play a land, transform Blue Turtle. 1/3
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Flash
When Nohtyp enters, draw a card. 2/1
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notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
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Defender
: Generate .
Whenever you play a land, you may transform Green Algae. 1/4 > 0/2
Defender
Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp. 1/4
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grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
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whenever you play a land, you may transform Legless Snake.
2/4 > 2/1
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk. 2/4
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whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
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whenever you play a land, you may transform Lame Ape.
3/4 > 1/2
at the end of each opponent's end step, if that player didn't play a land, transform Prime Ape.
3/4
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Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.) 0/4
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metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
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glory (When this creature defeats another creature, you may gain 1 honor.)
1/1
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Blue Tome
(rare)
Ensoul Artifact*
(uncommon)
Brawny Gargoyle
(uncommon)
Green Turtle
(uncommon)
Nohtyp
(common)
Notorious Rogue
(common)
Green Algae
(common)
Common Hydra
(common)
Legless Snake
(common)
Asrok Octopus
(common)
Lame Ape
(common)
Cell Walls
(common)
Fighting Words
(common)
Honorable Soldier
(common)
Mountain
(basic)

,
: Target player mills two cards.
Creature – Familiar Mutant
, 

Creature – Basilisk Mutant