Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Nymph Dryad
Whenever you play a card, put a +1/+1 counter on Nymph Dryad.
o/1
 U 
Creature – Wurm Mutant
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may reveal it, then put it into your hand.
You may play an additional land on each of your turns.
whenever you play a land, you may transform Earth Wurm.
6/5 >
4/3
Current Serpent
 
 U 
Colour indicator U Creature – Serpent Mutation
At the beginning of your upkeep, draw a card.
Your maximum hand size is increased by one.
at the end of each opponent's end step, if that player didn't play a land, transform Current Serpent.
6/5
 U 
Creature – Frog Mutant
{1}{u}: Leap Frog gains flying until end of turn.
whenever you play a land, you may transform Leap Frog.

3/3 >
2/2
Hungry Toad
 
 U 
Colour indicator G Creature – Frog Mutant
Reach
{1}{g}{g}: Exile target creature with 1 toughness and flying. Put a +1/+1 counter on Hungry Toad.
at the end of each opponent's end step, if that player didn't play a land, transform Hungry Toad.
3/3
 U 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Word of Advice by creatures without metaphysical.)
learn (Whenever Word of Advice deals combat damage to a player, you may draw a card.)
2/2
 C 
Creature – Human Soldier
recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
 C 
Creature – Ooze Meme Wall
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.)
0/4
 C 
Creature – Hydra
grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
 C 
Creature – Plant Mutant
Defender

{t}: Generate {u}.

Whenever you play a land, you may transform Weeping Willow.

1/4 >
0/2
Fruitful Tree
 
 C 
Colour indicator G Creature – Plant Mutant
Defender

Whenever this creature transforms into Fruitful Tree, you may have another target creature get +1/+1 until Fruitful Tree transforms or leaves.

At the end of each opponent's end step, if that player didn't play a land, transform Fruitful Tree.
1/4
 C 
Sorcery
Transform any number of Mutants you control. They gain haste until end of turn.
 C 
Creature – Plant Mutant
Defender

{t}: Generate {g}.

Whenever you play a land, you may transform Green Algae.

1/4 >
0/2
Strangling Kelp
 
 C 
Colour indicator U Creature – Plant Mutant
Defender

Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves.

At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp.
1/4
 C 
Creature – Goblin Warrior
defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
{u}
 
 C 
Instant
You may transform target permanent.
Draw a card.
Mountain
 
 B 
Basic Land – Mountain

Nymph Dryad (rare)
Earth Wurm (uncommon)
Leap Frog (uncommon)
Word of Advice (uncommon)
White Recruiter common (common)
Legless Snake (common)
Cell Walls (common)
Common Hydra (common)
Weeping Willow (common)
Fast Adaptation (common)
Green Algae (common)
Defame Goblin (common)
Fighting Words (common)
Mutate (common)
Mountain (basic)