Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Illusion
Flash

Flying

When Draining Whelk* enters, counter target spell. Put X +1/+1 counters on Draining Whelk*, where X is that spell's converted mana cost.
1/1
 U 
Creature – Crocodile Mutant
{u}: Coastal Gharial gets +0/+1 until end of turn.
whenever you play a land, you may transform Coastal Gharial.

6/4 >
3/2
Tropical Crocodile
 
 U 
Colour indicator G Creature – Crocodile Mutant
{1}{g}: Untap Tropical Crocodile.
at the end of each opponent's end step, if that player didn't play a land, transform Tropical Crocodile.
6/4
 U 
Creature – Wurm Mutant
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may reveal it, then put it into your hand.
You may play an additional land on each of your turns.
whenever you play a land, you may transform Earth Wurm.
6/5 >
4/3
Current Serpent
 
 U 
Colour indicator U Creature – Serpent Mutation
At the beginning of your upkeep, draw a card.
Your maximum hand size is increased by one.
at the end of each opponent's end step, if that player didn't play a land, transform Current Serpent.
6/5
 U 
Creature – Hydra
Uncommon Hydra enters with three +1/+1 counters on it.

If damage would be dealt to Uncommon Hydra, prevent that damage. Remove a +1/+1 counter from Uncommon Hydra.

Grow up (Whenever Uncommon Hydra deals combat damage to a player, put a +1/+1 counter on it.)
0/0
 C 
Creature – Spider Mutant
whenever you play a land, you may transform Pinching Spider.

4/5 >
2/3
Charlotte's Arachnid
 
 C 
Colour indicator G Creature – Spider Mutant
Reach
at the end of each opponent's end step, if that player didn't play a land, transform Charlotte's Arachnid.
4/5
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
 C 
Creature – Rat Rogue
notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
 C 
Creature – Fish Mutant
whenever you play a land, you may transform Pet Guppy.

3/2 >
2/1
Deadly Piranha
 
 C 
Colour indicator U Creature – Fish Mutant
Islandwalk

at the end of each opponent's end step, if that player didn't play a land, transform Deadly Piranha.
3/2
 C 
Creature – Ooze Meme Wall
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.)
0/4
 C 
Creature – Ape Mutant
whenever you play a land, you may transform Lame Ape.

3/4 >
1/2
Prime Ape
 
 C 
Colour indicator G Creature – Ape Mutant
at the end of each opponent's end step, if that player didn't play a land, transform Prime Ape.
3/4
 C 
Creature – Human Soldier
glory (When this creature defeats another creature, you may gain 1 honor.)
1/1
{g}{u}
 
 C 
Creature – Snake Druid
Flash

When Nohtyp enters, draw a card.
2/1
 C 
Creature – Bird Mutant
whenever you play a land, you may transform Flightless Bird.

2/2 >
1/1
Flapping Drake
 
 C 
Colour indicator U Creature – Drake Mutant
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake.
2/2
 C 
Creature – Ooze
devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
Island
 
 B 
Basic Land – Island

Draining Whelk* (rare)
Coastal Gharial (uncommon)
Earth Wurm (uncommon)
Uncommon Hydra (uncommon)
Pinching Spider (common)
Fighting Words (common)
Notorious Rogue (common)
Pet Guppy (common)
Cell Walls (common)
Lame Ape (common)
Honorable Soldier (common)
Nohtyp (common)
Flightless Bird (common)
Devolutionary Shmooze (common)
Island (basic)