Zin-Scien 戰訊: Virtual Booster
| Zin-Scien 戰訊: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Outline | Honor system |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Put a +1/+1 counter on target creature.
Sacrifice three creatures: Transform Green Staff. Trample
, : Put X +1/+1 counters on target creature, where X is its power.1/3
|
Hexproof
whenever you play a land, you may transform Green Turtle. 1/3 1/1
Hexproof
learn (Whenever Blue Turtle deals combat damage to a player, you may draw a card.) at the end of each opponent's end step, if that player didn't play a land, transform Blue Turtle. 1/3
|
Blue Isle enters tapped.
: Generate .
![]() : Transform Blue Isle until end of turn.
3/5 > ![]() , Put a card from your hand on the bottom of your library: Draw a card.3/5
|
whenever you play a land, you may transform Some Beast.
6/4 > 3/3
When this creature transforms into Altered Beast, you may have it fight target creature.
at the end of each opponent's end step, if that player didn't play a land, transform Altered Beast. 6/4
|
whenever you play a land, you may transform Legless Snake.
2/4 > 2/1
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk. 2/4
|
|
glory (When this creature defeats another creature, you may gain 1 honor.)
1/1
|
Defender
: Generate .
Whenever you play a land, you may transform Green Algae. 1/4 > 0/2
Defender
Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves. At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp. 1/4
|
devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
|
whenever you play a land, you may transform Pinching Spider.
4/5 > 2/3
Reach
at the end of each opponent's end step, if that player didn't play a land, transform Charlotte's Arachnid. 4/5
|
defame (When this enters, target opponent loses 1 honor until this leaves.)
2/2
|
|
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.) 0/4
|
whenever you play a land, you may transform Asrok Octopus.
8/8 > 4/4
Trample
Asrok Kraken can't attack unless you control five or more Islands. at the end of each opponent's end step, if that player didn't play a land, transform Asrok Kraken. 8/8
|
Transform any number of Mutants you control. They gain haste until end of turn.
|
whenever you play a land, you may transform Flightless Bird.
2/2 > 1/1
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake. 2/2
|
|
Green Staff
(rare)
Green Turtle
(uncommon)
Blue Isle
(uncommon)
Some Beast
(uncommon)
Legless Snake
(common)
Honorable Soldier
(common)
Green Algae
(common)
Devolutionary Shmooze
(common)
Pinching Spider
(common)
Defame Goblin
(common)
Cell Walls
(common)
Asrok Octopus
(common)
Fast Adaptation
(common)
Flightless Bird
(common)
Mountain
(basic)

,
: Put a +1/+1 counter on target creature.
Creature – Familiar Mutant
, 
Creature – Turtle Mutant
.
