Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Nymph Dryad
Whenever you play a card, put a +1/+1 counter on Nymph Dryad.
o/1
 U 
Creature – Human Cleric
{t}: Target creature gains deathtouch until end of turn.
1/1
 U 
Creature – Wurm Mutant
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may reveal it, then put it into your hand.
You may play an additional land on each of your turns.
whenever you play a land, you may transform Earth Wurm.
6/5 >
4/3
Current Serpent
 
 U 
Colour indicator U Creature – Serpent Mutation
At the beginning of your upkeep, draw a card.
Your maximum hand size is increased by one.
at the end of each opponent's end step, if that player didn't play a land, transform Current Serpent.
6/5
 U 
Creature – Frog Mutant
{1}{u}: Leap Frog gains flying until end of turn.
whenever you play a land, you may transform Leap Frog.

3/3 >
2/2
Hungry Toad
 
 U 
Colour indicator G Creature – Frog Mutant
Reach
{1}{g}{g}: Exile target creature with 1 toughness and flying. Put a +1/+1 counter on Hungry Toad.
at the end of each opponent's end step, if that player didn't play a land, transform Hungry Toad.
3/3
{u}
 
 C 
Instant
You may transform target permanent.
Draw a card.
 C 
Creature – Human Soldier
glory (When this creature defeats another creature, you may gain 1 honor.)
1/1
 C 
Creature – Rat Rogue
notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
 C 
Creature – Bird Mutant
whenever you play a land, you may transform Flightless Bird.

2/2 >
1/1
Flapping Drake
 
 C 
Colour indicator U Creature – Drake Mutant
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake.
2/2
 C 
Creature – Ooze Meme Wall
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.)
0/4
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
 C 
Sorcery
Transform any number of Mutants you control. They gain haste until end of turn.
 C 
Creature – Ooze Meme
metaphysical (Prevent all damage that would be dealt to Engulfing Cell by creatures without metaphysical.)
Whenever another creature is defeated by Engulfing Cell, put a +1/+1 counter on it.
1/1
{g}{u}
 
 C 
Creature – Snake Druid
Flash

When Nohtyp enters, draw a card.
2/1
 C 
Creature – Spider Mutant
whenever you play a land, you may transform Pinching Spider.

4/5 >
2/3
Charlotte's Arachnid
 
 C 
Colour indicator G Creature – Spider Mutant
Reach
at the end of each opponent's end step, if that player didn't play a land, transform Charlotte's Arachnid.
4/5
Swamp
 
 B 
Basic Land – Swamp

Nymph Dryad (rare)
Mother of Ruins (uncommon)
Earth Wurm (uncommon)
Leap Frog (uncommon)
Mutate (common)
Honorable Soldier (common)
Notorious Rogue (common)
Flightless Bird (common)
Cell Walls (common)
Fighting Words (common)
Fast Adaptation (common)
Engulfing Cell (common)
Nohtyp (common)
Pinching Spider (common)
Swamp (basic)