Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{2}, {t}: Put a +1/+1 counter on target creature.
Sacrifice three creatures: Transform Green Staff.
Staff Familiar
 
 R 
Colour indicator G Creature – Familiar Mutant
Trample
{4}, {t}: Put X +1/+1 counters on target creature, where X is its power.
1/3
 U 
Creature – Hydra
Uncommon Hydra enters with three +1/+1 counters on it.

If damage would be dealt to Uncommon Hydra, prevent that damage. Remove a +1/+1 counter from Uncommon Hydra.

Grow up (Whenever Uncommon Hydra deals combat damage to a player, put a +1/+1 counter on it.)
0/0
 U 
Creature – Wurm Mutant
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may reveal it, then put it into your hand.
You may play an additional land on each of your turns.
whenever you play a land, you may transform Earth Wurm.
6/5 >
4/3
Current Serpent
 
 U 
Colour indicator U Creature – Serpent Mutation
At the beginning of your upkeep, draw a card.
Your maximum hand size is increased by one.
at the end of each opponent's end step, if that player didn't play a land, transform Current Serpent.
6/5
 U 
Enchantment – Aura
Enchant artifact
Enchanted artifact is a 5/5 creature in addition to its other types.
{g}{u}
 
 C 
Creature – Snake Druid
Flash

When Nohtyp enters, draw a card.
2/1
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
{u}
 
 C 
Instant
You may transform target permanent.
Draw a card.
 C 
Creature – Ooze
devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
 C 
Creature – Bird Mutant
whenever you play a land, you may transform Flightless Bird.

2/2 >
1/1
Flapping Drake
 
 C 
Colour indicator U Creature – Drake Mutant
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake.
2/2
 C 
Creature – Ooze Meme Wall
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.)
0/4
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
 C 
Creature – Rat Rogue
notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
 C 
Creature – Human Soldier
recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
 C 
Creature – Ape Mutant
whenever you play a land, you may transform Lame Ape.

3/4 >
1/2
Prime Ape
 
 C 
Colour indicator G Creature – Ape Mutant
at the end of each opponent's end step, if that player didn't play a land, transform Prime Ape.
3/4
Mountain
 
 B 
Basic Land – Mountain

Green Staff (rare)
Uncommon Hydra (uncommon)
Earth Wurm (uncommon)
Ensoul Artifact* (uncommon)
Nohtyp (common)
Fighting Words (common)
Mutate (common)
Devolutionary Shmooze (common)
Flightless Bird (common)
Cell Walls (common)
Legless Snake (common)
Notorious Rogue (common)
White Recruiter common (common)
Lame Ape (common)
Mountain (basic)