Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Pay 1 life or sacrifice a creature, {t}: Add {w} or {b} to your mana pool.
 U 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Word of Advice by creatures without metaphysical.)
learn (Whenever Word of Advice deals combat damage to a player, you may draw a card.)
2/2
 U 
Creature – Gargoyle Mutant
Defender
whenever you play a land, you may transform Brawny Gargoyle.

4/5 >
3/5
Brainy Sphinx
 
 U 
Colour indicator U Creature – Sphinx Mutant
Flying
When this creature transforms into Brainy Sphinx, you may look at the top three cards of your library. If you do, put one of those cards in your hand and exile the rest.
at the end of each opponent's end step, if that player didn't play a land, transform Brainy Sphinx.
4/5
 U 
Creature – Hydra
Uncommon Hydra enters with three +1/+1 counters on it.

If damage would be dealt to Uncommon Hydra, prevent that damage. Remove a +1/+1 counter from Uncommon Hydra.

Grow up (Whenever Uncommon Hydra deals combat damage to a player, put a +1/+1 counter on it.)
0/0
 C 
Creature – Hydra
grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
 C 
Creature – Plant Mutant
Defender

{t}: Generate {u}.

Whenever you play a land, you may transform Weeping Willow.

1/4 >
0/2
Fruitful Tree
 
 C 
Colour indicator G Creature – Plant Mutant
Defender

Whenever this creature transforms into Fruitful Tree, you may have another target creature get +1/+1 until Fruitful Tree transforms or leaves.

At the end of each opponent's end step, if that player didn't play a land, transform Fruitful Tree.
1/4
 C 
Creature – Plant Mutant
Defender

{t}: Generate {g}.

Whenever you play a land, you may transform Green Algae.

1/4 >
0/2
Strangling Kelp
 
 C 
Colour indicator U Creature – Plant Mutant
Defender

Whenever this creature transforms into Strangling Kelp, tap up to one target creature until Strangling Kelp transforms or leaves.

At the end of each opponent's end step, if that player didn't play a land, transform Strangling Kelp.
1/4
 C 
Sorcery
Transform any number of Mutants you control. They gain haste until end of turn.
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
 C 
Creature – Human Soldier
recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
 C 
Creature – Fish Mutant
whenever you play a land, you may transform Pet Guppy.

3/2 >
2/1
Deadly Piranha
 
 C 
Colour indicator U Creature – Fish Mutant
Islandwalk

at the end of each opponent's end step, if that player didn't play a land, transform Deadly Piranha.
3/2
 C 
Creature – Ooze Meme Wall
Defender
metaphysical (Prevent all damage that would be dealt to Cell Walls by creatures without metaphysical.)
0/4
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Flowing Words by creatures without metaphysical.)
{t}: Draw a card, then discard a card.
0/1
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
Mountain
 
 B 
Basic Land – Mountain

White-Black Battleland (rare)
Word of Advice (uncommon)
Brawny Gargoyle (uncommon)
Uncommon Hydra (uncommon)
Common Hydra (common)
Weeping Willow (common)
Green Algae (common)
Fast Adaptation (common)
Fighting Words (common)
White Recruiter common (common)
Pet Guppy (common)
Cell Walls (common)
Flowing Words (common)
Legless Snake (common)
Mountain (basic)