Zin-Scien 戰訊: Virtual Booster

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Mechanics | Outline | Honor system
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Nymph Dryad
Whenever you play a card, put a +1/+1 counter on Nymph Dryad.
o/1
 U 
Creature – Crocodile Mutant
{u}: Coastal Gharial gets +0/+1 until end of turn.
whenever you play a land, you may transform Coastal Gharial.

6/4 >
3/2
Tropical Crocodile
 
 U 
Colour indicator G Creature – Crocodile Mutant
{1}{g}: Untap Tropical Crocodile.
at the end of each opponent's end step, if that player didn't play a land, transform Tropical Crocodile.
6/4
 U 
Land
Blue Isle enters tapped.

{t}: Generate {u}.

{2}{u}: Transform Blue Isle until end of turn.

3/5 >
Blue Tortoise
 
 U 
Colour indicator U Creature – Turtle Mutant
{1}{u}, Put a card from your hand on the bottom of your library: Draw a card.
3/5
 U 
Land
Green Grove enters tapped.

{t}: Generate {g}.

{2}{g}: Transform Green Grove until end of turn.

3/5 >
Green Treefolk
 
 U 
Colour indicator G Creature – Treefolk Mutant
{1}{g}, Put a land you control on the bottom of its owner's library: Draw a card.
3/5
 C 
Creature – Bird Mutant
whenever you play a land, you may transform Flightless Bird.

2/2 >
1/1
Flapping Drake
 
 C 
Colour indicator U Creature – Drake Mutant
Flying
at the end of each opponent's end step, if that player didn't play a land, transform Flapping Drake.
2/2
 C 
Creature – Human Soldier
recruit one 1/1 white Soldier creature token (Whenever White Recruiter common attacks, create one 1/1 white Soldier creature token tapped and attacking.)
2/2
 C 
Creature – Rat Rogue
notorious (Whenever this creature deals combat damage to a player, that player loses 1 honor.)
1/2
{u}
 
 C 
Instant
You may transform target permanent.
Draw a card.
 C 
Creature – Ooze
devolve (Whenever a creature blocks or is blocked by Devolutionary Shmooze, that creature loses all abilities and becomes 1/1 until end of turn.)
1/1
{g}{u}
 
 C 
Creature – Snake Druid
Flash

When Nohtyp enters, draw a card.
2/1
 C 
Creature – Ape Mutant
whenever you play a land, you may transform Lame Ape.

3/4 >
1/2
Prime Ape
 
 C 
Colour indicator G Creature – Ape Mutant
at the end of each opponent's end step, if that player didn't play a land, transform Prime Ape.
3/4
 C 
Creature – Illusion Meme
metaphysical (Prevent all damage that would be dealt to Fighting Words by creatures without metaphysical.)
2/1
 C 
Creature – Hydra
grow up (Whenever Common Hydra deals combat damage to a player, put a +1/+1 counter on it.)
2/2
 C 
Creature – Snake Mutant
whenever you play a land, you may transform Legless Snake.

2/4 >
2/1
Four-legged Basilisk
 
 C 
Colour indicator G Creature – Basilisk Mutant
Deathtouch
at the end of each opponent's end step, if that player didn't play a land, transform Four-legged Basilisk.
2/4
Plains
 
 B 
Basic Land – Plains

Nymph Dryad (rare)
Coastal Gharial (uncommon)
Blue Isle (uncommon)
Green Grove (uncommon)
Flightless Bird (common)
White Recruiter common (common)
Notorious Rogue (common)
Mutate (common)
Devolutionary Shmooze (common)
Nohtyp (common)
Lame Ape (common)
Fighting Words (common)
Common Hydra (common)
Legless Snake (common)
Plains (basic)