[Democracy: Bottom-up Set]: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Quest
Whenever a permanent you control ignites another permanent, put a quest counter on Quest for Blaze Elemental.

{r}{r}{r}, Remove four quest counters from Quest for Blaze Elemental and sacrifice it: Create a 6/6 red Elemental creature with haste and trample. Sacrifice it at end of turn.
 U 
Creature – Elf Rogue
Other Rogue creatures you control get +1/+1.
Rogue creatures you control have intimidate.
2/2
 U 
Creature – Human Soldier
Other Human creatures you control get +1/+1.
Tap an untapped Human you control: Tap target creature.
2/2
 U 
Request3 Enchantment – Quest
As long as three equipments you control are each attached to a creature, creatures you control get +2/+2 and have indestructible.
 C 
Creature – Vampire Warrior
Whenever Vampire Warrior Control Common defeats a creature, put that card onto the battlefield under your control.
2/2
 C 
Creature – Gnome Druid
When Gnome Druid Common Control enters, target player mills three cards. Put up to one land card milled this way onto the battlefield under your control.
1/2
 C 
Creature – Human Soldier
Sacrifice Human Soldier Control Common: Exchange control of two target creatures.
2/2
 C 
Creature – Vampire Cleric
Experience--{2}{b}: Target opponent discards a card. If a creature card was discarded this way, put a +1/+1 counter on Experienced Black Cleric. Activate this ability only once a turn and as a sorcery.
1/2
 C 
Reuest3 Enchantment – Quest
Completion 3

When an opponent's creature is defeated by a creature you control, put a quest counter on Kill Three Rats.

When this quest is completed, sacrifice it and you gain 7 life.
 C 
Creature – Lizard Wizard
Haste
At the beginning of Hopping Lizard's owner's upkeep, a player gains control of it at random. Untap it.
{t}: Draw two cards, then discard two cards.
3/2
 C 
Common – Vampire Cleric
Morph {b}
When Vampire Cleric Morph Common dies, you may put a -1/-1 counter on target creature.
1/1
 C 
Creature – Elf Rogue
Whenever Elf Rogue Control Common deals combat damage to a player, you may gain control of target land that player controls until end of turn. If you do, untap that land.
2/1
 C 
Creature – Elf Druid
{t}, Return a land you control to its owner's hand: Add one mana of any type that land could produce to your mana pool.
2/1
 C 
Creature – Dwarf Wizard
When Dwarf Wizard Control Keyword Common enters the battlefield, ignite target artifact, creature, or land. (Put a blaze counter on that permanent. It has "At the beginning of your upkeep, this permanent deals 1 damage to you.")
2/2
Island
 
 B 
Basic Land – Island

Quest for Blaze Elemental (rare)
Rogue Lord (uncommon)
Human Lord (uncommon)
Counterless Quest Static (uncommon)
Vampire Warrior Control Common (common)
Gnome Druid Common Control (common)
Human Soldier Control Common (common)
Experienced Black Cleric (common)
Kill Three Rats (common)
Hopping Lizard (common)
Vampire Cleric Morph Common (common)
Elf Rogue Control Common (common)
Elf Druid Control Common (common)
Dwarf Wizard Control Keyword Common (common)
Island (basic)