[Democracy: Bottom-up Set]: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Rogue Druid
Whenever Gold Rare BG deals combat damage to a player, that player reveals er hand and graveyard. You may choose a land card from that player's hand and graveyard and put it under your control.
4/2
 U 
Creature – Elf Rogue
Other Rogue creatures you control get +1/+1.
Rogue creatures you control have intimidate.
2/2
 U 
Creature – Elf Druid Cleric
When Gold Uncommon BG enters the battlefield, move all -1/-1, blaze, and flood counters from each land you control and distribute them onto any other lands.
5/3
 U 
Creature – Dwarf Warrior
Other Dwarf creatures you control get +1/+1.
When Dwarf Lord or another Dwarf enters the battlefield, you may ignite target artifact, creature, or land. (reminder text)
2/2
 C 
Creature – Elf Warrior
Morph {1}{g}

When Elf Warrior Morph Common is turned face up, target creature gets +2/+2 and gains trample until end of turn.
2/2
 C 
Creature – Dwarf Wizard
When Dwarf Wizard Control Keyword Common enters the battlefield, ignite target artifact, creature, or land. (Put a blaze counter on that permanent. It has "At the beginning of your upkeep, this permanent deals 1 damage to you.")
2/2
 C 
Creature – Vampire Warrior
Whenever Vampire Warrior Control Common defeats a creature, put that card onto the battlefield under your control.
2/2
 C 
Creature – Human Wizard
Morph {u}

When Human Wizard Morph Common enters the battlefield or is turned face up, you may put a flood counter on target land. That land is an Island for as long as it has a flood counter on it.
1/3
 C 
Creature – Elf Druid
{t}, Return a land you control to its owner's hand: Add one mana of any type that land could produce to your mana pool.
2/1
 C 
Request3 – Enchantment
Whenever you attack with two or more creatures, put a quest counter on Quest for the opponent's face. If it has three quest counters on, sacrifice it and distribute four +1/+1 between any number of creatures.
 C 
Creature – Vampire Cleric
Experience--{2}{b}: Target opponent discards a card. If a creature card was discarded this way, put a +1/+1 counter on Experienced Black Cleric. Activate this ability only once a turn and as a sorcery.
1/2
 C 
Creature – Dwarf Soldier
{t}: Tap target permanent with a -1/-1, blaze, or flood counter on it. It doesn't untap during its controller's next untap step.
2/2
 C 
Common – Vampire Cleric
Morph {b}
When Vampire Cleric Morph Common dies, you may put a -1/-1 counter on target creature.
1/1
 C 
Reuest3 Enchantment – Quest
Completion 3

When an opponent's creature is defeated by a creature you control, put a quest counter on Kill Three Rats.

When this quest is completed, sacrifice it and you gain 7 life.
Forest
 
 B 
Basic Land – Forest

Gold Rare BG (rare)
Rogue Lord (uncommon)
Gold Uncommon BG (uncommon)
Dwarf Lord (uncommon)
Elf Warrior Morph Common (common)
Dwarf Wizard Control Keyword Common (common)
Vampire Warrior Control Common (common)
Human Wizard Morph Common (common)
Elf Druid Control Common (common)
Quest for the opponent's face (common)
Experienced Black Cleric (common)
Dwarf Soldier Control Common (common)
Vampire Cleric Morph Common (common)
Kill Three Rats (common)
Forest (basic)