Space Set v2

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Mechanics | Skeleton

Showing 27 of 27 White cards

Go to section: White (27) Blue (27) Black (24) Red (21) Green (25) Multicolour (2) Artifact (20) Land (1)

Show rarities: C U R

 U 
Enchantment – Aura
Enchant non-Human creature
Enchanted creature can't attack or block and its activated abilities can't be activated.
 C 
Artifact Creature – Drone
Whenever Auto Pilot becomes tapped to pilot a creature, that creature gets +1/+1.
1/1
 C 
Instant
delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Put target attacking or blocking creature on the bottom of its owner's library.
1 comment
2014-01-24 18:26:54 by MOON-E
 C 
Instant
delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Put two 1/1 white Soldier creature tokens onto the battlefield.
 C 
Artifact Creature – Wall
Defender, blast 1 (Whenever this blocks or becomes blocked by a creature, it deals 1 damage to that creature.)
0/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying, first strike, and vigilance.
Recruits are tagged as early as the age of three. They begin training at five. By ten, they can take on a Nantuko with their bare hands.
 C 
Creature – Human Soldier
blast 1 (Whenever this blocks or becomes blocked by a creature, it deals 1 damage to that creature.)
"Oorah!"
2/2
 C 
Creature – Human Soldier
Flying
When Federation Pilot enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
The Federation needs you! Travel the galaxy, meet exciting new species, and battle the rebel menace. Join today!
2/2
 C 
Creature – Human Soldier
{r}: Flame Trooper gets +1/+0 until end of turn.
As children, they were scolded for playing with fire. As adults, they are paid quite handsomely.
2/4
1 comment
2014-01-23 13:53:36 by Alex
 C 
Instant
Creatures you control get +1/+1 until end of turn.
When it's home you're fighting for, a battle cry is the only motivational speech necessary.
 C 
Enchantment – Aura
Enchant creature
When In Custody enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
Tap an untapped creature you control: Tap enchanted creature.
1 comment
2014-01-23 13:08:17 by Vitenka
 C 
Creature – Human Scout
Flying, blast 1 (Whenever this blocks or becomes blocked by a creature, it deals 1 damage to that creature.)
1/1
 U 
Creature – Kor Cleric
When Kel-Rac Absolver enters the battlefield, exile up to three target cards in graveyards. You gain 2 life for each creature card exiled this way.
2/2
 C 
Creature – Kor Knight
Kel-Rac Apprentice enters the battlefield with a shield counter on it. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
3/1
 U 
Creature – Kor Knight
landfall – Whenever a land enters the battlefield under your control, you may tap target creature.
"Move along."
2/2
{w}
 
 C 
Instant
Prevent all damage target creature would deal this turn.
Draw a card.
"Four years in the academy and not one of you can land a shot?"
 C 
Creature – Human Artificer
{u}, {t}: Untap target artifact or creature.
Small Federation outposts are popular pit-stops for travelers looking to fill their tanks and their stomachs.
1/2
 C 
Instant
Put a shield counter on target creature.
Put a shield counter on target creature. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
 C 
Sorcery
Choose one or both — Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand.
 C 
Artifact Creature – Construct
Flying
Sacrifice Repair Droid: Regenerate target artifact.
Contained within each are the vital components of any ship system. In an emergency, the droid uses itself as spare parts.
1/1
 C 
Creature – Rhino Soldier
landfall – Whenever a land enters the battlefield under your control, Rhox Leveler gains vigilance and lifelink until end of turn.
3/5
 C 
Artifact Creature – Drone
When Salvage Drone enters the battlefield, you may return target artifact card from your graveyard to your hand.
2/3
 U 
Creature – Sliver
Slivers you control enter the battlefield with a shield counter. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
1/1
 C 
Creature – Kor Wizard
Flash
When Shield Mage enters the battlefield, put a shield counter on target creature. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
1/1
 C 
Sorcery
Destroy target artifact or enchantment. You gain 4 life.
Kor clerics of Kel-Pen ritually destroy relics to release the ancient spirits the believe to be held within.
 C 
Creature – Sliver
Sliver creatures you control have vigilance.
"Slivers take on the behaviors they observe; the more we watch them, the more they'll be watching us."
3/3
 R 
Creature – Sliver
Slivers you control have indestructible.
Its skin grew stronger with each hull it failed to breach.
3/3
2 comments
last 2014-01-30 13:08:41 by Doombringer

Go to section: White (27) Blue (27) Black (24) Red (21) Green (25) Multicolour (2) Artifact (20) Land (1)

Show rarities: C U R


Space Set v2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton