Space Set v2: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Slivers you control have indestructible.
Its skin grew stronger with each hull it failed to breach.
3/3
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When Kel-Rac Absolver enters the battlefield, exile up to three target cards in graveyards. You gain 2 life for each creature card exiled this way.
2/2
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At the beginning of your upkeep, if equipped creature doesn't have a shield counter on it, put one on it. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
Equip ![]() |
Enchant creature
Enchanted creature has deathtouch and is a Fungus in addition to its other types. When enchanted creature dies, put two 1/1 green Saproling creature tokens onto the battlefield. |
Flying, blast 1 (Whenever this blocks or becomes blocked by a creature, it deals 1 damage to that creature.)
1/1
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landfall – Whenever a land enters the battlefield under your control, Hover Scout gains flying until end of turn.
Fast, efficient, and disposable: a paradigm of Vedalken design.
2/1
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When Automated Tractor enters the battlefield, reveal the top four cards of your library. You may put a land card revealed this way onto the battlefield tapped, then put the rest into your graveyard.
2/4
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![]() : Kel-Rac Betrayer gains lifelink until end of turn."My brothers are blinded by rhetoric. They choose to ignore the true extent of our power. I will show them the error of their ways."
3/2
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Clear the Skies deals damage to target creature with flying equal to the number of creatures you control.
"Double check the windshield's resistance to arrows. I've had one too many embarrassing defeats to let that one slide."
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landfall – Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip ![]() |
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Barrage of Fire deals 1 damage to any number of target creatures.
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delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw two cards. Most species see their futures ahead of them. Vedalken see their futures above them.
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Haste
: Target creature with power 2 or less can't be blocked this turn."I hold myself to a strict moral standard. That is, never work for anyone with morals."
2/2
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Flash
When Shield Mage enters the battlefield, put a shield counter on target creature. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.) 1/1
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Titanium Sliver
(rare)
Kel-Rac Absolver
(uncommon)
Personal Shield
(uncommon)
Fungal Infection
(uncommon)
Jetpack Scout
(common)
Hover Scout
(common)
Automated Tractor
(common)
Kel-Rac Betrayer
(common)
Clear the Skies
(common)
Adventuring Gear*
(common)
Barrage of Fire
(common)
Survey the Stars
(common)
Viashino Smuggler
(common)
Shield Mage
(common)
Plains
(basic)





: Target creature with power 2 or less can't be blocked this turn.