Space Set v2: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sliver
Slivers you control have indestructible.
Its skin grew stronger with each hull it failed to breach.
3/3
 U 
Creature – Kor Cleric
When Kel-Rac Absolver enters the battlefield, exile up to three target cards in graveyards. You gain 2 life for each creature card exiled this way.
2/2
 U 
Artifact – Equipment
At the beginning of your upkeep, if equipped creature doesn't have a shield counter on it, put one on it. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
Equip {0}
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has deathtouch and is a Fungus in addition to its other types.
When enchanted creature dies, put two 1/1 green Saproling creature tokens onto the battlefield.
 C 
Creature – Human Scout
Flying, blast 1 (Whenever this blocks or becomes blocked by a creature, it deals 1 damage to that creature.)
1/1
 C 
Artifact Creature – Drone Scout
landfall – Whenever a land enters the battlefield under your control, Hover Scout gains flying until end of turn.
Fast, efficient, and disposable: a paradigm of Vedalken design.
2/1
 C 
Artifact Creature – Construct
When Automated Tractor enters the battlefield, reveal the top four cards of your library. You may put a land card revealed this way onto the battlefield tapped, then put the rest into your graveyard.
2/4
 C 
Creature – Kor Knight
{1}{w}: Kel-Rac Betrayer gains lifelink until end of turn.
"My brothers are blinded by rhetoric. They choose to ignore the true extent of our power. I will show them the error of their ways."
3/2
 C 
Instant
Clear the Skies deals damage to target creature with flying equal to the number of creatures you control.
"Double check the windshield's resistance to arrows. I've had one too many embarrassing defeats to let that one slide."
 C 
Artifact – Equipment
landfall – Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1}
 C 
Instant
Barrage of Fire deals 1 damage to any number of target creatures.
 C 
Instant
delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw two cards.
Most species see their futures ahead of them. Vedalken see their futures above them.
 C 
Creature – Viashio Rogue
Haste
{t}: Target creature with power 2 or less can't be blocked this turn.
"I hold myself to a strict moral standard. That is, never work for anyone with morals."
2/2
 C 
Creature – Kor Wizard
Flash
When Shield Mage enters the battlefield, put a shield counter on target creature. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
1/1
Plains
 
 B 
Basic Land – Plains

Titanium Sliver (rare)
Kel-Rac Absolver (uncommon)
Personal Shield (uncommon)
Fungal Infection (uncommon)
Jetpack Scout (common)
Hover Scout (common)
Automated Tractor (common)
Kel-Rac Betrayer (common)
Clear the Skies (common)
Adventuring Gear* (common)
Barrage of Fire (common)
Survey the Stars (common)
Viashino Smuggler (common)
Shield Mage (common)
Plains (basic)