Space Set v2
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Mechanics | Skeleton |
Showing 20 of 20 Artifact cards
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Auto Pilot can't attack or block.
Whenever an artifact creature you control deals combat damage to a player, untap Auto Pilot.
Whenever an artifact creature you control deals combat damage to a player, untap Auto Pilot.
0/1
When Automated Tractor enters the battlefield, reveal the top four cards of your library. You may put a land card revealed this way onto the battlefield tapped, then put the rest into your graveyard.
2/4
blast 1 (Whenever this blocks or becomes blocked by a creature, it deals 1 damage to that creature.)
When Battle Droid dies, it deals 1 damage to target creature or player.
When Battle Droid dies, it deals 1 damage to target creature or player.
Droid manufacturers lost much of their market to cloners, until they began marking a fatal design flaw as a bonus feature.
1/1
Equipped creature has blast 1 (Whenever this blocks or becomes blocked by a creature, it deals 1 damage to that creature.).
Equip
Equip

pilot 1 (This creature can't attack or block unless you tap another untapped non-Ship creature you control.)
Trample
Trample
5/4
When Data Droid dies, each player draws a card.
2/2
pilot 2 (This creature can't attack or block unless you tap 2 other untapped non-Ship creatures you control.)
Flying, Vigilance
Flying, Vigilance
6/5
pilot 1 (This creature can't attack or block unless you tap another untapped non-Ship creature you control.)
Flying
Hover Pod can only block creatures with flying.
Flying
Hover Pod can only block creatures with flying.
3/4
pilot 1 (This creature can't attack or block unless you tap another untapped non-Ship creature you control.)
Haste
Haste
3/3
Equipped creature gets +1/+1 and has first strike and deathtouch.
Equip
Equip

For an order dedicated to peace and unity, the Kel-Rac are surprisingly well equipped.
landfall β Whenever a land enters the battlefield under your control, look at the top card of your library. You may put that card into your graveyard.
For most, uncharted space means imminent danger. For some, it means the ultimate challenge.

One has been found on every planet with intelligent life.
pilot 1 (This creature can't attack or block unless you tap another untapped non-Ship creature you control.)
blast 2 (Whenever this blocks or becomes blocked by a creature, it deals 2 damage to that creature.)
blast 2 (Whenever this blocks or becomes blocked by a creature, it deals 2 damage to that creature.)
3/3
At the beginning of your upkeep, if equipped creature doesn't have a shield counter on it, put one on it. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
Equip
Equip

pilot 1 (This creature can't attack or block unless you tap another untapped non-Ship creature you control.)
Flying
Flying
2/2


The pods frighteningly imply either that the ancients failed to stop the Slivers, or that they created them.
βIt was designed as a test subject: an experimental attempt to create an artificial Sliver that would behave just as a natural one would. It served its purpose all too well.
3/3
pilot 3 (This creature can't attack or block unless you tap 3 other untapped non-Ship creatures you control.)
Flying, trample
When The Planet Cracker deals combat damage to a player, destroy that many target lands that player controls.
Flying, trample
When The Planet Cracker deals combat damage to a player, destroy that many target lands that player controls.
8/8


Currencies may differ between planets, but value is something recognized by all.
Go to section: White (27) Blue (27) Black (24) Red (21) Green (25) Multicolour (2) Artifact (20) Land (1)
Show rarities: C U R M
Space Set v2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Equip