Mechanics Warehouse: Virtual Booster

Mechanics Warehouse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Enchantment
At the beginning of your upkeep, each opponent exiles the top card of his or her library. You may play those cards this turn.
 U 
Creature – Zombie Warrior
extract (Whenever this permanent deals damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.)

Whenever Boneheap Bruiser attacks, it gets +1/+0 until end of turn for each creature card in defending player's graveyard.
1/2
 C 
Instant
Target creature gets +1/+1 for each +1/+1 counter on it.
 R 
Enchantment
Replace each instance of "may" on each card with "must".
 C 
Creature – Human Druid
Whenever an Island enters the battlefield under your control, put a +1/+1 counter on Driftwood Collector.
1/3
 R 
Enchantment
Whenever you play a land, you may put a land card from your graveyard onto the battlefield.
 M 
Creature – Elemental
Haste

Whenever Farmstead Scion attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking for each land you control. Exile those tokens at the beginning of the next end step.
3/5
 C 
Creature – Zombie
betray (You may have this card enter the battlefield under an opponent's control.)

When Indiscriminate Shambler enters the battlefield, discard a card.
2/2
 M 
Legendary Creature – Ooze
Shroud (This creature can't be the target of spells or abilities.)
At the beginning of your upkeep, put a +1/+1 counter on The Mucklord.
At the beginning of your end step, destroy each other nonland permanent with converted mana cost equal to the number of +1/+1 counters on The Mucklord.
3/3
 R 
Creature – Hydra
Magnify (If one or more counters would be placed on this card, twice that many counters of that type are placed on it instead.)

Burst-Head Hydra enters the battlefield with X +1/+1 counters on it.
0/0
 U 
Creature – Goblin Warrior
Haste

Quadruplicate {3}{r}{r}{r} (You may cast this spell for its quadruplicate cost. if you do search your library for any number of cards with the same name and cast those cards without paying their mana costs, then shuffle your library.)
2/1
 R 
Enchantment
Creatures you control get +1/+1

Vivify {1}{w}{w} ({1}{w}{w}: This permanent becomes a 2/2 creature in addition to its other card types until the beginning of the next end step.)
 R 
Creature – Human Warrior
The Mandelbaums doesn't untap during your untap step.

Whenever The Mandelbaums becomes tapped, put a token that's a copy of it onto the battlefield.
3/3
 R 
Artifact
Artifacts you control have "{t}: Add one mana of any color to your mana pool."
 R 
Enchantment
At the beginning of your upkeep, put a token that's a copy of Essence of Beeble onto the battlefield.
 T 
Land
{t}: Add {1} to your mana pool.

Embezzle (rare)
Boneheap Bruiser (uncommon)
Mutation Surge (common)
Uncontrollable Urge (rare)
Driftwood Collector (common)
Old Growth (rare)
Farmstead Scion (mythic)
Indiscriminate Shambler (common)
The Mucklord (mythic)
Burst-Head Hydra (rare)
Steward of Glogg (uncommon)
Vigorous Anthem (rare)
The Mandelbaums (rare)
Chromatic Wrench (rare)
Essence of Beeble (rare)
Land (token)