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Mechanics | Skeleton

Showing all 71 cards

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 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Put two 1/1 white Soldier creature tokens onto the battlefield.
 C 
Sorcery
Put target creature on the bottom of its owner's library.
 C 
Enchantment – Aura
Enchant non-Human creature
As long as you control a creature, enchanted creature can't attack or block and its activated abilities can't be activated.
 C 
Instant
Creatures you control get +1/+1 until end of turn. Kor creatures you control gain lifelink until end of turn.
 C 
Creature – Kor Cleric
When Kel-Rac Absolver enters the battlefield, exile up to three cards target cards in graveyards. You gain 2 life for each creature card exiled this way.
2/2
2 comments
last 2013-09-30 08:46:18 by MOON-E
 C 
Creature – Kor Soldier
Kel-Rac Zealot enters the battlefield with 2 shield counters on it. (Whenever a creature with a shield counter on it would be dealt damage, remove a shield counter instead.)
3/1
 C 
Creature – Kor Scout
Landfall – Whenever a land enters the battlefield under your control, Kor Groundbreaker gets +1/+1 and gains first strike until end of turn.
2/1
 C 
Creature – Kor Soldier
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
2/3
 C 
Creature – Kor Soldier
Landfall – Whenever a land enters the battlefield under your control, untap Leveling Squad.
2/5
{w}
 
 C 
Instant
Prevent all damage target creature would deal this turn.
Draw a card.
"Four years in the academy and not a single one of you can hit a shot?"
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, if enchanted creature doesn't have a shield counter on it, put one on it. (Whenever a creature with a shield counter on it would be dealt damage, remove a shield counter instead.)
2 comments
last 2013-09-26 17:09:46 by MOON-E
 C 
Instant
Put a shield counter on target creature.
Put a shield counter on target creature.
(Whenever a creature with a shield counter on it would be dealt damage, remove a shield counter instead.)
 C 
Sorcery
Exile target artifact or enchantment.
"You need a permit for that."
 C 
Creature – Kor Wizard
Flash
When Shielding Mage enters the battlefield, put a shield counter on target creature. (Whenever a creature with a shield counter on it would be dealt damage, remove a shield counter instead.)
1/1
 C 
Creature – Sliver
Slivers you control have "When this permanent enters the battlefield, you gain 1 life."
1/1
 C 
Creature – Human Soldier
Blast 1 (Whenever this creature blocks or becomes blocked by another creature, it deals 1 damage to that creature.)
2/2
 C 
Creature – Human Soldier
Defender
Blast 1 (Whenever this creature blocks or becomes blocked by another creature, it deals 1 damage to that creature.)
"If you have nothing to hide, then you have nothing to fear."
0/4
 C 
Creature – Sliver
Slivers you control have vigilance.
"Slivers take on the behavior of what they observe; the more we watch them, the more they'll be watching us."
3/3
 C 
Creature – Vedalken Wizard
When AEtherologist enters the battlefield, scour for an instant or sorcery. (Reveal the top four cards of your library. You may put an instant or sorcery card from among them into your hand. Put the rest on the bottom in a random order.)
2/3
 C 
Creature – Cephalid Scout
When Cephalid Analyst enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
1/1
 C 
Creature – Vedalken Soldier
As long as you control a Vedalken, you may cast Combine Enforcers as though it had flash.
Flying
3/3
6 comments
last 2013-10-01 01:53:16 by MOON-E
 C 
Creature – Cephalid
Invasion Shoal can't attack unless you control another Cephalid.
5/5
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Counter target spell unless its controller pays {x}.
 C 
Instant
Counter target spell. That spell's controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature becomes tapped, it's controller puts the top 3 cards of his or her library into his or her graveyard.
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Each player puts the top 5 cards of his or her library into his or her graveyard.
{u}
 
 C 
Sorcery
Choose a card type. Scour for a card of that type. (Reveal the top four cards of your library. You may put a card of the chosen type from among them into your hand. Put the rest on the bottom in a random order.)
 C 
Creature – Sliver
Slivers you control have "{t}: Target player puts the top card of his or her library into his or her graveyard."
Nothing unravels the sanity of a crew quicker than the sound of sliver claws scratching at the hull.
1/1
 C 
Instant
Target creature gets -5/-0 until end of turn. Scour for a creature. (Reveal the top four cards of your library. You may put a creature from among them into your hand. Put the rest on the bottom in a random order.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{3}{u}: Attach Stasis Cell to target creature.
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw two cards.
 C 
Instant
Target player puts the top two cards of his or her library into his or her graveyard.
Draw a card.
Chephalid do not regard the contents of one's mind as private property.
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Return target nonland permanent to its owner's hand.
 C 
Creature – Sliver
Landfall – Slivers you control have "Whenever a land enters the battlefield under your control, you may untap this permanent."
2/2
 C 
Creature – Vedalken Wizard
When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.
2/2
 C 
Creature – Vedalken Scout
Landfall – Whenever a land enters the battlefield under your control, Vedalken Scout gains flying until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and can only be blocked by creatures that share a creature type with it.
 C 
Sorcery
Exile all cards from target player's graveyard.
Draw a card.
"If we've learned anything from the Nantuko, it's that the sanctity of death is not a universal concept."
 C 
Creature – Cephalid Wizard
{1}{b}: Exile target card from a graveyard.
1/2
 C 
Sorcery
Target player discards two cards. If a land card was discarded this way, that player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
 C 
Sorcery
Target creature gets -1/-1 for each creature card in its controller's graveyard.
 C 
Instant
Target player sacrifices a creature, then gains life equal to that creature’s toughness.
 C 
Instant
As an additional cost to cast Eat their Brains, sacrifice a creature.
Draw two cards.
 C 
Enchantment – Aura
Enchant non-Insect creature
Enchanted creature gets -2/-2.
When enchanted dies, put a 2/2 black Insect creature token onto the battlefield.
2 comments
last 2013-09-24 08:02:13 by MOON-E
 C 
Creature – Zombie Insect
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
2/2
 C 
Creature – Sliver
Slivers you control have "When this permanent enters the battlefield, each opponent loses 1 life."
1/1
 C 
Creature – Sliver
Slivers you control have intimidate.
2/2
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Exile target creature.
 C 
Creature – Cephalid Rogue
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
2/3
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player loses 2 life and discards a card at random.
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Attacking creatures you control get +2/+0 until end of turn.
2 comments
last 2013-09-24 07:59:11 by MOON-E
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 C 
Sorcery
Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Meteor Strike deals 3 damage to target creature or player.
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Photon Torpedo deals 5 damage to target player.
 C 
Creature – Insect
First strike
Landfall – Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
1/1
 C 
Creature – Viashino Rogue
Landfall – Whenever a land enters the battlefield under your control, you may discard a card. If you do, draw a card.
"The trick to good interstellar business is to never stay in port long enough to get caught."
1/1
 C 
Sorcery
Choose one or both – Destroy target artifact; and/or destroy target land.
3 comments
last 2013-09-24 09:37:05 by Alex
 C 
Enchantment – Aura
Enchant creature
Flash
Enchanted creature gets +3/-1 and has trample.
 C 
Creature – Viashino Rogue
Haste
{t}: Target creature with power two or less can't be blocked this turn.
2/2
 C 
Sorcery
Creatures you control gain haste until end of turn.
Draw a card.
 C 
Sorcery
Scour for a creature or land. Then if you control a Human, do it again. (Reveal the top four cards of your library. You may put a creature or land card from among them into your hand. Put the rest on the bottom in a random order.)
 C 
Sorcery
Destroy target artifact or enchantment. If you control a Fungus, put two 1/1 green Saprolings onto the battlefield under your control.
 C 
Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
 C 
Creature – Sliver
Slivers you control have "When this creature dies, put a 1/1 green Saproling creature token onto the battlefield."
1/1
 C 
Sorcery
You may play an additional land this turn.
Draw a card.
 C 
Creature – Human Scout
When Extraterrestrial Explorer enters the battlefield, scour for a land. Then you may put a land card from your hand onto the battlefield tapped. (Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest on the bottom in a random order.)
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has deathtouch and is a Fungus in addition to its other types.
When enchanted creature dies, put two 1/1 green Saproling creature tokens onto the battlefield.
14 comments
last 2013-09-26 00:41:58 by MOON-E
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +4/+4 until end of turn.
 C 
Creature – Fungus
Landfall – Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
3/3
 C 
Land
{t}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

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Show rarities: C

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Galaxia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton