About Set Skeletons
A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.
To read more about skeletons, read Mark Rosewater's article "Design Skeletons" .
About Set Skeletons In Multiverse
In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax . Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.
Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).
Show examples:
Zendikar
Worldwake
Shards of Alara
Scars of Mirrodin
Maro Sample Set
Zendikar
commons
uncommons
rares
mythics
total
White, blue, black, red and green
18
10
7-9
2-3
38-39
Artifacts
6
5
2
2
15
Lands
5
5
10
0
20
Total:
101
60
53
15
229
Worldwake
commons
uncommons
rares
mythics
total
White, blue, black, red and green
10
7
5-6
1-2
23-24
Multicolour
0
0
0
2
2
Artifacts
4
3
4
0
11
Lands
6
2
5
1
14
Total:
60
40
35
10
145
Shards of Alara
commons
uncommons
rares
mythics
total
White, blue, black, red and green
15
7
8
0-1
30-31
Multicolour
15
20
10
12
57
Artifacts
6
0
3
1
10
Lands
5
5
0
0
10
Total:
111
60
52
13
229
Scars of Mirrodin
commons
uncommons
rares
mythics
total
White, blue, black, red and green
13
7
5-6
1-2
26-27
Multicolour
0
0
0
1
1
Artifacts
35
25
21
7
88
Lands
1
0
5
0
6
Total:
101
60
53
15
229
Mark Rosewater Sample Set
commons
uncommons
rares
mythics
total
White, blue, black, red and green
19
13
7-9
0-1
39
Multicolour
0
10
10
5
25
Artifacts
6
5
2
2
15
Lands
5
0
5
0
10
Total:
101
80
53
15
279
Show frames:
W
U
B
R
G
A
L
Show rarities:
C
U
R
M
Code
Slot
Notes
CW01 Soul Sliver
C, S
Sliver
CW02 Kor Skyfisher*
C, S, Flying
CW03 Kor Groundbreaker
C, S, First strike
CW04 Kel-Rac Absolver
C, S, Lifelink
CW05 Shielding Mage
C, S, Shield
CW06 Kel-Rac Zealot
C, S, Shield
CW07 Space Marine
C, S, Blast
CW08 Spacedock Surveyors
C, S, Blast
CW09 Leveling Squad
C, M
CW10 Surveillance Sliver
C, M, Vigilance
Sliver
CW11 Hymn to the Ancients
I, Combat trick
CW12 Raise Shields
I, Shield
CW13 Banish to Oblivion
S, Removal
CW14 Misfire
I, Damage Prevention
Cantrip Cycle
CW15 Attack of the Clones
I, Token Making
Delve 3 cycle
CW16 Revoke Existence*
S, A&E removal
CW17 Personal Shield
E, Aura, Shield
CW18 Containment Chamber
E, Aura, Removal
(UW01)
(UW02)
(UW03)
(UW04)
(UW05)
(UW06)
(UW07)
(UW08)
(UW09)
(UW10)
(RW01)
(RW02)
(RW03)
(RW04)
(RW05)
(RW06)
(RW07)
(RW08)
(RW09)
(MW01)
(MW02)
CU01 Scratching Sliver
C, S, Mill
Sliver
CU02 Twitch Sliver
C, S
Sliver
CU03 Vedalken Scout
C, S, Flying
CU04 Cephalid Analyst
C, S, Mill
CU05 AEtherologist
C, S, Scour
CU06 Vedalken Dismisser
C, S, Shield
CU07 Combine Enforcers
C, M, Flying
CU08 Invasion Shoal
C, L
CU09 Logic Knot*
I, Counter, Delve
CU10 Major Malfunction
I, Counter, Scour
CU11 Survey the Stars
I, Draw, Delve
CU12 Shrink for Study
I, Shrink, Scour
CU13 Otherwordly Incursion
S, Delve, Mill
CU14 Thought Scour*
I, Mill
Cantrip Cycle
CU15 Tractor Beam
I, Bounce
Delve 3 Cycle
CU16 Scan
S, Draw, Scour
CU17 Neural Parasite
E, Aura, Mill
CU18 Stasis Cell*
E, Aura, Removal
(UU01)
(UU02)
(UU03)
(UU04)
(UU05)
(UU06)
(UU07)
(UU08)
(UU09)
(UU10)
(RU01)
(RU02)
(RU03)
(RU04)
(RU05)
(RU06)
(RU07)
(RU08)
(RU09)
(MU01)
(MU02)
CB01 Needletip Sliver
C, S
Sliver
CB02 Nantuko Husk*
C, S, Sacrifice
(CB03)
C, S, Flying
(CB04)
C, S, Lifelink
CB05 Cephalid Nullifier
C, S, Graveyard removal
(CB06)
C, M, landfall
CB07 Scary Sliver
C, M, Intimidate
Sliver
CB08 Tormenting Shoal
C, M, Delve
(CB09)
C, M, Delve, sacrifice: regenerate
CB10 Devour Flesh*
I, Edict
CB11 Eat their Brains
I, sacrifice
CB12 Dead Space
S, -x/-x
CB13 Cruel Lobotomy
S, Discard, Scour
CB14 Burn the Bodies
S, Graveyard Removal
Cantrip Cycle
CB15 Unheard Screams
I, Discard
Delve 3 Cycle
CB16 Sucked into Space
S, Delve, Removal
CB17 Alien Presence
E, Aura
CB18 Implanted Egg
E, Aura, Removal
(UB01)
(UB02)
(UB03)
(UB04)
(UB05)
(UB06)
(UB07)
(UB08)
(UB09)
(UB10)
(RB01)
(RB02)
(RB03)
(RB04)
(RB05)
(RB06)
(RB07)
(RB08)
(RB09)
(MB01)
(MB02)
(CR01)
C, S
Sliver
(CR02)
C, S, Haste, Blast
CR03 Plated Geopede*
C, S, First strike, Landfall
CR04 Port Hopper
C, S, Landfall
CR05 Viashino Smuggler
C, S, Blast
(CR06)
C, S, Blast
Sliver
(CR07)
C, M, Trample
(CR08)
C, M, Blast
CR09 Battle Stations
I, Delve, powerboost
(CR10)
I, Blast
CR11 Smash and Grab
I, A&L destruction
CR12 Forked Bolt*
S, Burn
CR13 Deepspace Distress Call
S, Delve, Steal
CR14 Warp Speed
S, Gives Haste
Cantrip Cycle
CR15 Meteor Strike
I, Burn
Delve 3 cycle
CR16 Photon Torpedo
S, Delve, Player Burn
CR17 Stim Pack
E, Aura
(CR18)
E, Aura, Blast
(UR01)
(UR02)
(UR03)
(UR04)
(UR05)
(UR06)
(UR07)
(UR08)
(UR09)
(UR10)
(RR01)
(RR02)
(RR03)
(RR04)
(RR05)
(RR06)
(RR07)
(RR08)
(RR09)
(MR01)
(MR02)
CG01 Deathspore Sliver
C, S, Landfall
Sliver
(CG02)
C, S, Regenerate
(CG03)
C, S, tokens
CG04 Extraterrestrial Explorer
C, S, scour
(CG05)
C, S, tokens
Sliver
(CG06)
C, M, hexproof
(CG07)
C, M, Reach
CG08 Sporemound*
C, M, Landfall, tokens
(CG09)
C, M, Landfall, pump
(CG10)
C, L, Trample, Landfall
(CG11)
I, shielding
CG12 Consuming Spores
S, A&E removal
CG13 Colonial Expedition
S, scour
CG14 Explore*
S, ramp
Cantrip Cycle
CG15 Gravity Swell
I, pump
Delve 3 Cycle
CG16 Cultivate*
S, Lands
CG17 Fungal Infection
E, Aura, tokens
(CG18)
E, Aura, pump
(UG01)
(UG02)
(UG03)
(UG04)
(UG05)
(UG06)
(UG07)
(UG08)
(UG09)
(UG10)
(RG01)
(RG02)
(RG03)
(RG04)
(RG05)
(RG06)
(RG07)
(RG08)
(RG09)
(MG01)
(MG02)
(CA01)
C
(CA02)
C
(CA03)
C
(CA04)
C
(CA05)
C
(CA06)
(CA07)
(CA08)
(CA09)
(CA10)
(UA01)
(UA02)
(UA03)
(UA04)
(UA05)
(RA01)
(RA02)
(RA03)
(RA04)
(RA05)
(RA06)
(RA07)
(RA08)
(MA01)
(MA02)
(MA03)
(MA04)
(MA05)
CL01 Terramorphic Expanse*
(UL01)
(UL02)
(UL03)
(UL04)
(UL05)